<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-7652921</id><updated>2009-11-25T13:07:19.176-06:00</updated><title type='text'>Jeffs Gameblog</title><subtitle type='html'>a blog about games and stuff</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default?start-index=26&amp;max-results=25'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2124</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7652921.post-6058176501760288313</id><published>2009-11-25T11:19:00.003-06:00</published><updated>2009-11-25T11:23:30.121-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Traveller'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>The Starwolf Crusades</title><content type='html'>Today I woke up thinking the &lt;a href="http://gatewayquadrant.pbworks.com/"&gt;Gateway Quadrant&lt;/a&gt; needed more menace. So I wrote this:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;The Starwolf Crusades&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Imperial psychohistorians have long considered free trade and the regular exchange of ideas that accompany it as the best vector for intergalactic piece. Their poster boy for this relationship is the six sector long coreward border the 3rd Imperium shares with the canoids of the Vargr Extents. Although hostilities and outright warfare can be found in the annals of Imperial/Vargr relations, the relatively limited scale of such actions can be directly attributed to the ongoing commercial and cultural exchanges between the two powers.&lt;br /&gt;&lt;br /&gt;The situation in the Empty Quarter and Ley Sectors of the Imperium is decidedly different. Paradoxically, the buffer zone of the bleak Star's End Rift allows hostilities to fester. Trade is limited to the handful of merchants with multiparsec-capable vessels willing to risk it all on long hauls across the rift. And save for the occasional effort by the Scout Service, cultural exchanges are non-existent. Thus stellar distribution and economic reality conspire to limit contact in the region between the Imperials and the Vargr to only those most motivated (i.e. crazy enough) to make the voyage. Unfortunately for the inhabitants of the trailing end of the Imperium that means incursions by the Starwolf Crusaders.&lt;br /&gt;&lt;br /&gt;Led by rogue hierophants of a splinter faction of the Church of the Chosen Ones, the Crusaders follow a creed of belligerent Vargr manifest destiny. Although Imperial chroniclers squabble over what constitutes a full-blown Starwolf Crusade, the Sector Navies closest to the Rift have engaged in fleet scale actions against the Crusaders no less than twelve times in the past half millennium, with many other lesser actions in between. Rarely have the Crusaders gained a foothold on Imperial worlds, but the damage they do to the worlds they target is immense: defense satellites and local navies destroyed, population centers bombarded from space, wholesale looting, and the carrying off of Imperial citizens as slave labor.&lt;br /&gt;&lt;br /&gt;The last Starwolf Crusade ended in 1093 [seven years prior to the campaign start], so any ex-Navy or Marine characters with more than one term served can throw 4+ on 1d to have seen action against the Vargr. Scout and Army throw 5+, all others 6+. Those who fought against the Starwolf Crusaders may throw 6+ to receive some sort of decoration or commendation for heroic action, base chance 6+ on one die, with die modifiers of +1 per full term served prior to the conflict and +1 if an officer. Throw 1d on the table below to determine specific award.&lt;br /&gt;&lt;br /&gt;1. Emperor’s Legion (Purple Heart type award)&lt;br /&gt;2. Amulet of Cleon&lt;br /&gt;3. Octagon of Honor (roll 1d, 1-5 Silver, 6 Gold)&lt;br /&gt;4. Order of the Corona (nobles are Knights of the Order, others are Members)&lt;br /&gt;5. Iridium Star (military only, civilians reroll)&lt;br /&gt;6. Letter of Commendation (can’t wear it on your chest, but +1 reaction bonus in formal job interviews)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6058176501760288313?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6058176501760288313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6058176501760288313' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6058176501760288313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6058176501760288313'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/starwolf-crusades.html' title='The Starwolf Crusades'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-5589337254960542400</id><published>2009-11-21T19:05:00.004-06:00</published><updated>2009-11-21T19:56:47.841-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='five links'/><title type='text'>five links, nano-review edition</title><content type='html'>&lt;a href="http://www.xrpshop.citymax.com/catalog/item/3906568/7057115.htm"&gt;&lt;span style="font-style: italic;"&gt;Malevolent &amp;amp; Benign&lt;/span&gt;&lt;/a&gt; - You'd think I'd be really into a book full of shiny new 1st edition monsters, but this thing is just too wordy.  Every time I go to read the fluff on one of these monsters I keep thinking Dave Hargrave of &lt;span style="font-style: italic;"&gt;Arduin&lt;/span&gt; fame could've fit four times as many awesome critters in the same space.  But if you like deep background info on your monsters, this may be right up your alley.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lotfp.com/RPG/products/grinding-gear"&gt;&lt;span style="font-style: italic;"&gt;The Grinding Gear&lt;/span&gt;&lt;/a&gt; - Another absolute gem from Jim 'worst attitude in the OSR' Raggi.  Like &lt;span style="font-style: italic;"&gt;Death Frost Doom&lt;/span&gt; before it, this is a great item to drop onto your sandbox hexmap.  Just leave it there, lurking menacingly, for some poor bastard PCs to stumble into.  Things I wish I had thought of first: dead rats on the wandering monster charts.  Like most of Raggi's best work, only get this one if you like material that demands that you DM outside your comfort zone.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lulu.com/content/paperback-book/x-plorers/7514412"&gt;&lt;span style="font-style: italic;"&gt;X-plorers&lt;/span&gt;&lt;/a&gt; - I need another sci-fi RPG like I need a third bunghole, but I'll be darned if this doesn't look like a hoot.  Remember how that old TSR chestnut &lt;span style="font-style: italic;"&gt;Star Frontiers&lt;/span&gt; was basically &lt;span style="font-style: italic;"&gt;Traveller&lt;/span&gt; for the Basic/Expert D&amp;amp;D kids?  &lt;span style="font-style: italic;"&gt;X-plorers&lt;/span&gt; is in the same conceptual territory, but I think it does a better job of it.  If you like the mechanics of &lt;span style="font-style: italic;"&gt;Swords &amp;amp; Wizardry&lt;/span&gt; look no further for your new favorite game about laser beams.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://adventuregamespublishing.blogspot.com/"&gt;Adventure Games Publishing&lt;/a&gt; - The booklets that James Mishler has released recently are all sorts of awesome.  I like &lt;span style="font-style: italic;"&gt;Curses &amp;amp; More Curses&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;100 Encounters &amp;amp; Treasures: Level 1&lt;/span&gt;.  And &lt;span style="font-style: italic;"&gt;Guide to the World of the Wilderlands&lt;/span&gt; is both a great campaign overview and a great format to rip off when writing an overview for your own setting.  &lt;span style="font-style: italic;"&gt;Monster Menaces Compendium 1-5&lt;/span&gt; has the same wordiness of &lt;span style="font-style: italic;"&gt;Malevolent &amp;amp; Benign&lt;/span&gt; above, but it also contains rules for the Chupacabra and the Rocktopus.  It's hard to be dissatisfied with any book that brings that kind of radical-osity to the table.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://stores.lulu.com/poleandrope"&gt;&lt;span style="font-style: italic;"&gt;Stonehell Dungeon: Down Night-Haunted Halls&lt;/span&gt;&lt;/a&gt; - One of the best things to come out of the old school hullabaloo.  If dungeons are your bag, get a copy.  Highest recommendation.  'Nuff said.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-5589337254960542400?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/5589337254960542400/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=5589337254960542400' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5589337254960542400'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5589337254960542400'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/five-links-nano-review-edition.html' title='five links, nano-review edition'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-1785178408765741909</id><published>2009-11-21T06:39:00.002-06:00</published><updated>2009-11-21T06:42:56.530-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shatner'/><title type='text'>lolshat</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lpL870wV2A4/SwfgLWymRnI/AAAAAAAAEZ8/eCVPLSlfPM8/s1600/wehastrouble36.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_lpL870wV2A4/SwfgLWymRnI/AAAAAAAAEZ8/eCVPLSlfPM8/s400/wehastrouble36.