A truly fitting love letter to Hello Market! I am dreaming of a really bad sitcom set inside a branch of Hello Market, with Hassy deliveries turning up at the most inopportune time. Such japery. Great stuff, Brian :)
A fabulous synopsis of my own feelings about this truly wonderful seasonal classic. I think Blue Stinger might have been the first game I ever put into my first (second hand) Dreamcast in 2004. It blew me away then, but has continued to entice and intrigue me, right into 2021. I've never completed it, but this review has ensured it'll be getting a spin this Boxing Day! BTW Brian... our preparation and rituals leading up to this Yuletide season are scarily similar... down to the Griswald watching, Nights playing and light stringing! A great tribute to a great game!!! 🥰
I love it!!! Blue Stinger Forever. I really hope that some fan/Dev does an English translation of the original Japanese version (predominantly the menu screens and some subtitles. The voices are already english). The camera angles are completely different and they are, form me, much more artistic. T think it fits the game engine better. The western version is a little harder and has some extras, but I still stick with the Japanese original. Because of the original camera angles, the game has a completely different atmosphere and mood too.
Sunday, December 26, 2021
"And when those
blue snowflakes start fallingThat's when those
blue memories start callingYou'll be doing
all rightWith your
Dreamcast of whiteBut I'll have a
blue, blue, blue, Blue Stinger"
- Elvis Presley, or a Vegas impersonator thereof[Image]Every year, I must indulge in a series of holiday rituals
before I can even think about getting into the Christmas spirit. First, I’ll string up multicolor lights around my living room. Then I’ll help bring cheer to the
folks of Twin Seeds City in Christmas NiGHTS into Dreams. Inevitably, I’ll watch
Clark Griswold be an irredeemable asswart to his neighbor Julia Louise-Dreyfus
in National Lampoon’s Christmas Vacation. It’s a process.
With those nostalgic boxes checked, I’ll then turn to more
subtle, personal ways of rediscovering the holiday magic. That can include taking a simple reprieve
from the stressful work season with my puppy. Or stuffing my gullet with my
mom and aunt’s dueling Christmas cookie platters. My girlfriend and I also tried hate-watching Lifetime holiday movies until we realized we were just regular-watching
them. btw, shout outs to the one about the family's struggling fruitcake company and the
one with Reba McEntire. By this point, I’m really starting to feel the
Christmas spirit.
Then – just when the time is right – I’ll pop the star atop the proverbial
tree: Climax Graphics’ Christmas-adjacent
Dreamcast classic, Blue Stinger.[Image]Here comes Santa Dogs, Here comes Santa Dogs...Whether the Dreamcast fan community regards it as a brilliant cult classic or a survival horror(ible) jankfest, Blue Stinger doesn’t much give a fuck what we think of it. All told, it's an absurd and campy holiday action game that makes my cup runneth over with
Yuletide cheer.In fairness, Blue Stinger’s island setting must be a
miserable place to spend Christmas. Off the coast of Mexico’s Yucatan
Peninsula, Dinosaur Island is portrayed as a kitschy company town under the
thumb of a shady biogenetic research corporation, a monopolistic energy drink
empire, and gun-stuffed vending machines all over (you’ll shoot your eye out, kid!). Even barring cosmic catastrophe, Dinosaur Island is a quaint slice of hell.And of course there’s a cosmic catastrophe. One foggy Christmas Eve, an interstellar object
crashes into the island and transforms many of its residents into
monsters, who then slaughter just about everyone else. If nothing else, Blue
Stinger’s dour premise helps me appreciate that – no matter how chaotic and stressful my own holiday season may be – it’s not nearly as bad as the Christmas that
laid slain almost the entire population of Dinosaur Island.That’s uplifting, right? Maybe? In its own way?
