tag:blogger.com,1999:blog-49516858482125839262009-07-04T21:51:26.032-07:00WoW Powerleveling | WoW Guide Gold Cheat Account Tips HackWe Have All WoW Guide You Want!1-80 WoW Power Leveling Guide,Skill Cheat Account Hack Guidesamnoreply@blogger.comBlogger280125tag:blogger.com,1999:blog-4951685848212583926.post-44210612184844193852009-03-30T00:25:00.000-07:002009-03-30T00:29:07.226-07:00How To Buy World of Warcrafe Gold<p>As we know, game gold in ward of warcraft means money in our society. If you have no gold, you cant do anything in the game. I have wrote articles about how to farm world of warcraft gold quickly. But if you don’t have much time to do that, the best way for you to get gold is purchasing some gold in a site.</p><br /><p>Firstly, you should search the sites in google. Usually, google lists good reputation sites in the first 5 pages. You can choose a site and start to talk with it’s customer service operator. Good sites always have excellent customer service. Also, after you buy the gold, they will help you to get the gold quickly. It is the first judgement about a site.</p><br /><p>Secondly, you should compare several sites about the price. Some site sell gold in a incredible low price. I suggest that don’t buy gold from them. They may get gold by illegal ways. The gold may lead your account got banned by Blizzard. Some other sites sell gold at very high price. I am not mean that you cant buy cheap or expensive gold. Just give you advise to buy safe gold at a reasonable price.</p><br /><p>At last, if you are a new buyer for a site. You need to register in the site firstly. Remember to leave your real information. Some site may call you as you are a new buyer. If you missed the call, they may delay your order for the security of buyer’s paypal. When they call you , you just need to confirm order information. This is called confirmation call. Most sites have this step. Then you have finished your buying process. They usually deliver product in very short time. But if the gols in your server is on hot sale, you may need to wait for few hours. Many sites will send you an email or call you when they finish sending the gold. You should check your email box frequently. If you don’t receive your product over 24 hrs. I think you can contact the customer service. That’s why i have mentioned before, good customer service is important. The customer service operators will contact sender for you. I believe you can get your gold soon then.</p><br /><p>In a word, there are many cheaters in internet. We should distinguish them from good sellers. Wish you have a good experience about buying gold. </p><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==<br />==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-4421061218484419385?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-62318069091330282772009-03-29T05:06:00.000-07:002009-03-29T05:07:36.392-07:00How to Make World of Warcraft Gold Fast<p class="entry">Are you still worrying about lacking of gold? Or are you trying to find a way to farm gold quickly? I believe that some of us have recognized that mining is the fastest way to make money. When you are just start training your mining skill, you can get some copper easily. As you finishing quests, the system will send you cooper as bonus. Also, when you kill monsters, there are loots. You can sell them at a not bad price. As your level grows, the loots will become better and better. But i should mention that copper ore is a a very good money maker.</p><div class="entry"><br /></div><p class="entry">Then we you learn other skills, you will kill higher level “mobs”. They will drop many many equipments and items. You can put these items and equipments in the auction house. One one hand, you can sell these equiments at a reasonable price. You should remember that don’t sell it to the one who repaires your items. The price is very very low. On the other hand, some game players cant get there required items or equipments by killing monsters, you can provide it for them. There is another part of players who only like to do quests. As you know, there are some required items and equipments for quests. You can try to get these product and sell it in auction house. I promise that your business will go well.</p><div class="entry"><br /></div><p class="entry">There are some players don’t want to pay effort on training character and farm gold. They’d like to buy gold in internet. In fact, when you search “world of warcraft good” in google. It will list tens of thousands result. You can imagine how many sellers do their business in internet. But i don’t recommend this way to get gold. Some sites which have bad reputation may abuse your account. You might be caught by Blizzard and they will ban your account.</p><div class="entry"><br /></div><p class="entry">Especially now, as the economic situation goes worse and worse, we should consume reasonablely. Buying gold costs our real money. I suggest that you can search some guide and make World of Warcraft gold by yourself. But if you don’t have much time. You can try to purchase gold in internet. But you’d better choose a famous site and check their customer service. If everything seems good. You can have a try and place a small amount of order. When you feel like this company, you can buy more gold.</p><div class="entry"><br /></div><p class="entry">At last, I hope everyone can enjoy yourself in the game and make much money. I will be very glad if my article can give you some advise.</p><p class="entry" align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==<br />==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6231806909133028277?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-82428843842592500942009-02-21T18:42:00.000-08:002009-02-21T18:43:12.536-08:00world of warcraft eur service accounts are coming for sale<p>Since World of Warcraft USA Accounts came for sale, our service attracted lots of players, now <a href="http://www.usfine.com/WOW-EUR-Accounts-c-194.html" target="_blank"><strong>World of Warcraft EUR Accounts</strong></a> have been put on sale, currently we own over 500 World of Warcraft Accounts, and the amount still increasing. We warmly welcome you to shop account on our site, or custom your own account with special requirment. We also would like to have more interesting talking with you!</p><br /><p><strong>URL: <a href="http://www.usfine.com/WOW-EUR-Accounts-c-194.html" target="_blank">http://www.usfine.com/WOW-EUR-Accounts-c-194.html</a></strong></p><p><br /> </p><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==<br />==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-8242884384259250094?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-25331775346308786782009-02-20T02:29:00.000-08:002009-02-20T02:31:41.602-08:00wow account is on hot sale now!<p><a href="http://www.usfine.com/">Usfine.com</a> now have new product- <a href="http://www.usfine.com/WOW-USA-Accounts-c-193.html" target="_blank"><strong>wow account</strong></a> on sale! Many American server account for you to choose. We promise that you can buy safe account with low price here. Welcome customers to choose our new product! We will serve you sincerely.<br /><br /></p><br /><p><strong>MSN:accounts-wow@hotmail.com</strong></p><br /><p><strong>URL: <a href="http://www.usfine.com/WOW-USA-Accounts-c-193.html" target="_blank">http://www.usfine.com/WOW-USA-Accounts-c-193.html</a></strong></p><br /><p></p><br /><p></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong><br /></p><br /><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</strong></p><br /><p></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-2533177534630878678?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-13707767241777744342008-11-04T19:37:00.000-08:002008-11-04T19:39:27.528-08:00Another Guide to Making Gold in WOW<div align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</div><div align="right"> ==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><== </div><br /><div align="justify">Not as complete as I want it to be, but I'll try.<br /><br /><br /><br />Farming is the process of either running around killing mobs and collecting drops, or<br /><br />running around gathering raw materials.<br /><br /><br /><br />Contents<br /><br />Vendor trash<br /><br />Raw materials<br /><br />Recipes<br /><br />Items<br /><br />Vendor Farming<br /><br />First Aid<br /><br />Alliance<br /><br />Horde<br /><br />Miscellaneous Vendor Farming Products<br /><br />Farming loot falls into the following categories:<br /><br />Vendor trash<br /><br />Vendor trash (grey item name) is completely useless loot which NPC vendors will<br /><br />nevertheless buy from you for good money. No one knows why the hell they want this<br /><br />crap, but some of it can bring in quite a bit of silver. The trick is knowing which to keep<br /><br />and which to throw away, especially when your inventory is full. Some addons can<br /><br />remember vendor prices for vendor trash, so you know which is worth more and which<br /><br />less. Good examples of vendor trash which bring in some nice money are Speckled Shell Fragment, Basilisk spine and Soft patch of fur. Raw materials<br /><br /><br /><br />Raw materials are used (and used up) in crafting, and can be broken down into the<br /><br />following categories:<br /><br />1. Food<br /><br />2. Herbs<br /><br />3. Ore<br /><br />4. Leather<br /><br />5. Cloth<br /><br />6. Ingredients<br /><br />7. Items?<br /><br /><br /><br />Recipes<br /><br /><br /><br />Recipes are pieces of paper which teach you specific crafting abilities. Depending on the profession, they have different names, such as Recipe?, Plan?, Schematic?, Formula?, and Pattern?. Some recipes are easily found, some are sold by vendors, some are sold by vendors on a timer, and some must be found by grinding.<br /><br /><br /><br />Items<br /><br /><br /><br />Uncommon and Rare Items are any items which are not white or grey. White and grey<br /><br />items are typically either vendor trash or some kind of raw material. Uncommon items<br /><br />are green, and rare items are blue. Epic items are purple, and Legendary items are orange. If you're not going to use these items yourself, you can either disenchant them or sell them.<br /><br /><br /><br />Vendor Farming<br /><br /><br /><br />Vendor Farming is the most morally dubious form of farming. It involves knowing where<br /><br />to buy skill books and recipes, actually getting to the vendors selling them (they're<br /><br />usually far out of the way), and then unloading those books and recipes on the Auction House. The easiest products to vendor farm are first aid recipes.<br /><br /><br /><br />Vendor Farming is a kind of service. You're making things accessible to people in a<br /><br />hurry! Many people will happily shell out an extra gold or two rather than waste ten<br /><br />minutes of their time finding the proper vendor. Some aggressive people farm vendors on timers, and camp that vendor 24/7 to prevent anyone else from buying. Since they subsequently charge insane prices for these products, it's very hard to call this practice a service. It's a monopoly, and a form of scheming.<br /><br /><br /><br />First Aid<br /><br /><br /><br />First aid skill books available for sale from NPC vendors include: Expert First Aid,<br /><br />Heavy Silken Bandage, and Mageweave Bandage. You can buy up a dozen of any of<br /><br />these (they're not on a timer) and unload them at the Auction House for double the<br /><br />vendor price. People always buy these, since they're either too lazy to spend twenty<br /><br />minutes running (or five minutes flying) to the vendor, or they don't even know where to get them in the first place.<br /><br /><br /><br />Alliance<br /><br /><br /><br />The first aid vendor for the Alliance is in Stromgarde in the Arathi Highlands. He is in<br /><br />the Alliance-controlled portion of Stromgarde, which is on the right-hand side<br /><br />immediately next to the entrance.<br /><br /><br /><br />Horde<br /><br /><br /><br />The first aid vendor for the Horde is in Brackenwall Village in Dustwallow Marsh. Balai<br /><br />Lok'Wein is under a tent next to the western entrance of the village.<br /><br />Miscellaneous Vendor Farming Products<br /><br />* Frost Oil Recipes<br /><br />* Deepdive Helmet Schematic: There is a little hut on a cliff in Azshara with an npc that sells the engineering schematic for the deepdive helmet. He sells it for 35 silver and on my server these plans fetch around 8–10G on the AH. People dont know its available on a vendor. Easy way to get there is to swim along the east shore of Durotar into Azshara and you should see the hut on the cliff as soon as you get there. The plans respawn after about a half hour or so.<br /><br />* Mechanical Dragonling Schematic: NPC vendor in the Hinterlands<br /><br />* Mithril Dragon Schematic: Use the Tarren Mill flight path, then just run around to the<br /><br />back of Durnhold Keep to the entrance there. Crafting involves either creating new items, or improving existing items. It typically takes an assload of money or time to skill up your crafting, especially if you're going for enchanting. You need a constant and changing supply of raw materials to skill up, and you need a lot of gold to buy new recipes (from vendors or the Auction House) once your existing recipes stop giving you skill points.<br /><br /><br /><br />Contents<br /><br /><br /><br /><br /><br />Raw materials<br /><br />Recipes<br /><br />Professions<br /><br />Raw materials<br /><br />You can get raw materials from the Auction House or by Farming. If you buy from the<br /><br />Auction House, beware of Speculators.<br /><br /><br /><br />Recipes<br /><br /><br /><br />You need recipes in order to advance skill in your chosen profession. You can buy<br /><br />recipes from NPC vendors or from the Auction House. You can also grind to find a<br /><br />recipe, but they are very uncommon drops. Beware! Many Auction House recipes are actually available from NPC vendors; they're just in out-of-the-way places far from civilization. Schemers exploit this by camping out vendors and buying recipes as soon as their timer runs down. It can sometimes be difficult to obtain a recipe except through dealing with them.<br /><br /><br /><br />Professions<br /><br />1. Alchemy<br /><br />2. Blacksmithing<br /><br />3. Cooking<br /><br />4. Enchanting<br /><br />5. Engineering<br /><br />6. Leatherworking<br /><br />7. Tailoring<br /><br />Speculating is a very lazy and parasitic method of making money in WoW. It can take<br /><br />many different forms, but the basic concept is: Buy low, sell high. Speculating involves<br /><br />doing almost no work aside from sitting in IronForge/Orgrimmar and constantly bidding<br /><br />on auctions. Some people frown on this as unfair, manipulative, and mean. Some see it as a natural extension of the economy.<br /><br /><br /><br />Contents<br /><br /><br /><br />Price Fixing<br /><br />Tips<br /><br />Pitfalls<br /><br />Money Makers<br /><br />Day trading<br /><br />Equivalencies<br /><br />Crappy Greens and Disenchanting<br /><br />Faction-Specific Items<br /><br />Personal Accounts<br /><br />Ethical Concerns<br /><br />Price Fixing<br /><br /><br /><br />One method of speculation is Price Fixing. It is a little risky, especially when the item<br /><br />you're controlling has a high listing fee at the Auction House, but the profit margin can be extremely high if you're lucky or skilled. Price Fixing also requires a large grubstake in order to take control and maintain it long enough for you to cash out.<br /><br /><br /><br /><br /><br />The basic method for price fixing is:<br /><br />1. Choose a market.<br /><br />2. Choose a price point.<br /><br />3. Buy out everything below the price point.<br /><br />4. Start relisting your product at a substantial premium above the price point.<br /><br />5. Continue buying out other auctions (or raising their bids) to keep your artificially high prices competitive.<br /><br />6. Profit.<br /><br /><br /><br />Tips<br /><br /><br /><br /><br /><br />1. Don't list all your product at the same price. Vary it a little. Don't list at exact 1 silver denominations. Take a hint from retailers and list at 99 silver, 99 copper instead of 1 gold.<br /><br />2. List using two or more characters so the takeover is less noticeable.<br /><br />3. The weekends are generally a bad time to list, as everyone has the time to grind and find things themselves.<br /><br />4. Don't buy out product that is very close to your price point. Let it sell and save yourself the trouble of picking it up and selling at a loss (due to AH fees)<br /><br />5. Enchanting reagents have no listing fee. Within reason, don't compromise on price;<br /><br />just keep relisting at high prices until it sells.<br /><br />6. Sell at gradations of price. The higher priced product will make your cheapest<br /><br />offerings look more reasonable, and when they're gone, the next cheapest will then be<br /><br />attractive.<br /><br />7. When possible, overwhelm the market to push other people's product listings off the<br /><br />first page.<br /><br />8. Don't try building up your stock quickly. Spend a few days bidding on items with no<br /><br />buyout. You'll find that you win a surprising number of auctions cheaply.<br /><br />9. If someone starts undercutting you, either wait them out, let the market crash and<br /><br />rebuild your stock, collude with them, or buy them out and start listing even higher.<br /><br />10. Don't try to control the markets with horrible listing fees. It is almost impossible to<br /><br />make a profit in the Silk cloth market, since the listing fees are so freaking high.<br /><br />11. Don't try to control ore or common herbs unless you know what you're doing and<br /><br />you're willing to risk some cash. Low level ore is too common, and high level ore is<br /><br />generally too expensive. Low level herbs such as Peacebloom are both common and in<br /><br />low demand.<br /><br />12. Looking at other sellers on the auction house as competitors is wrong because there's almost always more demand than there is supply when it comes to lower level trade goods.<br /><br />13. If the prices get fucked up and nobody is buying what you have to sell at a reasonable (read: high) price anymore, don't give up and list for lower. Keep 4–6 auctions at your standard price and relist if they don't sell. If you do this enough, things will correct themselves. Don't sell for less unless you need money now. And, really, if you have so little money that you desperately need more you shouldn't have been doing this in the first place.<br /><br />14. Set a buyout price! People hate waiting.<br /><br />15. Don’t set your initial bid price too much lower than your buyout. That’s a good way<br /><br />to lose money. Conversely, you can bid on the low bids that other people set, and then sell them back at a profit.<br /><br /><br /><br />Pitfalls<br /><br /><br /><br />Price Fixing can bankrupt you in several ways.<br /><br />1. Overestimating demand.<br /><br />2. Underestimating supply.<br /><br />3. Insufficient cash to control the market.<br /><br />4. Lack of patience and dedication.<br /><br />5. Intense competition at just below your price point.<br /><br /><br /><br />The only way to really undercut a price fixer is to buy out all stock, and relist at a 5 silver or smaller price diference. If you have enough stock listed at close enough – but lower – than mine, you'll drive me away from that market. Someone did it with Mageweave (which is almost a loss at the best of times due to 30s deposit on listings) and I've since sold off the 50+ stacks I had at an incredible loss. If you list mageweave 10s lower than me, I lose way more than I would stand to gain by buying you out and relisting. --Lukano<br /><br /><br /><br />Money Makers<br /><br /><br /><br />Many people have reported great success price fixing the following products:<br /><br />* Wool<br /><br />* Linen<br /><br />* 6, and 8 slot bags<br /><br />* Ghost Mushroom<br /><br />* Copper bars<br /><br />* Greater Fire Protection Potions<br /><br /><br /><br />Day trading<br /><br /><br /><br />Some markets fluctuate over a period of hours or days. Before you decide to invest your time and money, learn the pattern of a particular market. It varies per server depending on the size of the economy, secondary economies from large guilds, profession distribution on that server, and other factors.<br /><br />* Felcloth<br /><br />* Arcane Crystals?<br /><br />Equivalencies<br /><br />In an economy with intelligent, informed traders, you would expect two equivalent<br /><br />products to command the exact same price. Not true in WoW, because most players are dumb and uninformed. Sad, but there is no denying it. Thus, we see strange happenings which are only corrected slowly by the enlightened few. For example, you would expect steel prices to be fixed to iron prices, since it only takes a bit of time and coal to make steel from iron. Not so! For some reason, steel and iron seem to be only loosely connected.<br /><br /><br /><br />The same applies to many other equivalent products, some of which can be transformed only one way, while a select fewcan go back and forth. You can exploit this without even feeling guilty about it, since you're kinda-sorta performing a service. Kinda. Sorta.<br /><br />1. Iron + Coal -> Steel<br /><br />2. Copper + Tin -> Bronze<br /><br />3. Cloth -> Bolts of cloth (careful, bolts are typically not in demand)<br /><br />4. Greater Essence <-> Lesser Essence<br /><br />5. Metal bars -> Engineering parts<br /><br />Crappy Greens and Disenchanting<br /><br />One rewarding equivalency tactic is disenchanting. You can disenchant any uncommon<br /><br />or rare item to get dust, essence, or shards (Rares always give you shards, but the cost of the item is often far more than the cost a shard at the AH). Chance and the level of the item determine what enchanting reagent, and how much of it, you will receive. You can make an absolutely insane amount of money if you know the long-term break even point for a certain level of item. That is, if you buy one hundred items at an average of 1 gold each, and they disenchant into reagents worth a total of 125 gold, you can earn yourself a tidy profit auctioning off the reagents you collect.<br /><br />1. You need an assload of cash to start with. You need to be able to bid on every single low-priced uncommon (green) item with no buyout in the entire Auction House.<br /><br />Depending on the time of day and the size of your server, this could mean shelling out 20 gold or 100 gold. Most of it you will get back when you are outbid, but some of your bids will go unchallenged.<br /><br />2. Patience. If you win only a few items and they all disenchant into a single vision dust each, keep buying! Many of your disenchants will result in valuable essences and shards,<br /><br />just wait! (Note that the level of the item determines how many dust you will get)<br /><br />3. A good strategy is to bid on any armor or weapon above level 40 or level 45 which is listed at less than 1 gold. Go through every page in the search results and bid, bid, bid. Librams, bags, and bullets, however, can NOT be disenchanted, so don't waste your money.<br /><br />4. Items level 45 and above will get you the most bang for your buck, but if you lower<br /><br />your expectations to 40 you can still make money. You just don't make as much on<br /><br />average, but you're dealing with higher volume so you may actually make more money<br /><br />this way.<br /><br />5. You can combine your bargain disenchantable shopping with price fixing of the<br /><br />reagent market.<br /><br />6. Set a buyout price. People hate waiting.<br /><br />7. Enchanting components have no worth to vendors, which means the Auction House<br /><br />requires no deposit! Don't settle for less, never lower your prices if you can help it. Just keep relisting until it sells!<br /><br />8. Use Thottbot to determine what disenchants into what, and AH searches to determine your server’s prices. I sometimes use Allakhazam to estimate how well those prices actually match demand..<br /><br />9. There are a lot of enchanters who live hand to mouth; that is, they buy what they need when they need it. It's a good idea to list your essences and shards singly, and your dust in stacks of 2 or 3 instead of 10. You can do this by holding down the shift key and leftclicking on a stack, choosing a number in the dialog that pops up, hitting enter, and then dragging and left-clicking to drop that number, splitting the stack into two stacks. The fastest way to go about this is to use the right-hand shift key, left-click, then hit enter right away and clicking an empty inventory slot to drop a single dust. Do this twice intead of typing “2” or using the arrow buttons. If you sell in stacks of 2, make sure you inflate your price far past the typical price/dust of a 10-stack. Don't worry! It will sell.<br /><br /><br /><br />Many dumb enchanters only want a specific amount of dust, they don't care about the<br /><br />savings they will get from buying in bulk.<br /><br /><br /><br />Faction-Specific Items<br /><br />One complicated equivalency which few people bother correcting is in faction-specific<br /><br />items: pets. Alliance pets are generally cute: kittens, pandas, parrots. Horde pets are icky: cockroaches and other yucky things. If you're on a non-PvP server, or you know someone on the opposing faction, you can do some dealing in the Gadgetzan Auction House to transfer faction pets. A 50 silver pet can easily fetch a few gold at the opposing faction's capitol city Auction House as long as you don't flood the market and you keep the technique to yourself.<br /><br /><br /><br />Ethical Concerns<br /><br /><br /><br />* Speculation cheats people out of their hard-earned money.<br /><br />Okay, here's the thing: you can go get this shit yourself. All you have to do is to find a place where level 15–25 humanoids spawn and you're golden. Free wool for as long as you care to stay out there. I have absolutely no problem with jacking the prices up on these goods because the people buying them can all go get them themselves.<br /><br />Leather, for instance. If someone is buying my leather there's one of two explanations:<br /><br />they don't want to go out and get leather themselves OR they've decided they can<br /><br />maintain leatherworking without having skinning as their second profession. In the first<br /><br />case, who cares? They're paying for the privilege of not doing the work themselves. The second case is even worse; why should I do the work and make only a tiny profit because some guy doesn't want to have any gathering trade skills?<br /><br />Seriously. People make too big of a deal out of AH prices, especially trade goods. No<br /><br />trade good being sold on the AH isn't freely available, just stop being lazy. Hell, if I<br /><br />could sell copper stacks for 5g each I'd do it in a second. — Paradoxish<br /><br />OH NO KINGSBLOOD SELLS FOR 2G APIECE WHATEVER WILL I DO AS AN<br /><br />ALCHEMIST<br /><br /><br /><br />Oh, I guess I can go fucking pick it myself. What a concept.— Nail Rat<br /><br /><br /><br />Scheming is the most heinous form of Speculation. Most forms of scheming involve<br /><br />tricking people, either directly or indirectly, into (deliberately or accidentally) buying<br /><br />your goods at an inflated price.</div><div align="right"><br /><br /><br />==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><== </div><div align="right">==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><== </div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-1370776724177774434?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-69881706221508033522008-09-24T03:05:00.000-07:002008-09-24T03:06:36.355-07:00Big surprise of wow gold from usfine<p>A good news! In order to reward our faithful customers, Usfine now promote new favourable policy now, you can enjoy big surprise and bonus as long as you purchase <a href="http://www.usfine.com/">wow gold </a>here!<br /></p><p><span style="color:#ff0000;">Free 100 wow gold for 1000 orders;</span></p><p><span style="color:#ff0000;">Free 150 wow gold for 1500 orders;</span></p><p><span style="color:#ff0000;">Free 200 wow gold for 2000 orders........</span></p><p><br />the rest may be deduced by analogy.<br /><br />This activity will last about a month, we devote to advance our service and level, also, we expect your advises!</p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6988170622150803352?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-48629245176108241982008-08-08T10:20:00.000-07:002008-08-08T10:21:27.140-07:00Our promise:Safer, faster,cheaper!<strong><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==<br />==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</strong></p><p><strong>Usfine.com 's news</strong></p><br /><p>Dear Customer:</p><br /><p><strong>Beijing2008 Olympic Games is coming. </strong><strong>Our promise:Safer, faster,cheaper!</strong><br /><br />When you order now,you can get <strong>3% </strong>discount (Don't forget the coupon code: <strong>e76a1a72ea</strong>)</p><br /><p align="right"><a href="http://www.usfine.com/">www.usfine.com</a><br /><br /></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-4862924517610824198?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-10101888524570224962008-06-18T00:48:00.000-07:002008-07-08T02:05:10.206-07:00Mage 5 vs 5 arena guide<p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</p><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/06/wow-arena-guide-list.html">WoW Arena Guide list</a><==</p><br /><br /><p align="justify">This is a pretty general guide for mage arena-play. It might be a bit biased from my own experience, I haven´t tried every setup. It´s mainly for 5 vs 5 but if you are totally new you can probably learn something from this for the other brackets aswell. This guide is assuming a 2 healer 3 dps setup and it´s written because I´ve seen requests for arena-guides on the forums here. Everything about arena PvP can´t be written in a guide but the aim with this guide is to provide some pointers for the mage-class general role in arena. If you feel something is terrably wrong, feel free to say so, just do it in a constructive way.<br /><br /><br /><br /><br /><br /><strong>Crowd Control:</strong><br /><br />Your main role is crowdcontrol, keeping your team alive.