Sam Lapere

My blogs

About me

Location New Zealand
Introduction Passionate about real-time global illumination techniques and photoreal rendering with GPU ray tracing. Currently project lead at the University of Auckland NZ, photoreal 3D graphics developer and consultant, medical imaging/neuroscience researcher and holding a master's degree in medicine with a background in neurology, neurosurgery, neuroradiology and sports medicine. My tutorial series on GPU accelerated path tracing (with source code) can be found on GitHub. For questions, email me at