Fix Star Wars yadayadayada...Star Wars needs fixin...cause all the deuchebags that play and watch Star Wars need it fixed yadayada...
k?
December 26, 2011 at 1:04 PM
Anonymous said...
not yadayadayada!
Yodayodayoda
December 26, 2011 at 4:37 PM
[Image]Dolphin GLSL-master Git 3.0-281 is released. Dolphin GLSL-master is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.
Dolphin GLSL-master Git changelog: * Move the GLSL extension checks over here so it is nicer. * Go back to using glGetString with GL_EXTENSIONS because glew 1.7 is required to check for newer 4.2 extensions that way. * Implement Program shaders cache. Seems to reduce a small amount of stuttering when F-Zero starts. Did it because I can :| * Give OSX users more of a chance of supporting Single pass DSB in the future. * Missed a if, don't want people crashing now do we? * If CG isn't available, still compile and fallback on GLSL * If user doesn't compile with glew 1.6, cut out program binaries so everything still compiles. * Write all shaders to disk on emulator stop instead of constantly. Also change pair from u64 to u32. * Only use explicit attribute locations when we are supporting GLSL > 1.2 since we need in/out instead of attribute variable types. This was brought to my attention from MESA. MESA supports GL_ARB_explicit_attrib_location, but yets to support GLSL 1.3, so basically useless extension to MESA right now? * Add in the Windows fix. * Missed a line here
Download: Dolphin GLSL-master Git 3.0-281 x86 Download: Dolphin GLSL-master Git 3.0-281 x64 Source: Here
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Close this window Jump to comment formBefore the Russian dork does it:
Fix Star Wars yadayadayada...Star Wars needs fixin...cause all the deuchebags that play and watch Star Wars need it fixed yadayada...
k?
December 26, 2011 at 1:04 PM
not yadayadayada!
Yodayodayoda
December 26, 2011 at 4:37 PM