My first obession with keyboards was when I bought two german IBM
Model M keyboards. Before Model M, I used the cheapest Cherry
keyboard available, and before the Cherry I used and AT/XT keyboard
which had a switch at the back to toggle between AT and XT PCs. The XT/AT
keyboard is a monster in size, but it was my second keyboard and it has
*click*, a quality which is missing from modern keyboards.
The keyboard I would like to have does not exist, nor would it be
supported by current software. It would be like the old keyboards at
university (eg. Stanford, MIT) computers. Those keyboards had an
extended character set, eg. they supported entering λ, ∧ and
∨ directly, not latex style \lambda \wedge, \vee
Such a keyboard would probably look like the Knight keyboard
or the
Space Cadet
keyboard. Though it might produce cokebottles
and one may need quadruple
bucky to enter some characters. Mr. Crunchly
might complain.
Using Emacs you will inevitably stumble upon the Meta Key Problem, most
keyboards do not have a meta key, (i think SUN keyboards have one, but
it is not labelled as such). So the Alt key is used instead. However
Meta is just one out of three, due to MIT & Lisp Machine heritage
Emacs can also handle Super and Hyper, but unless you have a very very
exotic keyboard you won't have them. If you have a keyboard with windows
keys you could make more use of them than most users do, not mimick windows
behavior but use them as Meta, Super and Hyper instead (which still gives
you the option to use them as “windows” keys). If you do not
have these extra keys, you are bound to rebind other keys. So, do you
really use CapsLock? Do you need two Alt/Ctrl keys?
Supposing the answer is no to both questions, you can fiddle
around with xmodmap &
xkeycaps. The most common
thing seems to be swapping Ctrl and CapsLock, so that Ctrl is next to
“a”.
If you use an non-american keyboard there is even more you can do to
ease programming, like making parens and other often used brackets more
accessible.
The other reason why I'm writing this is to point to John McCarthys
paper EFFECTIVE INTERACTIVE USE OF LARGE CHARACTER SETS
"Keyboards"
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