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5406536363382556274" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-1785178408765741909?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/1785178408765741909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=1785178408765741909' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/1785178408765741909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/1785178408765741909'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/lolshat.html' title='lolshat'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lpL870wV2A4/SwfgLWymRnI/AAAAAAAAEZ8/eCVPLSlfPM8/s72-c/wehastrouble36.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-2754541151993126418</id><published>2009-11-18T11:20:00.002-06:00</published><updated>2009-11-18T11:23:30.346-06:00</updated><title type='text'>Correct me if I'm wrong but are you asking for a challenge?</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_lpL870wV2A4/SwQtSa91kVI/AAAAAAAAEZs/6qcm931GN1c/s1600/could1.jpg"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 350px; DISPLAY: block; HEIGHT: 150px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5405495247251018066" border="0" alt="" src="http://1.bp.blogspot.com/_lpL870wV2A4/SwQtSa91kVI/AAAAAAAAEZs/6qcm931GN1c/s400/could1.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://ffffound.com/"&gt;Found&lt;/a&gt; on the internet.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-2754541151993126418?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/2754541151993126418/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=2754541151993126418' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2754541151993126418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2754541151993126418'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/correct-me-if-im-wrong-but-are-you.html' title='Correct me if I&apos;m wrong but are you asking for a challenge?'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lpL870wV2A4/SwQtSa91kVI/AAAAAAAAEZs/6qcm931GN1c/s72-c/could1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-65122268681157016</id><published>2009-11-17T11:21:00.005-06:00</published><updated>2009-11-18T12:07:50.110-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Traveller'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Filling Billets 2</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_lpL870wV2A4/SwLZFsy_h5I/AAAAAAAAEZk/FQc9f3gyIEw/s1600/Leviathan.gif"&gt;&lt;img style="MARGIN: 0px 0px 10px 10px; WIDTH: 400px; FLOAT: right; HEIGHT: 326px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5405121194745628562" border="0" alt="" src="http://2.bp.blogspot.com/_lpL870wV2A4/SwLZFsy_h5I/AAAAAAAAEZk/FQc9f3gyIEw/s400/Leviathan.gif" /&gt;&lt;/a&gt; &lt;div&gt;Today I'm continuing my attempt to hire a crew for the &lt;em&gt;Leviathan&lt;/em&gt;, the merchant cruiser appearing in the &lt;em&gt;Traveller&lt;/em&gt; module of the same name.&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;2nd Officers&lt;br /&gt;&lt;br /&gt;Position 07: Computer Officer&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Navy 107*&lt;br /&gt;Scout 67, 100&lt;br /&gt;&lt;br /&gt;Suprisingly I could find few characters in the right Rank range qualify for this gig. The Naval character also qualifies for the higher-ranking Chief Gunner position. I wonder if offered this lower position instead of Chief Gunner, would that character take the assignment but resent it?&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 08: Purser (NPC)&lt;br /&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;The ship's purser is the highest ranked company agent on the vessel and as such the command crew gets no choice in filling this billet. In the module it's explicit that the company people on the ship are present to prevent the PCs from skipping with the vessel. As an alternative idea, one could fill out the company slots with the PCs and start the campaign with them having to mutiny against the captain to prevent him or her from stealing the ship! A nasty firefight could leave the ship seriously under-crewed for the long trip home.&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;br /&gt;Position 09: Boat Deck Officer&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Navy 61*&lt;br /&gt;Other 63, 82, 90 94&lt;br /&gt;Sailor 8&lt;br /&gt;several Doctors&lt;br /&gt;Bureaucrat 18, 23, 26*, 33&lt;br /&gt;Scientist 14, 19, 26, 29, 36&lt;br /&gt;&lt;br /&gt;Based upon the qualifications (Admin-1, Computer-1), this looks like mostly a desk job managing the ships complement of small craft. The Navy dude and two of the Scientists also qualify for the much more prestigious Exec Officer billet, so you might be able to put a back-up X.O. in this spot. My sense of humor can be very simple at times and the thought of a surface navy Sailor working as the Ship's Boat officer amuses me to no end. Make sure someone explains the concept of vacuum to that guy!&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 10: 2nd Pilot (NPC) &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;No point in the purser seizing command of the ship if he doesn't have a loyal pilot to steer it back to port.&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 11: Navigator&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;Navy 27*, 31*&lt;br /&gt;Scout 16, 67, 96, 100&lt;br /&gt;Scientist 4, 40&lt;br /&gt;&lt;br /&gt;The two scouts who qualify as Computer Officer above also fill out this billet.&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 12: Shuttle Pilot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Navy 21, 31*, 50, 53, 58*, 61*, 106&lt;br /&gt;Scout 1, 2, 3, 4, 5, 6, 8, 12, 16, 18, 20, 22, 25, 28, 30, 31, 33, 36, 38, 40, 45, 47, 48, 53, 55, 57, 58, 59, 62, 66, 67, 71, 72, 73, 75, 78, 84, 88, 92, 94, 95, 96, 100, 101, 102, 103, 105, 107, 110, 114, 115, 116, 118, 120, 123, 125, 128, 129, 130, 132&lt;br /&gt;Merchant 5*, 15*, 21*, 37*, 46*, 47*, 54*, 57*, 63*, 69*, 80, 91*, 113*, 131*, 134*, 135*&lt;br /&gt;Other 1, 7, 9, 19, 21, 32, 39, 41, 79, 87, 88, 90, 97, 107, 118&lt;br /&gt;Pirate 9, 16, 37&lt;br /&gt;Belter 2, 6, 7, 31, 34&lt;br /&gt;Flyer 30&lt;br /&gt;Noble 8, 11, 13, 15, 21, 23, 28, 40&lt;br /&gt;&lt;br /&gt;The primary qualification of this billet is Piloting-1. In a game about spaceships, that's a pretty common skill. Personally I like the idea of hiring a Belter for this slot. The odds of successfully navigating an asteroid field may only be 3720 to 1, but these folks spend years there! Navy officer #61 makes another appearance here. Exec officer, the boat deck, shuttle pilot: Is there nothing this guy won't do to get onboard this ship?&lt;br /&gt;&lt;br /&gt;Incidentally, this is where I would expect the PCs to get sick of recruiting. When 60 Scouts &lt;span style="font-size:85%;"&gt;(Quickie adventure seed: Why are there so many out of work Scouts in the area?)&lt;/span&gt; and 55 other people show up to interview for the Shuttle Pilot job, it's time to ask the referee if we can hand waive the rest of this and get on to the space adventure. "Sure," says the ref with a grin, "I'll take care of the rest of the crew. I love the prospect of getting to pick out the doctor who puts you back together after laser shoot-outs."&lt;br /&gt;&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 13: Surgeon&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Army 12*&lt;/div&gt;&lt;div&gt;Scout 37, 57, 62, 99, 112&lt;br /&gt;Merchant 21*, 59, 74, 131*&lt;br /&gt;Other 4, 75, 112, 117&lt;br /&gt;nearly any Doctor&lt;br /&gt;Noble 30&lt;br /&gt;Scientist 8&lt;br /&gt;&lt;br /&gt;Obviously the Doctor career path from Supplement 4 gets big play here. But I'm curious about the Others, the Noble and the Scientist that qualify for this billet. Why did that Noble go to medical school? And why would he or she be trying to get onto a ship heading away from civilization? Are the Others back alley quacks who happen to be pretty good at what they do?&lt;span style="FONT-WEIGHT: bold"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;Position 14: Second Engineer&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Navy 65&lt;br /&gt;Scout 17, 61, 64, 77, 125&lt;br /&gt;Other 91, 133&lt;br /&gt;&lt;br /&gt;Scout 64 is the guy in the kilt from last post. Since's he's the only candidate for Chief Engineer, I doubt he's going to end up as 2nd Engineer. And as the only qualified Chief Engineer available, my guess is that he would respectively inform the captain and X.O. that he will hire his own engineering department and they can mind their own business. I'd look for the engineer department to be scout heavy on this cruise.&lt;br /&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;br /&gt;Position 15: Second Gunner&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;span style="FONT-WEIGHT: bold"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Navy 18, 107*&lt;br /&gt;Scout 4, 18, 21, 28, 42, 54, 69, 74, 90, 92, 110&lt;br /&gt;&lt;br /&gt;Navy character #107 is my first candidate for Chief Gunner and I'd pick Navy 18 as the first person to interview for this job for the exact same reason: the Navy shoots people for a living, so why not go to that service for gunners?