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"Hidden overdraw"

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Blogger Alessandro Monopoli said...

These problems are very "deep" into the optimization process :)

I'd love to think to that problems, but by now we have to fight the giga-mega-rendercall occurrence :D

You know: when we draw a word, we make at least a rendercall per letter. AT LEAST :D

February 19, 2008 at 10:57 AM

Blogger DEADC0DE said...

Ale: I know the situation of your company and - no they are not. But this lets me think of another post, about "mature" optimizations...

February 19, 2008 at 4:03 PM

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