I'm using this build on x64 and I've played alot of NDS games and I get 100% all times, thanks
May 15, 2010 at 3:40 PM
Anonymous said...
Hi there, could you maybe enable wifi in the next release? I read something about using winPcap. This enables the infrastructure mode of wifi and then you can you use wifi!! Great emu by the way. Using x64 bit. Could you also make a release for 64 bit without a console?
May 15, 2010 at 6:10 PM
[Image]DeSmuME SVN r3638 is released.DeSmuME is a freeware emulator for the Nintendo DS(NDS).
DeSmuME SVN Changelog: r3632 gtk frontend: nds_screen.size_ratio is not needed anymore. r3633 Make some global variable with a common name static to avoid clashes. r3634 Bump desmume version for 0.9.6 release \o/ r3635 Add in default ARM7 binary from libnds, under both raw and ELF format. r3636 Fix WinPCap loading. No idea why zeromus made it load pcap_send() instead of pcap_sendpacket(), but now it supports both, and if pcap_send() can't be found, pcap_sendpacket() is loaded instead. r3637 screw default arm7 binary. The whole part about loading ELFs will be done differently. This is unneeded. r3638 Window size bugfix from noodlebox.
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Close this window Jump to comment formme paraee excelente emulador muchas gracias
May 15, 2010 at 1:00 PM
I'm using this build on x64 and I've played alot of NDS games and I get 100% all times, thanks
May 15, 2010 at 3:40 PM
Hi there, could you maybe enable wifi in the next release? I read something about using winPcap. This enables the infrastructure mode of wifi and then you can you use wifi!! Great emu by the way. Using x64 bit. Could you also make a release for 64 bit without a console?
May 15, 2010 at 6:10 PM