Heh, FW355 version really is corrupted. Replacement! =D
January 22, 2011 at 2:48 AM
Anonymous said...
Ah! Neo Geo games aren't saving its Test Menu (R3) options. Could be fixed? :-S
January 22, 2011 at 2:51 AM
Anonymous said...
Neo Geo games Test Menu Options "don't saving problem" verified in SVN r406.
January 22, 2011 at 2:53 AM
[Image]FBANext-PS3 SVN r417 is released. FBANext-PS3 is a FBANext for PS3. FBANext (Final Burn Alpha) is a multi arcade emulator based on the source code for Final Burn. FBANext is a native port on the Xbox 360 Platform. A port to the PS3 console is currently underway. The goal is to have one source repository for both systems.
These are the currently emulated systems: - Capcom CPS-1 - Capcom CPS-2 - Capcom CPS-3 - Cave - Neo Geo - Sega System 16 (and similar), System 18, X-Board, Y-Board - Toaplan - Taito - Psikyo 68EC020 based hardware - misc stuff the authors like
FBANext-PS3 SVN Changelog: r407 - You can resolution switch now in-game. FBANext will list all the resolutions that your output device supports, and give you the ability to switch inbetween them. Depending on whether your monitor/TV supports them, you can switch between the following resolutions: - 720x480 - 720x576 - 1280x720 - 960x1080 - 1280x1080 - 1440x1080 - 1600x1080 - 1920x1080 - Added back the 'non-curved CRT shader' and renamed 'crt.cg' (which was customised to be made curvy again) to 'curved-crt.cg'. - Added some arguments that get used by the Cg runtime compiler - it should compile them much better with less branches - resulting in better speed. - Added some ifdefs preprocessor statements so FBANext can be compiled with 1.92 SDK (uncomment the lines that append -DPS3_SDK_1_92 to PPU_CFLAGS and PPU_CXXFLAGS) - Now includes Make rules so that you can easily create signed PKGs for CFW 3.55 (and sign the EBOOT/SELFs). - Corrected some things in the source - header files were inproperly capitalized (M68000.h instead of m68000.h) when including them. This went unnoticed because Lantus is using Windows which is not case-sensitive - however, I am on Linux and this disregard for case-sensitivity was causing Make to throw a fit when I first compiled with 'make' and then later wanted to do 'make pkg' - having to start all over again. So it's now properly fixed - added some ifdefs (#ifdef __CELLOSLV2_) to the includes. Download: FBANext-PS3 SVN r417 Source: Here
8 Comments
Close this window Jump to comment formGood! Thanks;)
January 20, 2011 at 4:42 PM
Can someone post the FW355 version? Thanks.
January 21, 2011 at 6:44 AM
no pc builds ? why ?
January 21, 2011 at 11:50 AM
FW355 version corrupted???
January 21, 2011 at 8:04 PM
I got corrupted data when installed fw3.55 :'(
January 22, 2011 at 1:31 AM
Heh, FW355 version really is corrupted. Replacement! =D
January 22, 2011 at 2:48 AM
Ah! Neo Geo games aren't saving its Test Menu (R3) options. Could be fixed? :-S
January 22, 2011 at 2:51 AM
Neo Geo games Test Menu Options "don't saving problem" verified in SVN r406.
January 22, 2011 at 2:53 AM