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Post a Comment On: The Dreamcast Junkyard

"Windows CE is Best OS and Dreamcast is Best PC?"

5 Comments -

1 – 5 of 5
Blogger CD ageS said...

I have quite a few as a matter of fact.
With that said, I personally don't like much of the DC software that made use of the Windows CE OS mostly due to the performance of these games and how they tend to run on the hardware. Questionable loadtimes and certain games having to constantly load data off of the disc so the GD drive is constantly put to work.
Perhaps the only game I actually DO like that uses Win.CE OS is Resident Evil 2. The DC version is essentially an near identical port of the PC version which is actually a real good thing. Higher Res CG cutscenes, cleaner in game models and loads of PC exclusive extras carried over.

Friday, May 27, 2016

Blogger B# Major General said...

Yeah, my friend mentioned that they ran poorly, but I didn't mention it because I only played my CE games sporadically.

Friday, May 27, 2016

Blogger Anthony817 said...

Thanks to the Dreamcast version of Half-Life using this OS it makes the PC ported mods a possibility thankfully. If you guys haven't played any of the Half-Life PC mod ports, I will suggest They Hunger and Paranoia, 2 of the best ones. They even have saves working and really are a great little tidbit of homebrew magic.

http://www.moddb.com/mods/they-hunger/news/they-hunger-trilogy-dreamcast-final

http://www.moddb.com/mods/paranoia/news/dreamcast-paranoia

Friday, May 27, 2016

Blogger J. R. Houck said...

I have the two Tomb Raider games, and aside from the loading screens they play very well and look almost comparable to the PC versions; much better than the PSX versions.

Friday, May 27, 2016

Blogger Red Ring Rico said...

The Windows CE for Dreamcast SDK was intended as a stop-gap for developers new to the Dreamcast but not new to programming within the Windows ecosystem of libraries. Ideally, all developers would use the Katana SDK. SEGA went one step further in making Dreamcast development easier (at the cost of performance, resources, time, and money) by allowing the use of Windows CE. In order to make a Windows CE game, you would need to build the Windows CE image that the Dreamcast would boot from. Think of this like the program "nLite" but at a much lower level. Developers could also set up the Windows registry as they needed to.

Unfortunately, the use of Windows CE did slow down the performance of games.

Monday, May 30, 2016

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