<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-7458708856857734390</id><updated>2009-10-17T02:10:13.019-07:00</updated><title type='text'>Magocracy</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://magocracy.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default'/><link rel='alternate' type='text/html' href='http://magocracy.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>zonker</name><uri>http://www.blogger.com/profile/03288990450694429828</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7458708856857734390.post-5745220288454741462</id><published>2008-06-19T23:01:00.000-07:00</published><updated>2008-06-19T23:10:37.453-07:00</updated><title type='text'>An opportunity to contribute</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_zKzerUzlkJo/SFtJyDLWzOI/AAAAAAAAABY/WPqjdLJIT4U/s1600-h/manual_global_view.jpg"&gt;&lt;img style="cursor: pointer; width: 526px; height: 289px;" src="http://bp3.blogger.com/_zKzerUzlkJo/SFtJyDLWzOI/AAAAAAAAABY/WPqjdLJIT4U/s200/manual_global_view.jpg" alt="" id="BLOGGER_PHOTO_ID_5213842117806705890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I would like to take the opportunity to extend an invitation&lt;br /&gt;to all active verge community members to lend their skills&lt;br /&gt;and help this project along. In my opinion it can become&lt;br /&gt;something that we can all be proud of.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7458708856857734390-5745220288454741462?l=magocracy.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magocracy.blogspot.com/feeds/5745220288454741462/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7458708856857734390&amp;postID=5745220288454741462' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/5745220288454741462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/5745220288454741462'/><link rel='alternate' type='text/html' href='http://magocracy.blogspot.com/2008/06/opportunity-to-contribute.html' title='An opportunity to contribute'/><author><name>zonker</name><uri>http://www.blogger.com/profile/03288990450694429828</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04264078725780687046'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_zKzerUzlkJo/SFtJyDLWzOI/AAAAAAAAABY/WPqjdLJIT4U/s72-c/manual_global_view.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7458708856857734390.post-9013154008504072988</id><published>2008-06-19T22:43:00.001-07:00</published><updated>2008-06-19T22:47:12.061-07:00</updated><title type='text'>Some screenshots for yall</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_zKzerUzlkJo/SFtESag7IWI/AAAAAAAAAA4/PqJDsBta_MM/s1600-h/CA2JC9UB.php"&gt;&lt;img style="cursor: pointer; width: 658px; height: 329px;" src="http://bp1.blogger.com/_zKzerUzlkJo/SFtESag7IWI/AAAAAAAAAA4/PqJDsBta_MM/s200/CA2JC9UB.php" alt="" id="BLOGGER_PHOTO_ID_5213836076757229922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_zKzerUzlkJo/SFtDygfvuLI/AAAAAAAAAAo/g4nW20_JnAs/s1600-h/manual_tool.jpg"&gt;&lt;img style="cursor: pointer; width: 433px; height: 389px;" src="http://bp2.blogger.com/_zKzerUzlkJo/SFtDygfvuLI/AAAAAAAAAAo/g4nW20_JnAs/s200/manual_tool.jpg" alt="" id="BLOGGER_PHOTO_ID_5213835528607086770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_zKzerUzlkJo/SFtDzuI4mBI/AAAAAAAAAAw/u3cDdpWP3cA/s1600-h/manual_closeup_kingdom.jpg"&gt;&lt;img style="cursor: pointer; width: 304px; height: 139px;" src="http://bp3.blogger.com/_zKzerUzlkJo/SFtDzuI4mBI/AAAAAAAAAAw/u3cDdpWP3cA/s200/manual_closeup_kingdom.jpg" alt="" id="BLOGGER_PHOTO_ID_5213835549449164818" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7458708856857734390-9013154008504072988?l=magocracy.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magocracy.blogspot.com/feeds/9013154008504072988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7458708856857734390&amp;postID=9013154008504072988' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/9013154008504072988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/9013154008504072988'/><link rel='alternate' type='text/html' href='http://magocracy.blogspot.com/2008/06/some-screenshots-for-yall.html' title='Some screenshots for yall'/><author><name>zonker</name><uri>http://www.blogger.com/profile/03288990450694429828</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04264078725780687046'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_zKzerUzlkJo/SFtESag7IWI/AAAAAAAAAA4/PqJDsBta_MM/s72-c/CA2JC9UB.php' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7458708856857734390.post-6252729965411561319</id><published>2008-06-19T22:25:00.000-07:00</published><updated>2008-06-19T22:35:52.666-07:00</updated><title type='text'>Magocracy Manual</title><content type='html'>&lt;span style="color: rgb(250, 177, 17);font-family:Occidental;font-size:8;"  &gt;&lt;b&gt;Magocracy &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:Occidental;font-size:85%;"  &gt;&lt;i&gt;'Magocracy is a multiplayer strategy game  that is played entirely within the browser; The player, given the title of King  and a land to rule over must make the decisions that will expand his realm or  sink it into oblivion - forever burried in the sands of time. '&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Rulers&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Every registered user is asked to        create a ruler profile. While the attributes of said sovereign are many        the player is asked only to provide three; gender, portrait and a name.        Her attributes are not determined at random - rather they are molded to        represent the way in which she is made to rule.