<br /><br /><br /><br />Your main target to crowdcontrol is warrior, to keep mortal strike off your team as much as possible will make you win the mana-war. The warrior will become immune to sheep at times, then you have to resort to cone of cold / frostnova. Never ever start off with a polymorph in the beginning of a game, the enemy dispellers will just dispell it and your polymorph got diminishing returns on that target. It´s much better to wait until your team started dps:ing something so their dispellers have to choose between dispelling or healing, this makes their life harder. This also gives room for pulling their warrior to a nasty place for polymorph (fun when they fall for it, and they very often do :)).<br /><br /><br /><br />Against teams with 2 healers and 3 dps (the most common setup) your goal is to keep the other teams DPS away from the person in your team that gets targeted. This involves frostnovaing, polymorphing and slowing the enemy melee DPS. Doing this out of sight from the enemy dispellers is a good thing and you should strive towards that (example of this is sheep behind a pillar). This requires good communication between you and your focused teammate and good timing on your different CC abilities and diminishing returns. Against teams with two melee DPS it´s good to try and get both in the same frostnova for example, don´t just use nova as soon as you get hit by something, you got healers on your team. In solo pvp you usually want to get away as soon as possible taking no damage at all, this is not always the case in group pvp.<br /><br /><br /><br />Another thing worth mentioning is that if you see a warrior heading for your hamstered healer or yourself but not yet really in melee range, rather use a cone of cold then a frostnova, to have frostnova ready when someone is actually beating on you/your mate.<br /><br /><br /><br />Against teams with four DPS classes you really need to be fast. Counterspell should be used to keep your team alive rather then interupting healers. It is for exampel a good idea to interupt a shadowbolt/fireball/mindflay/unstable affliction/lightningbolt. When this is done, proceed to sheeping another target fast. You should be able to win fairly easy if your teammates also interupt the other dps:ers. If you got improved counterspell it may be a good idea to just silence an arcane power mage and sheep him since his damage is instant and high.<br /><br /><br /><br />To make polymorph harder to dispell, it´s good to put detect magic on your sheeps, paladin´s dispell can only dispell one debuff per cast so there is a 50% chance that the detect-magic debuff get dispelled instead of polymorph. Winters chill is also a great talent for this since it´s a magic debuff, it even stacks and paladins dispell will only remove one stack per cast. This is less useful against priests because their dispell removes two debuffs per cast. To make this even more effective, you can tell your teams paladin (if you have one) to put a judgement on the sheeps (crusader for example), it also counts as a magic debuff and with 2/2 in the stoicism talent it has a 30% chance to not get dispelled at all (zomg!).<br /><br /><br /><br /><br /><br /><strong>Interupting and DPS:</strong><br /><br />When you get time, it´s time to interupt the enemy healers to give you a chance to finnish someone off. The best target to counterspell is the enemy paladin, second best is shaman, those two classes have no other way to heal then cast-time (except shamans natures swiftness which gives one instant heal every 3 minutes, and paladins holy shock which hardly is woth mentioning) spells and therefor sooner or later have to use something with cast-time. When the enemy team have a shaman it may be a good idea to use an ice-lance before counterspelling so your counterspell won´t hit a grounding-totem.<br /><br /><br /><br />The best time for you to deal damage is after a counterspell. If you got any cooldowns such as arcane power/pom/combustion they should be used after a counterspell. Assist the other dps:ers in your team.<br /><br /><br /><br />Otherwise just DPS when you feel you have time for it, though I wouldn´t recomend DPS:ing targets with high hitpoints when you are low on mana, enemy healers have lots of mana and not interupted. Rather save mana for CC then.<br /><br /><br /><br />Never try to cast frostbolts with much melee dps on you (not even with 2piece t4 bonus). Your frostbolt will get kicked/pummeled and your frost-school will be interupted so that you can´t iceblock.<br /><br /><br /><br />Specs:<br /><br />You will want iceblock to function well in 5 vs 5 arena. That said, you should pick the spec that fits best with your team. If you feel you very much need on-demand burst pick arcane power/spellpower + iceblock build. If you have a rogue in the team you almost have to pick water-elemental to help catching runners so the rogue can DPS (this is a very personal belief). Water elemental is also good for CC with the extra nova and it provides extra sustained DPS.<br /><br /><br /><br />If your battlegroup (like the one I play in) is filled with gimmick-teams with two warriors (no offence), i´d suggest a spec with blazing speed, frostbite and iceblock, even with icebarrier if it makes you feel better. It´s very effective. The warriors will give up on you since you are as slippery as an eal, this will give you better control over the fight and you can help others surviving and have an easier time counterspelling and dealing damage.</p><br /><p align="justify">Want to <strong>Buy <a href="http://www.usfine.com/">WoW Power leveling</a> Or <a href="http://www.usfine.com/World-of-Warcraft-USA-c-51.html">Buy WoW Gold</a> </strong></p><br /><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</p><p align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/06/wow-arena-guide-list.html">WoW Arena Guide list</a><==</p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-1010188852457022496?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-67603695441259812102008-06-18T00:25:00.000-07:002008-06-18T00:54:42.578-07:00WoW Arena Guide listWoW Arena Guide list<br /><div align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</div><div align="right"></div><ol><li><div align="left"><a href="http://wow-powerlevelings.blogspot.com/2008/06/mage-5-vs-5-arena-guide.html">Mage 5 vs 5 arena guide</a> </div></li></ol><div align="right"></div><div align="right">==><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6760369544125981210?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-81469979248940046132008-05-31T19:14:00.000-07:002008-05-31T19:16:00.808-07:00Happy Children's Day!<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</strong></p><br /><br /><p><strong>News From Usfine.com</strong></p><p><strong>Happy Children's Day! Enjoy 5%-10% discount for all products in Usfine from 31st,May to 5th,June .</strong></p><br /><p></p><br /><p align="right"><strong><a href="http://www.usfine.com/">http://www.usfine.com/</a></strong></p><br /><p align="right"></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-8146997924894004613?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-35657896370906309052008-05-30T01:42:00.000-07:002008-05-30T01:49:07.998-07:00WoW Honor Point List<strong>WoW Honor Point List</strong><br /><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><ol><li><a href="http://wow-powerlevelings.blogspot.com/2008/05/gaining-wow-honor-point.html">Gaining WoW Honor Point</a><br /></li></ol><p></p><br /><br /><p></p><br /><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-3565789637090630905?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-6224931964002583582008-05-30T01:38:00.000-07:002008-05-30T01:46:39.816-07:00Gaining WoW Honor Point<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/05/wow-honor-point-list.html">WoW Honor Point List</a><==</span></strong></p><p>Buy <a href="http://www.usfine.com/WOW-US-PVP-Honor-Pl-c-75.html">WoW Honor Point</a></p><p><br />The Honor System rewards players for participating in player vs. player combat. By defeating other players and achieving PvP objectives, players earn Honor Points which they can use to purchase a wide array of rewards. There are four sources of Honor:<br /><br /></p><ul><br /><br /><li>Honorable Kills<br /><br /><li>Killing racial leaders<br /><br /><li>Achieving Battlegrounds objectives<br /><br /><li>Achieving World PvP objectives </li><br /></ul><br /><a id="honorablekills" name="honorablekills"></a><strong>Honorable Kills</strong><br /><br />You receive Honorable Kills for defeating enemy players in battle, provided they are within an acceptable level range of your character's level. Each Honorable Kill will net you a reward of Honor Points. The amount of Honor you receive scales similarly to receiving experience from a monster. There are several factors influencing the Honor value of such a kill:<br /><br /><ul><br /><br /><li><strong>Your victim's level</strong>: To receive honor, you must not significantly outlevel your opponent. The name of your opponent will display in colored text showing their level relative to yours, with the same grey to red scheme that applies to monsters. Killing a "grey" player gives no Honor, while a "red" player is substantially higher level that yours. To receive honor you should focus on players around your own level (green, yellow, and orange).<br /><br /><li><strong>Your own level</strong>: The higher level you are, the more honor you receive for honorable kills of same-level opponents. A level 70 character killing another level 70 character gains more Honor than a level 40 character killing another level 40 character.<br /><br /><li><strong>Subsequent kills</strong>: Killing the same character multiple times within 24 hours is subject to diminishing honor returns. Each subsequent kill after the initial kill yields 10% less honor, until the reward eventually reaches zero. Note that the Honor calculations that appear in-game do not take these diminishing returns into account.<br /><br /><li><strong>Solo or group</strong>: Members of a group or raid will share Honor gains from kills in the same way as XP. However, the raid penalty on XP does not apply to Honor. Lower level members will get a smaller portion of the Honor. The diminishing returns for honor kills on the same enemy still apply while in a group or raid. In addition, group members who are too far away from the site of the kill will not receive a cut of the honor, much like the similar rule for earning XP.<br /><br /><li><strong>Contribution</strong>: You must contribute to the honorable kill to receive honor. Contribution includes damaging the enemy, but also includes crowd control, and healing those in battle with that enemy.<br /><br /><li><strong>Being present:</strong> You need to be alive and in the proximity of the kill at the time of the kill to get your share of the Honor. </li><br /></ul><br /><br /><p><a id="racialleaders" name="racialleaders"></a><strong>Racial Leaders</strong><br /><br />Killing one of the powerful NPCs considered leaders of their race nets a high amount of honor. These racial leaders are all on a two hour spawn timer, and the bonus for their defeat is divided between participating solo characters, groups, and raids based on contribution. The racial leaders are: </p><br /><br /><ul><br /><br /><li>Thrall<br /><br /><li>Cairne Bloodhoof<br /><br /><li>Lady Sylvanas Windrunner<br /><br /><li>Lor'themar Theron<br /><br /><li>Highlord Bolvar Fordragon<br /><br /><li>King Magni Bronzebeard<br /><br /><li>Archdruid Fandral Staghelm<br /><br /><li>Prophet Velen </li><br /></ul><br /><br /><p><a id="battlegroundsobj" name="battlegroundsobj"></a><strong>Achieving Battlegrounds Objectives</strong><br /><br />Each battleground has special objectives which will grant bonus Honor for their completion. Every member of the faction that completes an objective will gain this bonus Honor. For every battleground, the objective that grants the most bonus Honor is simply winning the match. Other objectives will center around the features of the individual battlegrounds themselves. For example, in Warsong Gulch, capturing the enemy flag will grant bonus honor to the capturing side. Completing bonus objectives is a significant source of Honor, and completing them will provide faster Honor gain than simply killing enemy players in a battleground. </p><br /><br /><p><a id="worldpvp" name="worldpvp"></a><strong>World PvP</strong><br /><br />Azeroth and Outland provide ample opportunities for fighting other players in the great outdoors. World PvP objectives placed in strategic locations encourage such conflict, especially on PvE servers where the threat of PvP combat is not as pervasive as it is on PvP servers. These special objectives grant bonus honor much in the same way as Battlegrounds objectives. </p><br /><br /><h3>Honor Point Calculation</h3><br /><br /><br /><strong>Daily Honor</strong><br /><br />Each day, at approximately 2 AM server time, the previous day's Honor is awarded for all characters. The Honor from your kills and achieved objectives are added together into your total Honor for the day, completely independent of other characters. You can see the Honor you earn on the PvP tab of your character sheet. Here you can also view your total cumulative Honor and number of honorable kills.<br /><br /><strong>Estimated Honor Point Value</strong><br /><br />Each honorable kill will register an "estimated honor point value" in the combat log. This is only an estimated value as it does not take diminishing returns (from killing a single player repeatedly) into account. You can also send this message to your main chat window by right-clicking on the channel header and turning on that option in the submenus.<br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/05/wow-honor-point-list.html">WoW Honor Point List</a><==</span></strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-622493196400258358?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-68889274369553791802008-05-20T19:11:00.000-07:002008-05-20T19:21:40.950-07:00world of warcraft honor bot<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-bots-list.html">wow bots List</a><==</strong></p><br /><br /><p align="justify"><a href="http://wow-powerlevelings.blogspot.com/">World of Warcraft</a> is a great MMORPG. Maybe the best. But the most fun comes only when you manage to get a strong character and a lot of <a href="http://wow-powerlevelings.blogspot.com/">WoW</a> gold, to buy whatever you wish.</p><br /><p align="justify">If you didn’t know yet, there’s a <a href="http://wow-powerlevelings.blogspot.com/">World of Warcraft honor bot</a> which you can run and farm honor like crazy. I even heard that such a honor bot is sold for $10 or so.</p><br /><p align="justify">However, you need to be aware what World of Warcraft honor bot you get, because I’ve heard of cases when the accounts have been hijacked and stolen from their owners. Probably the bot was delivered together with a trojan or something similar, so instead of having a better character, the poor people discovered that they had no character at all in the end.</p><br /><p align="justify">Have you ever used a <strong><a href="http://wow-powerlevelings.blogspot.com/">World of Warcraft honor bot</a></strong>?</p><br /><p align="justify">Or you can choose to buy <strong><a href="http://www.usfine.com/WOW-US-PVP-Honor-Pl-c-75.html">World of Warcraft honor</a></strong> from game seller shop,for example: <a href="http://www.usfine.com/">www.usfine.com</a> </p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-bots-list.html">wow bots List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6888927436955379180?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-78806064648693579652008-04-14T21:01:00.000-07:002008-04-14T21:09:08.539-07:00The New WoW Powerleveling Package Is Coming<p align="justify"><a href="http://www.usfine.com/" target="_blank">Usfine</a> 's News:<br />In order to fulfill the demand of most customers, Usfine designed WOW skill powerleveling packages come out right now! We are always devote to offer perfect and best service for you. If you have any advice, welcome to contact us at sellhelp@gmail.com. We will try our best to do better!</p><br /><p align="justify">More information,please click here <a href="http://www.usfine.com/World-of-Warcraft-US-Pl-c-53.html" target="_blank">WOW Skill Powerleveling Packages</a></p><br /><p align="right"><a href="http://www.usfine.com/" target="_blank">http://www.usfine.com/</a></p><p align="right"></p><br /><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-7880606464869357965?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-53067300355645283772008-04-01T00:33:00.000-07:002008-04-14T21:08:31.317-07:00Stick To Handwork,Reject To Bot<a href="http://www.usfine.com/" target="_blank">Usfine</a> 's News:<br /><br />Since our site has been set up,we all do <a href="http://www.usfine.com/World-of-Warcraft-US-Pl-c-53.html">WoW powerleveling </a>by professional gamers,we never use the bots to level your account,so your account will be 100% safe on our site,our catchword is"<strong>Stick To Handwork,Reject To Bot</strong>" If you find your account was been touched by bot or be used for gold trade.Please contact us via Live chat service or Email: sellhelp@gmail.com, we will take investigation immediately!And we will give you encouragement for your action if we really did anything to make your account hurt!<br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-news-list.html">WoW News List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-5306730035564528377?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com1tag:blogger.com,1999:blog-4951685848212583926.post-83731423588484106562008-03-22T20:18:00.000-07:002008-03-22T20:22:19.755-07:00WOW Classes Guide: How to Tank as a Warrior in Instances<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><br /><br /><p align="justify"><b>How to Tank as a Warrior in Instances - </b><i>All credit goes to original poster "Zarek" on the burning legion server</i></p><br /><p align="justify"><span class="postbody"><br /><br /><br /><br />There's been a lot of talk about warriors not knowing how to tank, so this is my take on how to tank in an instance. All constructive criticism is welcome, all flames will be replied to with a "well write your own guide then" so save both of us some time and don't bother.<br /><br /><br /><br />I'll be thinking mainly about 5 man instance groups, although a lot is still more than relevant in the raid instances, what you learn at low level will see you through to molten core with ease.<br /><br />I'm not going to go into tanking talent builds, as my views are that 31/20 is just as good as any other and that prot isn't needed it just helps a little, I'm just going to cover the absolute basics that will give people a good basis for them to start on. However, I do make a few assumptions, mainly that you have tactical mastery, which if you don't, you will need to go and get. You cannot tank without it. Actually, you cannot do anything as a warrior without it. (well, you can, just not efficiently)<br /><br /><br /><br />Firstly, we have the 3 most important aspects of tanking.<br /><br /><br /><br /><b>1 - First and foremost, use a shield! </b><br /><br /><br /><br />This may seem like a given, but you'd be surprised at how many people try to tank with a 2 hander. The excuses for this range from "I do more damage like this" "I don't have a shield/one hander" or "I generate more threat with a 2 hander". All of these are rubbish. Firstly, you are a tank, not a rogue or mage, you're not there to do damage. If you don't have a shield or a one hander then do not try to be main tank. As for generating more threat, that's the worst excuse as shield bash generates way more than any attack with a 2 hander will, and as the name suggests, it needs a shield.<br /><br /><br /><br />The main reason why you should always use a shield is the damage reduction. A priest will have a hard time keeping up with the heals if you insist on using a 2 hander. At 60 my shield adds around 12% extra damage reduction.<br /><br />Secondly, revenge, I'll cover this skill in more detail later, but needless to say shield = block = revenge.<br /><br /><br /><br />(I know that when you're a pr0 ub3r tank you can use a 2-hander and think you're just as good as anyone else, but really, you're not. Lets leave it at that and no "I cn tnk wid a 2hndr" posts please)<br /><br /><br /><br /><b>2 - Be defensive! </b><br /><br /><br /><br />Defensive stance is a must. Not only does it reduce the damage taken by 10%, it also generates additional threat, and has a few nice abilities that are great for holding agro. I've grouped with many warriors that refuse to tank in defensive stance, to them the 10% less damage they give is more important than the 10% less damage they take. These are bad warriors. Most of your time should be spent in defensive stance. As a general rule, if you can do it in defensive stance, then do it in defensive stance. This goes for everything from sunder armor to demo shout. While it may not be much doing these in defensive stance adds extra threat that makes it harder for you to lose agro.<br /><br /><br /><br /><b>3 - Protect your priest. </b><br /><br /><br /><br />If something is beating down on your priest, get it off them, your sole job when your priest is losing health is to get whatever mob is on them off them and onto you. If the priest goes down, you go down. The ways of doing this vary greatly, and depending on the situation. If your priest is close you can just switch target, taunt and then build agro on that mob until you're sure it's on you. If your priest is far away your main goal is to get to them as soon as possible. My favoured technique is to switch to berserker stance, intercept, then back to defensive and taunt. If there are multiple mobs on your priest you're going to want to follow this with a battle stance, mocking blow, or in worse situations, challenging shout.<br /><br />As a warrior your priest will be relying on you to keep them free from agro, just as you will be relying on them for healing. If they have agro, you can't be healed.<br /><br /><br /><br />Once you know the 3 basics you have the foundation of knowledge you need to enter the world of a tank. However, that's just the beginning.<br /><br /><br /><br />There are 3 stages in tanking that you'll encounter, each of these is as important as the next, and to be a complete tank you will have to master them all.<br /><br /><br /><br /><b>Getting initial agro </b><br /><br /><br /><br />There is nothing more important than getting initial agro on a group of mobs, without agro you gain less rage, which makes it harder to get agro. It's a viscous circle that basically means that a bad start can mean a bad finish.<br /><br /><br /><br />-Start with a charge if you can - This doesn't just give you rage, it has a stun chance, which = threat. If you can't start with a charge (like if you have to pull mobs towards you) then blood rage is a good skill for getting you some much needed rage to start throwing out the agro building moves.<br /><br />-Follow up with a demo shout - This doesn't just reduce their attack power, it allows you to get a little agro on each of the mobs so they are less likely to take an immediate interest in your priest.<br /><br />-Try to fit in a Whirlwind - don't overlook this skill. It may be in berserker stance, but attacking 4 mobs = threat on 4 mobs.<br /><br /><br /><br />This should take around 5 seconds, and then and only then should the rest of the group attack.<br /><br /><br /><br /><br /><br /><b>Threat building </b><br /><br /><br /><br />Once you have the initial agro on each of the mobs you're going to want to keep increasing your threat so as none of them come off you and attack someone else. Luckily as a warrior you have several key skills that are useful for building threat.<br /><br /><br /><br />Sunder armor,<br /><br />Revenge,<br /><br />Shield bash,<br /><br />Disarm.<br /><br /><br /><br />These are the 4 key agro building tools you have available to you, and you should have everyone on your hotbar in easy to use positions.<br /><br /><br /><br />Sunder is our spammable skill that builds a fair bit of threat, you'll find yourself using this a lot as it has a low rage cost, and builds a nice amount of threat. All the mobs that you are tanking should have sunder on them.<br /><br /><br /><br />Revenge is a great skill that builds a lot of threat. It can only be used after you dodge, block or parry, but after a couple of revenges Ragnaros himself won’t be able to pull a mob from you. This should always be used on the main target when it's available. It'll make them stick to you like glue.<br /><br /><br /><br />Shield bash doesn't just interrupt spell casting, it makes them hate you as well! It builds threat on non-casters just as well as casters. This is another skill that you should be using mainly on the main target; it'll keep them on you even when you're building up threat on the other mobs.<br /><br /><br /><br />Disarm is great for reducing the amount of damage you take, but also for building threat. There's a lot of mortal strike speced mobs out there, and we all know how nasty mortal strike is, disarming them stops them from using it on you, and also makes them hate you for it.<br /><br /><br /><br />To make sure you keep enough agro on the main target you need to spend most of your time building threat on that. However, you cannot ignore the rest of the mobs.<br /><br />Between each threat building attack on each of the mobs not being attacked, you should do at least one on the main target. That means no matter how many mobs are on you, you still spend half your time making sure you can keep the main target on you, and the other half building threat on the others to ensure your priest doesn't pull agro with a heal.<br /><br /><br /><br />You may be wondering how you'll keep track of which mobs you've been building agro on and which you've let slip. For this I recommend the sunderthis add-on. It allows you to show the currently sundered value above a mobs target box. That way if every time you cycle through a mob to build agro on it you sunder you can keep a count on which mobs have had more of your time than others, and keep your threat level pretty even on each of them.<br /><br /><br /><br /><br /><br /><b>Getting back the agro </b><br /><br /><br /><br />At some stage or another, either through a trigger happy mage, gung-ho rogue, or you not having enough threat to cover that big heal from the priest (it's never the priests fault, if the priest gets agro, it's your fault), you will lose agro. It's no big deal, as long as you know how to get it back.<br /><br />The obvious choice here is taunt. It does exactly what it says on the tooltip and makes them attack you again. If it's just one mob that turned away then all well and good, a quick taunt and back to threat building we go.<br /><br />However if things have gone more wrong than that you may need to draw on a couple of other skills.<br /><br /><br /><br />-Mocking blow, in battle stance forces a mob to attack you for 6 seconds, just enough time for you to get off a few sunders, maybe a revenge, and a shield bash.<br /><br /><br /><br />-Challenging shout makes all mobs attack you for 6 seconds, in which time you'll need to cycle through all of them and fire off those sunders.<br /><br /><br /><br />-Or, in the worst possible situation, where everything has gone wrong and it looks like nothing will get all the mobs on you, we have the patent pending "oh !&$%, everything’s gone to $!@%" method of getting agro back, the one chance only, no turning back, uber threat building combination of... challenging shout retaliation! That's right folks, if things go wrong we don't go down without a fight, warriors never say die, back against the wall, or a corners even better (we don't want any attacks from behind now) and hit challenging shout... then retaliation, then sit back and watch the numbers fly, and imagine your threat level skyrocketing. If that doesn't save your group from a wipe on a bad pull when your cloth wearers are all taking hits then nothing will. (try not to make a habit of that though... at once every half hour it's not really a spammable tactic)<br /><br /><br /><br /><b>Main Assists </b><br /><br /><br /><br />A lot of people seem to have the idea that the main tank should also be the main assist, the guy everyone assists to find the mob that people should do damage to. This isn't true, in fact this is probably the worst way of doing things.<br /><br />The main tank and the main assist should always be 2 different people, generally a damage dealer should play the part of main assist.<br /><br />This is due to the fact that as a tank you will never be targeting the same mob all the time. You will need to constant rotate between each of the mobs on you to keep building threat on each of them. If you sit there attacking the one mob that everyone is attacking as soon as a heal goes on every one of the other mobs will run straight at your priest, and remember what we said about protecting your priest? And if you're acting as main assist as a tank then people could have a different target depending on when they decided to assist you, and there's nothing worse than trying to keep 2 mobs on you that are being spammed with high damage attacks.<br /><br /><br /><br />The way that I find a lot easier is if one of the other members of the party is the main assist, and everyone has their assist macros set to them even you) This way you wont have your party complaining that you keep switching target and they don't know who to attack.<br /><br /><br /><br /><b>Pulling </b><br /><br /><br /><br />Always pull.<br /><br />This is one of the most important parts of tanking. Pulling means that the mobs will initially target you, it's easier for you to build agro if they are already attacking you rather than having to pull them off someone else. You will get to learn when and how to pull.<br /><br />The other main benefit of you pulling is that in the worst case scenario, when a pull goes bad, when you pull the entire room because you didn't see the patrol and you have 10 mobs beating into you, you can die alone. It will save you from a wipe. However, make sure your group knows this is the case, you don't want your priest healing you on a really bad pull and the whole group having to go down. Making a macro to say something like "bad pull DO NOT heal or attack" to warn your group of a really bad pull will save lives.<br /><br /><br /><br /><b>When and where to pull </b><br /><br /><br /><br />Always spend a moment to look for any patrols.<br /><br />Only when you are sure that there are no patrols should you consider pulling.<br /><br />Only pull things that have a clear path towards you. This is really a no-brainer, but pulling through other mobs pulls them too.<br /><br />Always try to pull around a corner. This stops any ranged mobs from staying ranged on you, they will lose line of sight so will have to come into your melee range.