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Post a Comment On: Mayerson on Animation

"The Elements of a Scene: Suspense and Surprise"

5 Comments -

1 – 5 of 5
Blogger John Celestri said...

Mark, this series of yours has been very informative. I congratulate you.

The last paragraph in this posting indirectly brings up a critical point (at least to me). Do most animation creators know how to blend together the very elements you have talked about?

Will the medium of animation ever be attractive to screenwriters/producers with the talent to write material like this? Or will writing for animation continue to be a stepping stone to live action?

I ask this without pointing a finger at anyone in the business today.

July 13, 2011 11:35 AM

Blogger Tristan Pendergrass said...

I really wish that video game writers would access ideas of this depth in their writing. Very good series, thank you for it.

July 14, 2011 2:49 PM

Blogger GW said...

I don't believe this is true for every story and think you're defending a No True Scotsman in trying to say that it applies to every good story. My qualm is that it's possible to make a story interesting in the matter in which the person taking in the story becomes aware of what they already knew, where each aspect of the story was cleverly hinted beforehand. This isn't a very large set of possibilities, but it's one that I think keeps your ideas of suspense and surprise from being universal, surprise in particular.

July 20, 2011 1:45 AM

Blogger Eric Noble said...

Great post. I love where you talk about story and creating them. YOu are doing wonderful work.

July 21, 2011 1:25 PM

Blogger Silver Screenings said...

I completely agree that if you guess the outcome of a movie too early, it's rather a waste of time. I love it when filmmakers plant clever surprises – it's like they're winking at you.

Great post! I will catch up on the other instalments in this series.

July 19, 2014 1:09 PM

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