I won’t waste a ton of time recapping the rest of Blue
Stinger’s wild premise but I should at least mention its co-protagonists just so it's
less random when I refer to them later. The first guy we're introduced to, Eliot G. Ballade, is on a vacation from his coast guard rescue job. He’s enjoying some holiday R&R
aboard a fishing boat…that is, until the ensuing chaos brings his vacation
plans to an explosive halt. He soon washes ashore on nearby Dino Island and meets Dogs Bower, a grizzled supply ship captain, heavy firearms expert, and part-time Santa. Anyway, Eliot and Dogs are a hoot. They're also voiced by the same actors as Sonic (Ryan Drummond) and Eggman (Deem Bristow, R.I.P.) from Sonic Adventure. Above all, they're just here to make monsters go die with big
guns and kung fu. So that’s where our adventure begins.[Image]Worst fishing trip
ever, eh Eliot?
(Blue Stinger’s intro sequence is like Sega Bass
Fishing but the opposite)For the game’s first hour or so, the holiday vibes are minimal. Eliot and Dogs wind their way through dull docks, corridors, and shuttle
bays, bludgeoning the odd humanoid monster or mutant tentacle along the way. Things take a festive turn as the duo arrives at Hello Market, the first of Dino
Island’s more dense and labyrinthian locales. Approaching the entrance, its holiday
vibes hit swiftly and bluntly. Its audacious light display drenches us in a wall of
neon snowmen, Christmas trees, and product sale banners. It leaves little doubt that ‘tis
the season and there is no escape.[Image][Image]And as we bathe in the glow of its spectacle, this song reverberates through our eardrums...
Forever.Hello Market is equal parts dingy department store and Yuletide
fever dream. Its jaunty Muzak is exuberant and infectious, repetitive, and omnipresent. It’s also been stuck in my head for over two decades now. Inside the market’s sanctum of consumption, its halls are decked with refrigerators full of pet food, veggies, and discount mystery meats, with a smattering of spilled wine barrels and blood splatters for set dressing. Anchoring the space, various departments satiate every appetite: video rentals; toys; firearms;
porn. All the food groups.[Image]
The market corridors usher us along, dusting our journey
with collectibles and obligatory fetch quests for the few surviving employees we encounter.
There’s even a stamp collecting quest featuring the bizarre penguin characters
from Pen Pen TriIcelon (a similarly under-appreciated Dreamcast launch gem). In
all the marketing case studies we covered in college, I can recall neither a more glorious nor
ill-conceived cross-branding effort as this. Those NASCAR romance novels might be up there, though.[Image]For our purposes, the myriad vending machines headline Hello Market's attractions. They dispense all the essentials: Hassy energy drinks, steak
platters, napalm bombs…and lightsabers if that's your thing. Their wares can turn Dogs into an OP motherfucker
with boss-shredding Gatling guns and t-shirts which grant him a flurry of kung fu abilities.
One of my favorite offerings is Eliot’s stun rod. It isn’t the most powerful weapon but it makes spirits bright as it decapitates mutants aplenty with dazzling electric bursts.
In the true spirit of Christmas, there is no end to Hello Market’s litany of bombastic consumer indulgences. [Image]The holidays may be a time for giving but Blue Stinger knows that to satisfy our gluttony for chaos, we must feed its economic maw. And
as the game’s primary currency, violence is both the ends and the means. Dogs and
Eliot begin by sleighing the hordes of monsters with whatever fists or fire axes
they have on hand. Enemies pop like piñatas,
gushing out coins with each death. Kill enough of the former – and accrue enough of the latter – and we can buy shiny, more destructive toys for even merrier gore-filled fun.[Image]
This cycle of consumerism-fueled violence both complements
and clashes with the game's campy cinematic influences and unsubtle holiday charm. It is a
potent cocktail that highlights everything Blue Stinger is about, both in play and in its critique of corporate hubris and our commodification of Christmas. As a game, I think more people have come around to the interpretation that Blue Stinger is more of an eccentric, holly jolly beat ‘em up than anything
resembling the Resident Evil or Silent Hill games it was lazily judged against in 1999. Scarcity is a crucial pillar of any survival
horror game, and Blue Stinger’s deliberate lack of it guarantees its jauntier experience is anything but. Despite the game’s tepid critical reception, those comparisons ultimately worked
to its benefit, however. Blue Stinger apparently sold a half million copies, making it a
relative commercial success for the time.[Image]This time of year, I have a blast on my holiday excursions
to Dinosaur Island. Moseying around Hello Market and the island's other festive locales, Blue
Stinger surrounds us with all the holiday’s most superficial comforts and excesses.