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Position 16: Master-at-Arms (NPC)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The crewmember responsible for discipline among the ranks is another member of the purser's shadow crew. Given that &lt;em&gt;Traveller&lt;/em&gt; spaceships operate somewhat like age of sail vessels, I would expect this character to be one hard ass son of a bitch. In the event that the purser has to assume command of the ship, it's probably this guy's job to detain or eliminate the captain.&lt;br /&gt;&lt;br /&gt;I'll tackle the 3rd Officers of the MSS &lt;em&gt;Leviathan&lt;/em&gt; later in the week. You may get a &lt;em&gt;Mutant Future&lt;/em&gt; session update before them.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-65122268681157016?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/65122268681157016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=65122268681157016' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/65122268681157016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/65122268681157016'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/filling-billets-2.html' title='Filling Billets 2'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lpL870wV2A4/SwLZFsy_h5I/AAAAAAAAEZk/FQc9f3gyIEw/s72-c/Leviathan.gif' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6383076225785359455</id><published>2009-11-17T00:01:00.001-06:00</published><updated>2009-11-17T00:01:01.121-06:00</updated><title type='text'>Happy Life Day!</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/VXcb7VPw59s&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/VXcb7VPw59s&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6383076225785359455?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6383076225785359455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6383076225785359455' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6383076225785359455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6383076225785359455'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/happy-life-day.html' title='Happy Life Day!'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-8472691733715300060</id><published>2009-11-16T18:16:00.003-06:00</published><updated>2009-11-16T18:30:17.024-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Traveller'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Filling Billets 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lpL870wV2A4/SeesHp8qGcI/AAAAAAAAD7s/Xx-aHkR2Kx0/s1600-h/Leviathan.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 133px; height: 200px;" src="http://2.bp.blogspot.com/_lpL870wV2A4/SeesHp8qGcI/AAAAAAAAD7s/Xx-aHkR2Kx0/s200/Leviathan.png" alt="" id="BLOGGER_PHOTO_ID_5325414331908233666" border="0" /&gt;&lt;/a&gt;I've talked about the &lt;span style="font-style: italic;"&gt;Traveller&lt;/span&gt; adventure &lt;span style="font-style: italic;"&gt;Leviathan&lt;/span&gt; a couple times before.  The eponymous spaceship flown by the PCs in this module has a full complement of 55 officers and crew, making it a much bigger affair than the Millennium Falcon level operations in many outer space RPGs.&lt;br /&gt;&lt;br /&gt;An assumption behind the adventure is that the PCs will fill out the top officer positions and then hire on the rest of the crew themselves, aside from a handful of positions that are to be filled by personnel from the company that owns the ship.  Each job on the ship is given a position number and a list of qualifications.  For example, the Captain of the vessel must have the skills Administration-1, Computer-1 and Pilot-1, while the two Cargo Handlers require Vacc Suit-1, Strength 8 and Endurance 7.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The other limiting factor is rank.  You generally need someone with a first officer rank to fill a first officer billet.  In the case of a Leviathan-class merchant cruiser, the assignment is prestigious enough that you can convince a recruit to accept a demotion of one rank to secure an assignment.  So an ex-admiral might take the captain's slot, while you have a chance of convincing a captain to serve as a first officer, etc.&lt;br /&gt;&lt;br /&gt;The module points the referee towards two Trav supplements, &lt;span style="font-style: italic;"&gt;1001 Characters&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Citizens of the Imperium&lt;/span&gt;, for pregenerated crewmen.  I've often wondered how easy it would be to crew the Leviathan with the NPCs from these two books, so I've decided to find out.  Today I'm going to look at the First Officers of the vessel and see if I can fill those spots from the two supplements.  &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Position 02: Captain&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Other 107&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I was surprised to find exactly one NPC who could fill this billet.  The Navy and Merchant NPC lists have plenty of captains, but none of them qualify for this assignment.  Merchant #94 is a captain with 2 out of three required skills and Jack-of-all-Trades at a whopping level 5.  I'd trust that character with the assignment, but only Other #107 actually has all three required skills.  Which means the only qualified merchant cruiser captain has no Navy or Merchant service experience.  Weird.  Incidentally, another interesting candidate for this assignment is Other #58, whose only skills are Computer-5 and Forgery-3.  Imagine a group of junior officer PCs, halfway into their voyage through unknown space, discovering their captain is an unqualified fake!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-weight: bold;"&gt;Position 03: Executive Officer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Navy 61&lt;br /&gt;Bureaucrat 38*&lt;br /&gt;Scientist 26, 36&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;If I was Other 107, I'd probably take a hard look at the Navy character to help maintain a disciplined ship.  At first I thought employing Scentists anywhere on the roster would be odd for a mercantile venture, but the Leviathan is meant to explore new markets.  In fact, the module calls for four company scientists to be carried as passengers, to help analyze data found during the voyage.  A few more on the payroll might not be a bad idea, though maybe not as X.O.  The Bureaucrat would be a fun choice from the ref's point of view, assuming the recruitment roll is made.  Assume he worked a straight corporate desk job up until this point and you basically have Hermes from &lt;i&gt;Futurama&lt;/i&gt; as second-in-command of the ship.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Position 04: Pilot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Navy 58&lt;br /&gt;Scout 3, 18, 53, 55, 59, 66, 75, 84, 88, 116, 125,&lt;br /&gt;Merchant 8*, 12*, 27*, 47, 56*, 81*, 89*, 122*, 126*, 132*&lt;br /&gt;Pirate 9, 16&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;A crapload of Scouts qualify for this slot because all Scouts get at least one rank of Piloting skill.  Most of the Merchants that qualify would have to agree to a demotion.  Either of the pirates could be applying with fake credentials their pal Other #58 cooked up for them.  One of them might be trying to go straight while the other one has mutiny on his mind.  Or maybe they're just working stiffs who happen to have worked on private warships carrying letters of marque.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Position 05: Chief Engineer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Scout 64&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Over a thousand NPCs to pick from and only one guy qualifies for Chief Engineer.  Clearly Scout #64 wears a kilt.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Position 06: Chief Gunner&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Navy 107&lt;br /&gt;Scout 68, 89&lt;br /&gt;Other 1, 136&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Five candidates iseems reasonable.  Twenty plus possible pilots looks like a big pain in the ass, while one captain and one engineer applicant would worry me if I was the money guy planetside.  My gut here is to call in the Navy character for the first interview, since shooting people is sort of what the Imperial Navy is all about.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Normally all these top assignments go to the PCs.  Seven pregens are provided for this purpose.  But once the PCs are hired on, they're supposed to fill out most of crew themselves.  Tomorrow I'll look at the Second Officers and see what the PCs would get to work with.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-8472691733715300060?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/8472691733715300060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=8472691733715300060' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8472691733715300060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8472691733715300060'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/filling-billets-1.html' title='Filling Billets 1'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lpL870wV2A4/SeesHp8qGcI/AAAAAAAAD7s/Xx-aHkR2Kx0/s72-c/Leviathan.