because I saw in the pcsx2 forum this game is not too good still and it has terrible graphic problems but some people on the forum are try to fix this game.
if you can help for them plase do it, many people love this game so much, and this is also true for me. I would also help them but i am bad at programming.
[Image]PCSX2 SVN r2455 is released.PCSX2 is a PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 SVN Changelog: r2444 ZeroSPU2: Exclude a few files from the project in Visual C++, to avoid potential issues. r2445 Started implementing configuration support for PortAudio. Since PortAudio doesn't have any kind of "Unique ID" for the listed devices, I have to rely on the "host api" name and the descriptive name of the device, but it doesn't seem to be 100% reliable. In case the device name can't be found, it will try to use the default device for the specified API. If no api is specified, then it will fall back to using whatever default device PortAudio provides. r2446 newVif: reverted my last change since it wasn't correct (i wasn't thinking straight when i coded it) so .hack gu rebirth will be broken with this revision... i still need to figure out the real problem. r2447 newVif: fixed some bugs with mask/mode modes. i had forgotten that mVUmergeRegs() modifies the source reg's vectors, so data was being corrupted and breaking some games (sse4.1 users didn't have this problem). This revision correctly fixes .hack GU Rebirth. At this point we don't know any games newVif breaks compared to the old vif code. If you know any please leave a comment. r2448 newVif: Cleaned up some code and added some Cleanup code. :D r2449 newVif: Added support for vif0. Also enabled newVif by default since it seems compatible enough. Comment if this revision breaks anything. r2450 changed a comment r2451 newVif: minor changes... r2452 newVif: fix for rule of rose. r2453 Cleanup commit: - Remove code dealing with "EEINST_MMX" r2454 Cleanup commit: - Remove code dealing with "PROCESS_EE_MMX" ( not used without "EEINST_MMX" ) r2455 minor cleanups (no functional changes)
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Close this window Jump to comment formThe tenchu fatal shadow is working on it?
because I saw in the pcsx2 forum this game is not too good still and it has terrible graphic problems but some people on the forum are try to fix this game.
if you can help for them plase do it, many people love this game so much, and this is also true for me. I would also help them but i am bad at programming.
http://forums.pcsx2.net/Thread-Tenchu-Fatal-Shadows
May 25, 2010 at 5:24 AM