Then it invites us to light them on fire. Although it's true we can’t consume our way out
of problems that consumption created in the first place, there's at least a novel catharsis in punching,
kicking, shooting, piercing, grinding, bashing, blasting, and burning away the Christmas blues. At least for one moment, Blue Stinger lets us imagine we can brute force our way to holiday cheer.Merry Christmas, holy shit – where’s the Tylenol?[Image]Regardless of whatever your cable news and/or social media propaganda of choice tells you, the real war on Christmas is waged right here in Blue Stinger.Speaking of burning, I just realized Blue Stinger now goes for up to fifty bucks on eBay as I write this. Jeezus. I mean, please do play it if you
haven’t already but like, maybe pirate it, you know?And definitely play the Japanese version if you can. It’s very import friendly and features a more intentional, cinematic camera, enriching Blue Stinger’s festive, B-movie charm.[Image]If you love Blue Stinger — or just want to learn more about it — I’d also recommend checking out these excellent Blue Stinger-related interviews and articles:Blue Stinger – 1998 Developer Interview | Shmuplations (Archived)Remembering Shinya Nishigaki and his "Crazy Games" Blue Stinger and Illbleed | GameDeveloper, formerly (*cringe*) GamasutraThe Dreamcast’s ‘Blue Stinger’ Was a Campy, Messy Attempt to Breathe New Life IntoSurvival Horror | Bloody DisgustingUp Close and Personal with Shinya Nishigaki | Official
Dreamcast Magazine (US) Issue #0:[Image][Image] My apologies for the image quality on those ODCM pics. I just took them hastily with my phone right before posting this article.
Maybe I’ll scan them properly at some point when I’m not running late for
holiday festivities.Rest in peace, Nishigaki-san!And if you’ve somehow gotten this far into the
post and are not charmed by Blue Stinger — but could still use a boost to
help get into the holiday spirit — here are some of those absurdly festive Sonic pics
from Sega’s old calendars and such (also featured in Sonic Jam and the Sonic screen
saver gallery):[Image][Image][Image][Image]Cheers!
"Blue Stinger: On a Hello Market Slay Ride"
3 Comments -
A truly fitting love letter to Hello Market! I am dreaming of a really bad sitcom set inside a branch of Hello Market, with Hassy deliveries turning up at the most inopportune time. Such japery. Great stuff, Brian :)
Friday, December 24, 2021
A fabulous synopsis of my own feelings about this truly wonderful seasonal classic. I think Blue Stinger might have been the first game I ever put into my first (second hand) Dreamcast in 2004. It blew me away then, but has continued to entice and intrigue me, right into 2021. I've never completed it, but this review has ensured it'll be getting a spin this Boxing Day! BTW Brian... our preparation and rituals leading up to this Yuletide season are scarily similar... down to the Griswald watching, Nights playing and light stringing! A great tribute to a great game!!! 🥰
Sunday, December 26, 2021
I love it!!! Blue Stinger Forever. I really hope that some fan/Dev does an English translation of the original Japanese version (predominantly the menu screens and some subtitles. The voices are already english). The camera angles are completely different and they are, form me, much more artistic. T think it fits the game engine better. The western version is a little harder and has some extras, but I still stick with the Japanese original. Because of the original camera angles, the game has a completely different atmosphere and mood too.
Sunday, December 26, 2021