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Went a bit into PowerVR2 programming today. Added non-textured polygons (for DC bios) and YUV textured in twiddled format (for Soul Calibur).
[Image]
[Image]
Next up: understand why timings are still so screwy (noticeable especially in the video)
Source: Here
posted by Nichole at
9:40 AM
on Aug 31, 2013
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