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-4222128178745585120</id><published>2009-11-14T19:40:00.003-06:00</published><updated>2009-11-14T20:16:25.760-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>So this is cool.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lpL870wV2A4/Sv9c2SrSwrI/AAAAAAAAEZc/rwGSxCUX5tU/s1600-h/GRR3201e.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px; height: 300px;" src="http://1.bp.blogspot.com/_lpL870wV2A4/Sv9c2SrSwrI/AAAAAAAAEZc/rwGSxCUX5tU/s400/GRR3201e.jpg" alt="" id="BLOGGER_PHOTO_ID_5404140165663998642" border="0" /&gt;&lt;/a&gt;Last time my daughter had a play date with one of her little friends, the girl's mother cautiously broached the subject of her daughter's game group.   My wife and I could tell she was very tentative in her approach out of concern that we were anti-gaming nutjobs, which amused us to no end.  Amy politely explained that I am, in fact, a &lt;span style="font-style: italic;"&gt;pro&lt;/span&gt;-gaming nutjob.&lt;br /&gt;&lt;br /&gt;So now my daughter is in a game group of little girls who play the &lt;span style="font-style: italic;"&gt;Faery's Tale&lt;/span&gt; rpg published by Green Ronin.  Elizabeth's first session was today and she came back with a brief report.  Her character is Sally Buttercup, a pixie with extraordinary luck.  Sally and her friends live in a treehouse in a magic forest.  Today's adventure centered on dealing with a band of careless hunters who were killing animals for sport rather than food.  The party enlisted the aid of a nearby dragon to scare the huntsmen away.&lt;br /&gt;&lt;br /&gt;Needless to say, I'm pretty jazzed about this development.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-4222128178745585120?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/4222128178745585120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=4222128178745585120' title='22 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/4222128178745585120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/4222128178745585120'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/so-this-is-cool.html' title='So this is cool.'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lpL870wV2A4/Sv9c2SrSwrI/AAAAAAAAEZc/rwGSxCUX5tU/s72-c/GRR3201e.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>22</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-5237224063653888137</id><published>2009-11-14T00:01:00.000-06:00</published><updated>2009-11-14T00:01:00.106-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shatner'/><title type='text'>Happy Waxnerday!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lpL870wV2A4/Sv3icleGJUI/AAAAAAAAEY0/lMiDhAwlD8Y/s1600-h/waxner.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 399px; height: 288px;" src="http://4.bp.blogspot.com/_lpL870wV2A4/Sv3icleGJUI/AAAAAAAAEY0/lMiDhAwlD8Y/s400/waxner.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5403724108637021506" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Gameblog reader Roger sent me a link to this pic of the recent opening of the Captain Kirk figure at Madame Tussaud's. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-5237224063653888137?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/5237224063653888137/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=5237224063653888137' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5237224063653888137'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5237224063653888137'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/happy-waxnerday.html' title='Happy Waxnerday!'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lpL870wV2A4/Sv3icleGJUI/AAAAAAAAEY0/lMiDhAwlD8Y/s72-c/waxner.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-856093740836426244</id><published>2009-11-13T18:38:00.003-06:00</published><updated>2009-11-13T18:51:20.430-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Designing the Ultimate Treehouse</title><content type='html'>Creating characters for RPGs is a lot of fun, but sometimes I think PCs should be allowed to create something bigger than themselves.  The original RPG example is the player of a high-level PC sketching out the plans to their castle and detailing their minions, but there are other possibilities.  Here are a few of them, off the top of my head:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Designing your own custom spaceship in &lt;span style="font-style: italic;"&gt;Traveller&lt;/span&gt;.&lt;/li&gt;&lt;li&gt;Imperator and Chancel creation in &lt;span style="font-style: italic;"&gt;Nobilis&lt;/span&gt;.&lt;/li&gt;&lt;li&gt;The point-build superspy agency rules in &lt;span style="font-style: italic;"&gt;Ninjas &amp;amp; Superspies&lt;/span&gt;.&lt;/li&gt;&lt;li&gt;Giant robot creation in &lt;span style="font-style: italic;"&gt;Mekton Zeta&lt;/span&gt;.&lt;/li&gt;&lt;li&gt;Superhero base creation in the &lt;span style="font-style: italic;"&gt;Marvel Super Hero&lt;/span&gt; advanced rules.&lt;/li&gt;&lt;/ul&gt;I know I can't be the only one here who as a kid sketched out imaginary treehouse designs or super-secret headquarters.  Letting the players design the above stuff satisfies this juvenile impulse while also giving the players a feeling of ownership and investment in a larger piece of the campaign world.  And if you can get the players to design some of these items as a group, then suddenly they all have something in common beyond all being lone wolf psychos with hair triggers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-856093740836426244?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/856093740836426244/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=856093740836426244' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/856093740836426244'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/856093740836426244'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/designing-ultimate-treehouse.html' title='Designing the Ultimate Treehouse'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-8877158184810340863</id><published>2009-11-12T16:51:00.000-06:00</published><updated>2009-11-12T16:52:59.214-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='awesome'/><title type='text'>I want to be this guy when I grow up.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lpL870wV2A4/SvyRqsXgZTI/AAAAAAAAEYs/ipIAXOSz53c/s1600-h/d34008257605d89189e77787b047e8f49677091f_m.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 312px; height: 400px;" src="http://1.bp.blogspot.com/_lpL870wV2A4/SvyRqsXgZTI/AAAAAAAAEYs/ipIAXOSz53c/s400/d34008257605d89189e77787b047e8f49677091f_m.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5403353815588037938" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-8877158184810340863?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/8877158184810340863/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=8877158184810340863' title='14 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8877158184810340863'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8877158184810340863'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/i-want-to-be-this-guy-when-i-grow-up.html' title='I want to be this guy when I grow up.'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lpL870wV2A4/SvyRqsXgZTI/AAAAAAAAEYs/ipIAXOSz53c/s72-c/d34008257605d89189e77787b047e8f49677091f_m.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>14</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-2533073299619354401</id><published>2009-11-11T10:10:00.003-06:00</published><updated>2009-11-11T10:28:13.173-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>skill systems</title><content type='html'>I have heard it bandied on the internets about that old schoolers are considered to be against skill systems.  Personally, I am not against skill systems.  I don't care for skill systems in D&amp;amp;D, but in other RPGs I have no objection to them.  My bigger problem with skill systems is that so many of them are cumbersome and/or just plain boring.  For my tastes &lt;span style="font-style: italic;"&gt;Traveller&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;RuneQuest&lt;/span&gt; said 90% of what needs to be said about skill systems.  Which is good, I guess, since so many games rip off RQ.&lt;br /&gt;&lt;br /&gt;That's vaguely acceptable if you're Chaosium, but what is everybody else's excuse?  A list of skills and a die mechanic does not a good skill system make.  I'll grant &lt;span style="font-style: italic;"&gt;Savage Worlds&lt;/span&gt; some points for brevity and Clash Bowley's &lt;span style="font-style: italic;"&gt;In Harm's Way&lt;/span&gt; for allowing different skills to solve the same task, but most similar systems don't do much for me.  &lt;span style="font-style: italic;"&gt;Lords of Creation&lt;/span&gt; has a neat mechanic where each new skill level gives you better chances of success and broader uses for your skill.  I like that a lot.&lt;br /&gt;&lt;br /&gt;And then there's the make-your-own skills games, like &lt;span style="font-style: italic;"&gt;Unknown Armies&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Ghostbusters&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Risus&lt;/span&gt;.  