<br /><br />Learn the patterns. There is always a pattern. Learning it makes your job a lot easier, if you know when and where each patrol will be coming, you know when to pull each group, or when to wait and pull the patrol instead.<br /><br /><br /><br /><b>You and your ranged weapon </b><br /><br /><br /><br />Get the fastest weapon you can, damage is irrelevant, stats are nice but not needed.<br /><br />Get to know your ranged weapon, this may sound strange, but you need to know how long it takes from you hitting the button, to it actually firing. Nothing is worse than hitting fire at that perfect pulling position, then having to wait for your bow to fire by which time that nasty patrol is back down this end of the room right next to the group you were trying to pull. Knowing your firing speed can be the difference between pulling a group of mobs, and pulling a group of mobs plus a patrol.<br /><br /><br /><br /><b>Group Leadership </b><br /><br /><br /><br />It's easier as a whole if you take control of the group. You are the one that should always be first into a fight, so you are the one that should decide when and how that fight happens. Many a time you will encounter people who want to be in command. People who will want to pull, don't let them.<br /><br />The most important aspect of being a tank is being able to control your group. You need them to follow your lead, otherwise things will go wrong. Once you have ran an instance a couple of times you will be in a lot better position to lead than anyone else, use this to your advantage.<br /><br />You should be responsible for calling the shots, if you want a sap you should say, if you want a shackle or sheep pull, you should call it. However don't think that just because you are ready the rest of the group is. We have no downtime, we can keep up with the Duracell bunny, and unfortunately your casters can't. It's paramount that you keep an eye on your casters mana bars. If it's empty then you're on your own, and we all know how well a warrior does against multiple elites with no healing. Always make sure that no one is sat down drinking when you go off to pull the next group of mobs.<br /><br /><br /><br />And that's about it. I'm sure there are some things that I've missed, but that's all I have for now as it's nearly 4am. Feel free to comment about anything or add to this with your own tanking tips.<br /><br /><br /><br />Note on sunder - Alot of people have been saying it's been stealth nerfed to generate less threat, I haven't noticed this, I generally don't need to spam it more than 5 times on a mob to hold agro anyway, and as such it is still working well for me. </span><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-8373142358848410656?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-60128633549478402112008-03-21T19:27:00.000-07:002008-03-21T19:30:24.309-07:00WOW Classes Guide: Paladin 1-60 Leveling Guide<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><br /><br /><b>Paladin 1-60 Leveling Guide</b><br /><p><span style="font-family:Verdana;font-size:85%;">This guide is intended to lay out a plan for leveling a Paladin to level 60 in a short amount of time and with a high degree of enjoyment. I'm also skipping the Battleground PvP. If you're interested in that the only way to learn is get in there and do it. If you need a more in-depth guide specifically for doing alliance quests,</span><span style="font-family:Verdana;font-size:85%;"> I have this 60 Pally, a 60 Priest, an almost 60 Warrior, and another Pally currently at 42. The 42 Pally is the fastest leveling and most fun character I've played. This stems from the combination having leveled several characters and avoiding the mistakes I made with the first Pally. Do it any way you want but the following approach works great.<br /><br /><br /><br />The most important initial consideration is deciding if the Pally is for you in the first place. I would call the Pally decidedly overpowered up until level 45-50. After that the Pallys damage output does not progress much while other classes designed around damage output are beginning to shine and will eclipse the Pally in the damage dept.. On the other hand, the Pally can still do sufficient damage but also has excellent defensive abilities and a wide variety of group enhancing abilities that make a well played Pally a huge asset to any group. So the deal in a nutshell is, if you value damage output above all else and don't enjoy having support responsibilities you'll probably end up disappointed at level 60.<br /><br /><br /><br />Ill break out important development aspects by 10 level blocks. Ill assume very little knowledge of the game.<br /><br /><br /><br />If you have a high level alt or friend, you will be helped tremendously if you can start with enough gold for bags and some basic equipment. The more the better, the Paladin is a very gear dependant class. <br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 1-10</b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />Humans get the slightly useful racial talents of +5 to swords and Maces, a tiny Spirit bonus, and Diplomacy which helps you gain reputation 10% faster, which is nice. Dwarves get Stone Form, +5 guns (which a Pally cant use at all), +10 Frost Resistance, and Find Treasure with you wont use because you'll be using Find Minerals (will explain soon). I prefer Humans but, in the end, there is not much important difference.<br /><br /><br /><br />Every time you level up to an even numbered level go see the Paladin trainer. They will have new skills for you to learn. Get them all and learn to use them. At lvl 8 you get Hammer of Justice (HoJ, 3 sec stun) which allows you to heal or stop a fleeing mob. At lvl 10 you get you first taste of overpowered with Blessing of Protection (BoP, castable on either you or others) and Lay of Hands (LoH). BoP makes you immune to physical damage for 6 seconds and LoH restores ALL your health at the cost of all your mana (which you should have pretty much used anyway). If you play wisely its almost like 3 lives if you use BoP to heal.<br /><br /><br /><br />Find yourself a good 2 handed weapon (preferable a mace or sword if human) and plan to stick with 2H weapons for quite some time. You mail armor will give you the defense you need and the extra hitting power is better than the extra armor from a shield. In fact, only break out the sword and shield when in instances with groups.<br /><br /><br /><br />Always have your aura up, a blessing on yourself, and seal active when youre fighting. The only aura you have is Devotion at this point. Later you get others which are pretty self explanatory. Use the right one at the right time.<br /><br /><br /><br />Learn to judge Seal of Rightousness for extra damage. You also get Seal of the Crusader (SotC) at lvl 6. If you judge this it increases subsequent Holy damage. This can be handy.<br /><br /><br /><br />Acquire 4 bags ASAP. The bigger the better. More space means fewer trips to the vendor to sell the crap you find but don't need.<br /><br /><br /><br />Critical: As soon as you can get to your major city and learn your two professions Mining and Engineering. If you want something else you're making a big mistake. Remember, all the crap others make you can always buy but all the great Engineering stuff is for Engineers only. Engineering serves to fill in designed in gaps in the Paladin character. Paladins benefit from Engineering more than any other class benefits from any profession. You take mining because it supports Engineering.<br /><br /><br /><br />See the weapons trainer in your major city and learn 2 handed Maces and Sword at a minimum. Learn everything you can afford except maybe daggers.<br /><br /><br /><br />Get your mining pick and turn on Find Minerals ASAP. Mine every node of copper you see and start advancing your Engineering Skill as aggressively as possible. In no time you'll be able to make Rough Copper Bombs and will have a ranged means of pulling non-player character opponents (referred to as mobs from now on). Other Engineering goodies include mechanical pets whose level is your Eng. Skill divided by 5. So, if at level 40 you have 300 Eng. Skill your Mithril Mechanical Dragonling will be level 60. There are also multiple snaring devices that keep your opponent in striking range like Net-o-Matic projector, explosives that stun, and the Dreaded Goblin Rocket helmet. There is also a huge damage dealer known as the Gnomish Death Ray which can crit for up to 5,000! That is why you will be taking Gnomish specialization when the time comes.<br /><br /><br /><br />Do all the quests you can in your starting area.<br /><br /><br /><br />Look for equipment with stamina and intelligence (of the eagle suffix) or strength (of the bear suffix), or strength & intelligence (of the Gorilla). Mana wont be much of an issue at this point and strength gear is more common thanks to Warriors so you'll likely end up with plenty of that.<br /><br /><br /><br />Learn First aid, saving mana by using bandages is a very good thing.<br /><br /><br /><br />At level 10 you get your first talent point, put it in Improved Blessing of Might (IBoM). You are going to put your first 31 points in Retribution so its that or Benediction. At this early stage IBoM will help you more.<br /><br /><br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 11-20 </b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />At lvl 11 you should have no problem taking on 2 or even 3 mobs of your same level or one mob 3 levels higher and living through it. You cant do it all the time but you should be able to do it. Other characters wont be able to though. From lvls 10-20, after some practice, you should be able to beat any class in a duel. Between your mail, healing, BoP, HoJ, relatively good DPS, Blessing of Freedom, and LoH (shouldn't have to use) you have everything you need to succeed.<br /><br /><br /><br />You learn some good new skills in this range such as Redemption (resurrect dead players), Blessing of Wisdom (quicker mana regen), Retribution Aura (deals a bit of damage), Blessing of Freedom (immunity to movement impairing effects), Divine Protection (total immunity to all damage and debuffs for 8 secs), Seal of Command (excellent damage dealer w/ 2H weapons) and Righteous Fury (generates extra threat to focus mobs attention on you). Divine Protection activates a debuff that prevents BoP from being cast for one min.. So, you cant have back to back immunities.<br /><br /><br /><br />Head to Westfall and do the many quests there. The Deadmines is also the first instance you should encounter. You get the main quest for the place by following The Defias Brotherhood quest chain. Use this as an opportunity to learn to group with people. In addition to killing mobs keep everyone blessed all the time, heal and purify them when they need it and keep the appropriate aura up all the time (usually Devotion). You need to master doing this combination of jobs in order to be an effective Paladin. If you don't have some way to get a decent money supply besides grinding you'll probably want to do the Deadmines several times for the better than average equipment drops and stuff to sell.<br /><br /><br /><br />Your talent points will be spent on filling out IBoM, then 2 in Improved Judgment, and the other 3 in either Improved Seal of the Crusader (ISotC) or Deflection. I could argue the merits of either of those two about equally so you decide. I tend to favor ISotC since it improves damage and encourages the use of Judgments. Bad Paladins seldom use Judgments. The 11th point goes in Seal of Command (SoC).<br /><br /><br /><br />Continue to aggressively advance your Engineering. At 85 skill you get to make Target Dummies which are very helpful in soloing hard quests or when you have no choice buy to take on larger groups than you would like. When they are destroyed/expire don't forget to loot the Dummy. You get some of the materials back and may get the, hard to otherwise get, Fused Wiring. Fused Wiring is used in advanced Engineering devices. It can also be sold at the auction house for 10-15 gold. At skill 100 you can make Flying Tiger Goggles. If you've been doing a good job advancing your Eng. These will be the first piece of head armor you can get. Its cloth but has some stamina, spirit, and armor so its better than nothing. They look like sunglasses as well.<br /><br /><br /><br />At level 20 you get the quest in SW Cathedral for your seriously overpowered (for its level) hammer known as Verigans Fist (http://www.thottbot.com/?i=4190) . Focus on this alone until you get the hammer. See Thottbot for where/how to get the components. You'll need help with Jordans Hammer and I recommend asking a level 60 Pally for help. They have an emotional tie with the class and that weapon and it they know it wont take them long so the chances are good that they will help. Have your griffen point in Southshore established so you don't waste their time. Now you have a weapon that is waaaay overpowered for level 20 and will be better than anything else you can get until you are in your mid/late 30s. SoC with Verigans Fist = some of the heaviest damage a level 20 can do. Get a good enchant on there as soon as you can. Firey Weapon is ideal but somewhat pricey. Get the gold somehow.<br /><br /><br /><br />At lvl 19-20 you can proceed to The Wetlands and Duskwood for some appropriate questing. Duskwood has plenty of undead which is nice since at lvl 20 you get Exorcism from your trainer. Do the Stalvan quest chain as soon as possible. It involves a lot of running around but you get tons of experience for it. Almost a whole levels worth from just that quest chain. You'll have to wait a bit for the final part. Stalvan himself is level 32 I believe.<br /><br /><br /><br />Continue to look for equipment with stamina and intelligence (of the eagle suffix) or strength (of the bear suffix)or strength & intelligence (of the Gorilla). Really try to keep your gear up to date with a level requirement near your current level.<br /><br /><br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 21-30 </b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />Most of your questing will be in Duskwood, Redridge Mountains, Hillsbrad Foothills, and The Wetlands.<br /><br /><br /><br />Put your next 5 talent points in Conviction followed by 3 more in Vindication. These compliment you SoC/Verigans fist combo. The next 2 will go in Eye for an Eye. This helps with the casters.<br /><br /><br /><br />Keep on that Engineering. At lvl 30 and 175 Eng. Skill you get the Compact Harvest Reaper which is your first helpful mechanical pet. At that same point you learn to make Iron Grenades which are useful the entire game. The key thing about this grenade is that you can use it while you are moving and it stuns the target for 3 secs. This allows you to stun a runner so you can catch up. You'll need to learn to throw the grenade where the will be when it hits. At lvl 30 and 200 Eng skill you gain access to your Mechanical Dragonling which will likely be your fist trinket. Its an shorter duration pet but does good damage and is reusable without additional materials.<br /><br /><br /><br />If you're on a PvP server here's where you'll start seeing Horde. With the exception of Hillsbrad Foothills you'll mostly see level 60s who enjoy killing low level players. Not much you can do about it except run if you can. If you do see a Horde player (even up to 5-8 lvls higher than you) you stand an excellent chance of winning if you stay cool and all you special abilities are not on cooldown. Keep them in melee range and they should be dead.<br /><br /><br /><br />Continue to look for equipment with stamina and intelligence (of the eagle suffix) or strength (of the bear suffix). Really try to keep your gear up to date with a level requirement near your current level.<br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 31-40 </b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />Most of your questing will be in Desolace, Arathi Highlands, The Badlands, and Stranglethorn Vale (gank central). Look at the maps in the link at the beginning, there are other places as well but the ones I mention will keep you plenty busy.<br /><br /><br /><br />Use your talent points on Two Handed Weapon Specialization, Vengeance, Sanctity Aura, and possibly Repentance. Repentance is yet another great way to stop runners. For PvP its great but its not as much use in regular play (PvE). If you don't take this you'll be able to get a combination in the holy tree that gives a free critical heal every 2 mins. I've recommended a pretty rigid talent path but when a Pally is young and has Verigans fist Retribution just works best.<br /><br /><br /><br />In this area you will venture into the Scarlet Monastery. This quest line begins in Desolace (at lvl 30) from Brother Anton who is in the upstairs of the Inn in Desolace. This is a fun instance, with good quest rewards, and good drops within. Most of the good stuff in there has a level 37 requirement to use so you may want to wait until around then to hit the actual Monastery.<br /><br /><br /><br />Have you kept on the Eng. Advancement? Its about to pay off big time. You probably had to buy some of the materials that were not available to you in the auction house but that's money well spent.<br /><br /><br /><br />In this range you should be able to make some of the best Eng. Items. At Eng. skill 200 you make the choice between Gnomish and Goblin eng. This choice is not reversible. I recommend Gnomish for one key reason, the Gnomish Death Ray. Most of stuff Goblin Engs can make can also be used by Gnomish Engs and vice versa. However, the Death Ray is Gnomish only and its just so much better than the Goblin alternative of the Dragon Gun. See the Thottbot comments and you see screenshots of crits of up to 5,000. You can get this in your mid 30s if you've diligently worked on your Eng skill (240 skill needed). Around this time you can also get the Net-o-Matic projector which is yet another way to stop runners. Then there's another helpful pet known as the Gnomish Battle Chicken. I choose to run around with the Death Ray equipped and either the dragon or chicken in my trinket slots.<br /><br /><br /><br />When you meet Horde anywhere near your level its dead horde time. Even two at a time is quite possible with all your abilities coupled with these Engineering goodies. Initiate fight, use hammer/grenade to keep the opponent in range. If that's not enough Divine Shield and fire up the Death Ray then heal. Still not enough? Let the Dragon rip. At this level with what we've discussed so far you're just about invincible against anyone whose level you can see. You can even beat up on some skull level players thanks to the dragon and Death Ray.<br /><br /><br /><br />At level 40 proceed to SW Cathedral for your free horse.<br /><br /><br /><br />Hurray, you can wear plate mail now. Continue to look for equipment with stamina and intelligence (of the eagle suffix) or strength (of the bear suffix) or strength & intelligence (of the Gorilla). Intelligence is becoming more of a concern here. Start to really try to find some of the Eagle plate soon. Somewhere in here its also time to trade in your Verigans Fist for a better 2H weapon. There really aren't many to choose from. There is an epic called Nightblade with a 39 level requirement. Its nice. Fiery remains a good choice for an enchant. With Nightblade and Firey, just about every hit you'll proc either SoC, Fiery, or the shadow bolt. Good times. Maybe throw a little Frost Oil on for fun. My 42 Pally is using this combo right now. I'm killing mobs absurdly quickly and have no problems with horde except the level 60 gankers.<br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 41-50 </b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />Questing areas include Tanaris Desert, The Hinterlands, Arathi Highlands, Searing Gorge, Azsahara, Feralas, and Stranglethorn Vale.<br /><br /><br /><br />You can slow down on the Engineering now but the sooner you get to 300 the better. Remember, the mechanical pets level is your Eng. skill level/5. Another tip, always look for cheap goods at the AH and put in the minimum bid. Sometimes you get good stuff cheap. Place bids just before server maintenance shutdown for the best odds. Just yesterday I got 4 stacks of 20 Thorium Bars for about 1.3G each. I have them in the bank and could easily make 5G on each stack if I just list them when the supply is low. As I said before, find a way to make money and devote it to Engineering. I have 300 skill at lvl 42 and I can only call my character overpowered, it wont last but, hey<br /><br /><br /><br />Continue to kick the crap out the horde whenever you see them. As you get nearer to lvl 50 you many notice its not as easy as it used to be. Just concentrate on outlasting them and you'll continue to do well.<br /><br /><br /><br />For these 10 talent points I recommend the Holy tree for your remaining points since it is more group friendly. I like Divine Intellect and Spiritual Focus for this level range. As you approach level 50 you may even decide to give up on your Retribution focus in favor of Holy for group support emphasis. You could also go protection for tanking or the dreaded Reckoning for PvP burst damage but I think the Protection tree isn't what it used to be. More on this soon.<br /><br /><br /><br />This level range also has 3-4 instances that should help hone your group skills Uldaman, Sunken Temple (may be better in the next range), ZulFarrak, and Maraudon. The bosses in these places can easily give you gear that you can find yourself wearing at level 60. In these places you really need to use all your skills to keep the group productive. You must do damage, heal, buff, cleanse, manage runners with Judgment of Justice, and generally keep aggro off the cloth wearing classes. If you have not figured it out, Blessing of Salvation is the one for just about everyone who might take agro away from the main tank (usually a Warrior, sometimes you or a bear form Druid) in instances. They may ask for others but don't give it to them. Aggro management is a key skill and damage happy boneheads can really ruin your groups progress when the damage classes keep getting themselves killed. If you have a Priest in the group, consider it your job to help keep them alive. Priest healing draws aggro very effectively if the tank cant maintain threat on all the attacking mobs. At this point, group dynamics will clearly show you what's in store for the future. You'll see many mistakes that will alert you to bad groups in the future. If you're not in a good guild now is the time to seek one out. Grouping with strangers is sometimes unavoidable but try to do it as little as possible.<br /><br /><br /><br />Make sure to get your Thrash Blade after you kill the princess in Maraudon. The quest for this is Corruption of Earth and Seed. Its a fine 1H sword that you may well be using at level 60.<br /><br /><br /><br />At lvl 44 you get Hammer of Wrath. This is hammer of Holy energy that that you can fling at runners. It can crit for up to 1200 armor penetrating Holy damage but is only usable when the target is at or below 20% health.<br /><br /><br /><br /></span><span style="font-family:Verdana;"><b>Levels 51-60 </b></span><span style="font-family:Verdana;font-size:85%;"><br /><br /><br /><br />The home stretch. Here you'll spend most of your time in Un Goro Crater, Searing Gorge, Winterspring, and the Eastern and Western Plaguelands (EPL & WPL). The Plaguelands have lots of undead so you'll like it there.<br /><br /><br /><br />There is also a Paladin specific quest in Chillwind point available at level 50. This is fun. Sunken Temple, Dire Maul (get the Energized Chestplate from DM East!), and Black Rock Depths (BRD) are the instances for you until you hit 60. You can try Scholomance, Stratholme, and Blackrock Spire before 60 especially if you have a good guild. However, at lvl 60 you do get the final rank of many of your good abilities so most folks only want sub-60s if they are friends/guildies or they absolutely cant find anyone else. The new instance group size caps make this more of an issue. DM and BRD along with all the quest grinding should get you to 60 in short order.<br /><br /><br /><br />In BRD get all the Marshall Windsor related quests out of the way up to and including Jail Break. This is the quest chain that you need to get your key to Onyxia's lair. You also need to do Attunement to the Core to allow you access to Molten Core later.<br /><br /><br /><br />Other quests of interest that provide good rewards are The Battle of Darrowshire and Order must be Restored. You can knock out both back to back with a group of 15-20 folks. Tons of people have these but haven't gotten around to doing them. Look for a group in IF for both and you'll get it soon enough. Tip: In order to complete Darrowshire you have to leave the raid group after all the killing is done. See Thottbot for details.<br /><br /><br /><br />The advancement from lvl 50 to lvl 60 is pretty quick, Id say, with all the quests and content available and all the undead that allow you to use Exorcism and Holy Wrath. This turns into a Grind guide at later levels from 57-60 mostly.<br /><br /><br /><br />Now for the biggest consideration of all. In this range, you will find it hard to deny the fact that your relative damage is now below that of other classes. You still have enough to get the job done but the easy superiority you once enjoyed simply isn't there anymore. Your damage dealing abilities quit advancing a while ago and the other classes and mobs continued to advance. When you run into Horde its not the all but guaranteed victory it was 10ish levels ago. Even Engineering does not work as well as it did. A level 60 Dragon is less effective against a lvl 60 player than it was against a lvl 45 player .<br /><br /><br /><br />This is where many acquire their dissatisfaction with the class. Hey I liked this overpowered character, what happened?! It is my opinion that balance happened. Given the broad combination of Paladin abilities like plate armor, the ability to equip a shield, healing, LoH, two forms of invulnerability, buffs, cleanse, ability to resurrect, and auras, how could the damage stay relatively high without making the other classes look like crappy alternatives? Other classes have some of these attributes but none has all of them all the time like the Pally. Like it or not, this is what we get. After 1.5 years it is safe to assume that the class will not be changed much so try not to think in those terms.<br /><br /><br /><br />This is not to say that the Pally cant do damage, they can. Its just that relative to other classes it is lower and more random.<br /><br /><br /><br />Finally, in this range you might consider a talent respec. Everything will depend on how you want play your Paladin. PvP oriented? Configured for raid instances? Other? You decide.<br /><br /><br /><br />At lvl 60 groups will expect you to use your group support capabilities very fully. You will be expected to have a mana pool of around 4,000+. You will be asked to heal and cleanse because you can. You will not be welcome as a tank, Warriors have always been better than you at that. You can still focus on the Retribution tree and have enough in Holy to be an effective Pally. However, you need to acquire a bunch of Intelligence heavy gear. You should really keep multiple sets of gear so you can change your focus by way of gear.<br /><br /><br /><br />In conclusion, do you like but understand the limitations of the class and the reasonable expectations of those you group with. Try to avoid sacrificing everything for a bit more damage. You'll never be on a par with other classes but you will diminish your other virtues that are your real strength. You are a hybrid, efforts to strongly specialize are an unproductive exercise in futility. This is by design.<br /><br /><br /><br />For me, the hyper versatile Paladin is the finest class in the game.<br /><br /></span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6012863354947840211?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-66324186298554552572008-03-17T19:14:00.000-07:002008-03-17T19:21:25.361-07:00WOW Classes Guide: Detailed Frost Mage Guide<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><br /><br /><p><span style="font-family:Arial, Helvetica, sans-serif;"><b>I. Introduction</b><br /><br />I see a lot of questions regarding a frost mage and what he can and can't do. I have been a frost mage a long time, earlier in fact than I should have been. I have also tried every frost build commercially vendored. In addition I have also tried fire and arcane out. Wonderful trees both. <span class=""><span style="color:#000000;">Before I start, you need to realize this is not a 1-70 leveling guide, it's just a guide that will help you build a frost mage up.</span></span><br /><br /><br /><br /><br /><br /><b>II. Dealing damage with Frost:</b><br /><br /><br /><br />Contrary to popular belief frost can do a heck of a lot of damage with a total build. Single or multiple targets PvE and PvP frost can do comparable damage to fire. However fire can do the damage with less work and from a safer distance. Moreover fire can do it with less investment, which brings us to the very important first law of a frost mage.<br /><br /><br /><br /><b>FROST TIP NUMBER UNO:</b> You do not go frost before you are 45'th level, better yet don't go frost till 55. The longer you can hold out the better. Why? Because fire is less reliant on its own talents to produce results. Frost needs every point you put in.<br /><br /><br /><br />Damage Cont.. The damage you do with frost comes from the 2.5 second frost bolts that have a 15% frost bite proc, the shatter points you got, the ice shards you got for the 200% crits, the 6% damage bonus from the piercing ice and that frost channeling that makes you last 15% longer. Also in this package is the 35% cone of cold bonus, which if you climb this high is an absolute must for both PvE and especially PvP. However, without everything and the kitchen sink frost does less damage, in fact every point you pull lowers you damage and efficiency across the board. Note this and remember that. The less vital points to pull are the channeling, the piercing ice and nothing, every point after that comes out of your pocket.<br /><br /><br /><br /><br /><br /><br /><br /><b>Summary: </b>To deal good damage with frost you need the following talents<br /><br /><br /><br /><b>-Improved Frost Bolt 5/5:</b> This is the core of your damage, the frost bolt, by reducing its cast time you improve the spell in terms of flat DPS, in terms of interrupt ability and in terms of utility. This is a must for every frost build that hopes to damage with frost.