tag:blogger.com,1999:blog-8874516.post7862177563462448272..comments2008-10-06T23:36:28.103-07:00Comments on Tales of the Rampant Coyote: Game Design: Gotta Get Back In Time!The Rampant Coyotehttp://www.blogger.com/profile/15387255479630422698noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-8874516.post-844075983840145552008-10-06T23:36:00.000-07:002008-10-06T23:36:00.000-07:00My favourite example of time-travel in a videogame...My favourite example of time-travel in a videogame would be "The Legend of Zelda: Majora's Mask". The premise is simple: the moon will crash into the planet in 3 game days (or 54 minutes of real time), and you must find a way to stop it. It's a bit like Groundhog Day or the TV series Daybreak. Loved this game!Danhttp://www.devtactics.comnoreply@blogger.comtag:blogger.com,1999:blog-8874516.post-67692754335743996482008-09-26T14:10:00.000-07:002008-09-26T14:10:00.000-07:00Time Hollow, which is either about to come out or ...Time Hollow, which is either about to come out or just released, is supposed to be an adventure game with time travel including an adversary also changing time, iirc...Whinerhttp://www.blogger.com/profile/03211731698182417270noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-63971003014795825832008-09-26T10:54:00.000-07:002008-09-26T10:54:00.000-07:00Wow, that game idea is really really good.Wow, that game idea is really really good.Darius Kazemihttp://www.blogger.com/profile/01646249933207430061noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-2733219356808119302008-09-26T10:48:00.000-07:002008-09-26T10:48:00.000-07:00I to would love to see a game like this.I have a s...I to would love to see a game like this.<BR/><BR/>I have a similar idea on my 'game list' (I save every game /book/ etc idea in a spreadsheet) from a couple years ago.<BR/><BR/>Idea list Item #97: GM048<BR/>Time Wars - Undo events and re-shape history while others compete against you to do the same to their own ends.<BR/><BR/><BR/>I think about it every once and awhile, but haven't been able to work around some of the technical challenges of evolving events over time based on repeated incursions into the past. Its doable, but might be tough for a single indie. <BR/><BR/>Your variation of this idea (keeping the scenario short) is good.<BR/><BR/>Great read as usual and keep up the writing.<BR/>-Ed M.The Roaming Gamerhttp://www.blogger.com/profile/12225106893543858308noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-8806927355513289122008-09-26T08:39:00.000-07:002008-09-26T08:39:00.000-07:00After looking up All Things Devoured, I found a wh...After looking up All Things Devoured, I found a whole archive of <A HREF="http://www.wurb.com/if/genre/27" REL="nofollow">IF about Time Travel</A>. Pretty cool!The Rampant Coyotehttp://www.blogger.com/profile/15387255479630422698noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-15200431240347299062008-09-26T08:22:00.000-07:002008-09-26T08:22:00.000-07:00Wow! There are a ton of suggestions here of games ...Wow! There are a ton of suggestions here of games I've never heard of! Although I think I've heard of Missions of the Reliant, Mike... ;)<BR/><BR/>Weezard - that's what I'd really like to see, too. Chrono Trigger dealt with time travel in the traditional sci-fi way. A more open-ended system could be really, really wild to play with.The Rampant Coyotehttp://www.blogger.com/profile/15387255479630422698noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-87230386594703107202008-09-26T07:15:00.000-07:002008-09-26T07:15:00.000-07:00All Things Devours does time travel very well.Most...<A HREF="http://www.wurb.com/if/game/2400" REL="nofollow">All Things Devours</A> does time travel very well.<BR/><BR/>Most games and fiction tend to use it either as a convenient handwave to get into various interesting locales (Doctor Who, Chrono Trigger), or end up tripping over internal rules that should be important but never quite make sense (Heroes). ATD has time travel with consistent rules of operation and gives the player fine-grained control of it.Risto Saarelmanoreply@blogger.comtag:blogger.com,1999:blog-8874516.post-76736535989261928872008-09-26T07:09:00.000-07:002008-09-26T07:09:00.000-07:00Wasn't Blinx on the Xbox a time-based game as well...Wasn't Blinx on the Xbox a time-based game as well?