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Post a Comment On: Fawcett Avenue Conscripts

"Sedition Wars Project - Phase II Update: train and chopper"

6 Comments -

1 – 6 of 6
Blogger Kevin Holland said...

That looks really sweet! Nice job!

August 25, 2015 at 11:07 PM

Blogger Stuart S said...

Nice find....
Cheers
Stu

August 26, 2015 at 12:38 PM

Blogger MrLee said...

As much as I am not a fan of SW anymore, this is an awesome addition.. though mighty large as well it seems! Nice paint up on it.. really fits the style of it!

August 27, 2015 at 10:39 AM

Blogger Dallas said...

Well done Dave, that looks awesome!

August 27, 2015 at 10:42 AM

Blogger DaveV said...

@MRLee, I hear you about SW. Heck, even Studio McVey is not putting a lot of effort into supporting the game.

The three things I like most about SW are:
1) the Tactics mechanic
2) the reflex mode mechanics (powerful, but more limited than ARO in Infinity)
3) nano-virus infection and evolution.

I would run Infinity, but the game (which I enjoy and have started playing) does not suit the beer and pretzels, "hey, maybe 2 or 4 or 8 guys want to play" nature of our Thursday night gatherings. I am open to other suggestions for sci-fi skirmish rules!

August 27, 2015 at 12:20 PM

Blogger DaveV said...

My comments in my previous response are win respect to SW as a game. The thing that got me to commit time and effort to this project are the beautifully sculpted figures!

The Vanguard, sculpted by Kev White, are amazing. They're also useful as generic, medium and light armoured sci fi troops. The Strain are suitable disgusting, especially the Revenants. Very Resident Evil to me.

August 27, 2015 at 12:26 PM

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