<br /><br /><br /><br /><b>-Ice Shards:</b> Doubles your critical damage, how much better can you get. With this you can put up great big E-peen numbers and really make a difference in your damage output.<br /><br /><br /><br /><b>-Improved Cone of Cold: </b>This makes cone of cold viable as a source of damage. Before this talent the skill is very much dead weight in terms of damage per mana. After this talent it is still a hog but a beefy razorback kill you sort of hog as opposed to the fat sow it was before.<br /><br /><br /><br /><b>-Shatter: </b>If you plan on soloing ever or PvP then this is an awesome talent. While it is worthless in raids and certain instance situations it is still the only way that frost can compete with fire in terms of burst.<br /><br /><br /><br /><b>-Piercing Ice:</b> A gimme talent that is only to be used when all other options are exausted. Not a huge boost in terms of damage it is still worth the points invested. Used in the larger frost builds.<br /><br /><br /><br /><b>-Frost Bite:</b> This one shows up under both damage and control for good reason. It can be both. PvP it is a control talent. However PvE it is a damage talent that speeds up killing of generic mobs amazingly and can allow you to solo caster elites with a great degree of success. It is basically a 10% bonus critical talent PvE. It has PvP merits as well.<br /><br /><br /><br /><b>-Artic Reach:</b> Get this, period, its range, range is god.<br /><br /><br /><br /><b>-Frost Channeling:</b> A better talent than Piercing ice for the points invested, it has roughly double the effect as with frost one must get away from the notion that all the damage has to be in one blow. This allows you to keep on chugging. Take it before piercing ice unless there is a pressing reason not to.<br /><br /><br /><br /><br /><br /><b>II. Control:</b><br /><br /><br /><br /><br /><br />Control is very ice. Get it, ice instead of nice? Anyway frost has a control half to its talents. This half of frost can in fact be developed almost without the damage half, and in fact a very good build can be made doing just this. However if you choose to tackle the damage aspect of frost you have to also take a look at control. If you are going ice/arcane you can afford to neglect some of this as built in frost already has decent control. The critical control talents are as such...........artic reach................. Moving on to frost tip number 2<br /><br /><br /><br /><br /><br /><b>FROST TIP NUMERO DOS: </b>Control talents are completely based off of the spec you are running in some specs artic reach is it in other specs its just the beginning. I will address this further in the talent builds section.<br /><br /><br /><br /><br /><br />Summary: The control talents are a wacky bunch here is the basic lowdown on each one.<br /><br /><br /><br /><b>-Artic Reach: </b>Get this, its range, range is the devil.<br /><br /><br /><br /><b>-Winters Chill: </b>A decent 3 points that usually come near the end of a build. Some people love it others are iffy.<br /><br /><br /><br /><b>-Improved Frost Nova:</b> Why not is the word of the day. It will make a difference and it is the gateway to the shatter effect. Any primary frost build should have this.<br /><br /><br /><br /><b>-Improved Blizzard:</b> Absolutely necessary if blizzard is to have any use. Without this blizzard is an inferior flame strike, with this blizzard is a snaring monster. Max this talent unless you have a specific reason to hate yourself.<br /><br /><br /><br /><b>-Permafrost: </b>For almost every frost build more than 1 point in this talent is a waste. The one point that is spent makes it such that the blizzard snare can very rarely be escaped. Under normal circumstances, resisting one of the waves allows you to escape the snare. With a 2.5 sec duration escape is impossible before the next wave.<br /><br /><br /><br /><b>-Frostbite:</b> As a PvP control talent this is a godsend. A snared player even for 4 seconds is great. Since it proc’s off of every blizzard wave and almost everyone in the blizzard is stuck there this roots a lot of people. PvE this talent is a liability more often than not as it breaks up packs when AoE’ing. Take it as you see fit, though it does belong in any heavy duty frost build.<br /><br /><br /><br /><br /><br /><b>III.Defense: </b>Ice block, Frost barrier. In short ice block is better than frost barrier. Ice block is essential. The minute you put one point in that blue tab you better work your way up to that or the baby Jesus will choke to death on his own vomit. In-group PvP or PvE or just in general this skill is god. In fact the truth is I made up the defense category just so I can rant about how good this is. This is what ice block does. It freezes you in place granting total immunity to everything for 10 seconds. In addition it clears you of all negative status effects save res sickness and the mark of frost antizerg debuff of Azuregos the raid ice dragon. This means that in one button push you can wipe all a priest/warlocks debuffs, give yourself 10 seconds to have timers reset, give you priest 10 seconds to heal you, drop all aggro in any PvE situation. Ignore the fact that ragnaros himself wants you dead. Remove a physical debuff like hamstring or sunder armor or save you weak mage but in group PvP because if that angry cow with a mace insists on beating you for the duration of the spell you are at a definitive advantage because while all the immunes are popping up for him, his decidedly un immune keister is getting baked. Frost barrier, if your there get it if not don't its just that simple. IF you are going for 31+ points in frost then it’s a no brainer and its really handy. If you are debating 30/31 points in frost then it’s your choice totally. Which way you swing is an entirely personal preference.<br /><br /><br /><br /><br /><br /><b>Summary</b><br /><br /><br /><br /><b>-Iceblock:</b> The god talent. Get this or die.<br /><br /><br /><br /><b>-Ice Barrier:</b> If you are there get it if not don’t bother.<br /><br /><br /><br /><b>-Coldsnap: </b>Included for sake of completeness, get it there is no reason not to as all frost builds worth their salt climb to iceblock.<br /><br /><br /><br /><br /><br /><b>IV. Talent Builds that work:</b><br /><br /><br /><br /><br /><br />Not to be a jackass to all those people who have working talent builds that aren't in my list but I think that some builds are better than others. And this is something that deserves addressing.<br /><br /><br /><br /><br /><br /><b>46/5 Frost arcane:</b> This build is a very cool customer...haha...I crack me up.... that said this is a very skill intensive build that is formed by simply taking everything in frost save improved frost ward then grabbing improved arcane missiles. Its advantages are that it is the best bar non in terms of damage per mana, and you are very reliable. Your blizzard, if used with skill and care can bring an entire group to its knees and by golly your damage isn't half bad either. Of course this is a difficult build to master, without IAE you are left swinging in the wind if you don't take care, and for PvE mixed mob pulls can spell the end of you without proper support. That being said a build like this does best to neglect HP and load up on nothing but Int items. If you are playing correctly the enemy should never touch you, and without the second mana bar of arcane you need a higher top end. That being said, you will in PvE last longer and do more than any other mage. What is best not mentioned to these guys is their lack of really solid instant option in PvP and their inability to win one on one. Without support they die.<br /><br /><br /><br /><br /><br /><b>Frost Talents</b><br /><br /><br /><br />Arctic Reach Rank 2, Improved Frost Nova Rank 2, Improved Cone of Cold Rank 3, Improved Blizzard Rank 3, Piercing Ice Rank 3, Shatter Rank 5, Improved Frostbolt Rank 5, Ice Shards Rank 5, Frost Channeling Rank 3, Cold Snap Rank 1, Ice Barrier Rank 1, Permafrost Rank 4, Frostbite Rank 5, Ice Block Rank, Winter's Chill Rank 3<br /><br /><br /><br /><br /><br /><b>Arcane Talents</b><br /><br /><br /><br />I<b>mproved Arcane Missiles Rank 5</b><br /><br /><br /><br /><br /><br /><br /><br /><b>40/11 Frost arcane: </b>A slightly less hardcore version that still is down with the whole frost thing. A usual sacrifice is piercing ice and frost channeling to get clear casting and evocation. While it does less damage this build can be considered the most efficient raid build out their. With it you are the energizer bunny of mages in places where you are expected to produce once in a while but not all the time. This build allows spamming blizzard (every wave now has a chance to proc clear casting) far more than the 46/5 build even though you frost bolt spam will be shorter. It also has a way to recover from mana burn or provide an emergency boost through evocation. Plus this has the added advantage of exploiting the clear casting system with rank 1 frost bolts.<br /><br /><br /><br /><b>Frost Talents</b><br /><br /><br /><br />Arctic Reach Rank 2, Improved Frost Nova Rank 2, Improved Cone of Cold Rank 3, Improved Blizzard Rank 3, Shatter Rank 5, Improved Frostbolt Rank 5, Ice Shards Rank 5, Cold Snap Rank 1, Ice Barrier Rank 1, Frostbite Rank 5, Ice Block Rank 1, Winter's Chill Rank 3, 4 flex points that can go into channeling/piercing ice with the extra going to permafrost<br /><br /><br /><br /><b>Arcane</b><br /><br /><br /><br />Imp. Arcane Missiles rank 5, Arcane Concentration rank 5, Evocation rank 1<br /><br /><br /><br /><b>33/18 frost/arcane: </b>The standard PvE/PvP build for the man not that interested in sacrificing everything for frost. he picks up damage and the utility of instant arcane explosions. A good instance build and a solid choice for those not sure of their own skills. Unlike the build before blizzard need not be the end all of damage and you still have the devastating FN+FB+CoC combo for single target damage well into 2K+ land, with the barest of luck. Your counter spell silences and overall life is good. This is a great instance PvP endgame build and I most strongly recommend it to those without a definite vision of what they want to do end game. With this build you are welcome in all places and can function well enough to enjoy yourself wherever you go. Core talents: Imp CoC, frostbite, shatter, ice shards, improved frost nova. Note that dropping 1 point into permafrost for the improved blizzard is a good idea.<br /><br /><br /><br /><b>Frost</b><br /><br /><br /><br />Arctic Reach Rank 2, Improved Frost Nova Rank 2, Improved Cone of Cold Rank 3, Improved Blizzard Rank 3, Shatter Rank 5, Improved Frostbolt Rank 5, Ice Shards Rank 5, Cold Snap Rank 1, Ice Barrier Rank 1, Frostbite Rank 5, Ice Block Rank 1,<br /><br /><br /><br /><b>Arcane</b><br /><br /><br /><br />Imp. Arcane Missiles rank 5, Arcane Concentration rank 5, Evocation rank 1, Imp. Arcane Explosion Rank 5, Imp. Counterspell Rank 2<br /><br /><br /><br /><br /><br /><b>30/21 frost arcane: </b>This build is the more aggressive cousin of the 33/18. Sacrificing a few points out of frost bite for PoM. I like this one and it is the one I settled on after about 6 respecs. It retains the high damage to groups that frost is famous for and give it the PoM trick. A fireball, a frost bolt, a sheep a flame strike, versatility is good and it allows you to serve in a multitude of manners. You have the best AoE in the game and all it cost you was an ice barrier and 2 points from frostbite. It improves you in CTF and also gives you good in PvE. This build can be built two ways, one with Frost bite one without. Unfortunately there is no way to tell which way you should go, you have to see if frost bite fits your style. Both builds have imp FB, Imp CoC, Artic reach, coldsnap, imp blizzard, ice block, shatter, ice shards all maxed. The variable 3 points go to either frost bite or winters chill. Some people get channeling but the truth is this is an aggressive build so why not be aggressive.<br /><br /><br /><br /><br /><br /><b>Frost</b><br /><br /><br /><br />Arctic Reach Rank 2, Improved Frost Nova Rank 2, Improved Cone of Cold Rank 3, Improved Blizzard Rank 3, Shatter Rank 5, Improved Frostbolt Rank 5, Ice Shards Rank 5, Cold Snap Rank 1, Ice Block Rank 1, 3 flex points that either go into frostbite or winters chill, your choice.<br /><br /><br /><br /><br /><br /><b>Arcane</b><br /><br /><br /><br />Imp. Arcane Missiles rank 5, Arcane Concentration rank 5, Evocation rank 1, Imp. Arcane Explosion Rank 5, Imp. Counterspell Rank 2, Presense of Mind Rank 1, 2 flex points that can go into mana shield or dampen magic, your choice.<br /><br /><br /><br /><br /><br /><b>30/21 Fire/frost:</b> This is the final oddball. IT IS THE ONLY BUILD I SUGGEST THAT HAS LESS THAN 30 POINTS IN FROST. Why you ask, because this build focuses entirely on frost for control. Remember me mentioning that a while ago? Well this is it. This is also the only build that get permafrost to the top, why because the idea is to nuke the opponent into the ground while reapplying the frost snare as far apart as possible. This is also the most inefficient frost build and the least PvE friendly. This is a PvP build, great in battlegrounds as you fire potency turns people into human candles, while your frost makes sure the ice cream doesn't melt. Its like a birthday where you get to have you cake. Of course the ramification is that in PvE you are a second stringer. If your good you can make it work... but if not you suck. The AoE you have is limited to the tricky, blizzard flame strike, blast wave nova...... repeat combo. You can make it work but if you screw up you have no panic button and unlike a full frost you don't get to plan things out as well. Still that being said you are still great as long as you can rest every fight. The real toll this build takes is it robs you of longevity. Which those who raid/AoE regularly will tell you is life. Unlike others you will find you butt rooted after every fight.<br /><br /><br /><br /><b>Frost</b><br /><br /><br /><br />Arctic Reach Rank 2, Improved Frost Nova Rank 1, Improved Blizzard Rank 3, Improved Frostbolt Rank 5, Cold Snap Rank 1, Permafrost Rank 5, Ice Block Rank 1, Winter's Chill Rank 3<br /><br /><br /><br /><br /><br /><b>Fire</b><br /><br /><br /><br />Ignite Rank 5, Critical Mass Rank 3, Improved Flamestrike Rank 3, Fire Power Rank 4, Flame Throwing Rank 2, Blast Wave Rank 1, Improved Fireball Rank 5, Impact Rank 5, Incinerate Rank 2<br /><br /><br /><br />Note that the fire build can be modified as you like it, fire can be changed to personal preference without much fear. I like this one<br /><br /><br /><br /><b>29/22 Arcane/Frost: </b>This build is the only build I have not tried out personally but it comes well recommended. The purpose is to maximize the efficiency of a mage in a raid situation where large portions of the mages talents are rendered worthless. Mashangi guarantees me, and I believe him, going on what I know that this build is unsurpassed in its ability to perform in the molten core and other raids.<br /><br /><br /><br /><br /><br /><b>Frost Tree:</b><br /><br /><br /><br />5/5 Improved Frostbolt<br /><br /><br /><br />5/5 +crit damage talent<br /><br /><br /><br />3/3 6% more damage talent<br /><br /><br /><br />(Sorry, doing this off top of my head, dont remember the names of the talents)<br /><br /><br /><br />1/1 Cold Snap<br /><br /><br /><br />2/3 Improved Blizzard (1 point because I needed another to get to the lower tier in the tree, another because I had 1 extra point leftover in the end)<br /><br /><br /><br />3/3 Frost Channeling<br /><br /><br /><br />2/2 Arctic Reach<br /><br /><br /><br />1/1 Ice Block<br /><br /><br /><br /><br /><br /><b>Arcane:</b><br /><br /><br /><br />5/5 Improved Arcane Missiles<br /><br /><br /><br />5/5 Clearcasting<br /><br /><br /><br />1/1 Evocation<br /><br /><br /><br />5/5 Improved Arcane Explosion<br /><br /><br /><br />5/5 Arcane Meditation (15% mana regen in combat)<br /><br /><br /><br />4/4 +8% mana talent (Cant remember the name)<br /><br /><br /><br />1/1 PRessence of Mind<br /><br /><br /><br />3/3 Arcane Instability<br /><br /><br /><br /><br /><br /><b>V. PVP tips and tricks</b><br /><br /><br /><br />For frost PvP is very different than for a fire/arcane mage, different classes are now dangerous and some classes that were initally feared are no longer. For PvP I would recommend using Either the 30/21 arcane/frost build, the francis to the forum trolls, or the 33/18 frost/arcane build. The latter is at a bit of a disadvantage on the alliance side due to purge cleaning ice barrier, but most of the time in real pvp priests don't have time to dispell so horde should think more about this. Unfortunately shamans are rampant so alliance is a bit....well moving on. Also here in the PvP section is 30/21 Fire/frost, but it behaves like a fire build so I will leave it be for a bit.<br /><br /><br /><br /><br /><br /><b>General Tips</b><br /><br /><br /><br /><b>1. </b>Burst damage and you: To get burst damage against a target the best way is the FN+FB+CoC combo, if you have a little damage gear this crits for a little over 2K damage often enough, and can be relied on to produce 1.5 K. Throw in a fire blast and your looking like a fire mage. The problem is that A) you have to get close, which in a big battle is unpleasent, and they have to stand still for the 2.5 sec frost bolt. The solution to both of these problems, and the end to many cocky shamans and fire mages, is counterspell right after the nova. Counterspell is not on the universal cooldown so the effect is instantaneous, meaning they are snared and silenced for 4 seconds guarunteed (no resists, duh). You then Wind up the combo and let fly. If you are playing the 30/21 a PoM fireball is the next step. the 3K damage this should do with a bare minimum of effort can kill. Arcane explosion to death, since scorch is not so good.<br /><br /><br /><br /><b>2. </b>Never forget fire: Fire rocks period, yoou should never allow the fire tree to grow rusty, fireblast, fire ball and scorch are core skills. Scorch is the least usefulll as your frost bolt is swift but never allow fireblast to be off cooldown for long periods of time. Fireballs are very much better as an opener against a sheeped spell caster. Level one fireballs are a must against rogues, either before or after the frost bolt. I do after but honestly I think before is better, that way he can't vanish if he is mashing the button, plus remeber that sheep disorients a player more often than not and it takes a second to get his bearing durng which he is snared. Oops Well I will say the same thing in the rogue section.<br /><br /><br /><br /><b>3. </b>Group PvP: Stay back, lob snares at people who hate being snared and watch the damage rack up. If someone decides to make you his love slave then run around FN, coc and IAE, throwing fireblsts over your shoulder. Iceblock if its clear your gonna die and shout for help. Leave the ice block up for the duration, you can be healed through it.<br /><br /><br /><br /><b>4. </b>Movement: Alot of people back up, this is dumb, you can run sideways at full speed and still target and enemy behind you. This is true for pve too, run sideways once you FN then nuke once a ways away.<br /><br /><br /><br /><br /><br /><b>Against Classes</b><br /><br /><br /><br /><b>Rogues:</b> Welcome to sweet revenge. Rogues are you little choir boys now. True that the greatest rogue in the world will kill you as so many have complained but 99.99999999999 percent of the time this is an auto win. I have lost once to a rogue on my server and that was because I was farming satyrs and had 150 hp and 3 mana, (I came back and killed her 4 times, not once did she hurt me). If you are 33/18 it takes a bit more skill than 30/21 but is equally doable. First the battle has two stages. Pre poly, and post poly. The first thing is to poly them once thats done its rote. First Put up a mana shield, and if you have it an ice barrier. This absorbs the first blow, which if they are smart is an ambush (big damage no stun), blink, poly morph. If they vanish run and spam level one arcane explosion, if you catch them FN, once blink timer is up again your good for another round. If you are dealing with an especially tricky rogue, he might blind you when you frost nova him the second time. If he does this Ice block through it and poly morph him. remeber that polymorph has no facing requirements, their gouge (sleep breaks on damage, no blink, you must be facing them), does, so, polymorph with you back turned once the blink goes off. If the rogue is an absolute go and you are running 30/21 PoM poly him, god is now a sheep waiting to be slaughtered. Once sheeped, level one fireball, frost bolt, repeat until he is dead. Remeber you have to be at 30 yard range for the fireball. If you have PoM Wind up the fireball then PoM the frostbolt. If he get close CoC, fireblast, FN. He is a fish in a barrel. Bottom line, you should not lose this fight, and unless he is a god and you are a tard you should win.<br /><br /><br /><br /><b>Warlocks: </b>Run, or if forced to fight in a manner that isn't cheesy, cause he might spit on you afterwards. My prefered method of meeting the end well is, chain frost bolts to start. Counterspell anything that makes his hand glow black. trinket out of fear one, ice block out of fear two, let fear three end naturally. Chaining as much damage as you can to him as fast as you can is the rule. Unload everything in the begining. IF he has soul link (his health goes down half as quick) this is over run now, he can't catch you. Remove his curses as he lays them. Make sure its not a level one decoy curse, but only if you have time. If you ambush him odds are better, especially if he is fighting a mob.<br /><br /><br /><br /><b>Druids:</b> That tiny chance that you had with a warlock is gone. If you can nuke him to half hitpoints, FN+silence+FB+CoC when he returns to caster form. IF you can do this before he instant heals to full you might win. If you can counter a healing spell you might win. I don't want to waste too much time talking about them as we really are screwed anyway you put it. If you ambush them, mount up and run.<br /><br /><br /><br /><b>Priests: </b>Arcane missiles if he mindflays (blue beam), frost bolt if he doesn't. Move quickly, dropping his dots/fear with iceblock. When he heals himself sheep him, once he is done. Be conservative trying to force him to heal. Bandage when he is sheeped, evoc as needed. If he drops below 50% use the combo to finish him. In this case 30/21 has an advantage as a PoM fireball is a trick most preists don't expect from a frost mage. You might very well die once the fight is over but don't let that stop you. This is a tough but winnable fight. Remeber that if a priest runs towards you he wants to fear you. Open your sheeps with a fireball. One last point. If a priest is at 3/4 and is healing counter the heal and kill him. You have 10 seconds so just nuke like hell. If you ambush them sheep them, then nuke.<br /><br /><br /><br /><b>Hunters:</b> Armor up, mana shield and ice barrier. Charge the hunter, blinking about 10 feet in front of him. You appear behind him, frost nova and sheep his pet. This counters the trap and takes the pet out of comabt for the next 50 seconds. He will most likely concussive shot you to disrupt the poly, ice block out and poly anyway. If you are desparate, i.e he succeds in stopping your poly, and you are 30/21 you can PoM poly his pet. The key to this battle once the pet is taken care of is not to stand on top of him, but to circle around using CoC to keep him close. IF he feigns death IAE to damage him and bring him back into combat, describe a circle around him to avoid any traps. The key is constant damage. Always hurt him so IAE till he dies, fire blast, CoC and FN. If you ambush him sheep him pet level one bolt on him to put him in combat and run towards him blinking to close ground.<br /><br /><br /><br /><b>Warriors: </b>Warriors have three shots to kill you, and you have three shots to die. First things first, assuming that you are both mutually aware and he charges or he gets the drop. Remeber that the charge stun is 1 second. Don't blink. Frost Nova and run, then sheep him. If you are both mutually aware and you have time run into his range and FN, then sheep. If he breaks the nova and then intercepts this is time two to kill you, blink now and sheep him. You can PoM if your scared. Remeber have your shields up. Once sheeped, run out quick if he intercepted, run in just inside FN range if he didn't. FN, CoC FB combo and then run sideways. Here is shot three to kill you, the hamstring. If he gets a finger on you and hamstrings you block, if the timers are not up wait them out then go back to it. If he has a million hitpoints work on it, cycling blinks and FN and coc's to keep him away. Intercept is on a relatively long cooldown and if it takes that long to kill him your in trouble. If you ambush, Frost Bolt spam till he dies<br /><br /><br /><br /><b>Other mages:</b> I don't give out secrets to beating me.... but really its a huge huge things with a million permutations of what can and can't happen. Thye bottom line is Block out of the sheep right when he launches hi opener. Don't get snared against and ice mage. Use the FN silence thing and remeber that your cold snap resets the ward timers, which you want to always have up. Sheep th other guy right off the bat if fire, wait fort his sheep if frost. You don't want to have arcane countered cause the frost mage will nova you and then FB+CoC.<br /><br /><br /><br /><b>Paladins: </b>For those of you out there who know these guys they are a joke. Here is a fun fact. Countering a paladin shuts down all his spells from ever school. Ain' that nifty. They have a resistance aura that matches you style so luck can do you in but the basic strategy is sheep them. I like to FN sheep and it removes any chance they will hit me. Once sheeped then back up and lob frost bolts. Even if he chain cleanses, which he will, the snare is reapplied the moment aftewards. Also remeber that if he has blessing of freedom run till its on cooldown. A good strat is run sideways throwing fireblasts over your shoulder till he is at half, counter his heal and kill. If he bubbles to heal then banadage evocate, mana gem and keep running. If he heals at 80% stop attacking while he heals, kill his mana pool.<br /><br /><br /><br /><b>Shamans:</b> Shamans are a class I have never dueled. however I know what it means to face them on the battle field and I have played them. IN the end it comes down to who gets the first move. IF its you you win, if its them they win. Polymorph. Back up to max range, nuke, counter a heal, if he instant heals, PoM the polymorph or counter him, polymorph. Use the nova counter combo to kill him. Since the nature of totems is that they really can't be removed without hurting your gameplan, remeber that arcane explosion isn't absorbed by grounding totems so can be used to hurt him. Run away, toss fireblasts. Pray. This is a very difficult battle made easier by loads and loads of damage gear. My Frost bolts do 700 damage, the two I can get on hjim before he is in shocking range can be half of his life. I then nova counter, FB+CoC (pray for 2.5K) , PoM fireball for 900, fireblast, before if he is good after if he is dumb. This killl most shamans dead.<br /><br /><br /><br /><b>Capture the Flag</b><br /><br /><br /><br /><br /><br /><b>Tips:</b><br /><br /><br /><br /><b>1. </b>30/21 is stronger in CTF. PoM rocks. PoM sheep the runner, PoM a fireball on the priest, whatever you like<br /><br /><br /><br /><b>2. </b>Level one blizzard spammed on the flag prevents rogues. With a decent mana pool you are looking at maybe 3 minutes of coverage, before you mana is low enough that you can't defend the flag well.<br /><br /><br /><br /><b>3. </b>If you are defending the runner, cycle, nova, sheep, CoC as you run next to him. This can get you out of the base to where the druid, you are running a druid, can morph and run for real. Don't forget to silence incoming priests and mages who are looking to sheep, fear nova coc the runner.<br /><br /><br /><br /><b>4.</b> Mages are probably better on offense than defense. Blizzarding the flag room stops the enemy defenders but for you it might miss the sprinting rogue. But the truth is you can find a good use anywhere. \<br /><br /><br /><br /><b>5. </b>If you arrive late to a battle, stay on the edge and immobilize the warrior, he is 99% of the time chasing something squishy stomping on the Mortal strike button. If the opponents teamwork is good and heals are going, kill the priest but never forget that a paladin that is smart is far more deadly that a priest. Make sure he is not healing. Do a video search on the mage forum for Jamaz. Watch that and look out for that type. Also kill druids, they can heal and deserve to die.<br /><br /><br /><br /><br /><br /><b>Alterac Valley:</b><br /><br /><br /><br />I will update this as I actually have yet to try it. AV is busted right now on boulder fist and the que is a couple of days long.<br /><br /><br /><br /><br /><br /><br /><br />FAQ's that Don't fit in the rest of my little tirade<br /><br /><br /><br /><br /><br />The Mob Keeps Warping, that’s not fair<br /><br /><br /><br />-They aren't, stop complaining, it just looks like they are. The mob is right where it should be, its model is standing in front of you but notice it doesn't attack until the mob, would have gotten there. Also note that if say… frostbite proc's the mob 'warps' to where it should be.<br /><br /><br /><br /><br /><br /><b>Do snares stack?</b><br /><br /><br /><br />-No, only one snare can be active on a target at a time, the snare that slows the target the most is the priority, which can create problems when a short powerful snare like the one attached to improved blizzard hits a target. It removes the snare you have on them and then it vanishes shortly afterwards. Attempting to apply a less powerful snare on target already more powerfully snared fails. However Ice/frost armor snares don't operate on the same scale as they also slow attack speed. So you can have the ice armor snare on a target and any other frost snare, its just the movement reduction doesn't stack.<br /><br /><br /><br /><b>Why doesn't Curse of the Elements work with frost?<br /><br /><br /><br />Why does my Frost Bolt never have partial resists?<br /><br /><br /><br />Why Do mobs start running towards me before they are snared by Blizzard?