I just used crazy bump for the normal maps, and I used max lighting to light it.
December 1, 2009 at 9:18 PM
Low Poly scene with hi-res textures (normal maps etc.) The entire scene is 4k polys. That's less than one character on the current game I'm working on!
"New Newness!"
5 Comments -
Yo Koz! This is some sweet stuff man! It's good to see you are still kicking ass at 3D!
December 1, 2009 at 3:25 AM
Thanks a lot Ryan. I've been following your blog too. You've improved 10 fold!
December 1, 2009 at 1:48 PM
Nice! What did you use to generate your normal and light maps?
December 1, 2009 at 6:55 PM
btw - this is Daniel (I forgot my blogger name was my son's)
December 1, 2009 at 6:57 PM
I just used crazy bump for the normal maps, and I used max lighting to light it.
December 1, 2009 at 9:18 PM