I like the concept, but I would have trouble keeping it straight for a serious game.  I've never played UA but if I did my charsheet would probably say stupid things like "Han shot first" and "I'm Harley Race and you're the new babyface who thinks he's hot stuff".&lt;br /&gt;&lt;br /&gt;What other skill systems do people like?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-2533073299619354401?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/2533073299619354401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=2533073299619354401' title='30 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2533073299619354401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2533073299619354401'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/skill-systems.html' title='skill systems'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>30</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-4630194930557769347</id><published>2009-11-07T10:24:00.000-06:00</published><updated>2009-11-07T10:34:50.983-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mutant future'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mutant Future, session 8 part deux</title><content type='html'>So having completed the new bridge connecting the folks in the Slimy Lake region with the city far to the west, the party set off down the ancient blacktop highway in search of the spellbooks of the legendary wizard.  Next came a brief visit to the highway rest stop that had been converted to a shrine which the lich recognized as being dedicated to the Great God Elvis.  The undead wizard with the hell's angel jacket lined with newly-slaughtered sloth fur refused to allow the rest of the party to the loot the place.  Even heartless abominations respect the King.&lt;br /&gt;&lt;br /&gt;As the party traveled down the ancient road they naturally inquired about any ancient wrecks to be looted.  Initially I informed the players that all the ancient vehicles by the roadside had been left to rust out then burned down, leaving nothing but mounds of rusty ash.  But then Carl pointed out they really only needed a cart for their donkeys to pull.  The idea of a couple donkeys pulling the rusty bed of an ancient pickup amused me so much I decided to allow it.&lt;br /&gt;&lt;br /&gt;Finally, after two half-sessions of delays and shenanigans, the party exited the Slimy Lake area and began exploring the unknown lands to the west.  The party didn't know it yet, but they had just taken their first steps into Dave Hargrave's Arduin modules!  First stop was the Winged Elf Inn, which is an ancient metal hull ship inexplicably laying upside on a dry plain with a sign depicting a Keebler elf with angel wings.  The owners are a grey-haired three-eyed old mutant and his equally ancient but unmutated wife.  At least they are in my campaign world, I don't think Hargrave gives many details in the module.&lt;br /&gt;&lt;br /&gt;At the Winged Elf they made contact with some spider mutants who 'mine' a landfill to the north.  Periodically they bring a cartload of ancient metal to the inn, where they trade it to 'the fat merchant'.  The merchant was overdue and the spiders where running out of beer money, so they sold their wagon o' junk to the party.  Spunky the Invincible Wonder Weasel found a functional Rubik's Cube among the tin cans and aluminum foil.  It was missing most of the little stickers, so her attempts to solve it where all in vain.&lt;br /&gt;&lt;br /&gt;Along the road the party ended up fighting a pair of wobras, which are cobras with wings.  That Hargrave sure knew how to make a monster.  My second attempt of the night to kill Spunky with poison failed, but maybe I'll get her next session.  I allow her to abuse the hell out of her mental illusion powers, so I feel I can get away with picking on her just a little bit extra.  With the wobras quickly slain, the party resumed its journey, pushing a full 24 hours to get clear of a forest reputedly the lair of a fearsome dragon.  The last time a dragon showed up in one my campaigns it killed the entire party in the first round, so they weren't in any hurry to meet another one.&lt;br /&gt;&lt;br /&gt;Instead of a dragon, the party met Ortegg the Obese (the fat merchant) on his way to make his delayed appointment with the spider miners.  You remember the fat computer guy from the first Blade flick?  That's what the merchant kinda looks like, a slightly more humanoid Jabba the Hut.  His caravan is 3 wagons, one of which carries only him.  The merchant and his three cyborg minions were late for the rendezvous with the spiders because the axle broke on Ortegg's personal transport. &lt;br /&gt;&lt;br /&gt;Ortegg and the party negotiated a trade for the junk he was hoping to buy cheap from the arachnid pioneers.  He ended up with a jar of wobra poison that Dane had extraced from a dead wobra as well as the junk and the party got an ancient artifact: a working metal detector.  After spending a night on the road with Ortegg and his men they also got directions to an ancient tower.  That's where we'll pick up the next session.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-4630194930557769347?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/4630194930557769347/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=4630194930557769347' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/4630194930557769347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/4630194930557769347'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/mutant-future-session-8-part-deux.html' title='Mutant Future, session 8 part deux'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-5460190093461259755</id><published>2009-11-07T00:01:00.000-06:00</published><updated>2009-11-07T00:01:00.399-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shatner'/><title type='text'>Happy Shatnerday!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lpL870wV2A4/SvTFxxrGSeI/AAAAAAAAEYk/FMyZbusaCzI/s1600-h/SciFi-Shatner-TurnaboutIntruder.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_lpL870wV2A4/SvTFxxrGSeI/AAAAAAAAEYk/FMyZbusaCzI/s400/SciFi-Shatner-TurnaboutIntruder.jpg" alt="Jazz hands!" id="BLOGGER_PHOTO_ID_5401159312062433762" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-5460190093461259755?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/5460190093461259755/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=5460190093461259755' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5460190093461259755'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/5460190093461259755'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/happy-shatnerday.html' title='Happy Shatnerday!'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lpL870wV2A4/SvTFxxrGSeI/AAAAAAAAEYk/FMyZbusaCzI/s72-c/SciFi-Shatner-TurnaboutIntruder.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-8264469757590380917</id><published>2009-11-06T19:01:00.008-06:00</published><updated>2009-11-07T08:23:53.240-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mutant future'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mutant Future session 8, part 1</title><content type='html'>When last we left our genetically impaired heroes they had decided to build a new bridge to replace the one they accidentally blew up.  So we started this week's session at the next logical step in the narrative: an attack by hostile mutant tree sloths.  The logging team recruited by the party tried to chop down the lair of a family of gamma sloths, only to be treated to radioactive eyebeam attacks.  The sloth morale broke early and the encounter was brief, but I was entertained because these infamously slow creatures kept winning the initiative roll.  Gamma sloths have a low AC and are immune to radiation, so I announced their fur must be shiny and metallic.  Joe latched onto this fact and decided that his &lt;a href="http://jrients.blogspot.com/2009/10/mutant-future-goes-full-blown-thundarr.html"&gt;lich&lt;/a&gt;'s biker jacket needed a fur lining.  Have I mentioned that my players are rad to the max?&lt;br /&gt;&lt;br /&gt;The next little hassle in bridge construction was a wandering monster.  Instead of rolling up a critter as is my usual wont, I just opened my copy of &lt;span style="font-style: italic;"&gt;Labyrinth Lord&lt;/span&gt; to a random page.  My eyes immediately fell on the entry for crab spiders.  I've always felt that crab spiders should have big crab claws, so I added a couple d6 damage attacks with grab ability.  And just for good measure I added some wasp wings, allowing it to swoop down and attempt to carry off Spunky the Invincible Wonder Weasel.  Also, I arbitrarily gave the spider 9 more hit dice than are in the book.  Sometimes I'm a dick that way.  Spunky ended up finishing the fight trapped in a spider claw, repeatedly bashing the thing in the face with her sledgehammer.&lt;br /&gt;&lt;br /&gt;The last major hurdle in building the new bridge was the Sludge River itself.  Periodically slimes, oozes, jellies and puddies float down the river and at least some of them would readily eat the the logs.  