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"Impossible is approximatively possible"

3 Comments -

1 – 3 of 3
Blogger Simon Strandgaard said...

Nice result and good explaination.

October 19, 2008 at 2:36 AM

Anonymous Anonymous said...

This brings back memories of our work together ...
your old mates APPROVE this post very much! :)

October 20, 2008 at 6:39 AM

Blogger DEADC0DE said...

nub: I don't know how that effect has been used in MotoGP, for sure in our shader generator you could use the normalmap only for the reflection (where for sure means most probably, iirc :D), in the next post there's an hint on why it's wise to do so...

October 20, 2008 at 9:14 PM

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