Google apps
Main menu

Post a Comment On: The Dreamcast Junkyard

"Revisiting the Aesthetics of TrickStyle and Dreamcast 20XX Futurism"

6 Comments -

1 – 6 of 6
Blogger lerabot said...

I love article like these. More about socio-historic themes. Great article Tom!!

Thursday, September 13, 2018

Blogger Blondejon said...

anything that highlights the dystopian misery of nickleback deserves to be heaped with praise. An ejoyable and well researched article, well done old chap.

Sunday, September 16, 2018

Blogger Jet Brian Radio (@VirtuaSchlub) said...

Thank you, good sir!

Sunday, September 16, 2018

Blogger MrKnowNothing said...

Nice article! I think some of what you're trying to describe here is what's known as the Y2K aesthetic? Though some of the more darker dystopian stuff you mentioned are definitely a bit more unique.

Wednesday, September 19, 2018

Blogger Jet Brian Radio (@VirtuaSchlub) said...

That's an interesting point. One of the distinctions I wanted to get a bit more into was how these games took on a far more cynical approach than the optimism of things like Space Channel 5 and Atomic Purple N64s, which to me were more representative of the Y2K aesthetic. Thanks for reading!

Friday, September 21, 2018

Blogger Retro Faith said...

A great article. Not much more I can add to the above, but one point I would like to make is some of the visuals on the DC helped to set a standard of sorts for modern gaming. When you look at the dark and sometimes bleak presentation of a lot of DC games it can be tracked right into modern day. Just look at the plethora of modern, so called AAA, titles that have more grey and brown than anything other colour. Take a look at Medal of Honour on the PSX, released 1999, and you will see that was also a 'trend setter' for the modern colour palette of many games.

Tuesday, January 08, 2019

You can use some HTML tags, such as <b>, <i>, <a>

This blog does not allow anonymous comments.

Comment moderation has been enabled. All comments must be approved by the blog author.

You will be asked to sign in after submitting your comment.
Please prove you're not a robot