</b><br /><br /><br /><br />-The answer to all three things lie in the way in which the chill and damage effects frost interacts with a target. For all frost abilities save blizzard the chill (slowing effect) is the primary, meaning it is applied first, this is why sometimes a Mob is knocked back by the frost bolt and then the damage appears. The server rechecks the mobs position then checks damage. Thus when a mob checks resistance against frost effects it checks whether or not the chill effect is resisted. Since this is a yes/no question either the entire frost effect goes through or none of it, this is a very bad thing. This means frost can't get double damage from the negative resists applied by curse of the elements. However you do get less resists overall when using curse of the elements. However since most mobs don't have much to begin with you get nothing. Blizzard is the exact opposite, the damage is primary and the snare comes second. Thus the mobs are moving in reaction to the damage, then the snare is checked, this is also bad. However curse of the elements does increase blizzard damage. I tested this on the core hound packs in the MC (I am pretty sure but this is suspect)<br /><br /><br /><br /><b>I popped Out of Ice Block To early, why?<br /><br /><br /><br />I got counter spelled and couldn't Ice block. Why?<br /><br /><br /><br />I silenced him and he Ice blocked out of it, how?<br /><br /><br /><br />I put up Ice block and died, why?</b><br /><br /><br /><br />-Pressing the Ice block Button again causes it to stop, it’s a very useful trick for clearing status effects then getting back into the game. The way ice block works is it can be activated through all status effects, anything that shows up underneath the buff line, and it clears them. However counter spells work by putting a timer on all your skills in that line. This is like having ice block on cool down, you can't use it. Silences are a debuff that stop spell casting, thus can be blocked through. NOTE: You can't cold snap through status effects that prevent casting, thus if you get stunned or silence you can't reset an off timer ice block. Also note that depending on latency ice block might go up on your screen but by the time the message reaches the server another action is que'd up on you, so you die anyway. However if lag is good, you can block a projectile like pyro blast if you are quick.<br /><br /><br /><br />I have a good Build that’s not on your list, what do you say to that?<br /><br />II.<br /><br />-Huzzah for you. I don't really care and unless it’s a major oversight on my part I am not going to include it. The builds I have are the ones that work the best for everyone and there is no point in putting your personal build in here, it might be just right for you but if this is to be a general guide I can't include every talent permutation without destroying the impact of the ones I have.<br /><br /><br /><br />Why does Improved Frost Ward Exist?<br /><br /><br /><br />-To trick people into wasting talent points. Its not a very good trick. </span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-classes-guide-list.html">WOW Classes Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6632418629855455257?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-64880387801862092702008-03-16T22:50:00.000-07:002008-03-16T22:55:52.452-07:00Solo RFD in 5 minutes for Quick Gold<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><p align="justify">This is doable from level 60 and on, the main key is to farm Small Radiant shards.. these things have doubled in price since BC, or u can just sell a whole bunch of Fiery enchants.. either way... this is a video of farming RFD bosses... average 3 shards per run, sometimes two, sometimes 4... but still it's roughly 5-6 minutes a run, and on my server about 9g per shard... so 25g in 5-6 minutes is great.. and after your 5 resets an hour is up, you can D/E what you got since the items are not unique this is a quick easy way to make lots of <a href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html" target="_blank">WOW gold</a>, and level through that hellhole of a leveling spot in enchanting. Enjoy the video!</p><br /><p align="justify"><br /><embed src="http://www.youtube.com/v/W4NApYsUe00" width="425" height="350" type="application/x-shockwave-flash" wmode="transparent"></embed><br /></p><br /><p align="justify">Some things to keep in mind:</p><br /><p align="justify">1. I was lvl 60 not 70, so its impossible to kill boss with "one hit".<br /><br />2. This is gold run. Gold/Time. (so summoned boss - ignored)<br /><br />3. Price for shard is 8-9g on TBC. Which gives up to 540g per hour. </p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6488038780186209270?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-83740415190314641242008-03-15T19:26:00.000-07:002008-03-15T19:33:31.026-07:00Gold guide for World of Warcraft<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><p align="justify"><span style="font-family:Verdana;">Again, this is how I made my money. I've been playing this game since the first week it came out and I've never made an altthis guide is truly the path I took from lvl 1-60 (with a few modifications here and there as lessons learned from my mistakes!) There's hundreds of ways to make money in this game. You be a gatherer the entire time, selling mats and make money. You could do nothing but manipulate the Auction House and make money. You could grind areas that are known to drop rares and epics and make money. There's tons of ways, this is just my way. Enjoy!<br /><br /><br /><br />Phase One Levels 1-40 Hunting and Gathering<br /><br /><br /><br />So you're just starting World of Warcraft, you've picked your race and class (gnome rogues ftw!), and you're at the point where you get to pick two professions. You might say to yourself oooh I'm a rogue so Ill get leatherworking so I can make my own armor! or I'm a warrior so Ill get blacksmithing so I can make my own weapons! OK just stop right there n00b! Lemme tell you a little secret about all those cool crafting professions<br /><br /><br /><br />***With the exception of a handful of items per crafted profession, you wont make money! And hey guess what, those few items that are profitable are pretty much unattainable at lower levels!***<br /><br /><br /><br />I hate to rain on your parade so early on, but its better I tell you up front than watch you waste what little <a href="http://www.usfine.com/World-of-Warcraft-USA-c-51.html" target="_blank">WoW Gold</a> you earn trying to level up your crafting profession. The problem with crafting professions is that you fall into the trap that I like to call Skill Leveling Fever, where you will do whatever it takes to raise the skill of your profession. Some of you will say Ya Gen, but that's why you take a complimentary gathering profession so you can farm your own mats. This is true, but you will VERY quickly reach a point where the materials you require will be unattainable at your characters level. And what are you gonna do, wait until you can farm them yourself? Hell no, I know you better than that! You're gonna go run to the AH and start buying materials for the sole purpose of leveling your crafting profession. Welcome to the poorhouse!<br /><br /><br /><br />So instead, pick two gathering professions. The cool thing about gathering professions is that you start making money right away walk up to a mineral vein or a plant or a dead animal and grab those mats! Its 100% profit! And since you are going to be spending a LOT of time running around doing quests and killing animals it only makes sense to take advantage of gathering professions. Mining and Herbalism are the biggest moneymakers, but since they share the minimap, I usually will pick mining or herbalism and then pick up Skinning.<br /><br /><br /><br />The one negative thing about gathering professions is you'll find your bags fill up VERY quickly. Don't worry, the first thing you're gonna buy are 14 slot bags. These things cost like 2g50s on my server, which you'll have after selling like 4 stacks of whatever you got. Buy 4 of these 14slot bags, you'll need the space! At this point some people make alts that sit near the Auction House and they mail all their mats to the alt. This is a good idea for some to me it would drive me nuts having to mail stuff all the time<br /><br /><br /><br />Also, items with grey text are vendor trash, meaning you sell them to a vendor. ALWAYS pick up the vendor trash at your level every little bit counts. If its WHITE text, that means its used in a profession somehow. Hold onto it and see what its worth on the Auction House. If you can sell it to the vendor for 25s but sell it on the AH for 50syouve just doubled your profit! Don't laugh at 50s profit either do that 1000 times (which you will do this 1000s of times in this game) that's 500g!<br /><br /><br /><br />You should be making more than enough money to pay for new skills, updated armor and weapons, gryphon flights, stupid noncombat pets (hey I love em too!) etc. But keep in mind you are working towards two things when you hit lvl 40:<br /><br /><br /><br />1. Buying your mount, which is going to cost you 90g<br /><br />2. Preparing for your first crafting profession, which will take money to level and buy schematics/patterns/recipes/etc.<br /><br /><br /><br />You cannot enter Phase Two until you have purchased your mount and have like 100g in savings. Trust me on this one :D<br /><br /><br /><br />FREQUENTLY ASKED QUESTIONS ABOUT PHASE ONE:<br /><br /><br /><br />Q: Gen, you are a god among gnomes, and handsome to boot. But if you tell everyone to take up gathering, who will buy the materials were gathering?! If there's no money in crafting, nobody will buy our materials!<br /><br /><br /><br />A: It actually makes a perfect circle lowbies gather the mats, while highbies buy the mats and make crafted items (well discuss highbie strategy in a bit). These highbies in turn sell their items (for a profit) to other highbies and lowbies who NOW have money to spend (because they're not wasting all their money trying to level up crafting professions!) It works really well like this.<br /><br /><br /><br /><br /><br />Q: Gen, you are kind, intelligent, and have abs you could wash clothes on. My character is lvl XX, and I'm a lvl YY Crafting Profession and a lvl ZZ Gathering Profession. And I'm BROKE! Should I drop my crafting profession and take up a second gathering profession?<br /><br /><br /><br />A: It depends on several things. If you are already close to lvl 40, you might as well keep the crafting profession UNLESS its really low level (like <125 or something) then ya drop it like a bad habit. If you are relatively low level but have a mid-level crafting professions, I would still drop it and take up a second gathering profession. You'll end up making much more money by the time you're 40, which is the real goal of this guide.<br /><br /><br /><br /><br /><br />Q: My materials aren't selling! The market is flooded with them and I keep getting them returned in the mailbox!<br /><br /><br /><br />A: Ya that's going to happen from time to time. Some days you can sell a stack of something for 1g, the next day the entire AH is flooded with stacks selling for 20s. Its what I call the Retard Factor. The best thing you is get a general idea of how much stuff is selling for at that time, price your materials a little bit less that that, and hope for the best. Don't throw your hands up in despair when someone undercuts you its gonna happen. Just take your unsold mats and put them back on the AH someone will buy them, trust me! </span></p><br /><p align="justify"><span style="font-family:Verdana;">Phase Two Levels 40-59 Its fine learn 2 craft<br /><br /><br /><br />You've hit lvl 40, you have your mount (sure beats walking huh?), you've learned all your new skills, and you've decked yourself out in some fancy new duds. Now what?<br /><br /><br /><br />Well, you *could* stick with your two gathering professions. They will still make you a lot of money, actually more money than in the first phase because you'll know have access to higher level materials. If you don't feel like busting ass trying to make money with crafting professions, stick with gathering by all means. You could stop reading this guide right now and have enough money to make you happy.<br /><br /><br /><br />Still reading? Okay good lets talk about your first crafting profession :D<br /><br /><br /><br />Pick a crafting profession that sounds fun to you. Don't worry, its going to make you money (except maybe Alchemy, I'm sorry I *still* haven't seen proof that you can make lots of money off of Alchemy). What your going to do is drop the gathering profession that doesn't complement your new crafting profession. For example, if you want to take engineering, drop skinning and keep your mining. The one profession I do not recommend you take at level 40 (besides Alchemy) is Enchanting. Enchanting is a great profession but its not for the faint of heart, and its a #@%$! to level up. If you are dying to be an enchanter now, welcome to the poor house otherwise try to hold off until you're level 60 (well be discussing that in the next phase).<br /><br /><br /><br />Now that you're level 40, it should be very easy to power level your new profession to a certain point. Do everything possible to farm your own mats while leveling, it will save you a ton of money. This is important because you need your money for<br /><br /><br /><br />SCHEMATICS, PLANS, FORMULAS, RECIPES, ETC!!! These are what separate you from all of the other people taking up crafting professions. I see twenty new threads every day asking how do you make money in leatherworking or whatever, and people usually reply you don't take herbalism its a goldmine. I'm going to let you in on a little secret.<br /><br /><br /><br />It takes hard work and a LOT of time and gold to make money in crafting!<br /><br /><br /><br />You will NOT be rich from a crafting profession just by learning what the trainers provide! You have to spend <a href="http://www.usfine.com/World-of-Warcraft-USA-c-51.html" target="_blank">wow gold</a> on schematics/formulas/plans/etc to make the stuff that people really want to buy. I'm not saying that every plan on the AH is going to be a moneymaker, but the ones that ARE moneymakers you're going to have to pony up the cash. Don't bother farming for them its a waste of effort just pay a reasonable amount for it on the AH.<br /><br /><br /><br />Guess what? You've just put yourself above probably 75% of the other crafters out there! Why? Because 75% of WoW players either don't have the gold to buy plans, or they refuse to spend money on them because people price gouge on the AH. Now instead of competing with 1000 engineers, you are competing with 250 of them and out of that 250 there will be quite a few that aren't as aggressive in making money like you, you sly dog!<br /><br /><br /><br />Its important to remember that crafting professions are a long term investment. Unlike gathering, you actually have to spend money for crafting professions to make money. On my server sniper scope schematics go for 100g. 100g is a ton of money, but as soon as you pay it off (you can make 2-3g profit off of each scope), you've got another weapon in your arsenal of moneymaking!<br /><br /><br /><br />The questions I get asked all the damn time (people even create alts on Malygos to bug me during my Molten Core run lol) is what items sell for a profit, how much do you sell them for, etc. And the answer is find out for yourself. Make a spreadsheet or list of everything you know how to make. Then for each item list out how much RAW material it takes to make that item. What do I mean by raw material? Its the total amount of uncrafted items you need to eventually make the item. For instance:<br /><br /><br /><br />Hi Impact Bombs x 8 = Mithril Bar x16 + Solid Stone x16 + Mageweave x4<br /><br /><br /><br />Notice that Hi Impact Bombs really take Mithril Casings, Solid Blasting Powder, and Unstable Triggersbut the RAW material list is as stated aboveget it?<br /><br /><br /><br />Ok now that you have that for every item you can make, figure out the UNIT PRICE for each raw material. UNIT PRICE is how much it costs if you buy one Mithril Bar on the AH. Don't look at the prices for just one Mithril Bar though look at how much a stack costs and divide by 20.<br /><br /><br /><br />Got that? Great! Next step is to find out how much you can sell each item for. Do a search on the AH to see what the going prices are, it might take you a few days to get an accurate number due to the Retard Factor of people putting up items for ridiculously low or high prices. If the items just don't show up on the AH, determine if anyone would actually *buy* the item first, and if you think they would just take a guess of how much you could sell it for.<br /><br /><br /><br />You know what the final step is right? I sure hope so. You know how much it costs to make the item, you know how much you can sell the item fordo some simple subtraction to see if you can make a PROFIT off of your items! You will be surprised how many items will make a profit. The obvious choices are items needed for quests, items that need to be purchased several times (such as armor kits, sharpening stones, scopes, potions, etc), and blue items.<br /><br /><br /><br />The two top comments I get from this section are:<br /><br /><br /><br />Gen, you really expect me to make a spreadsheet of all my crafted items, with materials, and costs of mats etc etc? that seems like a lot of work cant you just tell me which ones sell best?<br /><br /><br /><br />Get out of my forum! If you cant do the legwork and put the effort into it go pick flowers and collect rocks.<br /><br /><br /><br />Gen, why do I have to make a spreadsheet based on cost of mats in the AH? I can easily go farm my mats and make 100% profit!<br /><br /><br /><br />Ah HA! This is the statement that is the death of crafters everywhere. I'm going to make the next statement in all caps not because I'm angry, but because I want it to stick out so much you cant help but read it and remember it:<br /><br /><br /><br />***IF YOU CANNOT BUY THE MATS ON THE AUCTION HOUSE, CRAFT YOUR ITEM, AND SELL THAT ITEM FOR A PROFIT DO NOT MAKE IT!***<br /><br /><br /><br />Seems so simple yet time after time again people will say things like yeah of course you aren't going to make money if you buy your mats on the AH you have to farm the materials. Well, if the materials are worth more than the finished product, why would you bother making it? Just sell the materials for a larger profit! The purpose of the spreadsheet is to help you identify what items you can make a profit on.<br /><br /><br /><br />The next logical step is to realize that if you can buy the mats on the AH and still make a profit, why would you spend all that time farming materials? In the time it takes you to farm the mats to make one item, you could buy the mats to make 10 items.<br /><br /><br /><br />You should be making more than enough money to pay for new skills, updated armor and weapons, repair costs, stupid trinkets (I love my Orb of Deception!) etc. But keep in mind you are working towards two things when you hit lvl 60:<br /><br /><br /><br />1. Buying your epic mount, which is going to cost you 900g<br /><br />2. Having nearly all of the schematics/plans/etc for your crafting profession, and being able to make a steady income off of it.<br /><br />3. Having at least 100g (preferably more) saved to help you level up your 2nd crafting profession<br /><br /><br /><br />Do not bother with Phase Three until you have the above three items complete. Patience is the key if you rush into this stuff you will have more expenses than you do income. </span></p><br /><p align="justify"><span style="font-family:Verdana;">Phase Three Level 60 Farming is for suckers<br /><br /><br /><br />Ok so you're sitting pretty at level 60, congratulations! You've got your epic mount, you've completely owned your crafting profession, and you got your nest egg of gold. And your entire time spent in WoW now consists of you either in a high-end instance or sitting in Ironforge trying to get a raid group together. And that means you're not running around gathering! Plus by now you've probably said to yourself Man, I don't even need to farm mats anymore. I can buy them off of the AH and still make a sweet profit! Welcome to Phase Three :D<br /><br /><br /><br />Now Phase Three is 100% optional. Some of the gathering professions are useful in high-end instances. With mining you can get Dark Iron Ore and Blood of the Mountain, which both sell well AND help you raise your reputation with the Thorium Brotherhood. With Skinning (plus an enchant and a finkles skinner) you can skin Core hounds in Molten Core and The Beast in UBRS. Both have their uses for sure. But this guide is about how I made money and since I HATE FARMING (farming is for suckers!) I dropped my gathering profession and picked up a 2nd crafting profession (in my case enchanting).<br /><br /><br /><br />You level the 2nd crafting profession the same way you did the first, with the exception that you don't have a gathering profession to assist you in the leveling process. So that means you'll be buying your materials from the AH (yeah you could make alts or whatever, I just don't like making alts). The key is to level as cheaply as possible until you can get to the point where you can make a profit (or even break even) on the things you create as you level up. Again, same thing as the first crafting profession buy up all the patterns/plans/etc that look like you could make a profit with, make a spreadsheet, etc etc. This will be a slower process than the first crafting profession, but you already have your epic mount, and you're hopefully getting good weapons and armor from instance runsso there's really no rush anyway.<br /><br /><br /><br />There's one more thing you can do to make some extreme money, but keep in mind that everything requires an investment of time and money and this will require a lot of both. There are lots of faction based patterns/plans/etc recently implemented in WoW. Some of them are as simple as killing tons (and I mean thousands) of Furbolgs until you are honored/revered with the Timbermaw Furbolgs, some as daunting as turning in thousands of Dark Iron Ores to the Thorium Brotherhood. Were talking a couple thousand <a href="http://wow-powerlevelings.blogspot.com/" target="_blank">WOW gold</a> worth of investment right there if you don't mine it yourself. 99.9% of the players in this game wouldn't touch this with a 10 foot pole, simply because they either don't want to waste their energy to achieve this level (which is totally understandable you have to be crazy to do this), or they don't understand the benefit of knowing how to make these epic items. Its basic logic though lets say you invest 2000g to become revered with the Thorium Brotherhood. You learn how to make the revered epic items. Congratulations you're probably one of the .01% of the people on your server than can make them. And you know what? 99.9% of the people on the server want those items because they're some of the best gear/weapons in the game! There's one guy on my server that makes weapons for 4000-5000g each. It doesn't take a math genius to see that the return on investment can be very lucrative! :D Some of you will say Oooh but Gen how in the hell am I supposed to get 2000g to invest in this? Well, you could either plan ahead and mine the dark iron ore yourself (for Thorium Brotherhood, for the others anyone can do it), or do what I did and sell what you can sell like a madman and save save save! :) Others will say Yeah but Gen all of those high end materials come from Molten Core and they cost thousands of gold to buy the mats! This is true, but as I said before this is the upper echelon of making money, and it takes big money to make big money. You don't go to Las Vegas with 20 bucks and expect to win thousands of dollars do you? </span></p><br /><p align="justify"><span style="font-family:Verdana;">Phase Four Any Level Oh you crafty bastard!<br /><br /><br /><br />So this isn't really a fourth phase, its more of a bonus chapter of things I did/do to make money. There's no real rhyme or reason to it, its just the extra things I've done along the way that aren't really profession related. I never mentioned them in my first guide because A) I wanted to keep it legit, these things aren't anything you can do to depend on an income but if they happen look out! And B) I'm still making money on several of these so I didn't want to spill the beans just yet lol! I wont go into super detail here because I want you to use your brain not to figure out exactly what I do, but to figure out things I haven't even thought of! :D<br /><br /><br /><br />Oh I'm a poor guy! On rare occasion you will see someone selling an item in the trade channel. If its something you know is a hot seller, msg them and ask the price. Sometimes they will flat out be stupid and give you a low price. Buy it, wait one day, and put it on the AH for what its really worth. If they reply with a price that's pretty much what its worth, say oh gee, I can only afford <insert low number here>I doubt you'd sell it for that. Oh well thank you I appreciated it. You will be surprised how many times they will sell it for that amount or close to it. I've done that at least 20 times with sniper scope schematics alone! Am I proud of myself for doing it? No, I am not. Am I happy to have the extra <a href="http://wow-powerlevelings.blogspot.com/" target="_blank">WOW gold</a>? Hell yes!<br /><br /><br /><br />Wholesale Materials If you find yourself crafting the same items over and over, you'll start to pick up a trend of certain materials that you use in large quantities. The best thing to do is to buy them in bulk for a cheaper unit price. Sure, you're eating more money up front, but your profit margin will be way larger (what, you weren't going to pass those savings onto your customers were you?!?!) There's several ways to do it, but my two favorites are the AH and gold farmers. On the AH you might see 100 stacks of heavy leather, all with 2g buyout, with a 1g min bid. Bid them all at min bid. Chances are you'll win a percentage of them at half of what you would normally pay! For gold farmers, if they can understand you (LOL), strike up a deal with them to COD the materials to you for a reduced cost. I have many farmers constantly working for me!<br /><br /><br /><br />WTF is that??? troll the AH for items people auction, and browse thottbot and allakhazamtheres tons of items that you can buy, do something with, and resell for a huge profit. I personally know of a few items that I can make 50g+ profit on every time, and a buddy of mine has found another completely unrelated item that does about the same. What are they? Not telling!!! But do the research and you'll find several little nuggets of moneymaking!<br /><br /><br /><br />Hey hey! I got blahblah on the AH! Im not condoning spamming like a fool, but a well crafted funny msg every 10min or so about something SPECIAL you've put on the AH will really help sell your product! Do not do this for everyday junk like light leather and copper bars this is something you use for rare/epic items or things that are in HIGH demand. Be witty and funny and people wont be as annoyed by you. Hell, ask people in Malygos, I spam stuff and say pst the gnome in the wedding dress! cuz yeah I wear oneand a Goblin Rocket Helmetand two Cookies Tenderizersand I'm a male gnome you got a problem with that?! :D<br /><br /><br /><br />I think that's about all I've got for version 2.0well let this thing run 31 pages and break, just in time for version 3.0. Hopefully by that time I've learned new ways to make money for you guys!<br /><br /><br /><br />Good luck and stay wealthy! </span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-8374041519031464124?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com2tag:blogger.com,1999:blog-4951685848212583926.post-9312615909274349592008-03-14T20:20:00.000-07:002008-03-14T20:31:24.590-07:00WoW Gold Farming Guide: Hearthglen Gold Farming in WoW<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><p><span style="font-family:Arial;"><b>Hearthglen<a href="http://wow-powerlevelings.blogspot.com/" target="_blank"> WoW Gold Farming</a></b><span class="postbody">This trick involves using an escort quest in Hearthglen to our advantage, so yes, <span style="FONT-WEIGHT: bold">it is an exploit</span>. But do recognize that this is not as bad as scamming or botting since you can argue your doing as "creative use of game mechanics", so if you're still interested, read on.<br /><br /><br /><br /><br /><br /><span style="LINE-HEIGHT: normal; FONT-STYLE: italic">1) The setup:</span><br /><br /><br /><br />this part is kind of long, it took a friend and I about 4 hours to get to the place where we need to be.<br /><br /><br /><br />There is an NPC called Tirion Fordring ( <a href="http://wow.allakhazam.com/db/mob.html?wmob=1855" target="_blank">http://wow.allakhazam.com/db/mob.html?wmob=1855</a> ), and he'll give you a couple quest to start his quest-chain involving a story about him and his son. The quest-chain will ask you to kill 100mobs, a couple relay runs, and it'll require you to do a whole Live Stratholme clear. You'll need to do everything Tirion ask you to do until he ask to meet Myranda the Hag.<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><span style="LINE-HEIGHT: normal; FONT-STYLE: italic">2) The Disguise:</span><br /><br /><br /><br />If you done everything Tirion asked you to do, you should get this message from Myranda: <img src="http://i6.photobucket.com/albums/y221/Artillery156/no1.jpg" border="0" /><br /><br /><br /><br />Myranda will turn you into a Scarlet Crusade soldier. Using this disguise you can run freely in Hearthglen and Scarlet Crusade members will not attack you.<br /><br />Now, enter the Keep/Barrack, go to the very top floor till you see Highlord Taelan Fordring, he should be friendly to you.<br /><br /><br /><br />Now he'll ask you to escort him out of Hearthglen, so you accept it and follow him:<br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no21.jpg" border="0" /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><span style="LINE-HEIGHT: normal; FONT-STYLE: italic">3) The escort... sort of...</span><br /><br /><br /><br />You'll soon discover that Taelan can pretty much flatten any Scarlet Crusade member that goes in his way, so <span style="FONT-WEIGHT: bold">THIS IS THE TRICK, you pull as many mobs as you can to Taelan and he'll kill them for you.