&lt;br /&gt;The attributes are ever        shifting to and fro and will in turn modify the way in which game events        take place.&lt;br /&gt;&lt;/span&gt;       &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Your ruler has a limited lifespan - if he              does not succumb to disease - or combat then old age will extinguish              him. There are some who would suggest seeking the advice of the              magi- or the faithful.&lt;br /&gt;&lt;br /&gt;. &lt;/span&gt;&lt;/td&gt;           &lt;td&gt;&lt;br /&gt;        &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;     &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Since true immortality is a lofty goal that              is rarely achieved - even by the very powerful and the very rich -              it is a good idea to ensure that you will live on by means of an              heir. Taking a queen will not only grant you an heir that will              become your next character in the event of your ruler's demise; it              is also a good way to secure alliences - end wars and possbly start              some. &lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Managing a Kingdom&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="0"&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;When you first take your place upon        the throne you are given a randomized land to call your own - depending on        the terrain type, there will be given unto you the foundation you need to        get things going.&lt;br /&gt;Everything you &lt;span style="text-decoration: underline;"&gt;build&lt;/span&gt; upon your kingdom will yeild        advantages and disadvantages. Building a port for example will increase        your income - it will allow your emissaries and armies to travel further -        faster. But it will also increase the rate of crime and corruption brought        about by unsavory seadogs and other miscellaneous trash that will        inevitably find its way to your shores.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;   &lt;tr&gt;     &lt;td&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;It is important to maintain a balance in your kingdom. The        improvements you construct require labourers, 20% of your population is        available for this purpose - but once they are set to work they will        remain unavailable until said project has been completed.&lt;br /&gt;&lt;br /&gt;Do not        neglect the other aspects of ruling a land though - or you will not        prosper for long. It is important to establish embasies in neighbouring        Magocracy - make allies of them (if you can) - and if it is not possible        them raise an army of such might they will not dare oppose you.      &lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;     &lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;   &lt;tr&gt;     &lt;td colspan="3" align="center"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;  &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;  &lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Building Armies&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;As your game progresses and you build        the required improvements you will have access to different military        units. Units are broken up into several categories: Defensive, Offensive,        Intelligence / Counter Intelligence, Diplomatic, Engineering and        Transport.&lt;br /&gt;Defensive units are best for holding off attackers but are        generally not equipped or trained to be efficient in a straight forward        charge.&lt;br /&gt;Offensive units are equipped specifically to cause as much        damage as possible. Theif cumbersome equipement makes them clumsy. This        means they are most effective when they are supported by defensive units        that protect their weak flanks.&lt;br /&gt;Intelligence and counter intelligence        units are very seldomly used in actual combat (but its been known to        happen) but are crutial to success in war. These units will infiltrate        enemy ranks and steal pertinent information that will be useful to you; or        they may instead leak false information to your enemies; or even poison        their water supply or other more subtle forms of attack.&lt;br /&gt;Diplomatic        units might be thought of as Intelligence units but they Engineering units        are there to build temporary and permanent structures - On the battlefield        they may be used to put up a makeshift bridge for cavalry to cross a river        - or setup am entire town.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Combat        orders:&lt;/b&gt;        &lt;/span&gt;&lt;ul&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;        &lt;li&gt;Move          &lt;/li&gt;&lt;li&gt;Double Time          &lt;/li&gt;&lt;li&gt;Half Time          &lt;/li&gt;&lt;li&gt;Rest          &lt;/li&gt;&lt;li&gt;Defend (Dig in)          &lt;/li&gt;&lt;li&gt;Attack          &lt;/li&gt;&lt;li&gt;Charge          &lt;/li&gt;&lt;li&gt;Hide          &lt;/li&gt;&lt;li&gt;Ambush          &lt;/li&gt;&lt;li&gt;Rally          &lt;/li&gt;&lt;li&gt;Rout          &lt;/li&gt;&lt;li&gt;Retreat          &lt;/li&gt;&lt;li&gt;Support (Right Flank, Left Flank or Rear - in the case of a ranged          attack unit like archers a supporting unit may also protect its front          &lt;/li&gt;&lt;li&gt;Cast          &lt;/li&gt;&lt;li&gt;Parlay          &lt;/li&gt;&lt;li&gt;Burn          &lt;/li&gt;&lt;li&gt;Pillage          &lt;/li&gt;&lt;li&gt;Wait          &lt;/li&gt;&lt;li&gt;Voley &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Knights, Heroes and Quests&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Each military unit you produce will        automatically be assigned a fledgeling commander. The commander will -        with each battle won gain prestiege and experience - which leads to a        morale boost in combat. You may also merge two units and select which of        the 2 commanders will lead from then on - releaving the other commander        from duty - When that happens that second commander does not simply vanish        from play; He will become part of the court cast and you will run into the        fellow every once in a while. You may (if you so wish) reward him with        wealth or knighthood or both. (although some would think it unwise to do        such a thing)&lt;br /&gt;&lt;br /&gt;Once he's become a knight and sworn his sword and        life to king and country. He will have a more involved part in the cast of        characters. And he may have advice to give - or he might challenge other        knights or even the king himself ---- there really is no way to predict        how any one knight will play his role.&lt;br /&gt;Some of them may participate in        jousts or in parades --- others will rescue maidens that have been        kidnapped or rid the countryside of the vile things that challenge the        kings rule.&lt;br /&gt;&lt;br /&gt;     &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;Very few -- only the bravest of knights will go on a quest.              Quests are set into motion by the king = he simply officially puts              out a call for questing knights and interestted parties will surely              knock at the door for a chance at true glory.&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Knights        that have succesfully returned from quests enough times will gain enough        prestiege to be recognized as heroes. Heroes are released from the players        control completely - they remain in the game's cast, but will travel the        world performing heroic deeds and may someday return home to retire and        settle. &lt;/span&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Artifacts&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Risking the life of a hero on a quest        is a gamble --- heros used as unit commanders provide great benefits in        combat - but their prestiege will increase only to a certain extent. When        a hero (or knight) returns from a succesful quest not only does he gain        much prestiege for himself and his king - but he will also bring back the        sought after prize.&lt;br /&gt;These are artifacts - crafted in times of old, by        magic now forgoten by most. There are over 200 such artifacts within the        game - and more will be injeced as time goes on.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The        artifacts will not be listed by name or described within this        manual because to do so could unbalance the game. Instead send out kinghs        on artifact quests as you come accross information concerning their        whereabouts. Once you have one please use them carefully - - - You have        been warned. &lt;/span&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Magic&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;       &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;'Tis a lonely life - the life of the Mage. Having spent              countless years learning the formulae that govern the universe -              they have very little social contact and are usually unease with              people --&lt;br /&gt;Those proficient in the art of arcana are valued above              even great knights - and even armies; for with the right sequence of              encantations a wizard could burn down entire forests or level cities              within minutes.&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;       &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;Mages will settle into a tower of which they will be sole master              - even a king dare not challenge his authority while within it's              walls. The overwhelming power available to the magic-user has              sometimes a madning effect on the caster. They may get out of              control and when magic is out of control theres never telling what              could come of that.&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;       &lt;table&gt;         &lt;tbody&gt;         &lt;tr&gt;           &lt;td&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Conjuration -              &lt;i&gt;The magical art of summoning demons and other beings foreign to              the prime material plane.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Abjuration - &lt;i&gt;Spells from the Abjuration spell school shield the              caster from magical and physical attacks&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Necromancy - &lt;i&gt;Necromancy affects the dead - resurrection -              animation - and among other things - the phillactery and the              writhing process.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Divination - &lt;i&gt;Mages that specialize in the sphere of divination              can catch glipses of past and future events with varied degrees of              accuracy.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Encantation - &lt;i&gt;The enchanter is capable of endowing items and              beings with magic.