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Post a Comment On: Playing D&D With Porn Stars

"Talent Is An Actual Thing And You Have It"

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Blogger A.C. Danvers said...

You know, I think there's a shitload of truth in this. Hulks and Horrors has a shitload of random tables for fun things like star sectors and systems and dungeons because I'm honestly kind of terrible at coming up with them entirely unassisted. but at the same time, I also am really good at improvising like crazy and spinning meaning out of those random results in a way that I know a lot of gamers don't do (and even thus sneer at random generators as nonsensical). I did make an effort to try and 'teach' folks how to create those connections and interpretations that can turn a random dungeon into surprise awesome, but there's only so much a few paragraphs of explanation can do.

October 14, 2013 at 3:59 PM

Blogger Evey Lockhart said...

So people just assume everything was/ should-be written to cater to their specific needs/ wants/ expectations? What entitled assholes... I guess that should've been obvious, but it wasn't. Thanks for lowering my already terrible opinion of humanity, sir.

While I don't really like DnD 3.x+, I can see what it is made to do, who it is made for. They seem to love it so cool beans, I guess.

An argument along the lines of, "I don't like this because it does this, I prefer that. These, I find, are the benefits of that. These are the drawbacks of this.." would be perfectly acceptable and might actually be useful.

As another example I fat fucking hate the poem "Lady of Shallot" (mostly b/c of the themes). However, objectively I can see its internal consistency and excellent prosody. I just hate the ideas the poem espouses. (Freedom is Death. Conformity is Life. Drink Victory Gin.)

To analyze anything usefully, you've got to approach it under its own terms (and understand that you might not like those terms).

October 15, 2013 at 8:24 AM

Blogger Zak Sabbath said...

With Story-Games specifically, the folks there have a long track record of not realizing their specific needs/wants/expectations aren't everybody's.
I mean: GNS theory is basically just that "Games that aren't for us are poorly designed"

October 15, 2013 at 10:59 AM

Blogger AsenRG said...

Ahem, some Story Games guys think OD&D was well-designed for its goals, and D&D 4e was well-designed for its goals as well. Some of them don't care about those goals. Some prefer to pretend no goals but their own exist (but that's not exclusive to them). And some assume that if you're posting on Story Games, you share those goals.
But GNS by itself assumes there are different goals, or the G and S wouldn't be there at all around the N. Granted, it kinda hints that their preference is superior, but most people tend to assume that about their preferred style, and no group that I know is completely innocent about this.

October 15, 2013 at 11:35 AM

Blogger Zak Sabbath said...

If there are actually Story Gamers with any measure of self-awareness, they do seem to be signally missing from that Call of Cthulhu thread.

October 15, 2013 at 11:53 AM

Blogger Zak Sabbath said...

Also, "But GNS by itself assumes there are different goals, or the G and S wouldn't be there at all around the N. "

isn't the problem, the problem is:

1 there are wayyyyyy more than 3 goals
and
2 the goals can totally be simultaneously satisfied despite what the theory claimed

April 29, 2017 at 1:24 PM

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