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"Pixel VS Vertex VS Screen"

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Anonymous Anonymous said...

Anti aliasing can be used with screen space effects on newer hardware. (Definitely dx10.1, not sure about dx10)

February 9, 2008 at 3:49 AM

Blogger DEADC0DE said...

I tryied not to link that post to a given hardware, of course that list changes as hardware do, and it's already inaccurate if you have to factor in some older hw. As for the antialiasing in screenspace effects, that requires to resolve the supersampled z-buffer and to do your effects on it, it's possible but very expensive, so what I wrote still mostly applies.

February 9, 2008 at 2:10 PM

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