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"Rant: Innovation - to love, to fear"

3 Comments -

1 – 3 of 3
Blogger Poo Bear said...

It's interesting that Nintendo aren't allowing demos and instead provide user ratings and a small preview video. I'm in two minds over that decision. I know a lot of people get their fill from a free demo and this helps stop that. I've also been burned by hyped up games, bought without a demo that I regret purchasing. If that happens too often I think people stop buying full stop. Won't that lead to the usual marketing arms race? Without a demo the only way to sell is to get notoriety through marketing dollars.

It's interesting that almost every indie I know offers a no quibble money back guarantee, yet no such guarantee exists on XBLA, WiiWare or Steam (there was no demo with everyday shooter I notice). Again, I'm sure it makes sense on the account book, but no demo and no access to a refund seems like a step backward.

May 13, 2008 at 1:28 AM

Blogger Russell Carroll said...

Both great points...
I think, based on the fact that there are Virtual Console demos in Smash Bros, Nintendo realizes that demos are good. I really think it is a Hard Drive issue...if you fill up your HD with demos, you can't but the real thing maybe?

May 13, 2008 at 9:31 AM

Blogger Kiara said...

Lost winds, I'll take note of that game. Speaking of demos, YouTube now offers gameplays of every game, so basically gamers can see the game before getting the game. A continuous seeking of improvement on Download Games nowadays is a big factor for developers to consider innovation of every games they plan to release.

November 4, 2009 at 6:31 AM

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