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"Please NVidia..."

4 Comments -

1 – 4 of 4
Anonymous Tomasz Dąbrowski said...

I have similar thoughts on Cg (I mean runtime, not the compiler itself). Few version ago Cg--OpenGL interoperability was broken (no OGL 3.0 support, no GLSL >=1.5 etc.) so I've quit and use raw GLSL since then.

April 4, 2011 at 2:27 PM

Anonymous Rim said...

Does PerfHud work on laptop cards by now? It's been a while since I last tried it and I've moved to Pix since, but I miss the fancy overlay :)

April 5, 2011 at 2:05 AM

Anonymous c00ler said...

2 years ago, Nvidia is 100% engaged in the chips war against ATI, we've no more DX/OGL SDKs,FXC,CG is being left behind,PrefHud also .....

Come on NV, what's wrong with you ???

there's another program (node based) just take a look :

http://code.google.com/p/shaderlink/

Peace

April 5, 2011 at 5:08 AM

Anonymous Joakim D said...

Another alternative is http://www.plane9.com it isn't as advanced as most others though. But has a few fun effects to play around with and the editor compiles the CgFx code in realtime.

April 6, 2011 at 3:35 AM

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