[Image]DeSmuME SVN r2629 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog: r2620 revert my earlier changes to 0x8000 handling in display capture. i changed my mind, it is working the way it needs to. hotel dusk is broken for other reasons r2621 old gxfifo: fix bug which broke galactik football r2622 gfx3d: i've realized that the poly sorting must happen after clipping. there is no way to do this now, so to approximate really well, it, we will perspective divide the y values. fixes island of happiness shop menus. r2623 gpu: fix rotozoomed 2d mapped direct color bmp sprites. fixes knights in the nightmare credits intro r2624 Quick fix that should disable autohold while movie playback r2625 win32: load archives without temp files r2626 zeromus, (l706) I am okay with these optimizations, even if they don't help much. But you really, really should avoid giving your macros/variables such... terrible names. This really looks terrible and unclear. After waiting a while for you or somebody else to rename those vars/macros, I finally decided to do it myself because they were bugging me. It's okay for this time, but the next time I see such terrible names in a commit, I'll just revert it. r2627 fix linux compile bug r2628 fix some rom loading things r2629 Fixed movie length info (60.00fps -> 59.82fps)
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