</span><br /><br />Something like these:<br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no25.jpg" border="0" /><br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no4.jpg" border="0" /><br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no5.jpg" border="0" /><br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no6.jpg" border="0" /><br /><br /><br /><br />after the Scarlet Crusade members die to Taelan's mighty blade, you can simply bend over and collect their loot. The elite Scarlet Crusade guys can drop from 4silver to 30silver a person, plus loot that can vendor for a lot. Also, the Crimson Elite at the enterence of Hearthglen can also have a chance to drop Righteous Orbs.<br /><br /><br /><br /><span style="FONT-WEIGHT: bold">Two Important notes here:</span><br /><br />A) you need to at least do 1 dmg to the mobs you plan to collect loot from, something like this will do:<br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no3.jpg" border="0" /><br /><br /><br /><br />B) you need to be <span style="TEXT-DECORATION: underline">in a group with your group member(s)</span> at Hearthglen or else the game disallows you to loot the corpses killed by Taelan. But on the plus side, your group only needs 1 member with this escort quest in order to start Taelan's rampage.<br /><br />so yeah, you might've notice that the above picture <span style="FONT-STYLE: italic">will not</span> get you loot since I'm not in a group. I did it on purpose so i can collect images for this guide.<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><span style="LINE-HEIGHT: normal; FONT-STYLE: italic">4) The End?</span><br /><br />Once Taelan makes it out of Hearthglen, eventually, there is no point for you to continue following him because there are no more elite mobs for Taelan to fight, so now, you can simply abandon the escort quest. Please note that if you finish this quest, then it's over, you cannot do this trick ever again, so you want to make sure you do not cross the line of no return.<br /><br /><br /><br />After all that jazz, you can return to Myranda and ask for another Scarlet Crusade disguise and repeat this whole process again. Nice eh?<br /><br /><br /><br />so, in conclusion:<br /><br /><img src="http://i6.photobucket.com/albums/y221/Artillery156/no7.jpg" border="0" /><br /><br /></span></span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-931261590927434959?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-19437401800767583712008-03-13T23:07:00.000-07:002008-03-13T23:13:39.761-07:00Farming WoW Gold Guide: Guide to winning the STV- Fishing Extravaganza<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><br /><div align="justify"><span class="postbody">The Tribe Guide to Fishing the Stranglethorn Vale Fishing Extravaganza<br /><br /><br /><br />As a (current) three-time winner of the STVFE, I feel that I have established a set of best practices for success in this tournament, and wanted to build an authoritative guide for the guild so that others can achieve the same level of success and reap the same rewards. The guide is broken out thusly:<br /><br /><br /><br />1. Requirements and Recommendations<br /><br />2. The Rules and The Realities<br /><br />3. Best Practices<br /><br />4. Rewards<br /><br />5. Post tournament rewards<br /><br /><br /><br />Requirements and Recommendations<br /><br /><br /><br />It is a common misconception that this tournament can only be won by a level 60 player. Well I am here to tell you that this is most certainly NOT the case. The tournament is held in STV with good reason: the only requirement to compete in the tournament is that you are able to fish in the STV zone, which means that you must have a Fishing skill of no less than 150, making it possible for anyone able to survive the STV zone to have access to the tournament. However, the rewards of the initial competition do require higher levels of achievement (see the Rewards section for more details).<br /><br /><br /><br />That stated, it is recommended that anyone entering the tournament to win be at least level 50 so as to not aggro the mobs that roam the coastline, and have a Fishing skill in the 225+ range to avoid the need for lures (lure application slows your cast rate). As a Horde player, we are also blessed with a distinct advantage in fishing pole selection, so it is wholeheartedly recommended that you complete the quest in the Hinterlands to get Nat Pagle’s Extreme Angler FC-5000, which gives a +25 to your Fishing skill. I also have a fishing enchant on a ratty pair of gloves, which gives an additional +2 to your skill. It may seem insignificant, but it could be the difference between a catch and a “Fish got away!”<br /><br /><br /><br />Finally, and I cannot state this strenuously enough, you need a good fishing mod. There are two available out there right now, FishEase and TackleBox, and I personally prefer the latter. TackleBox has a very simple interface and includes the ability to turn on and off self-luring of your pole. It also adds an interface for swapping between your tackle (pole, glove, etc.) and your normal gear, which is pretty swank. Finally, TB is compatible with the Nat Pagle pole, whereas the last release of FishEase that I used was not. Essentially what that means is that, with a fishing pole equipped, you only have to right-click to cast out rather than setting a hotkey, which is a MAJOR plus. Spend a little time pre-tournament fishing with this mod to familiarize yourself with the options available, notably FastCast and EasyCast. You will always want those two on, and they make a huge difference when you see your cast rate versus someone else in the tournament. If you have a high enough skill, leave EasyLure off, as it will just take time away from efficient casting.<br /><br /><br /><br />The Rules and The Realities<br /><br /><br /><br />The STVFE occurs every Sunday from 2pm – 4pm server time. At 2pm a yell will emanate from BB that the fishing tournament has begun, and swirl spawns will appear in the water, designated as “School of Tastyfish”. The locations of these spawns are static, but the spawns themselves will disappear after a designated number of fish caught, forcing contestants to not only be able to fish well, but be quick on their feet/horse. The object of the main tournament is to catch 40 Speckled Tastyfish from these pools and return them to Riggle Bassbait just outside of the inn in Booty Bay as quickly as possible. Be on the coast, at your fishing spot, with your pole in hand at 2pm or be prepared for a long uphill fight.<br /><br /><br /><br />The realities of this tournament are thus: The main tournament will end no later than 40 minutes into the 2 hour fishing window. I have finished the tournament in times of roughly 37, 32, and 29 minutes each, and the Alliance players that have won in the past have typically done so in the 35-40 minute range. It is essential that you focus all of your energies on catching fish and being aware of where you are, how many fish you’ve caught from a pool, and where you will be going next. Having a fast horse and carrot really helps, and if you have a high enough skill in Fishing and have a pair of gloves with riding enchant on them, I recommend using them instead. If you are catching 1 or more fish per minute, you’re going to be competitive, and time between fishing holes increases as your mount speed decreases.<br /><br /><br /><br />Best Practices<br /><br /><br /><br />These are things that I have found to be successful guidelines when fishing the tourney, in no particular order.<br /><br /><br /><br />1. Ancient Chinese Secret – Start the tournament on the east coast of STV, around location 41,58. There is a spot there where two tastyfish spawns appear within 30 yards of each other, and they usually spawn up simultaneously when the tournament begins. If no one else is around that’s a surefire way to get WAY ahead of the competition. In some cases you may even be able to fish the first spawn, move to the next, and by the time you’re done with the second the first pool will have respawned, making for Super-Happy-Fishing. There are a total of 5 spawn points right there on the coast, around the hill and in the ruins in the water. Make sure you scout the area a couple of days before the tournament begins, to ensure that you don’t give the spot away to someone else out there. As the tournament progresses, you’ll slowly shift south down the coast to the areas where the pirates are, but make sure you work yourself both north and south from time to time, and try to run counter to the herd. If everyone is going north, go south and vice-versa. And if you have someone tailing you all the time, skip a pool and hit the next one, so that when you finish it before they do, you can get 1-2 fish up on the next pool down the coast before they get to it.<br /><br /><br /><br />2. One is the loneliest (and happiest) number – The tastyfish spawns that appear along the coastline only contain about 4-5 drops each, and despawn once they have reached their limit, similar to mining nodes. If you are fishing a pool and have caught a few fish already when someone else shows up, finish your catch and move on to the next spawn. You only have a 50-50 chance to catch the last fish in the pool, and it’s up to 30 seconds wasted if you don’t. As a general rule, don’t fish pools that someone else is already at, as they could have fished it close to dry already; instead, find a fresh pool to hit and get maximum potential from each spawn. If you’re running behind and have to share a pool, do so with no more than 1 other person. Otherwise the spawn will go down quickly and you’ll still be left scrambling to make up time.<br /><br /><br /><br />3. Good angles make good anglers – Many of the spawns that appear along the coastline are in shallow waters, some in cramped quarters along the shoreline that make casting difficult. I can’t count the number of “Your cast did not land in fishable water” messages that I’ve gotten when attempting to fish these wedge spots, and I find that many people just give up on them. The key is to position yourself so that you have the maximum amount of water in front of you as possible. Your cast will land in a cone roughly 35 degrees either way of plumb center of your character’s facing position, and outward roughly 30 yards. The spawns don’t go out that far, so as long as you have enough water on either side of you to cover those 70 degrees of cast angle, you should be fine. In some cases, though, even that isn’t enough to keep the error from appearing, and in those cases I recommend standing in the water itself, which in most cases will get you good casts. Don’t ask me why, I didn’t code the fishing program, I just bend it to my will.<br /><br /><br /><br />4. Keep your enemies closer, but keep the fishing spawn away – Some of the fishing spawns on the coast are really close to the shore, while some others are somewhat far out in the water. Position yourself about 10-15 yards away from the spawn to get maximum cast potential, as your bobber has to land within the spawn to catch tastyfish. Given that the cast range of the pole is 30 yards, and the spawn is roughly 5 yards wide, putting the spawn in the center of that distribution will maximize the number of casts that land inside the pool. This advice runs counter in some instances to the advice given in item 3, but use your best judgment to decide which is going to be more advantageous in the given scenario.<br /><br /><br /><br />5. Alignment is key to good posture and Feng Shui – I have been witness to many people who run up to a fishing spawn and, rather than take the time to line up directly with the spawn facing straight out, haphazardly line up at an angle to the beach and just start casting. This causes two problems: first, their angle sometimes lends to getting miscasts that land on the beach, which impacts their catch rate. Second, they increase their distance from the spawn versus someone aligned plumb, which puts the spawn outside of the sweet-spot. I have consistently beaten them in fish count in these pools, and it’s because I get better casts off. When you align yourself correctly with the pool, you can get much more consistent distance control before you cast out, you increase your cast angle probabilities, and you put yourself in better position for when the pool despawns to go in either direction.<br /><br /><br /><br />6. If at first you don’t succeed, cast, cast again – This is where TackleBox comes into play. In order to catch tastyfish, your bobber has to land within the swirl of the spawn. Judge by the distance and angle of the line whether your bobber is going to be in that spot, and if not, just right-click again to recast. Keep doing this as quickly and efficiently as possible to maximize catch rate. Another thing to do to verify that you’re inside the swirl is to angle your camera top-down, which I’m sure most people know how to do by heart. The ability to win this tournament is far and away dictated by who can hit the swirl most effectively, and knowing your camera angles and understanding the distances and angles of your fishing line will greatly help you in that department.<br /><br /><br /><br />7. Booty Bay may be a stone’s throw away, but set your stone for it anyway (hey, that rhymes) – It may seem insignificant, but running all the way through BB to get to Riggle may be just enough time for someone else to catch their 40 and stone back to the inn and beat you to him. Be absolutely sure your hearthstone is set for BB before you set out for your fishing spot, as it could be the difference between a good day and a really frustrating one.<br /><br /><br /><br />8. Fish for rizzeal hizzere, fish for rizzares thizzeres – Once the tournament has concluded, don’t continue to fish the east coast. Inevitably some Alliance punk is going to show up to grief you (usually about 15 seconds after you win on the dock in BB), and you don’t want to give up any trade secrets, lest the detestable Alliance learn2fish more. Once the tournament is over most of the people who are just there to win the trinket will disappear, which will make the spawn availability much greater. Head over to the west coast and fish all the way from BB to Grom’Gol, although I don’t recommend going any further north than the river mouth to the south of GG. There’s a set of small island-ish rocks at one point along the way, and there are a couple of spawns that appear out near those rocks, so grab them if they’re up.<br /><br /><br /><br />Rewards<br /><br /><br /><br />The rewards for winning the tournament are thus:<br /><br /><br /><br />Arcanite Fishing Pole – Requirement: Fishing (300)<br /><br />So you don’t have to be level 60 to use it, but you do have to have your fishing skill maxed.<br /><br /><br /><br />Hook of the Master Angler – Requirement: Level 60<br /><br />While you don’t have to be level 60 to compete in this tournament, you do have to be level 60 to use this baby. I’ve heard that it’s slower than Druid seal-form, but faster than the swim speed glove enchant. It’s not bad. I use it on long swims, but not for any quick jaunts across a river. The cooldown is pretty quick too.<br /><br /><br /><br />Post tournament rewards<br /><br /><br /><br />There are a few other rewards not mentioned above, both for competing in the tournament and for catching special “rare” fish. These rewards are not linked to the main event tournament, and you can continue to fish the coasts of STV until 4pm even after the main event has concluded. At 4pm another yell will sound out from BB signaling the end of the tournament, at which time the tastyfish spawns will disappear.<br /><br /><br /><br />At any time you can turn your tastyfish haul in to the goblin next to Riggle Bassbait for monetary compensation, at the rate of 23 silver per 5 tastyfish. It’s one of those repeatable things, so you just have to keep clicking on her to get more money until you’re out of fish. If you have extras just toss em, since they’re soulbound and will just stink up your bags while they rot in there. They only have a lifespan of 4 hours, so you can’t save them for the next tournament (that wouldn’t be fair).<br /><br /><br /><br />Also, there are special rare fish to be caught in the pools, which can be turned in to Fishbot 5000 next to Riggle for special fishing gear. The fish below can be turned in for the gear next to it:<br /><br /><br /><br />Dezian Queenfish – High Test Eternium Fishing Line<br /><br />Brownell's Blue Striped Racer – Nat Pagle’s Extreme Anglin’ Boots<br /><br />Keefer's Angelfish – Lucky Fishing Hat<br /><br /><br /><br />Each of these items adds an additional +5 to your Fishing skill. In all, with these items, the Arcanite Fishing Pole, and a pair of enchanted fishing gloves, you can achieve a Fishing skill of 352 without a lure! Put another way, you can fish the Plaguelands without a lure, which is just ludicrous.</span></div><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-1943740180076758371?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-60413991806342591422008-03-12T18:47:00.000-07:002008-03-13T23:14:38.368-07:00WoW Gold: Easy Gold making trick for World of Warcraft<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><br /><br /><p align="left"><span class="postbody">I've recently collected about 300 <a href="http://wow-powerlevelings.blogspot.com/">WoW Gold </a>without doing anything but sitting in Org for a few hours mailing items.<br /><br /><br /><br /><br /><br /><br /><br />How you ask? I think I've come up with the ultimate mail scam.<br /><br /><br /><br /><br /><br /><br /><br />To start, go to General goods vendor and buy about 200-300 wrapping pappers (45 copper per paper). Also fill your packs (all 16 slotters empty) with blacksmiths hammers (16 copper). Wrap all the hammers. Sit at mailbox clicking on 60's walking by and type in their name into the mailto (or just open the who list and search for 60s on the server), put 1Gold COD (or more!) and put the present. send. move on. don't even put a message, you could if you really wanted to but I find this a waste of time. Just keep doing it, find guy, click, type name in mailto, put prezzie in 1gold COD and send.<br /><br /><br /><br /><br /><br /><br /><br />You'd be surprised how many people will pay 1g to see what's in the box. </span><br /><br /><p align="left"><span style="color:#ff0000;">WARNING:</span> Use this trick at your own risk, people have made a LOT of gold doing this but also take the chance of getting banned, be careful.<span class="postbody"></span><br /><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6041399180634259142?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-62375554132343970072008-03-10T19:42:00.000-07:002008-03-10T19:43:29.357-07:00WoW Gold: Diremaul West Solo Farming (1000g/day)<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><p align="justify"><span class="postbody">The target is dm west and basically every mob in the first room. You have to be a ranged class with a healthy mana pool. I do it on my warlock and it works great with dots.<br /><br /><br /><br />The spot you are going to be farming at is the ramp leading down to tendris warpwood(the big tree guy). There is a ledge on each side of this ramp. The mobs you want to target are the groups of trees and the round blue caster things. You can do the larger patrolling trees but they do punt you back so if u screw up you'll get punted to the bottom and die. Simply pull a group back to the ramp then hop on either ledge on the side of the ramp near the top. They will run all the way down to the bottom then back up the ledge. If you hop to the middle they will go back to the bottom again then come after you. Then when they start getting near hop to the other ledge. During this time just start casting the second you hop on or off a ledge. Just keep repeating this till the group is dead. One thing to note though is that the tree groups have a healer called a guardian I believe who is colored purple. Do not attack him first. If you attack the regular ones a bit the healer will then begin to heal him but stays locked on him. After the first heal u can then down the healer then down everything else. It takes a bit to get used to but once u have it down its cake. Just got to have patience with the pulls in between the patrols. Each mob drops good silver and u get greens and grey weapons a lot but the big money is with the librams of focus that drop in here. Clearing that whole room gives you a decent chance of getting one and it only takes about 30-45 mins to clear the place. These things sell for 3-400g and they go quick.</span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-6237555413234397007?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0tag:blogger.com,1999:blog-4951685848212583926.post-42836322747564060042008-03-09T23:50:00.000-07:002008-03-09T23:54:46.781-07:00Pros reveal their secrets to making gold in WoW!<p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><br /><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">1 Gold Every 10 Minutes, Level 42+ (at Scarlet Monastery)</span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Okay well I've known about this little "problem" if you will. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The second you turn 42 head on over to the SM graveyard. This is the instance on the left side inside the Scarlet Monastery. (Please do not do this in a group or you will greatly reduce the amount of loot dropped.) </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Ok well at level 42+ your aggro is small enough that you can sneak by all of the humans in the first part of the graveyard. Make sure to ignore them...there not worth your time. Ok well now you'll go up some stairs into the normal graveyard portion of the instance. Here's where the skill comes in. There are 3 main types of mobs here. Elite zombies (31-32), Elite polterguists (32- 33), and best of them all (non elite) Unfettered spirits (level 31). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Ok well ignore both the elites...there not worth your time. The spirits roam in groups of 3 and are very easy to defeat, the thing is these non-elites drop loot like elites. On average you'll get 5s a kill plus random loot that usually includes 1-3 silk. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In 2 hours i gained 18g and filled all my bags with uncommons and 2 rares. Plus over 150 silk cloth.</span><br /><p align="justify"><br /><p align="justify"><span style="font-family:Arial;"><a name="2"></a><br /></span><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">2 Gold Every 5 Minutes, (at Scarlet Monastery) SM </span></b><br /></span></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I farm the boss Arcanist Doan in Scarlet Monastery, he drops Hypnotic Blade, which sells for 1g 27s, and Illusionary Rod, which sells 1g 59s I think. He also drops Robe of Doan, 40s, and Mantle of Doan, 30s. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You should be about level 40, which is when I started farming, that's what I did when I wanted my mount. Smile </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Arcanist Doan is level 37 and is in the Scarlet Monastery, located in the far right SM instace, the boss you gotta kill to get the Scarlet Key. Just Stealth directly to him, avoiding all the other mobs. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Strategy to kill him: </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">He's immune to cheap shot, so I suggest ambushing/garroting him. He spams Arcane Explosion a lot, which hits you for 200 damage, so you better have a lot of hp for him. When his hit points reaches 50%, he'll put up a blue barrier and charges up Detonation, that is when you better get the heck out to the other side of the room before it hits you for a good 800 damage. How to avoid this is to engage the fight while when he walks to a corner of the room, so when he starts casting Detonation, you have around 5 seconds to bolt to the other side and dodge it. Or you could just simply resist it. An important part during this portion is to use first aid while he's busy casting Detonation, and when he's finished, you should just run around a little for your first aid to finish up before confronting him again. Now just hack at him, use a potion if needed, until he dies. =) He'll drop 2 items: a Hypnotic Blade/Illusionary Rod AND Mantle of Doan/Robe of Doan. Which is nearly 2g per round. It takes about 5 minutes for this whole sequence. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Now. How to get him to respawn all the time? Just have a pal to group up with, he can be doing anything he wants on the other continent if he wants. After you kill Doan and come out of the instance, have him make you party leader, then he leaves the group, then he invites you again. There the instance is reset, with a new Arcanist Doan for you to kill. =) </span><br /><p align="justify"><span style="font-family:Arial;"><a name="3"></a><br /></span><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">200-2,000 Gold An Hour - Location: Dire Maul - West </span></b><br /></span></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">This is best done with two players...pref a rogue & hunter, but can be soloed by hunters, priests & really crafty rogues. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Location: Dire Maul - West (best to use south entrance to the west side). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In every instance made in all of Dire maul there is a chest spawn & usually a Dusty Tome spawn. In west, there are four spots that the chest spawns, two of which can be gotten very quickly & with few mobs. There are also two Dusty Tome spawn locations (that I know), but only 1 location is easy to get to....just so happens it is about 3 feet from one of the chest locations. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In each chest there is a lvl50-55 green, some are pretty good, also some change & 1 in about every 25-50 chests have a blue BOE usually worth 60-100g. All the greens dc into Greater eternal essence & illusion dust, Or you can vendor most items for about 3-5g a piece or sell on the AH. The Dusty Tomes are where the real money is though....90% of the tomes will give you a junk book "nat pagles extreme fishing..." and pocket lint - the rest of the time you will get one of any of the blue class books (each sell in AH from 45g-90g) and an equal chance to get Furor's Compendium of Demonslaying (Warriors epic book) = anywhere from 1500g to 2400g. I have found several now and all sold within a few hours on AH for 2000g </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Now the strat... You enter west on south side. The tome & chest spawn location is in the initial room you come into, before you get to Shen'dralar Ancient. As you are looking at the room from the portal, the chest will be across the room on left side (there is another spawn location on the right side - but after you do this a while, you will see it is more profitable to only look for the left side one). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">If you use an Ornate spyglass you can position yourself on a corner right next to the instance portal (bout 15ft from it) and look down to the south west corner with the chest & tome. (for the first while you will want to run down and make sure nothing spawns till you know exactly where to look). If you dont see the chest or tome, run out the instance and reset it...round trip on an empty instance is about 30seconds or less. IF the chest spawns in that spot(bout 25% of the instances) there will be 3 to 4 tree creeps guarding it. The easiest way to get to them is to have a rogue position behind the chest ready to take it & have another class move up and agro the three trees then turn & run out the instance while the rogue loots. Once you get used to it, you can loot and be back to reset in under 2min. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Hunters can solo this by using Eyes of the beast & taking the agro to the other side of the instance, then dismiss their pet, grab the loot & move to a safe spot to feign death. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Screenies for those that have found this confusing...sorry I did not have them up before.... </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"> </span><span style="font-family:Arial;"><img src="http://img133.imageshack.us/img133/7701/dmwest8xd.jpg" /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">This is where you should stand to use spyglass... </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><a href="http://img292.imageshack.us/my.php?image=spyglass2ut.jpg" target="_blank"><img alt="Free Image Hosting at www.ImageShack.us" src="http://img292.imageshack.us/img292/9205/spyglass2ut.th.jpg" border="0" /></a> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Here is what you should see thru spyglass...approx....was in a hurry to get the screenies so I did not wait to find chest...but pasted in a spot where you will see them... </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">DM West is easy enough to move around once you learn your agro range and stay close to the south wall. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I will try to update this with pics, but I am not that great with photo stuff.<a name="4"></a></span><br /><p align="justify"><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">25 Gold Every 2 Hours (in Wailing Caverns as a lvl 40+)</span></b><br /></span></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">This probably isn't the most easiest strat to start, but i did notice that once i started it, i made quite a lot of gold. Basically, what you'll be doing is, selling savory deviate delights, which sell for 50s in my server (Cenerion Circle). Ok, since this takes steps, im going to provide them now </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>1.</b> You must have a cooking skill of 85, and a fishing skill of 30 (? you'll be fishing in the walling caverns, I don't think it needs to be very high, people on thottbot said it has to be 30) </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>2.</b> Once you have those two down, you'll need the recipe called Savory Deviate Delight. You can get it by grinding various mobs in The Barrens, or, you can do what i did, and buy it in the AH for about 30-40g. Here is the link http://thottbot.com/?i=678 </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>3.</b> Now you're ready, head over to the barrens, and go to the walling caverns, an instance in the barrens (levels 18-21 i think). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>4.</b> Start fishing inside the walling caverns with your selected fishing macro, or just fish, and don't use a macro at all. It really doesn't matter where you fish, it doesn't have to be directly inside of the instance portal, but i did find that i got a little more Deviate Fish (the fish you are looking for) inside the instance of walling caverns. *The Deviate Fish don't ALWAYS drop, but it seems to be about a 50/50 chance of getting them* </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>5. </b>Make as many Savory Deviate Delights as you can, and you can sell them for 50 silver a piece in the Auction House. