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"Far Cry 2"

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Anonymous The Fool said...

I think the most thematically important section of the game is the mid-game transition. After 4-12 (if you're insanely slow) hours, you've "won", go through a transitionary sequence of events where you start the war back up again and...end right back where you started, doing deniable missions for both sides.

On the Jackal's purpose: I only played it in 2008, but I'm pretty sure The Jackal started the war in the first place, or fanned the flames of an ongoing one in order to end the entire mercenary system. The mere existence of the mercenary systems causes the wars to spiral out of control.

One of the audio tapes the Jackal leaves lying around in the game talks about how when he started out in the arms business, he sold surplus, weapons stolen from the former USSR, etc. After the first few years, though, he didn't even need to go through the hassle of all that. He just bought the weapons back from his original customers and resold them, over and over again. Presumably Voorhees and the rest of the mercs had been doing much the same thing. So he laid the ultimate honeypot.

I forget if he said that in one of his overlong pretentious monologues, though.

Don't know if you're aware, but the reporter character has a blog where he recounts his work in the country and time back in South Africa, as well as his full interview with the Jackal: http://reubenblog.typepad.com/

The tapes themselves: http://reubenblog.typepad.com/reubens_blog/2008/11/tapes-are-live.html

4:46 PM

Blogger Unknown said...

Wow, that blog is a fascinating piece of of external meta-gaming that, I think, works well with my idea of intentionally blurring the lines between "player" and "character". It's like an interactive version of the journal that used to come in the boxes of PC games.

On an intellectual level, I think you're right about that first transition, but I will say that when I played it I got the impression that it moved a bit too quickly to be satisfying in a narrative sense. But that unsatisfyingness is important.

4:52 PM

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