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Post a Comment On: Mayerson on Animation

"Six Authors in Search of a Character: Part 12, Animation for Television"

5 Comments -

1 – 5 of 5
Blogger J. J. Hunsecker said...

Depressing, but true.

June 29, 2007 5:14 PM

Anonymous Anonymous said...

As usual, a fine reading, and many new things to learn

2 Questions:
- "[animators] often took staff jobs at one studio and then freelanced for another studio at night" - which source do you use, and how common was/ is this?

- "When the animators get the scene, the mouth action is already complete." I can't see how this could possibly work in traditional drawn animation, if characters do something else than standing still. In "rigged" animation, as 3D or vectorised 2D, I can at least imagine a kind of "talking head" done first, then all other motions being added.

June 30, 2007 2:19 PM

Blogger Mark Mayerson said...

Slowtiger, your first question about working staff during the day and doing freelance at night is from personal knowledge. This was commonplace in the 1970's in Hollywood. I doubt it's common in the U.S. or Canada now as most of the animation of this type is done elsewhere in the world. However, I wouldn't be surprised if animators in India, China, etc. aren't working staff during the day and picking up additional freelance for evenings and weekends. Unfortunately, in TV animation the amount you earn is closely tied to the amount of footage you produce, so there is a powerful financial incentive to produce as much as possible.

Doing the mouth first can't really work in drawn animation in terms of creating finished mouth animation before an animator deals with the body. However, when drawn shows use standardized mouth charts (which is especially prevalent when the animation is going to be done by somebody who doesn't speak English), it's common to put numbers on the exposure sheet that reference a standard way of drawing a particular phoneme. Technically, the mouths aren't done in advance but they are indicated and the animator will copy what's on the chart if only to avoid doing revisions.

In 3D, it's simple to animate the mouth before doing the body. Some animators choose to do this even if they're handling the entire character. However, I think the preferred way is to animate the body first and work hard to make the posing and timing communicate the emotions of the scene before the facial animation is tackled. At Nelvana, the mouth animation is done by one animator prior to the body animation being done by a different animator.

June 30, 2007 2:52 PM

Anonymous Anonymous said...

Thank you for the clarification. Animators sleeping under their drawing table I know from personal experience, too, and that was the 90's in Germany.

July 01, 2007 6:58 AM

Blogger Martin Juneau said...

It's very true, indeed for animations today. All of the North American shows today was all released in Asia. :(

April 25, 2008 11:24 AM

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