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><span style="color:#ff0000;">Suggestion:</span> You might want to be over level 40 to try this out, because you're going to pull a lot of aggro while in the walling caverns if you're lower, and you'll have a harder time fighting off those elites. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The best thing about this is that you can go afk, i wouldn't suggest going afk all night, id be too afraid that id get a PM from a GM or something.. and get banned. Otherwise, you're probably going to be fine if you're afk for about 2-3 hours.. or however long you feel is right. Anyways, last night i popped in a movie, put a fish macro on, after the movie was over, i checked my inventory and there were 45 Deviate Fish, made the Savory Deviate Delights, and sold them all for a total amount of 25g. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Oh yes, i forgot to mention, the Delights can make you transform into a pirate, an assassin, a blob, it can make your cast time a lot faster... its random every time, but pretty interesting, and in my server, i noticed that a lot of level 60s like to buy these out and entertain lower levels in Iron Forge. I know this is a lot of work to get it started, but i feel it's well worth it in the end, feel free to post problems and questions you may have. If this is a re-post of some sort, im sorry, i searched for it and didn't find anything on it, it can be deleted if needed, no big deal.</span><br /><p align="justify"><span style="font-family:Arial;"><a name="5"></a><br /></span><br /><p align="justify"><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">600g Easy at Level 60 rogue/druid (in LBRS)</span></b><br /></span></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I will explain this in detail to the best of my limits. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You have to be a Rogue/Druid class Level 60, for this to work, not sure if its been posted or not but anyway here I go. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Item you will hunt for, Plans: Arcanite Reaper my server kil jid sells for 350g min </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Ok first things first, Optional items that you can use to speed up the process: Ornate spy glass </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #1</b> make a /target Bannok macro ( type /macro, make a icon then type /target bannok and put it on your hot key) </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #2</b> What you need to do is make your way up to LBRS in BRM </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #3</b> Stealth, and make your way over down to lbrs past the wolfs down to the path of the 2 bridges, then head to the trolls and all the way down to the entrance of the firebrand orcs. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #4</b> from the firebrand orcs make your way along the path to the entrance of the spiders do not go into spider area stop before !!!. All this time you should be spamming your macro key looking for the rare spawn Bannok Grimaxe (Firebrand Legion Champion) http://www.thottbot.com/?n=615450 </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #5</b> Bannok has 3 know spawns that he spawns at, All three are soloable. In spot closer to spiders you have to be in the corner behind that catapult sh*t or whatever and pull him there with your bow/gun. Noone will come with him if done right </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Step #6</b> if you made your way all along the path to the spider entrance and didnt find him make your way back and reset instance (before exiting invite random player 1 make him leader, exit instance, leave party, enter) </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Now the after doing this couple times and getting hang of it you can make the trip faster by using ornate spy glass from the ledge before hitting the bridge near the orcs at the top </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">First, I look at the carpet close to the lava, just by the left wall, then I look at the carpet in the right right corner (the right corner closest to you) ^=cliffsuptop, ~=lava .=fillers to make it look right X=spawnpoints =walls </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">_____ __<br /><br />(spot2)X<br /><br /><br /><br />_<br /><br />.<br /><br />.<br /><br />. ...<br /><br />. ...<br /><br />_X(spot1)<br /><br />...<br /><br />~~~~~~<br /><br />~~~~~~<br /><br />~~~~~~~~~lava ^^^^^^^^^^^^^^<br /><br />^^<br /><br />^^^^^^^^^^^^^^^^^^second wolf grp</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">cliff ME<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">With this way it saves you the long trick of going all the way down and can be done in about 2 mins in and out but only problem with this is you do not see the 3rd spawn spot near the spiders. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Bannok is a pretty rare spawn and has a spawn percent sometimes is close to 5% sometimes is close to 20%. So it can be one of 40 resets or each 5 resets. He has a about 6-10% chance of dropping plans which sell for different prices on different servers but either way sells 100g min any server. </span><br /><p align="justify"><span style="font-family:Arial;"><a name="6"></a><br /></span><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;font-size:85%;"><br /><br /></span><span style="font-family:Arial;font-size:130%;"><b>9 gold profit in 15 min (selling several items)</b></span><br /></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I recall a thread from a few months back discussing the viability of large glowing shards utilizing player made products. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Well, I modified the strategy a bit, and over the course of the day fine tuned it. It requires </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So, here we go. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The simple formula is Icy Cloak -> disenchant to Large Glowing Shard. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The recipe for this is sold by the trade goods merchant in Southshore for the alliance, I do not know for the horde. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">My costs were simple. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Frost Oil - 1 per 1gp - 1.3gp<br /><br />Mageweave - 20 stack for 80 - 90sp<br /><br />Thick Spider Silk - 2 for 80 sp<br /><br />Thread - 4.25sp each<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So, approximate costs were 1.3 + .70 + .8 + .085 = 2.9gp rounded up on the high end, 1 + .6 + .8 + .085 = 2.5gp on the low end. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The Large Glowing Shard sells on Deathwing for 4gp a pop. Or as an enchanter, you can enchant +3 1h striking for 5 using this. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">For those individuals who like to do this on a self-sufficient basis, the Frost Oil formula is sold by a goblin on the north wall of where the Alterac Crushridge Elite ogres are. Also, if you don't have a herbalist, Khadgar's Whisker and Wintersbite are moderately affordable on Deathwing, dropping the production cost of frost oil down to about 70 sp. If you have a alchemist or an alchemist buddy, that's another 30-60sp of end item profit. Frost oil requires a 200 skill in alchemy. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Thick spider silk can be easily farmed by those 38+ in dustwallow marsh, in the Darkmist cave. They also drop decent vendor loot (3-5sp each) as well as Shadow Silk, which can be used in tailoring to produce 38+ Shadow Priest gear that sells moderately well. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In 15 mins Saturday, I bought, tailored, disenchanted, and put 8 shards up on auction. Remember, shards have no value, hence the AH does not charge you a fee for putting them up </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">for auction. I logged in the next day, all had been bought out at 4gp. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">This is a simple method to constantly auction with no loss. It's a proven formula, at least in terms of large servers where enchanting is in moderate to high demand (refer back to the post on disenchanting Green Lenses). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Anyway, thought I'd put this up so others can utilize this. Thanks.</span><br /><p align="justify"><span style="font-family:Arial;"><a name="7"></a><br /></span><br /><p align="justify"><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;"><b><span style="font-size:130%;">Beginners Guide to Making Gold in WoW </span></b><br /></span></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Not as complete as I want it to be, but I'll try. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Farming is the process of either running around killing mobs and collecting drops, or running around gathering raw materials. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Contents:</b><br /><br />Vendor trash<br /><br />Raw materials<br /><br />Recipes<br /><br />Items<br /><br />Vendor Farming<br /><br />First Aid<br /><br />Alliance<br /><br />Horde<br /><br />Miscellaneous Vendor Farming Products<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Farming loot falls into the following categories:<br /><br /><b>Vendor trash</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Vendor trash (grey item name) is completely useless loot which NPC vendors will nevertheless buy from you for good money. No one knows why the hell they want this crap, but some of it can bring in quite a bit of silver. The trick is knowing which to keep and which to throw away, especially when your inventory is full. Some addons can remember vendor prices for vendor trash, so you know which is worth more and which less. Good examples of vendor trash which bring in some nice money are Speckled Shell Fragment, Basilisk spine and Soft patch of fur. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Raw materials </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Raw materials are used (and used up) in crafting, and can be broken down into the following categories: </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">1. Food<br /><br />2. Herbs<br /><br />3. Ore<br /><br />4. Leather<br /><br />5. Cloth<br /><br />6. Ingredients<br /><br />7. Items?<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Recipes </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Recipes are pieces of paper which teach you specific crafting abilities. Depending on the profession, they have different names, such as Recipe?, Plan?, Schematic?, Formula?, and Pattern?. Some recipes are easily found, some are sold by vendors, some are sold by vendors on a timer, and some must be found by grinding. Items </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Uncommon and Rare Items are any items which are not white or grey. White and grey items are typically either vendor trash or some kind of raw material. Uncommon items are green, and rare items are blue. Epic items are purple, and Legendary items are orange. If you're not going to use these items yourself, you can either disenchant them or sell them. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Vendor Farming </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Vendor Farming is the most morally dubious form of farming. It involves knowing where to buy skill books and recipes, actually getting to the vendors selling them (they're usually far out of the way), and then unloading those books and recipes on the Auction House. The easiest products to vendor farm are first aid recipes. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Vendor Farming is a kind of service. You're making things accessible to people in a hurry! Many people will happily shell out an extra gold or two rather than waste ten minutes of their time finding the proper vendor. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Some aggressive people farm vendors on timers, and camp that vendor 24/7 to prevent anyone else from buying. Since they subsequently charge insane prices for these products, it's very hard to call this practice a service. It's a monopoly, and a form of scheming. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">First Aid </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">First aid skill books available for sale from NPC vendors include: Expert First Aid, Heavy Silken Bandage, and Mageweave Bandage. You can buy up a dozen of any of these (they're not on a timer) and unload them at the Auction House for double the vendor price. People always buy these, since they're either too lazy to spend twenty minutes running (or five minutes flying) to the vendor, or they don't even know where to get them in the first place. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Alliance</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The first aid vendor for the Alliance is in Stromgarde in the Arathi Highlands. He is in the Alliance-controlled portion of Stromgarde, which is on the right-hand side immediately next to the entrance. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Horde </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The first aid vendor for the Horde is in Brackenwall Village in Dustwallow Marsh. Balai Lok'Wein is under a tent next to the western entrance of the village. Miscellaneous Vendor Farming Products </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">* Frost Oil Recipes * Deepdive Helmet Schematic: There is a little hut on a cliff in Azshara with an npc that sells the engineering schematic for the deepdive helmet. He sells it for 35 silver and on my server these plans fetch around 8–10G on the AH. People dont know its available on a vendor. Easy way to get there is to swim along the east shore of Durotar into Azshara and you should see the hut on the cliff as soon as you get there. The plans respawn after </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">about a half hour or so. * Mechanical Dragonling Schematic: NPC vendor in the Hinterlands * Mithril Dragon Schematic: Use the Tarren Mill flight path, then just run around to the back of Durnhold Keep to the entrance there. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Crafting involves either creating new items, or improving existing items. It typically takes an assload of money or time to skill up your crafting, especially if you're going for enchanting. You need a constant and changing supply of raw materials to skill up, and you need a lot of gold to buy new recipes (from vendors or the Auction House) once your existing recipes stop giving you skill points. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Contents:</b><br /><br />Raw materials<br /><br />Recipes<br /><br />Professions<br /><br />Raw materials<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You can get raw materials from the Auction House or by Farming. If you buy from the Auction House, beware of Speculators. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Recipes </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You need recipes in order to advance skill in your chosen profession. You can buy recipes from NPC vendors or from the Auction House. You can also grind to find a recipe, but they are very uncommon drops. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Beware! Many Auction House recipes are actually available from NPC vendors; they're just in out-of-the-way places far from civilization. Schemers exploit this by camping out vendors and buying recipes as soon as their timer runs down. It can sometimes be difficult to obtain a recipe except through dealing with them. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Professions</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">1. Alchemy<br /><br />2. Blacksmithing<br /><br />3. Cooking<br /><br />4. Enchanting<br /><br />5. Engineering<br /><br />6. Leatherworking<br /><br />7. Tailoring<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Speculating is a very lazy and parasitic method of making money in WoW. It can take many different forms, but the basic concept is: Buy low, sell high. Speculating involves doing almost no work aside from sitting in IronForge/Orgrimmar and constantly bidding on auctions. Some people frown on this as unfair, manipulative, and mean. Some see it as a natural extension of the economy. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Contents </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Price Fixing<br /><br />Tips<br /><br />Pitfalls<br /><br />Money Makers<br /><br />Day trading<br /><br />Equivalencies<br /><br />Crappy Greens and Disenchanting<br /><br />Faction-Specific Items<br /><br />Personal Accounts<br /><br />Ethical Concerns<br /><br />Price Fixing<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">One method of speculation is Price Fixing. It is a little risky, especially when the item you're controlling has a high listing fee at the Auction House, but the profit margin can be extremely high if you're lucky or skilled. Price Fixing also requires a large grubstake in order to take control and maintain it long enough for you to cash out. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The basic method for price fixing is: </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">1. Choose a market.<br /><br />2. Choose a price point.<br /><br />3. Buy out everything below the price point.<br /><br />4. Start relisting your product at a substantial premium above the price point.<br /><br />5. Continue buying out other auctions (or raising their bids) to keep your artificially high prices competitive.<br /><br />6. Profit. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Tips </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>1. </b>Don't list all your product at the same price. Vary it a little. Don't list at exact 1 silver denominations. Take a hint from retailers and list at 99 silver, 99 copper instead of 1 gold. 2. List using two or more characters so the takeover is less noticeable. 3. The weekends are generally a bad time to list, as everyone has the time to grind and find things themselves. 4. Don't buy out product that is very close to your price point. Let it sell and save yourself the trouble of picking it up and selling at a loss (due to AH fees) 5. Enchanting reagents have no listing fee. Within reason, don't compromise on price; just keep relisting at high prices until it sells. 6. Sell at gradations of price. The higher priced product will make your cheapest offerings look more reasonable, and when they're gone, the next cheapest will then be attractive. 7. When possible, overwhelm the market to push other people's product listings off the first page. 8. Don't try building up your stock quickly. Spend a few days bidding on items with no buyout. You'll find that you win a surprising number of auctions cheaply. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>9.</b> If someone starts undercutting you, either wait them out, let the market crash and rebuild your stock, collude with them, or buy them out and start listing even higher. 10. Don't try to control the markets with horrible listing fees. It is almost impossible to make a profit in the Silk cloth market, since the listing fees are so freaking high. 11. Don't try to control ore or common herbs unless you know what you're doing and you're willing to risk some cash. Low level ore is too common, and high level ore is generally too expensive. Low level herbs such as Peacebloom are both common and in low demand. 12. Looking at other sellers on the auction house as competitors is wrong because there's almost always more demand than there is supply when it comes to lower level trade goods. 13. If the prices get fucked up and nobody is buying what you have to sell at a reasonable (read: high) price anymore, don't give up and list for lower. Keep 4–6 auctions at your standard price and relist if they don't sell. If you do this enough, things will correct themselves. Don't sell for less unless you need money now. And, really, if you have so little money that you desperately need more you shouldn't have been doing this in the first place. 14. Set a buyout price! People hate waiting. 15. Don’t set your initial bid price too much lower than your buyout. That’s a good way to lose money. Conversely, you can bid on the low bids that other people set, and then sell them back at a profit. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Pitfalls </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Price Fixing can bankrupt you in several ways. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">1. Overestimating demand.<br /><br />2. Underestimating supply.<br /><br />3. Insufficient cash to control the market.<br /><br />4. Lack of patience and dedication.<br /><br />5. Intense competition at just below your price point.<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The only way to really undercut a price fixer is to buy out all stock, and relist at a 5 silver or smaller price diference. If you have enough stock listed at close enough – but lower – than mine, you'll drive me away from that market. Someone did it with Mageweave (which is almost a loss at the best of times due to 30s deposit on listings) and I've since sold off the 50+ stacks I had at an incredible loss. If you list mageweave 10s lower than me, I lose way more than I would stand to gain by buying you out and relisting. --Lukano </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Money Makers</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Many people have reported great success price fixing the following products: </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">* Wool </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">* Linen<br /><br />* 6, and 8 slot bags<br /><br />* Ghost Mushroom<br /><br />* Copper bars<br /><br />* Greater Fire Protection Potions<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>Day trading</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Some markets fluctuate over a period of hours or days. Before you decide to invest your time and money, learn the pattern of a particular market. It varies per server depending on the size of the economy, secondary economies from large guilds, profession distribution on that server, and other factors. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">* Felcloth<br /><br />* Arcane Crystals?<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Equivalencies </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In an economy with intelligent, informed traders, you would expect two equivalent products to command the exact same price. Not true in WoW, because most players are dumb and uninformed. Sad, but there is no denying it. Thus, we see strange happenings which are only corrected slowly by the enlightened few. For example, you would expect steel prices to be fixed to iron prices, since it only takes a bit of time and coal to make steel from iron. Not so! For some reason, steel and iron seem to be only loosely connected. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The same applies to many other equivalent products, some of which can be transformed only one way, while a select fewcan go back and forth. You can exploit this without even feeling guilty about it, since you're kinda-sorta performing a service. Kinda. Sorta. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">1. Iron + Coal -> Steel<br /><br />2. Copper + Tin -> Bronze<br /><br />3. Cloth -> Bolts of cloth (careful, bolts are typically not in demand)<br /><br />4. Greater Essence <-> Lesser Essence<br /><br />5. Metal bars -> Engineering parts<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">Crappy Greens and Disenchanting </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">One rewarding equivalency tactic is disenchanting. You can disenchant any uncommon or rare item to get dust, essence, or shards (Rares always give you shards, but the cost of the item is often far more than the cost a shard at the AH). Chance and the level of the item determine what enchanting reagent, and how much of it, you will receive. You can make an absolutely insane amount of money if you know the long-term break even point for a certain level of item. That is, if you buy one hundred items at an average of 1 gold each, and they disenchant into reagents worth a total of 125 gold, you can earn yourself a tidy profit auctioning off the reagents you collect. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>1. </b>You need an assload of cash to start with. You need to be able to bid on every single low-priced uncommon (green) item with no buyout in the entire Auction House. Depending on the time of day and the size of your server, this could mean shelling out 20 gold or 100 gold. Most of it you will get back when you are outbid, but some of your bids will go unchallenged.</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>2.</b> Patience. If you win only a few items and they all disenchant into a single vision dust each, keep buying! Many of your disenchants will result in valuable essences and shards, just wait! (Note that the level of the item determines how many dust you will get)</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>3. </b>A good strategy is to bid on any armor or weapon above level 40 or level 45 which is listed at less than 1 gold. Go through every page in the search results and bid, bid, bid. Librams, bags, and bullets, however, can NOT be disenchanted, so don't waste your money.</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>4.</b> Items level 45 and above will get you the most bang for your buck, but if you lower your expectations to 40 you can still make money. You just don't make as much on average, but you're dealing with higher volume so you may actually make more money this way.</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>5.</b> You can combine your bargain disenchantable shopping with price fixing of the reagent market.</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>6.</b> Set a buyout price. People hate waiting.</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>7.</b> Enchanting components have no worth to vendors, which means the Auction House requires no deposit! Don't settle for less, never lower your prices if you can help it. Just keep relisting until it sells!</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>8.</b> Use Thottbot to determine what disenchants into what, and AH searches to determine your server’s prices. I sometimes use Allakhazam to estimate how well those prices actually match demand..</span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>9.</b> There are a lot of enchanters who live hand to mouth; that is, they buy what they need when they need it. It's a good idea to list your essences and shards singly, and your dust in stacks of 2 or 3 instead of 10. You can do this by holding down the shift key and leftclicking on a stack, choosing a number in the dialog that pops up, hitting enter, and then dragging and left-clicking to drop that number, splitting the stack into two stacks. The fastest way to go about this is to use the right-hand shift key, left-click, then hit enter right away and clicking an empty inventory slot to drop a single dust. Do this twice intead of typing “2” or using the arrow buttons. If you sell in stacks of 2, make sure you inflate your price far past the typical price/dust of a 10-stack. Don't worry! It will sell. Many dumb enchanters only want a specific amount of dust, they don't care about the savings they will get from buying in bulk. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Faction-Specific Items </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">One complicated equivalency which few people bother correcting is in faction-specific items: pets. Alliance pets are generally cute: kittens, pandas, parrots. Horde pets are icky: cockroaches and other yucky things. If you're on a non-PvP server, or you know someone on the opposing faction, you can do some dealing in the Gadgetzan Auction House to transfer faction pets. A 50 silver pet can easily fetch a few gold at the opposing faction's capitol city Auction House as long as you don't flood the market and you keep the </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">technique to yourself. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Ethical Concerns </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">* Speculation cheats people out of their hard-earned money. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Okay, here's the thing: you can go get this shit yourself. All you have to do is to find a place where level 15–25 humanoids spawn and you're golden. Free wool for as long as you care to stay out there. I have absolutely no problem with jacking the prices up on these goods because the people buying them can all go get them themselves. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Leather, for instance. If someone is buying my leather there's one of two explanations: they don't want to go out and get leather themselves OR they've decided they can maintain leatherworking without having skinning as their second profession. In the first case, who cares? They're paying for the privilege of not doing the work themselves. The second case is even worse; why should I do the work and make only a tiny profit because some guy doesn't want to have any gathering trade skills? </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Seriously. People make too big of a deal out of AH prices, especially trade goods. No trade good being sold on the AH isn't freely available, just stop being lazy. Hell, if I could sell copper stacks for 5g each I'd do it in a second. — Paradoxish </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">OH NO KINGSBLOOD SELLS FOR 2G APIECE WHATEVER WILL I DO AS AN ALCHEMIST Oh, I guess I can go fucking pick it myself. What a concept.— Nail Rat </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Scheming is the most heinous form of Speculation. Most forms of scheming involve tricking people, either directly or indirectly, into (deliberately or accidentally) buying your goods at an inflated price. