I'm glad you can admit that you're learning something from an otherwise failing game and hopefully that drives you to make better designs in the future. Vanguard was a lesson for all of us, gamer and game designer alike.
I started blogging to get off message boards and provide better service to my writing, but it really hasn't worked that well :P
I like your reason for blogging, but the templace needs a bit of work as it is displaying all over the place in IE 7 for me. Sorry, can't access Firefox at work if you are a Firefox junkie :P
I am a Firefox junkie, but I'll see what I can do to make the blog format more accessible to other browsers.
November 6, 2007 at 11:18 AM
I should have answered this question sooner. You, my readers, deserve context!
The idea for this blog started at AGDC. I was speaking with Brent, Cuppycake, Andrew Krausnick and Steve Williams, all of whom have blogs. It occurred to me that I do have a lot to say about game design, so why not join in?
I'm always reading up on one aspect or another of game design, and I try out new games as often as I have time for them. So, when I run across something I think is interesting, I write about it. I hope it will be as interesting to you as it was to me, whether you agree or not. Comments are always welcome!
Now, as to me personally - I have just over 2 years of computer game design experience, all of it (so far) on Vanguard: Saga of Heroes. While some may point out that Vanguard isn't doing so well, I doubt I would have learned as much about design if Vanguard had been more successful.
I didn't just pop into the gaming industry fully formed, like Athena from Zeus' head. In the past, I've worked as a computer consultant and information architect - both jobs that taught me the importance of user-centered design. And, of course, I'm an avid gamer. I've played and GMed tabletop games since 1994, and played MMOs since 2003.
So, in a nutshell, I'm a D&D DM with her foot in the door in the computer gaming industry.
Addendum: To concur with Jeff Freeman... yes, I may have taken leave of my senses. :)
"Who are you, and why did you start blogging?"
3 Comments -
I started blogging to improve my writing, oddly enough.
November 2, 2007 at 7:30 AM
I'm glad you can admit that you're learning something from an otherwise failing game and hopefully that drives you to make better designs in the future. Vanguard was a lesson for all of us, gamer and game designer alike.
I started blogging to get off message boards and provide better service to my writing, but it really hasn't worked that well :P
I like your reason for blogging, but the templace needs a bit of work as it is displaying all over the place in IE 7 for me. Sorry, can't access Firefox at work if you are a Firefox junkie :P
November 4, 2007 at 7:28 AM
I am a Firefox junkie, but I'll see what I can do to make the blog format more accessible to other browsers.
November 6, 2007 at 11:18 AM