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Post a Comment On: Fawcett Avenue Conscripts

"Epic Space Marines - Ready for Horus & Friends"

6 Comments -

1 – 6 of 6
Blogger DaveV said...

Looking good, Greg.

I especially like the heavy fliers.

March 9, 2010 at 6:27 AM

Blogger Dallas said...

Fantastic work dewd!!

March 14, 2010 at 11:55 PM

Blogger Curt said...

Having fun looking through your old Epic posts. Just so you know I have a decent force of Imperial Fists (for no other reason than I like yellow and their retarded name). We'll have to try a Heresy game with this stuff sometime...

October 1, 2012 at 12:23 AM

Blogger Greg B said...

Thanks guys. Curt - fully agree on the Imperial Fists, right down to loving the colours and the odd attraction of a stupid chapter name.

The great fun of playing Epic 40k is that you can play the actual heresy, not the parody version of today where the Chaos strategy appears to have their opponents collapse with laughter at the sight of their stupid equipment, ridiculous monsters and Fraggle Rock-inspired demons.

And watch out for Angron. Cause' he's "angry". Oooooh. Just wating for Forgeworld to release Grouchor, the Lost Pouter Primarch...

October 1, 2012 at 8:43 AM

Blogger Dallas said...

hey, hey, hey... let's not confuse the current Khaos Komedy Kodex with the new Heresy-era stuff coming out from Forgeworld.

The Forgeworld stuff is "generic" in that it can be used for either Loyalist or Traitor forces. Like our beloved Space Marine game, you can paint your stuff in the colours of whatever Legion you like and battle for Horus or the Emperor. There's no chaos iconography on any of the Heresy stuff. Same models used for both sides. Even Angron, OTT as he is, doesn't have any chaos iconography on him, and only 5 skulls ;-)

October 1, 2012 at 9:50 AM

Blogger Curt said...

'Khaos Komedy Kodex' - that's rich, love it.

Yes, I completely agree, the Forge World stuff is typically far superior in overall design to the silly amped-up models currently coming out of GW. I can handle a certain dose of gothic design, but when you can't even discern core elements of the figure's silhouette (i.e. Is that supposed to be his head/arm/leg?) then you have some real problems.

October 1, 2012 at 1:09 PM

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