Awhile ago I hosted crews from both The Fawcett Avenue Conscripts and Dawn of Aces. I first met Sam and Wilton when they demo'd Sam's WWI air combat game, Dawn of Aces, at Jim-Con. IIRC, aircraft activation is randomized, and planes move according to templates. Damage degraded their maneuverability and speed. Also, there is limited fuel and ammunition. Sam also made some very neat paper model biplanes for the game.
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We played a variation of the "Initial Encounter" scenario from the Battle of Britain book. We added some Me-110s (German twin-engined heavy fighters) to have some dogfighting.
Within their first couple of turns, Sam and Wilton got the hang of the fundamental dicta of CY6!: it's best to have both altitude and energy. One can trade altitude for energy, but maneuvering or climbing eats up energy tout de suite!
I got to try out my new Cigar Box ocean battle mat, with 3" hexes. Below, Sam maneuvers one of his Spitfires as Wilton looks on.
"Check Your 6! meets Dawn of Aces"
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