Spud v0.211 (Spanish edition) is released. Spud is a ZX Spectrum 48k/128k Emulator written in C++ using Microsoft Visual Studio 6. Spud can handle the TZX file format!
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Spud v0.211 Changelog: ADDED: Code optimised and streamlined. Maximum speed has been increased by over 200 frames a second. FIXED: DirectDraw now works with nVidia graphics cards (this is a well documented nVidia problem and not Spud specific!!). FIXED: Infoseek sporadically crashed Spud if it couldn't connect to WoS or internet. FIXED: ULAplus Editor wasn't transferring colour from default palette to current palette. FIXED: Spud crashed if unknown ID's were present in the Archive block when tape loading. FIXED: Spud should work with all Direct3D dlls now. REMOVED: Spud for some reason cannot go from full-screen to wndow mode in D3D so the D3d mode has been replaced by GDI for the moment.
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