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Blogger Fabian Giesen said...

Nit: can you change "mbps" to "MBps" or "MB/s"? :)

April 30, 2016 at 12:29 PM

Blogger cbloom said...

Hmm, I just assumed that / was forbid in URLs but it appears to be fine. So yes.

April 30, 2016 at 12:47 PM

Blogger Joe Duarte said...

I've been confused by your units as well. You seem to be using mb/s to mean megabits per second in some posts, while in others you use mb/s to mean megabytes per second.

For example, in this post I think the numbers you report are actually megabytes per second: http://cbloomrants.blogspot.com/2016/05/ps4-battle-miniz-vs-zlib-ng-vs-zstd-vs.html

I infer this based on values like 255 "mb/s" for Silesia decode whereas in the present post you report almost 2400 "mb/s" in the graph for Silesia decode. It would be helpful if you locked down and normalized your units. In fact, I think something about unit normalization and clarity would be a good addition to your excellent recent post on benchmarking. I think it's a good idea to use the same units throughout, for data size, compressed size, comp rate, decomp rate, etc. What we usually see is size in literal bytes, and then rates in some other unit which is often erroneous because of MB and mb or GB and gb conflation. I would normalize on binary prefixes, with mebibytes (MiB) as the unit, and use three decimal places for data sizes.

June 26, 2016 at 1:29 PM

Blogger cbloom said...

Units are always megabytes, I never use bits, I wish nobody ever used bits. Actually millions of bytes not 2^20 of bytes.

I could pretend that B = byte and b = bit but the idea that that's a clear standard is I think a fantasy.

The inconsistency is just because the PS4 is massively slower than even my very old mid-range PC. The raw numbers are kind of all over the place in my posts because I test on a variety of hardware, not one reference box. That's sort of intentional because the perf characteristics vary by machine so testing on just one standard box would be misleading.

In general it's valid to compare speed numbers within one post but not across posts.

June 26, 2016 at 3:12 PM

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