I thought the PCs would travel upriver to locate and shut down the source of the pollution, but instead they covered the logs with pitch.  Although I had this neat side jaunt in mind, I decided that I liked this idea.  They got to have their bridge and I got to keep sending oozes down the hexmap.  Win-win.&lt;br /&gt;&lt;br /&gt;At the grand opening of the bridge I assigned a flat 1 in 6 chance that their would be a catastrophic design flaw, but the structure held firm.  The nearby fishing village feted the party for re-opening the old trade route to the city far to the west and I awarded the PCs 200xp each for doing their part to make the world a little more civilized.  The next day the party set out on their quest: to find the wizard's tower to the west.  Actually, I'm not sure they really want to find the wizard.  The lich just wants the dude's spell books.&lt;br /&gt;&lt;br /&gt;Well, my daughter is begging me to come watch &lt;span style="font-style: italic;"&gt;Futurama&lt;/span&gt; with her, so the second half of this recap will have to wait.  I can hardly say no to that!  Stay awesome, everybody.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-8264469757590380917?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/8264469757590380917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=8264469757590380917' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8264469757590380917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8264469757590380917'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/mutant-future-session-8-part-1.html' title='Mutant Future session 8, part 1'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-8432446059747120322</id><published>2009-11-05T09:16:00.002-06:00</published><updated>2009-11-05T09:20:03.141-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Alternity?</title><content type='html'>Howdy, folks!  I'll post a rundown of last night's awesome &lt;em&gt;Mutant Future&lt;/em&gt; game later today or tomorrow.  Right now I'd like to help out Andrew, who emailed me asking my opinion of the &lt;em&gt;Alternity&lt;/em&gt; rpg.  The thing is, I don't really have an opinion about &lt;em&gt;Alternity&lt;/em&gt;.  Never played it, never read it.  Anybody care to share an opinion in the comments?  Or maybe supply some links to groovy &lt;em&gt;Alternity&lt;/em&gt; fansites?  Let's see what we can do to assist Andrew in his quest for &lt;em&gt;Alternity&lt;/em&gt; information.&lt;br /&gt;&lt;br /&gt;Internet... ACTIVATE!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-8432446059747120322?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/8432446059747120322/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=8432446059747120322' title='18 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8432446059747120322'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/8432446059747120322'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/11/alternity.html' title='Alternity?'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>18</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6677311395170544328</id><published>2009-10-31T00:01:00.002-05:00</published><updated>2009-10-31T00:01:00.169-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shatner'/><title type='text'>Happy Shatnerween!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_lpL870wV2A4/SuLiCDENExI/AAAAAAAAEYc/s3-R5F3SOK0/s1600-h/h1lookdn.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 355px; height: 282px;" src="http://2.bp.blogspot.com/_lpL870wV2A4/SuLiCDENExI/AAAAAAAAEYc/s3-R5F3SOK0/s400/h1lookdn.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5396123828353831698" /&gt;&lt;/a&gt;&lt;br /&gt;"Due to its shoestring budget, the prop department had to use the cheapest mask that they could find in the costume store: a Captain Kirk mask. They later spray-painted the face white, teased out the hair, and reshaped the eye holes." -&lt;a href="http://www.imdb.com/title/tt0077651/"&gt;imdb.com on &lt;/a&gt;&lt;span style="font-style:italic;"&gt;&lt;a href="http://www.imdb.com/title/tt0077651/"&gt;Halloween&lt;/a&gt;&lt;/span&gt;&lt;a href="http://www.imdb.com/title/tt0077651/"&gt; (1978)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6677311395170544328?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6677311395170544328/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6677311395170544328' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6677311395170544328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6677311395170544328'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/happy-shatnerween.html' title='Happy Shatnerween!'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_lpL870wV2A4/SuLiCDENExI/AAAAAAAAEYc/s3-R5F3SOK0/s72-c/h1lookdn.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-7428848330766046579</id><published>2009-10-28T09:07:00.005-05:00</published><updated>2009-10-28T09:16:21.451-05:00</updated><title type='text'>more self-absorbed than usual, which I didn't think was possible</title><content type='html'>A couple of people have noticed that I haven't updated since last Shatnerday, so I thought I might offer an explanation. I'm working on applying to grad school, two English lit departments and two Masters of Liberal Studies programs. It's been almost fifteen years since I got my bachelor's degree and I need to come up with some academic writing samples. Since A) I have no idea if I even have my old papers anymore and B) if I still got 'em I'd probably not be satisfied with the things, I'm starting from scratch. So for the last week or so instead of obsessing over games I've been researching a paper on the character of Arthur in Tennyson's &lt;em&gt;Idylls of the King.&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;/em&gt;&lt;br /&gt;At this point I honestly can't tell you when I'm next going to be in the mood to write about games. Maybe later today, maybe not until after next weeks &lt;em&gt;Mutant Future&lt;/em&gt; session.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-7428848330766046579?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/7428848330766046579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=7428848330766046579' title='23 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/7428848330766046579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/7428848330766046579'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/more-self-absorbed-than-usual-which-i.html' title='more self-absorbed than usual, which I didn&apos;t think was possible'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>23</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-7322072358943710073</id><published>2009-10-24T00:01:00.000-05:00</published><updated>2009-10-24T00:01:00.607-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shatner'/><title type='text'>Shatnerday</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lpL870wV2A4/SuJOV1ksDBI/AAAAAAAAEYU/IInXFGU_-_c/s1600-h/Needs-More-Shatner.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 375px;" src="http://4.bp.blogspot.com/_lpL870wV2A4/SuJOV1ksDBI/AAAAAAAAEYU/IInXFGU_-_c/s400/Needs-More-Shatner.jpg" alt="" id="BLOGGER_PHOTO_ID_5395961440608455698" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-7322072358943710073?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/7322072358943710073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=7322072358943710073' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/7322072358943710073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/7322072358943710073'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/shatnerday.html' title='Shatnerday'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lpL870wV2A4/SuJOV1ksDBI/AAAAAAAAEYU/IInXFGU_-_c/s72-c/Needs-More-Shatner.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6159419096366602547</id><published>2009-10-23T19:24:00.003-05:00</published><updated>2009-10-26T06:21:39.717-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Traveller'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Traveller: What version?</title><content type='html'>&lt;div&gt;A couple days ago Gameblog reader &lt;strong&gt;Erin&lt;/strong&gt; asked "if one were interested in the OTU, but didn't know what version to pick up, what would you recommend?"  In case Erin missed it I wanted to point out that &lt;span style="font-weight: bold;"&gt;donm61873&lt;/span&gt;, a.k.a. Don McKinney, a.k.a. my personal &lt;span style="font-style: italic;"&gt;Traveller&lt;/span&gt; guru and one of the coolest cats I've ever met, provided an answer:&lt;br /&gt;&lt;blockquote&gt;Mongoose Traveller is pretty good... (and I'm not just saying that because my name is in the books) but if you're really interested in the OTU, get the CT and MT CD-ROMs produced by FFE (www.farfuture.net). The TNE CD is now also available.&lt;br /&gt;&lt;/blockquote&gt;I think the &lt;span style="font-style: italic;"&gt;Classic Traveller&lt;/span&gt; CD-ROM is definitely the correct answer here.  For $35 you get one of the best buys in the history of the hobby, both in terms of quality and quantity.  