Stick the official versions if need speed. These SVN builds aren't PGO'd and are slower.
December 1, 2011 at 3:40 PM
Anonymous said...
Tool => View Memory (or Memory Viewer)
There are something wrong with address and value which showed strange numbers in this SVN version, plus you can't edit the value...
In official version, you can edit them!
December 2, 2011 at 12:13 PM
Anonymous said...
please fix the cursor in advance wars dual strike i cant see it
December 4, 2011 at 8:50 AM
Anonymous said...
grasias por que exista esta pagina
December 8, 2011 at 3:17 AM
Anonymous said...
i follow this emulator work for, 3 years now ? i try to play ff4 on nds and with desmume its horror, i get 60fps, but u cant get more like 80 or 90 to pass the fights better.and if u put frameskip its just a slideshow. and i have a good pc, bought 2011 summer. today i tried ff4 ds on the old no$gba and i must say, u guys are a joke, that emu runs taht game so smooth, u can even go 150% speed or 200% and IT STILL SMOOTH. i really like ur work, but in the end i must say u suck, everything runs and u cant get this emu faster, for anyone out here, drop this emu here, no$gba is still the best and its a 2006 release. but thx anyway desmume crew, u tried at least. it would have made more sense to grab 2006 no$gba and try to develop it then making desmume. maybe one day u will success. anyway. good luck, a fan
December 11, 2011 at 10:58 PM
[Image]DeSmuME SVN r4135 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog: r4133 fix minor bug in nds header decryption created when porting from ndstool (pointed out by #3445390) r4134 apparently we must support geriatric compilers for xcode, so do not use an enum size for new consoletype value or else it will get confused r4135 add twltouch demo to tests directory
8 Comments
Close this window Jump to comment formThank you! Keep it up!
November 30, 2011 at 2:15 PM
Nice!!!
November 30, 2011 at 5:43 PM
5 fps more fast pls ;(
December 1, 2011 at 4:20 AM
Stick the official versions if need speed. These SVN builds aren't PGO'd and are slower.
December 1, 2011 at 3:40 PM
Tool => View Memory (or Memory Viewer)
There are something wrong with address and value which showed strange numbers in this SVN version, plus you can't edit the value...
In official version, you can edit them!
December 2, 2011 at 12:13 PM
please fix the cursor in advance wars dual strike i cant see it
December 4, 2011 at 8:50 AM
grasias por que exista esta pagina
December 8, 2011 at 3:17 AM
i follow this emulator work for, 3 years now ? i try to play ff4 on nds and with desmume its horror, i get 60fps, but u cant get more like 80 or 90 to pass the fights better.and if u put frameskip its just a slideshow. and i have a good pc, bought 2011 summer. today i tried ff4 ds on the old no$gba and i must say, u guys are a joke, that emu runs taht game so smooth, u can even go 150% speed or 200% and IT STILL SMOOTH.
i really like ur work, but in the end i must say u suck, everything runs and u cant get this emu faster, for anyone out here, drop this emu here, no$gba is still the best and its a 2006 release.
but thx anyway desmume crew, u tried at least. it would have made more sense to grab 2006 no$gba and try to develop it then making desmume.
maybe one day u will success. anyway. good luck, a fan
December 11, 2011 at 10:58 PM