1 – 13 of 13
Anonymous Anonymous said...

Superb emulator
Useful for players
Configs are easy to understand
Keyboard also work well
Sweet work
!

Another emu good but this best
Simple and
So fun use
!

May 5, 2011 at 5:36 PM

Anonymous Anonymous said...

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer

May 5, 2011 at 5:51 PM

Blogger DaVince said...

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".

May 5, 2011 at 6:10 PM

Anonymous Anonymous said...

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...

May 5, 2011 at 7:08 PM

Anonymous Anonymous said...

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".
#3 May 5, 2011 6:10 PM
Anonymous said... @

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

May 5, 2011 at 8:01 PM

Anonymous Anonymous said...

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...

May 5, 2011 at 8:02 PM

Anonymous Anonymous said...

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...

May 5, 2011 at 8:02 PM

Anonymous Anonymous said...

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".

May 5, 2011 at 8:03 PM

Anonymous Anonymous said...

Anonymous said... @

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...
Anonymous said... @

Anonymous said... @

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...
Anonymous said... @

Anonymous said... @Anonymous said... @

Anonymous said... @


Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".

May 5, 2011 at 8:05 PM

Anonymous Anonymous said...

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".
#3 May 5, 2011 6:10 PM
Anonymous said... @

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your always on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...
#4 May 5, 2011 7:08 PM
Anonymous said... @

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

May 5, 2011 at 8:05 PM

Anonymous Anonymous said...

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".
#3 May 5, 2011 6:10 PM
Anonymous said... @

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your al DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM ways on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...
#4 May 5, 2011 7:08 PM
Anonymous said... @

DaVince said... @
#10 May 5, 2011 8:05 PM

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM

May 5, 2011 at 8:07 PM

Anonymous Anonymous said...

Superb emulator
Useful for players
Configs are easy to understand
Keyboard also work well
Sweet work
!

Another emu good but this best
Simple and
So fun use
!

May 6, 2011 at 1:54 PM

Anonymous Anonymous said...

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

Anon1: this is a test branch separate from the official release. It's better to leave behind some useful feedback rather than "Oh yeah I love teh Dolphins".
#3 May 5, 2011 6:10 PM
Anonymous said... @

You really do get the feeling with this emulator that only minor things are holding it back from being truly great...

At the minute, i just find it to unstable, i don't think there has been a single game i've tried that hasn't crashed it at some point...

Playing something like a Zelda game, you just get the feeling your al DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM ways on the edge of it crashing on you and losing hours worth of gameplay, add to the fact that the memory card saving is very prone to DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM corruption, i wouldnt want to put hours into a game, only to lose all progress half way through...
#4 May 5, 2011 7:08 PM
Anonymous said... @

DaVince said... @
#10 May 5, 2011 8:05 PM

Anonymous said... @

away error " DX11;;PSTextureEncoderFrailed in Src\PSTextureEncoder.cpp at line 779; map staging buffer
#2 May 5, 2011 5:51 PM
DaVince said... @

DaVince said... @
#10 May 5, 2011 8:05 PM DaVince said... @
#10 May 5, 2011 8:05 PM

May 6, 2011 at 1:55 PM

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