The only reason I don't own a copy myself is that I have so much of this stuff already and I'm a cheap bastard.  Inevitably I'll want one of the harder to find/more expensive items on the disc and I'll order the dang thing.  But before you go and get one I want to offer a couple caveats:&lt;br /&gt;&lt;br /&gt;1)  Holy crap, that's a lot of game stuff!  It would be easy for a newbie to get overwhelmed by the amount of material.  Don't fret.  Start with &lt;span style="font-style: italic;"&gt;The Traveller Book&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;The Traveller Adventure&lt;/span&gt;.  I think those two would go a long way to figuring out how much you dig this scene.  After those two, the rabbit hole goes about as deep as you could possibly want.  There are 60 more books on that disc, and that's not everything ever written for the game.  Which brings me to my next point.&lt;br /&gt;&lt;br /&gt;2)   A lot of Trav people take the idea of Canon very seriously.  I am not one of them.  While I acknowledge Marc Miller as the Supreme Overlord of All Things Traveller, there's a lot of superfun 3rd party stuff that he no longer considers official.  If you get the CD-ROM, you get a horse-choking quantity of official Games Designer Workshop materials, but none of the cool stuff from FASA or the Gamelords or Judges Guild or a whole bunch of other publishers.  Much of that junk lacks the polish of GDW or the hardcore wargamer work ethic of the people who worked there, but it's all still a vibrant part of &lt;span style="font-style: italic;"&gt;Traveller's&lt;/span&gt; colorful publishing history.&lt;br /&gt;&lt;br /&gt;Just a couple things to keep in mind.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6159419096366602547?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6159419096366602547/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6159419096366602547' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6159419096366602547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6159419096366602547'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/traveller-what-version.html' title='Traveller: What version?'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6270509992803399331</id><published>2009-10-23T04:46:00.003-05:00</published><updated>2009-10-23T04:46:00.045-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mutant future'/><title type='text'>like this, but with more filth</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_lpL870wV2A4/SuDS4ZY02TI/AAAAAAAAEYM/3c1JhmtbaOU/s1600-h/lukas_0309_13.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 274px;" src="http://4.bp.blogspot.com/_lpL870wV2A4/SuDS4ZY02TI/AAAAAAAAEYM/3c1JhmtbaOU/s400/lukas_0309_13.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5395544219919374642" /&gt;&lt;/a&gt;I wanted to share this pic I found yesterday.  Crusty Island, the ruined city in my &lt;i&gt;Mutant Future&lt;/i&gt; game, is a lot like this except that the water is polluted with some industrial sludge that builds up on top of the water.  To get from building to building the PCs walk over the hardened, dried upper surface of the sludge.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6270509992803399331?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6270509992803399331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6270509992803399331' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6270509992803399331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6270509992803399331'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/like-this-but-with-more-filth.html' title='like this, but with more filth'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_lpL870wV2A4/SuDS4ZY02TI/AAAAAAAAEYM/3c1JhmtbaOU/s72-c/lukas_0309_13.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-856434342808653018</id><published>2009-10-22T10:53:00.012-05:00</published><updated>2009-10-22T14:43:31.620-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mutant future'/><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>We had to destroy the bridge to save it.</title><content type='html'>Last night's &lt;em&gt;&lt;a href="http://www.goblinoidgames.com/mutantfuture.html"&gt;Mutant Future&lt;/a&gt;&lt;/em&gt; session was a blast. We started out with a completely arbitrary attack by a &lt;a href="http://savageafterworld.blogspot.com/2009/10/savage-menagerie-sharks-with-frickin.html"&gt;Shark With A Friggin' Laser Beam Attached To Its Forehead&lt;/a&gt;. The party was in a small fishing boat, so I imagined all sorts of delightful nightmare scenarios based upon the climactic battle in &lt;em&gt;Jaws&lt;/em&gt;, but with laser beams. But alas, the party shot my pet dead before it could capsize, eat, or zap the boat. So instead of the intended aquatic mayhem the party ended up have lasershark steaks for second breakfast.&lt;br /&gt;&lt;br /&gt;The evening's expedition to the ruins of Crusty Island was pretty successful. They looted an ancient vending machine of soda pops and snack foods, as well as the intact plexiglass sheet between them and the tasty treats. The soda had been flat for centuries, but how would they know it was carbonated to begin with? And Lumpy the Junk Merchant pays top dollar for precursor delicacies like that.&lt;br /&gt;&lt;br /&gt;The second floor of the building featured a ceiling full of creepy-crawly mutant centipedes slinking along the ceiling. Spunky the Invincible Wonder Weasel succumb to centipede poison when one of them leapt onto her face. Wheelz found himself in a similar predicament and Carl eagerly tried to bat away the offending centipede. With his crowbar. Somehow Wheelz survived both the enemy and Carl's friendship. Carl's actually an extremely competent player and it was clear he was feeling a little ornery in that encounter. Carl also helped by firing his plasma pistol at another centipede and rolling so poorly I ruled he had set the place on fire, but that wasn't intentional mayhem. Meanwhile &lt;a href="http://jrients.blogspot.com/2009/10/mutant-future-goes-full-blown-thundarr.html"&gt;Karus the Lich&lt;/a&gt; didn't want to be outdone in the firestarting department, so he got out his can of Lysol and used a firefinger cantrip to turn it into a flamethrower. Good times. I especially liked how the encounter ended with the Wonder Weasel fainting (overcome by poison) and Carl rushing about trying to put out the fire he started.&lt;br /&gt;&lt;br /&gt;With a bag full of swag to sell and an out of commission Wonder Weasel, the group decided to head back to their base of operations, the nearby fishing village. While they were going about their business I said to Joe (playing the lich), "You know the neat thing about having a magic-user with a spellbook in the party? Plot hooks are dead easy. You hear a rumour that the western end of the Road to Nowhere leads to the realm once ruled by the greatest wizard of the seventh age." Almost immediately the party begins planning an expedition to the west, confirming my intuition that Crusty Lake was starting to feel a little repetitive.&lt;br /&gt;&lt;br /&gt;Having come into a little money, they decide to equip the party with some donkeys to ride and carry gear. Here's where I missed a grand opportunity to say something like "No donkeys for sale around here, but you can get some pack-slugs for cheap." But I did make sure to note the logistical problem facing the PCs: how to get to the western end of the road was a non-trivial problem, given the layout of the &lt;a href="http://jrients.blogspot.com/2009/09/place-for-some-adventures.html"&gt;Slimy Lake&lt;/a&gt; area. Their good buddy Swampy Joe was happy to ferry people to and from Crusty Island each given that the party saved his village from the buggem menace. But Joe fishes near the island. To ferry the group and its donkeys to the west side of the lake would take him away from his fishing.&lt;br /&gt;&lt;br /&gt;The party ends up deciding to try to clear the bridge upriver of its well-known spidergoat infestation. This proves to be a lot easier than I thought it would be, as Carl whips out his plasma pistol and lights the webbing on fire from maximum range. A handful of spidergoats attempt to bumrush the party, but further plasma volleys break their morale. As the webbing burns I describe the flames revealing several large lumps of spider silk actually contain the shriveled bodies of past spidergoat victims.&lt;br /&gt;&lt;br /&gt;The spidergoats actually had some pretty sweet loot in these corpse cocoons, as when I wrote the encounter I imagined the victims as a party of adventurers. One of these poor sons of bitches was carrying a couple sticks of dynamite, so I made an explodey noise and said "That was the dynamite cooking off. Carl, roll a d6. On a 1-3 the bridge is damaged, with a 1 indicating it's completely destroyed." God bless him, he rolled a 1. That spells doom for the last of spidersilk and rust holding the ancient structure together, and the sky rains flaming fragments of bridge. Beautiful. I ask everyone to throw dice to see if they spot some other loot floating down the river and Wheelz ends up braving the polluted, monster-infested waters to pull out a skeletal arm still clutching a large satchel. In it is 300 poker chips, which is real money in my post apocalyptic world (1 chip = 1 gold piece).