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Post a Comment On: Mayerson on Animation

"What's Killing the Videogame Business?"

5 Comments -

1 – 5 of 5
Blogger laughingwolf said...

mark, it's all centred around greed... but then, little is not :(

February 16, 2009 8:22 PM

Blogger MikeBelanger said...

Its not just artists being layed off. Programmers and QA testers, even gourmet chefs were working in some studios.

February 16, 2009 11:59 PM

Blogger Steve Schnier said...

Game developers have fallen into the "Bigger is Better" trap, putting more frills into each game.
They should take a page from Nintendo in developing the Wii system; Instead of joining the escalating resolution and bit-rate wars, Wii's developers instead went in a different direction and focused on a new user interface.

Instead of throwing more money at software development, the game developers might want to consider exploring other directions.

February 17, 2009 9:27 AM

Anonymous Anonymous said...

Steve is right. Leaping into the 'more is better' pit helped lead to the current Wall Street morass. How much companies can spend is limited. Imagination is (theoretically) limitless.

February 20, 2009 8:38 PM

Blogger Martin Juneau said...

I already talked about the videogames industry who being much monotonous and the fact that many peoples take them too seriously than their real lifes. They are ready to buy their homes for a damnit videogame consoles newage.

February 21, 2009 6:52 PM

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