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"Is 1% Conversion Rate a problem?"

4 Comments -

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Blogger jcottier said...

What is your point about subscribtion. My guess is that subscribtion is beneficial for growing the market. Obviously, as a dev it hurt to get even less per sale but globaly it must "force" people to buy more games in the long run. I wish, new games were release at full price and goes into "discount" only after few weeks. This way we will have the best of both worlds.

JC

September 25, 2007 at 1:49 AM

Blogger Russell Carroll said...

Subscription sells more games, but the question is does it make you more money. All the data I've seen says it makes a lot more money as it makes consumers buy more games. However, all that data is a short term analysis.

I don't know if anyone has done a 'lifetime' look at the customer. Do they get burned out and leave games? Do they buy even more games over the long term b/c they are wholly addicted? It would be an interesting study.

As far as releasing at full price, I think the developer can control some of that. This last year we've seen developers release their game first on Reflexive because we haven't had any discounting programs. After selling it on Reflexive for a month at full price, developers have released the games on the other distribution portals based on how much the portals discount, ending with the portals that discount the most.

I think it is an interesting approach (especially since I work at Reflexive). It might be worth forcing the issue if you really think you will maximize money by starting at a high price and working from there. I don't know that anyone can show yet that such an approach is the best one financially, but it is at the very least very intriguing ;).

September 25, 2007 at 9:11 AM

Blogger n971 said...

Heh, 1% CR?

I run a site which use Reflexive affiliate program and I have 0.19% Conversion Rate, I would be VERY happy if I get 1% CR. Russell, what is an average CR for affiliates at Reflexive, if that isn't some secret?

Cheers

October 18, 2007 at 1:53 PM

Blogger Unknown said...

Interesting article. It helped me to learn about some great ways to work on this factor so as to improve it. Thanks for this useful information.
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January 30, 2014 at 1:56 AM

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