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Post a Comment On: Mayerson on Animation

"Profits Over Product"

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Anonymous Charles Kenny said...

Great post Mark. When it comes to the junction of art and business, you walk a really fine line if you attempt to win at both.

I personally tend to fall on the product side of the line insofar that an investment in the quality of a production will pay dividends for a longer time than if you simply try to scavenge a quick profit.

That said, so much entertainment (animated or otherwise) these days is for all intents and purposes, disposable. So much so that the pressure to keep up with the Jones' so to speak, places a remarkable pressure on creators to retain a grip on the quality of their output.

As for YouTube, they know they're facing the same problem MTV did 30 years ago; namely that short-form content does not encourage people to hang around or even pay attention. Longer videos are one solution, but the TV still rules that viewing habit, so it falls to YouTube's creators to carry out the burden of upping the quality of their output. For that, they need an incentive, and money is a great example of that.

I don't think this change in policy is a slight towards animation. I cannot locate any details on just what kind of timespan YouTube considers 'regular', but as someone in another comment thread remarked, being an animator does not preclude you from uploading videos that aren't animated. If anything, this will hopefully discourage the rash of cheap 'animation' that has plagued the site for years and gives many people a false view of what animation is all about.


August 05, 2014 12:23 PM

Anonymous Matthew B said...

"Art is not commerce and to insist upon applying dollars-and-cents logic in every instance is to risk disrupting the things that sets you apart. You need to put a premium on both sides of the equation, logic & emotion, and do your best to try & maintain that balance." - a paraphrased Ed Catmull

Despite the recent negatives about him supressing industry wages, I still don't doubt that he's a smart person with interesting things to say. I think the most difficult part of the bigger equation is "Feeding the Beast". With Studio Ghibli in the midst of its re-structure, the reality is that once you've created a successful Company/Beast there is a need to grow & better or match that successful outcome over & over again... and quickly.

But as an individual, if you create something that is successful or write a widely popular story yourself, you really don't have to do more or better. Of course you may want to, and your fans might also expect something more/new from you, but fulfilling that expectation is something that, for the individual, is completely at their own discretion & leisure.

I know that it may sound like a truly terrible thought, and something that certainly wouldn't help secure wages or job stability in this already turbulent industry, but maybe businesses like these should just fold up & re-start as needed rather than lumber along like a giant corporate dragon hording it's mountain of gold. Just divide it amongst the Kings, then they go their separate ways. And since everyone LOVES Venture Capitalists (I don't think there's any major Animation player without one) why not just have a constantly splintering, fast turning, kaleidoscopic industry full of intentionally folding & re-opening animated film companies supported by young talented "Mecca" seeking freelance production crews.

In reality it's no wonder we get "upset" at men standing in lofty Ivory Tower studios delegating & directing (or what passes for directing these days) all this "fun creative stuff" for decades making dollars upon dollars while everyone else Works to keep & Wage.

The true need for stories/entertainment is relatively low compared to other things like food, housing, medicine & the teaching of knowledge (which is the best form of stories & "entertainment").

While this may just be a terrible thought, and potentially blasphemous for an Animator to post on an animation themed blog... it's still a thought to consider.

August 06, 2014 12:23 AM

Anonymous Matthew said...

... I guess to put it simply; do anything that could help take things back to a film production company/studios genesis. "A Big Studio Re-Set Button" so that the impetus is once again on just trying to drag a good film or product into being (& hopefully gain sudden riches via doing that), rather than the impetus being on merely trying to maintain continued "growth" & "enough cash flow" from your output:, while also trying to keep that cereal bar fully stocked, the office lawn manicured, the company pool from turning green, not to mention paying all your staff.

August 07, 2014 2:16 AM

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