[Image]Dolphin SVN r6921 is released. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.
Dolphin SVN changelog: r6915 DX11 code maintenance, part 6: Move constant buffer management from EmuGfxState to Vertex/PixelShaderCache. Finally remove the EmuGfxState class, cheers! r6916 DX11 code maintenance, part 7: Header cleanups. If anything, this will decrease compile time.. :P r6917 second try, a compilable :) fix for issue 3976 and some optimizations to color loading that will not mess with colors. r6918 Enabled save-state support for the DSP LLE plug-in.
Disabled the SUBARN jitted instruction because it is causing issues with the NTSC IPL. r6919 fix wad loading (broken by r6909) r6920 Disabled the JIT'd version of SUBARN r6921 little fix for my last commit
Download: Dolphin SVN r6921 x86 Download: Dolphin SVN r6921 x64 Source: Here
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