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Xdelta3 has a stream-oriented
C/C++ interface
. The application program can compress and decompress data streams using methods named xd3_encode_input
()
and xd3_decode_input
()
. With a non-blocking API, it's about as easy as programming
Zlib
.
Read about it
here
.
Thanks for your feedback (file a new
issue
).
posted by jmacd at
6:00 PM
on Jan 21, 2007
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