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Post a Comment On: The Dreamcast Junkyard

"Developer Interview: KTX Software"

5 Comments -

1 – 5 of 5
Blogger DCGX said...

My copy came today, and I'm really enjoying it!

Great interview. In regards to the failed Kickstarter, I never read/heard anywhere that the genre was the issue, in fact I only ever read/hear Dreamcast fans wanting any genre other than a shmup. Like myself, I think it was too pricey for most people to plunk down that far in advance of the game's release.

Saturday, February 06, 2016

Blogger FlorreW said...

I am ordering the game today :) keep thoose games coming to the Deeamcast.

Great review !

Sunday, February 07, 2016

Blogger Dr. Bilal said...

So the mystery is finally over?
We know the identity of the Barber. He was Robs dad!

On a serious note someone should have asked Q/A related questions.
Dux was shipped with a fatal scoring bug.
Redux was an all out disaster running at 240p.

Hucast took the heat for it, but KTX was responsible for them. I would have liked to hear their take on it.

Tuesday, February 16, 2016

Blogger Tammy said...

Hey Doc Bilal...may be you don´t know...publisher Hucast did beta-testing and the Quality Assurance...and the better resolution was ordered later...what´s more? Don´t blame the overworked and underpaid...!!!

Wednesday, February 17, 2016

Blogger nocarpayment said...

I wish had the cash to plunk down to get the game. I think what happened with the kickstarter was this. There was virtually no fanfare leading up to the kickstarter. If there was not many people saw it. Some screen shots, maybe a youtube video, perhaps a few interviews with DC and other blogs. It just popped up. Who was KTK? Info on the game was scant. I think next time now that they have this under their belt they might do a bit better.

Sunday, March 20, 2016

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