&lt;br /&gt;&lt;br /&gt;The PCs are undeterred by their bridge blowing up. They decide to build their own across a narrows closer to the fishing village. The tail end of the session involved them scouting the Forest of Eyes for lumber, getting permission from the Mother Psiperior of the Convent of the Violet Flame to harvest the trees for the project (provided they don't touch the Ocu-Oaks), and recruiting a gang of workers. Carl handled most of the negotiations and behind the screen I threw some very favorable reaction rolls for his character. Meanwhile, the Sister sent to monitor the logging is trying to convince Spunky the Invincible Wonder Weasel into becoming a nun.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-856434342808653018?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/856434342808653018/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=856434342808653018' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/856434342808653018'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/856434342808653018'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/we-had-to-destroy-bridge-to-save-it.html' title='We had to destroy the bridge to save it.'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6321697006165323717</id><published>2009-10-21T14:32:00.003-05:00</published><updated>2009-10-21T14:43:15.913-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Traveller'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>quick Trav item</title><content type='html'>A glance at &lt;a href="http://en.wikipedia.org/wiki/Largest_ship"&gt;this wikipedia page&lt;/a&gt; suggests that the largest real world commercial ships top out at about 5 times the displacement of the largest military vessels, with many commercial vessels three times the size of the largest warships.  So if the largest military vessel seen in your &lt;em&gt;Traveller&lt;/em&gt; sector is a 60,000 ton cruiser, then the biggest merchant vessel one would expect to find would be 300,000 tons, with 180,000 ton vessels more common.&lt;br /&gt;&lt;br /&gt;I've long wanted a rule of thumb like that.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6321697006165323717?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6321697006165323717/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6321697006165323717' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6321697006165323717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6321697006165323717'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/quick-trav-item.html' title='quick Trav item'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-6795191125868513346</id><published>2009-10-21T10:54:00.004-05:00</published><updated>2009-10-21T11:31:17.020-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>longings for the stars</title><content type='html'>I've been on a little bit of a sci-fi kick lately, which undoubtedly started when I saved that &lt;a href="http://jrients.blogspot.com/2009/10/battletech-scenario-1-take-2.html"&gt;old BattleTech scenario&lt;/a&gt; from geocities oblivion. That led to &lt;em&gt;Klingon Armada&lt;/em&gt;, which got me thinking about all the fun possibilities of spaceship battles. Both of which naturally lead me to &lt;em&gt;Traveller&lt;/em&gt;. For the first time in a couple of years I've recently added some new stuff to the &lt;a href="http://gatewayquadrant.pbworks.com/"&gt;Gateway Quadrant wiki&lt;/a&gt;, my attempt to preserve and expand the Trav material written by David Sering and published by Judges Guild.&lt;br /&gt;&lt;br /&gt;Last night I flipped back through my copy of Mongoose&lt;em&gt; Traveller&lt;/em&gt;. I continue to be impressed by how well the folks behind that one did at navigating the line between preserving the Traveller legacy and updating the material to make it more relevant. I really ought to try out these Mongoose rules at some point, especially when I already have a pretty large sandbox to play in. I kind of like the idea of putting the players in charge of a merchant exploration vessel and setting them loose among the weird mini-states of the Quadrant.&lt;br /&gt;&lt;br /&gt;This just in: &lt;a href="http://oldguyrpg.blogspot.com/2009/10/swords-wizardry-to-be-distributed-to.html"&gt;&lt;em&gt;Swords &amp;amp; Wizardry&lt;/em&gt; is going into distribution.&lt;/a&gt; Huzzah!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-6795191125868513346?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/6795191125868513346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=6795191125868513346' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6795191125868513346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/6795191125868513346'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/longings-for-stars.html' title='longings for the stars'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7652921.post-2980863921904462493</id><published>2009-10-19T06:48:00.001-05:00</published><updated>2009-10-19T06:48:00.475-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='miniatures'/><category scheme='http://www.blogger.com/atom/ns#' term='Star Trek'/><title type='text'>so this is pretty awesome</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_lpL870wV2A4/StupZIN_4zI/AAAAAAAAEYE/WQ45kAOVLwE/s1600-h/adb6101.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 309px; height: 400px;" src="http://1.bp.blogspot.com/_lpL870wV2A4/StupZIN_4zI/AAAAAAAAEYE/WQ45kAOVLwE/s400/adb6101.jpg" alt="" id="BLOGGER_PHOTO_ID_5394091227874321202" border="0" /&gt;&lt;/a&gt;Every once in a while the folks who publish games come out with something so suited to my idiosyncratic tastes that I can only assume they're making it specifically for me.  Case in point: the new book &lt;span style="font-style: italic;"&gt;Klingon Armada&lt;/span&gt;.  Dan Kast takes his excellent &lt;span style="font-style: italic;"&gt;Starmada&lt;/span&gt; spaceship minis rules and applies them to the alterna-Trek universe of &lt;span style="font-style: italic;"&gt;Star Fleet Battles&lt;/span&gt;.  To me that is so like peanut butter and chocolate that I never thought it would come to pass.  &lt;span style="font-style: italic;"&gt;Starmada&lt;/span&gt; is either the best or second best starship minis game I've ever encountered, &lt;span style="font-style: italic;"&gt;Full Thrust&lt;/span&gt; being the other competitor for the top spot.  The &lt;span style="font-style: italic;"&gt;Starmada Compedium&lt;/span&gt; is one of my favorite game books ever.  I own three copies, for frig's sake!  Meanwhile, the Star Fleet Universe takes The Original Series and makes it bigger and more militant, so as to justify more and larger space battles.  Kapow!&lt;br /&gt;&lt;br /&gt;It's not a completely flawless book.  I was hoping for a ship silhouette on the spaceship stat cards.  And while the mini-campaign in the book is aces, an additional scenario or two (especially a training fight) would be nice.  Stats for Tholian ships without web-shooters is just plain weird.  And I don't understand why PDFs of the ship cards are &lt;a href="http://e23.sjgames.com/item.html?id=ADB6101-S"&gt;six bucks at e23&lt;/a&gt; rather than a free download.  For six bucks I would expect to get the whole dang game, the hard copy is only seventeen.  Still, as a launching point for seeking out new lifeforms and new civilizations and then blowing them straight to hell, this book totally works.&lt;br /&gt;&lt;br /&gt;If you like SFB or the old FASA Trek ship game but want something sleeker and better suited to bigass fleet actions, I heartily suggest checking out &lt;span style="font-style: italic;"&gt;Klingon Armada&lt;/span&gt;.  Get it from your friendly local game store or buy one &lt;a href="http://www.mj12games.com/starmada/adb6101.html"&gt;here&lt;/a&gt;.  Or before you buy, check out this &lt;a href="http://www.mj12games.com/starmada/SAEdemo.pdf"&gt;free download&lt;/a&gt; of the basic &lt;span style="font-style: italic;"&gt;Starmada&lt;/span&gt; rules that &lt;span style="font-style: italic;"&gt;Klingon Armada&lt;/span&gt; is built upon.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7652921-2980863921904462493?l=jrients.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jrients.blogspot.com/feeds/2980863921904462493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7652921&amp;postID=2980863921904462493' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2980863921904462493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7652921/posts/default/2980863921904462493'/><link rel='alternate' type='text/html' href='http://jrients.blogspot.com/2009/10/so-this-is-pretty-awesome.html' title='so this is pretty awesome'/><author><name>Jeff Rients</name><uri>http://www.blogger.com/profile/17493878980535235896</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01343730876288931913'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_lpL870wV2A4/StupZIN_4zI/AAAAAAAAEYE/WQ45kAOVLwE/s72-c/adb6101.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>12</thr:total></entry></feed>