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"Review of Final Fantasy XV from a Catholic perspective"

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Blogger Unknown said...

Hey, I figured I'd show up "out of the blue" again, because I realized that I'd never replied to this earlier.

Given the impressive scope of this review, I can’t respond to everything, so allow me to reply to the points where I have the most to add.

Character and Identity:

You've done a great job of summing up the way in which the game presents heroes who recognize and fulfill a meaningful telos. I do think your comparison to FFIV's Cecil is quite apt -- likely the most apt comparison that can be made to any other FF character.

The Starscourge and Episode Ardyn:

Dawn of the Future allows Ardyn to present an interesting interpretation, though the way it uses it is... not ideal. DotF Ardyn believes that people afflicted by the Starscourge lash out and eventually go mad because of the intensity of the suffering it causes. In other words, the human will still exists inside of the daemon, albeit bereft of reason and submerged beneath sub-human aggression. The game hints towards such a dynamic as well -- apart from Ravus, there's a Naga in Fociaugh Hollow who kidnaps Prompto thinking that he's her lost baby, and Iedolas-the-Foras remains consciously obsessed with the Crystal until the very end.

What's especially compelling about the novel's interpretation is that Ardyn willfully chose to behave in a manner that he knew would transform him into an irrational, violent beast. DotF Ardyn knows that he's not immune to the mind-destroying pain of the scourge... but he's also unwilling to accept reality and persists in his doomed effort to save everyone by absorbing the scourge regardless. In fact, if there's one thing that ties "good guy" healer Ardyn together with the monster who dedicates himself to torturing Noct, it's their defiance of reality (albeit expressed by the former through magical thinking and by the latter through the desire to reduce all of existence to ash).

...the problem with DotF, of course, is that it despises the game’s reality almost as much as Ardyn does.

The Astrals:

One of the strangest things about DotF's presentation of the Astrals as "giving arbitrary vocations to characters and forcing them to do their bidding regardless of their free will and their flourishing" is that it actively contradicts the canon reference materials.

For instance, the Official Works book heavily implies that the Astrals used the Crystal and the Ring the way they did because they didn't have the ability to carry out their mission on their own:

"The supreme mission of the legendary Six is to protect the planet. They may grant people power, or they may do people harm, but it is all to protect the planet. [...] It may be that the gods gave people the holy stone and the ring, preparing them for a coming calamity, because the calamity was outside their power to stop, and they believed it could not be overcome without human help."

"Foremost among the gods, in preparation for the coming calamity, [Bahamut] granted humanity special powers as well as the holy stone and the ring."

Bahamut's bestiary entry in the game even suggests that he understood the need for the Chosen King before the Scourge arrived: "At the end of the Astral War, when Ifrit had fallen and civilization lay in ruins, the Bladekeeper alone held vigil, awaiting the coming of the Chosen King while the other gods lay dormant."

And, yes, this contradicts DotF's conceit that Bahamut decided that he had to annihilate both the Starscourge and humanity himself because Ardyn messed up his plan. Bahamut simply does not have that kind of power outside of DotF.

April 6, 2021 at 12:05 PM

Blogger Unknown said...

Reality of Objective Moral Laws:

I'd never really thought about how morally-upright FFXV's heroes are, but... it's pretty difficult to think of anything too bad that they did! There's one time Noct uses an expletive that would fall afoul of the Second Commandment and he's overly snippy to Regis when he leaves Insomnia, but beyond that...

Self Sacrifice for Others:

Ardyn makes a comment in DotF that perfectly sums up the difference between the heroes' self-sacrificing love and his own supposed charity -- "Two millennia ago, Ardyn had believed with all his heart that to save others was his calling. He'd been ready to embrace death, if it were in service to others and brought an end to suffering. He'd thought it a mission of which only he was capable, and thus he'd been prepared to sacrifice everything.

"But even at that time, he had not thought to lay down his life without a struggle or fight."

In other words, Ardyn was only willing to sacrifice on his own terms. The heroes, in contrast, don't insist that they get to make the terms. They just make the sacrifice.

April 6, 2021 at 12:14 PM

Blogger Unknown said...

Basic Christian Theodicy:

I like your comparison to the Aeneid, which is particularly apt given FFXV’s Roman influence. I'm inclined to compare the Astrals to Tolkien's Valar, who are likewise angelic figures that fill the roles normally taken by mythic deities and end up in a strange middle ground.

I think much of the seeming secularity of FFXV's world is a matter of development limitations, unfortunately. Much of what you're looking for IS present... in datalogs and NPC comments. Angelgard is sacred ground, so devotees of Ramuh offer prayers from the docks of Galdin Quay. Disciples of Titan flock to the Disc of Cauthess to pay homage to their "patron saint" for shielding them from the Meteor and providing electricity. Devout followers of Ifrit make pilgrimages to Ravatogh. Luna died at the Altar of the Tidemother, and it's implied that many of the statues in Altissia represent Leviathan. An NPC in Altissia refers to the St. Mark's Basilica-looking building as a church. We just... don't really get to see what worship looks like in Eos.

With regards to Noct's ultimate fate, the Official Works book refers to Noct as "descending to the planet," a rather FFVII-like formulation. But even the Lifestream was treated as "basically heaven" since at least Advent Children (especially in the hands of Tabata, who not-so-subtlely portrayed Zack's soul carried up into the sky by an "angel" in Crisis Core) so that offhanded reference still doesn't rule out the survival of Noct's consciousness. The Phantom Wedding lore certainly seems to suggest that Noct still exists somewhere.

As for Ardyn... all his eternal punishment would require is to deny him both annihilation and revenge... and The Official Works book describes the Ardyn shown in the Beyond at the very end of the game as "the darkness that is the source of the scourge," which may allow for the possibility that Ardyn's consciousness wasn't what was destroyed in that final scene.

Conclusion:

It's great to hear that the game has meant so much to you! I'm glad that my decision to reach out bore such fruit. ^_^

With regards to the game's "worldview that values the essential rather than the existential- Aristotle rather than Nietzsche," this may be more intentional than you realize! The game's AI director actually spoke about the philosophical underpinnings of the game's AI systems, and it turns out that his primary influence is phenomenology.

Husserl and Aristotle may differ, but they certainly have a lot more in common than either of them have with Nietzche... especially when it comes to recognizing the essence of things. (They also share an anti-dualist attitude that probably goes a good way to explaining why FFXV is so fascinated with its characters' physicality.) And incidentally, phenomenology is also associated with two 20th Century saints -- Pope St. John Paul II and St. Theresa Benedicta of the Cross.

April 6, 2021 at 12:14 PM

Blogger MathewsBTheBest said...

I don't think it's morally right to play violent videogames or games with gods or inappropriatly clad people. It could be an inspiration to sin.

June 15, 2021 at 4:20 PM

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