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Evocation - &lt;i&gt;The sphere of evocation deals in the outpouring of              ether using the caster as a conduit - the ether can then be shaped              into many different effects.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Illusion - &lt;i&gt;Via the fogging of minds mages of the Illusion sphere              can cause mass panic.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Transmutation - &lt;i&gt;Transmuters are able to convert matter - such as              the ever popular 'lead to gold' spell; They are also called              Alchemists.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;The Wilderness&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Magocracy has two ready-made worlds        which are made available to players.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The maps        shown here are of Beleriand (a part of it) which is the lands in which the        Silmarillion Tolkien's incredible creation myth takes place.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The second map is of 'Primera Primavera' meaning 'The        First Spring'. This is an original scenario which cronicles the rise of a        single human empire -&lt;br /&gt;&lt;br /&gt;The Magocracy Editing Tool was used to create        both of these worlds --- and players may do so as well - and then add thir        worlds / scenarios to the server database and allow others to play in        them. There is yet another option open to the player -- and that is to        have the server generate a random world which would then be saved and open        for play.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;             &lt;/span&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;   &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;   &lt;span style="color: rgb(34, 51, 102);font-family:Occidental;font-size:6;"  &gt;&lt;b&gt;Abominations&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table&gt;   &lt;tbody&gt;   &lt;tr&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;     &lt;td width="60%"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;In the depths of such vast and varied        worlds of magic there exist beings of gargantuan size and strength -        during the early days of the world they ruled above - and battled amongst        eachother. Then came the utopia of magocracy during which they were        overthrown by the races that currently govern the world: Elves, Dwarves,        Humans and the varied Halflings and by powerful magic they were entombed        in the earth. Some of these 'Old Ones' perished in their prisons - some        have gone into an endless slumber - and some have simply gone mad with the        fury and anguish that would build up over a 3500 year encarceration. They        are there - waiting - for fools to dig deep into the bowels of the world        in search of precious metals and stones; and once in a while their        pickaxes puncture into chambers never meant to be unearthed - releasing        unto the inhabitants of the world above an enemy that hates them for        reasons they do not know --- and they are great in power --- and alas the        ancient magic that was their doom is no longer known to the mortal races.        &lt;/span&gt;&lt;/td&gt;     &lt;td width="220"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7458708856857734390-6252729965411561319?l=magocracy.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magocracy.blogspot.com/feeds/6252729965411561319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7458708856857734390&amp;postID=6252729965411561319' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/6252729965411561319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/6252729965411561319'/><link rel='alternate' type='text/html' href='http://magocracy.blogspot.com/2008/06/magocracy-magocracy-is-multiplayer.html' title='Magocracy Manual'/><author><name>zonker</name><uri>http://www.blogger.com/profile/03288990450694429828</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04264078725780687046'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7458708856857734390.post-5747273697357612541</id><published>2008-06-19T22:00:00.000-07:00</published><updated>2008-06-19T22:34:19.871-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='verge 3'/><category scheme='http://www.blogger.com/atom/ns#' term='magocracy'/><category scheme='http://www.blogger.com/atom/ns#' term='zonker'/><title type='text'>Magocracy -</title><content type='html'>Hi everyone - I'm happy to announce that I will be taking part of&lt;br /&gt;the scoreboard. By reviving a project thats been in the back burner&lt;br /&gt;for the past while.&lt;br /&gt;&lt;br /&gt;It will have a php / ajax interface and will optionally make use of&lt;br /&gt;a VERGE client for certain aspects of it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7458708856857734390-5747273697357612541?l=magocracy.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://magocracy.blogspot.com/feeds/5747273697357612541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=7458708856857734390&amp;postID=5747273697357612541' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/5747273697357612541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7458708856857734390/posts/default/5747273697357612541'/><link rel='alternate' type='text/html' href='http://magocracy.blogspot.com/2008/06/magocracy.html' title='Magocracy -'/><author><name>zonker</name><uri>http://www.blogger.com/profile/03288990450694429828</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04264078725780687046'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>