[Image]OpenEmulator SVN r633 is released. OpenEmulator is an accurate, portable emulator of legacy computer systems. OpenEmulator aims to be an accurate, portable emulator of legacy computer systems. By using a software components framework, it is easy to expand a software emulation with additional software devices, just as a real system could be expanded with real devices.
[Image]
OpenEmulator SVN Changelog: r633 Finished OpenGL paper canvas, fixed video update when shaders are off, fixed resize flickering when using didVSync for drawing r632 Fixed bezel drawing, fixed window resizing methods, fixed display canvas updates so persistency is correctly updated after a new frame, started implementation of OpenGL paper canvas, added paper canvas to CanvasWindowController and CanvasWindow Yesterday r631 Fixed bezel drawing, fixed window resizing methods, fixed display canvas updates so persistency is correctly updated after a new frame, started implementation of OpenGL paper canvas, added paper canvas to CanvasWindowController and CanvasWindow Yesterday r630 Refactored canvas API, fixed bezel 180 degree rotation, fixed persistance, fixed OpenGLCanvas update parameters and canvas API r629 Fixed OpenGL context loss when closing a canvas r628 Fixed GUI-Emulation-Canvas thread synchronization r627 Improved the default emulation fallback, the template chooser is now displayed, fixed audio playback play position, fixed canvas window orderOut, fixed frame size initialization r626 Fixed OpenGL thread sync/system events in canvas and emulation windows
No comments yet.
Close this window