tag:blogger.com,1999:blog-5553130815241802432.post5967765230640400905..comments2009-07-11T05:46:55.140-04:00Comments on Funface Games Developer Journal: How to Create a Self-Contained AS3 LoaderSam Hortonhttp://www.blogger.com/profile/13405799825117272710noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5553130815241802432.post-71677862071642881622009-07-10T21:27:17.056-04:002009-07-10T21:27:17.056-04:00It's definitely important that the timeline's play...It&#39;s definitely important that the timeline&#39;s playback head actually lands on the frame where the movieclip containing all of your sounds is located. As long as the sounds are situated on frame 2(you wouldn&#39;t want them to all play at once:) of this movieclip, and their sync setting is &quot;start&quot;, they will load. <br /><br />I&#39;m using the Flash CS3 IDE, so your mileage may vary depending on what dev environment you are using.<br /><br />Hope this helps!Sam Hortonhttp://www.blogger.com/profile/13405799825117272710noreply@blogger.comtag:blogger.com,1999:blog-5553130815241802432.post-69212632758794788812009-07-10T19:18:14.795-04:002009-07-10T19:18:14.795-04:00It sounds good, but i have some trouble with sound...It sounds good, but i have some trouble with sounds.<br />If i jump over the frame where sound is exported (2-nd in your example), or program is not reaching this frame, then class is initialized, but i get &quot;invalid sound&quot;-error, and my sound variable is null (.<br />I get results only if i really play sounds before calling them.<br />I have tryed to call this sounds with &quot;stop&quot; sync, instead of &quot;start&quot;, but results were the same...<br />As i guess, my problem is like that: class is initialized, but sound data is omited during compilaion, because it &quot;never used in my file&quot;.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5553130815241802432.post-43873357465858750542009-05-11T01:25:00.000-04:002009-05-11T01:25:00.000-04:00It works!! thanks alot mate!!It works!! thanks alot mate!!badluckzhttp://blackthesis.comnoreply@blogger.comtag:blogger.com,1999:blog-5553130815241802432.post-48061647010451702642009-04-17T18:10:00.000-04:002009-04-17T18:10:00.000-04:00Glad to be of service Shawn! I posted an update t...Glad to be of service Shawn!<br /><br />I posted an update to this topic (for anyone who's interested) about a small glitch in IE that kept popping up when using Flash's built-in loader events:<br /><A HREF="http://blog.funfacegames.com/2008/12/as3-loaders-update.html" REL="nofollow">AS3 Loader Update</A>Sam Hortonhttp://www.blogger.com/profile/13405799825117272710noreply@blogger.comtag:blogger.com,1999:blog-5553130815241802432.post-15675341103854380912009-04-17T16:00:00.000-04:002009-04-17T16:00:00.000-04:00Your tip on un-checking the "Export in frame 1" bo...Your tip on un-checking the "Export in frame 1" box alone has saved me countless bruises on the forehead, where it would have otherwise come into hard contact with a wall, or other heavy inanimate object. Thank you.Shawnhttp://www.blogger.com/profile/08656166670787351305noreply@blogger.com