Google apps
Main menu

Post a Comment On: Fawcett Avenue Conscripts

"Cape St-Vincent, 1797"

7 Comments -

1 – 7 of 7
Blogger Curt said...

Great after action report, Sylvain! The game sounded like heaps of fun and your miniatures (as always) look beautiful. I think you are right: some sort of mechanism will need to be developed to streamline squadron movement/firing, especially if you are wanting to do the larger engagements of the period. Nonetheless, I've always enjoyed playing the rules!

July 20, 2012 at 1:23 PM

Blogger Peter Douglas said...

Sylvain

I second Curt's comments on the AAR and photos.

Cheers

PD

July 21, 2012 at 9:50 AM

Blogger Archduke Piccolo said...

Given you caveat in re bookkeeping, you make it sound like a brisk, if brief, little action. You have to admit, though, that the lack of prizes taken would not have gone down well with the British public. Indeed, one can imagine such a result sufficient to bring down the government...

Given the lack of space, the set-up looked impressive.

July 22, 2012 at 6:56 AM

Blogger DaveV said...

Thanks for the great game (and the beer)!

I am surprised more ships weren`t destroyed as a result of that big collision.

I do like the minimalist book-keeping of Coaling Stations - a single coloured die keeps track of the ship`s damage and reduction of fighting capability.

July 22, 2012 at 9:45 AM

Blogger Peter Douglas said...

Sylvain

I think that the collision rules need a rework. As David Manley points out, hull damage from a collision was exceeding rare unless it was a case of a loner running down a small craft. What was far more likely was rigging damage.

Cheers

PD

July 22, 2012 at 9:58 AM

Blogger BVidler said...

Nice report. I was thinking of getting the Trafalger rules. Been using "Fire As She Bares!" myself. Same issue - tracking large fleets is a pain unless you split the squadron between multiple players. FASB recommends 3 ships per player as a result with an Admiral commanding each squadron.

May I ask what models you're using? They look GREAT!

July 23, 2012 at 11:34 AM

Blogger Sylvain said...

Thanks everyone for your comments.

@Archduke Piccolo: In this scenario, the ships left behind by the Spanish could be considered prizes. Remember that only half the ships were used.

@Peter: I agree with you. Here are two options when a collision happens. A. D6 damage to hull and D6 damage to masts (D3 in case of frigates). B. Roll one critical hit to hull and one critical hit to masts.

@BVidler: The ships are all from GHQ. Here iis a blog on how they were built: http://wpggamegeeks.blogspot.ca/2010/05/my-tiny-victory.html

July 23, 2012 at 6:01 PM

You can use some HTML tags, such as <b>, <i>, <a>

Comment moderation has been enabled. All comments must be approved by the blog author.

You will be asked to sign in after submitting your comment.