"This application has failed to start because MSVCR100.dll was not found."
So, anyone link me to the solution, because the links on the pcsx2 forum all direct to some idiotic ad site.
June 2, 2011 at 10:18 PM
Anonymous said...
In PeopsDSound, becoming interrupted the noise and the sound is generated according to a soft title. Eternal is also similar. The method of the synchronized of psxjin is good. In method "P", it is smoothness just like a real machine.
June 3, 2011 at 3:03 AM
Anonymous said...
You have to install the Microsoft Visual c++ 2010 runtime library: For x64 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=BD512D9E-43C8-4655-81BF-9350143D5867 For x86 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84 Bye.
June 4, 2011 at 1:29 AM
[Image]PCSX Reloaded SVN r67260 is released. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.
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Close this window Jump to comment form"This application has failed to start because MSVCR100.dll was not found."
So, anyone link me to the solution, because the links on the pcsx2 forum all direct to some idiotic ad site.
June 2, 2011 at 10:18 PM
In PeopsDSound, becoming interrupted the noise and the sound is generated according to a soft title. Eternal is also similar.
The method of the synchronized of psxjin is good.
In method "P", it is smoothness just like a real machine.
June 3, 2011 at 3:03 AM
You have to install the Microsoft Visual c++ 2010 runtime library:
For x64 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=BD512D9E-43C8-4655-81BF-9350143D5867
For x86 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84
Bye.
June 4, 2011 at 1:29 AM