Cool stuff people showed me, and that I'm re-posting here.
New ways of editing code in this very cool Java IDE experiment: CodeBubbles
Distance fields used for shadows in UE
Distance fields for raytracing, in Go
A free data mining tool for games: Echo Chambers Dean Wampler on Programming Languages
Processing-made Mycellium Color-grading should be better understood in games
This scribble tool does something that looks arbitrary, but feels "right" while drawing.
"Retweeting"
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