<BR/><BR/>I don't really have any useful suggestions to add, but as a game-player, I have always like to see the way Chrono Trigger handled time implemented in a more in-depth manner or free-form manner.Wandering Weezardhttp://www.blogger.com/profile/06067344811155978973noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-91777095210851909222008-09-25T17:42:00.000-07:002008-09-25T17:42:00.000-07:00Another time-travel-themed game (that recently got...Another time-travel-themed game (that recently got put on my "might be interesting" list; I haven't actually played it yet) is <A HREF="http://en.wikipedia.org/wiki/Shadow_of_Memories" REL="nofollow">Shadow of Memories/Destiny</A>.Miralhttp://lambert.geek.nz/noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-78331646414520270612008-09-25T16:00:00.000-07:002008-09-25T16:00:00.000-07:00There's certainly room for some really original ti...There's certainly room for some really original time travel-centered game ideas. It's probably the only entertainment field where time travel is still a viable concept, though. The idea has been relentlessly played out in books, movies, and TV shows -- I really can't stand it. The one reason I could never really enjoy Star Trek was its insistence on time travel, parallel dimensions, and other such unsatisfying plot devices.metallimoosehttp://www.blogger.com/profile/16722589176917454077noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-64322198349131149182008-09-25T11:52:00.000-07:002008-09-25T11:52:00.000-07:00It's a natural fit for adventure games, it seems: ...It's a natural fit for adventure games, it seems: Sam and Max used this last year in the Chariots of the Dogs episode. Of course, the start of the game is the timestream being altered, and the rest is putting it back the way it was.<BR/><BR/>For example, at one point, you remove a superglue holding an item you need by going back in time and preventing that superglue from being invented, at which point the item just falls off the wall to where you can get it.Davidhttp://www.blogger.com/profile/05741429510396204409noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-57138200003529423692008-09-25T11:51:00.000-07:002008-09-25T11:51:00.000-07:00Here are some graphical adventures that deal with ...Here are some graphical adventures that deal with time travel:<BR/><BR/>Our much beloved Electronic Arts published "Labyrinth of Time" from 1993/94. Not that well known but there were many worse games at the time.<BR/>http://www.mobygames.com/game/dos/labyrinth-of-time<BR/><BR/>An all around better game is the classic "Day of the Tentacle" from LucasArts - also in 1993.<BR/>The nice spin on time travel is that IIRC the player's avatars don't travel but instead place objects in one time period and use them in the other.<BR/>One of the games that should definitely be remade!<BR/>http://www.mobygames.com/game/maniac-mansion-day-of-the-tentacle<BR/><BR/>If we go even farther back in time (pun!) one should mention the 1982 Apple II exclusive "Time Zone" by Sierra.<BR/>It spanned a whopping six disk sides, a price tag of $99.95 and is reportedly in the Smithsonian Institute as "the most advanced computer game of its time".<BR/>The package says "This game should take over a year to play."<BR/>http://www.mobygames.com/game/apple2/time-zoneCalibratornoreply@blogger.comtag:blogger.com,1999:blog-8874516.post-8251031910725132402008-09-25T11:31:00.000-07:002008-09-25T11:31:00.000-07:00Don't forget the classic, "Missions of the Reliant...Don't forget the classic, "Missions of the Reliant", which included an awesome time-travelling scenario where you go back in time and your actions alter the course of the future.Rubeshttp://www.blogger.com/profile/06244248736498318137noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-38389666446130179692008-09-25T11:09:00.000-07:002008-09-25T11:09:00.000-07:00A while back I covered some games over at www.kong...A while back <A HREF="http://dungeon-games.com/blog/?p=100" REL="nofollow">I covered some games</A> over at <A HREF="http://kongregate.com" REL="nofollow">www.kongregate.com</A>. The first one was a time-travel puzzler called Chronotron. If you haven't checked it out, you should.DGMhttp://dungeon-games.com/blog/noreply@blogger.comtag:blogger.com,1999:blog-8874516.post-16514472554034262242008-09-25T10:57:00.000-07:002008-09-25T10:57:00.000-07:00There's a cool entry to this years Dream Build Pla...There's a cool entry to this years Dream Build Play that adds Braid-like time rewind to a horizontal shmup.<BR/><BR/><A HREF="http://forums.xna.com/forums/t/17504.aspx" REL="nofollow">http://forums.xna.com/forums/t/17504.aspx</A><BR/><BR/>Sadly (and happily too), it's one of many entries that make my game look pretty sad by comparison. :)Jessehttp://www.blogger.com/profile/15361958309669667104noreply@blogger.com