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Contents<br /><br />Good Seller, Bad Seller<br /><br />Sole Supplier<br /><br />High Buyout<br /><br />Scams<br /><br /><a name="8"></a></span><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;font-size:85%;"><br /><br /></span><span style="font-family:Arial;font-size:130%;"><b>Gold guide for noobs, to increase their gold income dramatically</b></span><br /></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I wrote this guide to try to help basically two sorts of players: newbies to WoW and players who raced ahead in levels without learning how to make money (and wonder why they’re always broke). Once you learn the tricks, it’s pretty easy to make good money in WoW. And if you’re willing to work at it a little, you can become rich. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">There is really only one way for players under level 20 or so to get rich in WoW, and that’s through picking the right professions. Most professions are moneysinks at the lower levels. Sure, at higher levels some of these are big moneymakers. But in general you have to invest a lot of gold to get there. But four professions are money-makers from the start. These are: </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Fishing<br /><br />Mining<br /><br />Skinning<br /><br />Herbalism<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">All players can get Fishing. It is a “secondary” skill or profession (along with Cooking and First Aid). All players can get all three of the secondary skills, so get them as soon as you can (level 5 for fishing). In a nutshell you can at level 10 fish in some fairly high level areas for certain fish that Alchemists need in their potions (possibly for Enchanters, too). Please see my HOW TO FISH guide to learn more. Mining, Skinning and Herbalism are “primaries”, and you can only learn two of them. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">PRIMARY SKILLS OR PROFESSIONS </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You can only pick two of these. They include: Alchemy potion making<br /><br />Blacksmithing armor and weapon making<br /><br />Enchanting granting magic powers to items<br /><br />Engineering making bombs plus useful and wacky items<br /><br />Herbalism* getting herbs for Alchemy (and maybe Enchanting)<br /><br />Leatherworking make leather armor (and two small bags)<br /><br />Mining * get metal and gems for Blacksm, Engi, etc.<br /><br />Skinning* get skins for Leatherworking, Engi, etc.<br /><br />Tailoring make cloth armor and many kinds of bags<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">If you’ve already picked yours, don’t panic. You can always ditch them and train again in new ones. To lose skills hit K, select the skill, and hit Cancel. If you ever want to relearn this skill, you can. It’s an inconvenience, but it’s not that big a deal. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You may have read on various sites how players recommend that a Paladin go for Mining and Blacksmithing or a Hunter go for Skinning and Leatherworking, so they can make their own armor. Mages, they say, should try Enchanting and Tailoring – and so on. This sounds good in theory – “Hey, I’ll make my own armor for free.” But in reality, if you’re in an established (i.e. not brand new) server or realm, nothing could be farther from the truth. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Using Fishing and a combination of Mining, Skinning and Herbalsim, you can make so much money that you can just pay for all the armor you need, get enchantments for it, buy bigger bags, buy a pet, and still have money to burn! All around level ten. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Why? On an established server higher level players have lots of money. They mail it to their alts to spend or spend it themselves. Even though they’re high level, they still need basic trade materials: copper, light leather, herbs, oily blackmouths, firefin snappers, and so on. And they’re willing to pay you good money for these things – things you can get before you’re even level ten. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">WHICH TWO PRIMARY MONEY-MAKERS TO PICK? </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I chose Mining and Skinning, and it has worked very well for me. Herbalism and Skinning would work, too, although I don’t think it makes as much money (you still do okay – and I could be wrong). I don’t recommend Mining and Herbalism for the simple reason that each of these gives you a “detection” skill on your minimap to help you find resource nodes. It would drive me crazy to have to switch between the two constantly, and if you don’t constantly (and I mean every minute or so) switch you’ll miss nodes. But if you think you can handle it, be my guest. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">HOW TO MINE </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">First you need to train in the skill. If you’re a newbie this means leaving your starting area and going up the road towards the next bigger town (or to your race’s main city). Between the next bigger town and the city are guards (on the road), most of whom will tell you (if you right click them) how to find a trainer. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Click on the bottom option (Profession Training) and then Mining. You get a yellow arrow on your mini-map, and when you get close you get a red flag showing where the trainer is. Easy. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Just right click the trainer and buy the skill (it’s really cheap). Now buy a mining pick. There is always a merchant near the trainer who sells these. You must have it in your backpack or in a bag to be able to mine (not in your bank). Now you need to find a mineral node to mine. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">It helps to be at least level five or so to mine copper only because the nodes are in areas where there are lots of monsters, and you need to be able to survive. Note, Skinning is a good combo with Mining because a lot of the things that attack you while you mine are Beasts – and this is precisely what you need to do Skinning: dead beasts. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Copper nodes are scattered all over areas where level five and bigger creatures lurk, like Elwynn Forest, Dun Morogh and Mulgore. They tend to be in hilly or mountainous areas, often around the zone’s edges, but some are underwater (just swim down and mine – you have plenty of air). When you buy the Mining Skill you get several new skill “buttons” in your “book” (one of the buttons in the middle bank of control buttons). Just click on the Detect Minerals button (copper hammer icon) and get that same copper hammer appearing on the corner of your mini-map. Now all copper nodes near you will show up on your mini-map as little yellow dots. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You’ll have to spend some time exploring the lowbie zones to find the copper nodes. Some are impossible – there is one in Elwynn, for instance, that has literally a dozen wolves around it. Forget it. Leave it and move on. Sadly some nodes are “broken”. You mine them and either get nothing or you get error messages. Leave these and move on. Note, this is not the same as a “failure” message. If you get a red “failed attempt” message as you mine, just try again until it works. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">To mine all you do is run up to a copper node. They are copper-colored lumps with “crystals”. Right click it, wait, and click on the copper ore, rough stones, and occasional gems that appear on the window. Each node is good for two to four clicks. Then, it vanishes. Note where the node is. It will refresh itself over time – sometimes right away, sometimes in about thirty minutes. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">The quarry in the southeast part of Dun Morogh is a great place for copper, as are the kobold mines in Elwynn. Sometimes you’ll see a copper node on the mini-map, but it simply “isn’t there”. Most likely it is underground! See if there is a mine or tunnel entrance nearby. If so and if you can take on the monsters in there, go for it. Excuse me for being obvious, but mines are great places to mine! </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">HOW TO SMELT </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Once you get 20 copper ore you may want to sell it, but first you should Smelt it into copper bars. You increase your Mining skill doing this (which is awesome), and copper bars are what other players want to buy (it’s what they use to make things). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You get a smelting button with the Mining Skill (you may have to click the Next button to see it). Find a forge and stand close to it. If you ask a guard where a Blacksmithing trainer is you will almost always find a forge there. It can be a red, glowing gizmo with an anvil (some forges are small), or it can be “The Great Forge” in the center of Ironforge (just go there and stand to Smelt). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Click the smelting button and then Create All. Go make a sandwich. When you come back you will have made twenty copper bars (if you started with 20 copper ore), and you will have increased your Mining skill a lot! Great. Now you can sell. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">WHAT ABOUT THE ROUGH STONES AND GEMS I FOUND? </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Rough stones are turned into blasting powder by Engineers. This can be turned into bombs or ammo for guns. If you plan to one day switch and become an Engineer (or if you plan to play up an “alt” or secondary character as an Engi) then save as many stacks of rough stones as you can in your bank. Otherwise sell them to other players (more on this later) or sell them to npc merchants. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Gems are mostly used by Engineers for making things like scopes, goggles, telescopes and so on. Some gems are used by Enchanters. You can sell these to other players, but prices you can get vary a lot. Higher level gems are worth much more. Gems you’ll see at lower levels include Malachite, Tigers Eye, and Shadowgem. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">HOW TO SELL MY STACK OF COPPER BARS </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Get to your side’s Auction House or AH to sell these, although you can do “/2 twenty copper bars for sale” in any zone to try to sell them in person on the trade channel. I wouldn’t. I’d do the AH. The Alliance AH is in Ironforge, and the Hoard AH is in Ogrimmar. Just right click a guard as you enter the city to get directions. I’ll be giving more advice on selling at the AH toward the end of this guide. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">ADVANCED MINING </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">At Mining skill 50+ and I think adventuring level 10 you can go back to the trainer and learn Journeyman Mining (I think you start as an Apprentice). When you start your Mining skill cap is 75. But when you train as a Journeyman you get the skill cap bumped up to 150. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">With a higher skill you can mine and smelt tin. You can smelt copper and tin bars into bronze bars (buy these abilities from the trainer). Want to know what’s crazy? On my server tin sells for about the same price as copper, as does bronze! I’ve never even made bronze because it’s such a waste (you in essence “lose” a copper bar to combine it with tin to make bronze – the price of bronze would have to be more than the price of tin and copper together for the creation of bronze to make sense). I often don’t even bother with tin because it’s so much faster and easier for me to go get 60 copper ores, instead. I know where the copper is, and the monsters around the copper don’t faze me now (tin is a pain to get – maybe I need to work harder to find better deposits – but why should I if the market for it is no better than copper?). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Warning, this is how it is in my server. In three weeks this could all change. I have been seeing copper prices coming down lately. So who knows? Just keep in mind that occasionally you hit skill caps and have to come back to pay the trainer to get to the next “tier” of ability. It gets costly as you level up, so save some money for this. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I’ve just started mining iron. I’ve never mined mithril or thorium, but apparently you can make really good money on those. They require higher skill and high adventuring levels (because these nodes are in some hairy places). If you keep the Mining skill into the higher levels, that’s what you’re going to be doing. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">SKINNING </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">To get Skinning right-click a guard for directions to a trainer, either in your race’s main city or in the village outside your main city. Right click the trainer to buy the skill. Near the trainer you’ll find a merchant selling skinning knives. Buy one. Like with the mining pick, you need to keep this in your backpack or in a bag (not in the bank). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Skinning is much simpler than Mining. There are no fancy buttons that come with it. Simply kill a skinable beast (you can’t skin spiders, and the very low level beasts can’t be skinned), loot it completely, and then hover your pointer over it. You’ll see the pointer change to a “hide”. Right click. If you fail, right click again. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Soon you’ll get a window with “ruined scraps” or “light leather” in it. Save these. Even ruined scraps can be sold for decent money. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You may come across a field where some other player has left three dead boars, two dead bears and a dead snow leopard. If he’s looted them, you can now skin his kills. Cool, huh? If he’s there don’t do it too fast – he may be a skinner, too, and it’s really rude to skin other skinner’s kills. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Save your stacks of scraps and light leather, and put them in the Auction House or AH when you have enough. Scraps don’t always sell well on the AH (if so npc merchants pay well for them), but light leather is always in demand. Hide is a rare drop and sometimes gets more money than light leather. More on AH selling later in this guide. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">HERBALISM </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Just like with the other skills, right click a town guard and get directions to a trainer. Right click her and buy the skill. You get a button for “herb detection”. Hit it, and you get a little “daisy” icon by your mini-map. Now all nearby herbs will show up as yellow dots on your mini-map. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">You can get Peacebloom and Silverleaf right outside Ironforge and Stormwind. They can be anywhere, although Peacebloom tends to be in the sun and Silverleaf in the shade of big trees. Earthroot is in the hills or mountains. Stranglekelp is underwater. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">When you find a plant, just right click it. If you fail, right click it again until a window opens. Pick up your herbs. That’s it. Unlike mining, the Herb node only has one “harvest”. But Herb nodes tend to be more plentiful and easier to find than mining nodes. Also fewer players tend to become Herbalists. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">As you adventure, you’ll see herbs all over the place. Some of the mining nodes tend to be near clusters of troggs, gnolls or kobolds (and are hard to get), but herb nodes tend to be out in the open and not so well guarded. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Once you have enough herbs, get to the AH and sell. I have a sneaking suspicion that herbs sell better on PvP servers than PvE servers. I can’t prove this, but PvP players aggressively look for every “edge” they can get on other players. Potions are a great way to get this edge. They can literally mean the difference between winning and losing. That said, any smart player who wants to get ahead in the game will want to learn about and use potions. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So there always is a market for potions (and for the herbs needed to make them). I don’t think the market is quite as good as the metals market, but herbs can be sold for good money to other players. But I could be wrong. This isn’t the only guide on the Internet telling players to Mine and Skin to make money in WoW (prices for metals and leather may come down some). It could be that most players are overlooking Herbalism and that in the future there will be a good market for it. If you try it and don’t like it, it’s pretty easy to ditch it and get some other skill (to lose a skill hit K, pick the skill, hit Cancel). More on how to sell at the AH later on in this guide. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">BUT I DON’T WANT TO JUST HARVEST STUFF; I WANT TO MAKE THINGS! </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I understand. But it’s really frustrating if you’re burning up all the copper you find in your Blacksmithing skill – and no one is buying the armor you make. You have no extra money for bigger bags (this is a huge pain), for potions, for that rare blue item you really want that sometimes appears in the AH, for fluff pets – even for Griffon rides! </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">There’s always a compromise. Maybe put the Blacksmithing on the back burner a while and sell your copper for cash. If you find your Enchanting skill is eating you alive, cancel it and make some cash. Gain about twenty levels and then go back to Enchanting. At that point you can farm the “green” items you need to up the Enchanting skill like crazy, and you can catch up in a few days. Try fishing. Do what makes sense to you. All I want for you to know is that there are a lot of ways to make money, even at the very lowest levels, and no one in WoW has to be broke. There is nothing more pathetic than some clueless player whining and begging for money when it’s so easy to make! </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">MAKE YOUR ALTS WORK FOR YOU </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Most players don’t just play one character. They have a “main” and an alternate or “alt” character. Most people make an Alt because they get bored being one thing too much. They see some other class having a lot of fun, and they want to try that out. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">But you can also make an Alt to be a money-maker for you. Again, you can make really good money in WoW at level ten or below. And it’s pretty easy to play up to level ten. My first day in WoW I got my Hunter to lvl 10 (it was a long day, yes, but I did it). You can leave your Main as a Engineer/Enchanter or whatever and occasionally play your Alt to make money. Mailing the cash to your Main costs only 30 cp. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">A Hunter is a great choice for a Skinner because they get track beasts. A Warlock or Hunter is good for any harvester because these classes can use their pets to “take the heat” while running between nodes or while harvesting nodes (Hunters don’t get pets until level ten; Warlocks don’t get a good “tanking” pet that can taunt well and hold agro until level ten). Night Elves start far from the AH in Ironforge, so if you want to play a NE consult my travel guide for getting there fast and easy. For the Hoard it is the Tauren who start far from their side’s AH in Ogrimmar (Undead are connected to Ogrimmar by a fast and easy to access zeppelin that goes to their home city). Again, check my travel guide; it’s not really that bad getting a Tauren to the AH. But if you don’t want to fool with this extra trip, don’t make your “money maker alt” a NE or Tauren. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">HOW TO SELL – UNDERSTANDING THE AUCTION HOUSE </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Get to either Ironforge (Alliance) or Ogrimmar (Hoard) and find the Auction </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">House or AH. Consult my travel guide for tips to find these cities if necessary. Remember, Stormwind is connected to Ironforge by tram. Undercity is connected to Ogrimmar by zeppelin. Both rides are fast and free. Once in the city, right click any city guard to get directions to the AH. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Press through the other players and right click an Auctioneer. Gnomes may need to use a “high angle” camera view to find the Auctioneer (I’m not kidding!). You get an auction window, and you should be in the Browse part of it. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Type the name of whatever you’re selling and hit Search. Make sure you spell it right. If there is lag it may either take 30 seconds to work, or it may not work at all. The AH can be buggy at times. If it is, go do other things; maybe log out and go get a burger or pizza. Just don’t assume that if it tells you it can’t find what you’re looking for that it’s telling you the truth. At the time of this writing it is often buggy. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Okay, lets say you’re selling a stack of 20 copper bars. Your search for “copper bar” gives you the following information on other players’ auctions (bid and buyout prices in SILVER money): </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Akuzo 20 bars bid: 40 buyout: 60<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Corino 20 bars bid: 48 buyout: 50<br /><br />Funkybat 20 bars bid: 45 buyout: 48<br /><br />Hradakar 20 bars bid: 47 buyout: 55<br /><br />Hradakar 11 bars bid: 24 buyout: 27<br /><br />Joebob 10 bars bid: 29 buyout: 30<br /><br />Joebob 10 bars bid: 29 buyout: 30<br /><br />Kaolinda 20 bars bid: 42 buyout: 50<br /><br />Kaolinda 20 bars bid: 42 buyout: 50<br /><br />Margar 20 bars bid: 25 buyout: 30<br /><br />Margar 20 bars bid: 25 buyout: 30<br /><br />Margar 20 bars bid: 25 buyout: 30<br /><br />Margar 20 bars bid: 25 buyout: 30<br /><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Gah! What does all this mean? Is this good or bad? </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">PLEASE, MY BRAIN IS BLEEDING – JUST TELL ME WHAT TO DO </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">“I’ve been playing 16 hours straight. I can’t think any more. Just tell me how to sell my dumb copper and let me get to bed!” Okay! I will. Try to find the “average price” in the above numbers. Don’t literally average them. Just eyeball it. It’s fifty silver, right? Or is it 30? No, Joebob is only selling half-stacks, so don’t get fooled by him. Indeed the “average price” is 50 silver. The no-brainer approach: if the “average” buyout price is 50, set your opening bid for your stack of 20 copper bars at 45 silver and set a buyout price at 49 silver. Click the “auction” tab, put your stack of copper in the little box, and then fill in the numbers. Make sure you’ve done it right. Then set your auction for “long term” and create the auction! If the average buyout price is 40 silver, start your auction at 35 and set your buyout for 39. And so on. Sometimes it’s literally as easy to find the “average price” as in the example above. Sometimes the “average price” is really more a “cluster,” say a group of sellers with buyouts at 52, 54, 55, and 56. In that case set a buyout of 51 to be safe. You’re not the cheapest guy in the AH, but he’ll get bought out fast. Over the next 24 hours your price will eventually attract a buyer. You will almost certainly sell. Your money will be in the mail tomorrow. Now go get some sleep! </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">WAIT, I WANT TO KNOW MORE – WHAT’S REALLY GOING ON IN THE AH? </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Well, it’s not that hard to figure out, so don’t worry. It works a lot like Ebay. The price is in silver to buy the whole stack – it’s not a price per unit. So the first guy, Akuzo, will sell his stack of 20 copper bars if someone bids 40 silver and then no one else comes along and outbids him or does buyout. The winning bidder gets his stack of copper bars in the mail when the auction expires. At that point Akuzo gets the silver money minus a small fee in the mail. If Akuzo never gets a bid, he gets his copper bars back in the mail, and he can try again. Someone agreeing to pay the buyout ends an auction right there. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">But what’s the big deal with “buyout”; what’s that all about? Let’s say a player’s </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">got an Engineering skill of 145, and he really want to get that skill to 150. He’s going to make five “orange” combines (each challenging or “orange colored combine” always nets a skill up). This player needs four copper bars per combine – or 20 bars. He’s most likely going to want to buyout. Why? He wants that copper right now, and if he goes for the buyout option, he gets it in the mail immediately. He wants the cheapest price, so Margar the Orc sells a full stack for the 30 silver buyout price. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Most tradeskillers are going to want to “buyout” the trade supplies you sell. Again, it’s because they don’t want to wait two, six, ten or more hours for the auction to expire. They want it now because they want to do their combines now. Their bank and bags are already full of stuff, and they don’t want to sit on it forever. It’s a supply-chain world in WoW for the skills, so to speak. There will usually be no bidding wars for copper bars. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">There may be a bidding war for a rare “blue” magic item. But when selling stuff like copper bars, light leather and earthroot, “buyout is your friend” (I’ve heard several players literally say this – I didn’t make it up). </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Okay, looking at those prices in the table above, who is the clever Orc and who is the dumb Orc? Well, Margar has the cheapest price per 20-stack at 30 silver. He’s definitely going to sell all his hard earned copper. Is he the clever Orc? </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Maybe, maybe not. Eye-balling it, what is the “average” buyout price? About 50 silver (don’t let Joebob fool you). Are these guys selling at 50 really going to sell, too? Yes, they most likely will. Margar will sell first, then Funkybat at 48 silver. Then Corino and Kaolinda will start selling. Other players may come in with cheaper buyouts and sell before them, but as long as they picked the longest time for their auctions, Corino and Kaolinda will almost certainly sell all their copper at 50 silver a stack. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Why? It’s because every once in a while a rich player will come along and buyout as much copper as he can. He either wants to get his Alt to skill up a ton, or he wants to make scads of bombs, or whatever. He’ll buy six or even a dozen stacks of copper and almost wipe out the AH! He doesn’t care what he pays, either, although he’ll probably buy the cheapest stacks first. After he’s come through, then players with higher-priced buyouts can and will sell… usually. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">It’s a small risk. Sometimes buyouts slightly above average work, occasionally they don’t. If they don’t work you lose a little over silver (for the set up fee) and can try again. It’s not that big a deal. But is it really worth it to take the risk for a tad more silver? I can’t say. That’s up to you. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So which player is the really clever Orc in this AH scenario above? Well, it’s certainly not Margar. Margar’s a really dumb Orc. Why? He saw a lot of people selling copper and panicked! He said, “Oh no, too much competition! Must sell </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">cheap!” And he panicked himself into losing close to eighty silver. His impulse to underbid was good. Underbidding helps “guarantee” a sale. But what did Margar the panicky Orc do? He way-underbid and screwed himself out of a big chunk of profit he should have made for all his hard work mining four stacks! </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">If he’d only taken a moment to think: “who is buying from me? Rich Engineers and Blacksmiths. What do they want? The cheapest buyout” – he would have concluded he only needed to SLIGHTLY undercut the average price. People who come to the AH for copper are going to buy. To sell you don’t have to be ultralow, just lower than most other players. Had he set his price at 49 silver 75 copper it would have worked. He would have made almost 80 silver more! </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So please don’t be a dumb Orc like Margar. If you want to undercut other sellers, do yourself a favor and do it slightly, please. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So, who is the really clever Orc? The clever Orc is the one who bought out Margar’s panic-based low buyouts and resold them for a “proper” price! This Orc will make almost 80 silver off Margar – and for no work to boot! But is there another clever Orc? Yes. Take a look at Joebob and Hradakar. What’s up with them? They are selling stacks not in multiples of 20. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Hradakar had 11 copper bars – an odd lot – leftover, and he just tried to prorate his price down, based on what he’s charging for his full stack. But Joebob is doing something altogether different, isn’t he? </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">A FINESSE PLAY AT THE AH – SPLIT YOUR STACKS FOR MORE PROFIT </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Joebob came to the AH with 20 copper bars but SPLIT them into two equal stacks of ten (hold Shift and click). Each stack is for sale for 30 silver (grand total of 60 silver). What’s his deal? Joebob is trying an AH finesse move. He thinks he can get a lot more silver out of his hard-earned copper if he sells them in smaller stacks. For one thing an impulsive player whose eyes are bleeding from playing 16 hours straight may not bother to notice his stack-size is half the others’. This player may see 30 silver and just buyout, thinking he’s getting a good deal. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So is Joebob a criminal? Maybe not. Maybe other players come to the AH and don’t need a full stack of copper. Maybe a player only needs nine copper bars – and Margar’s cheap full stacks have just been bought out and re-auctioned at 49 silver. So is this player going to pay 49 or 50 silver for a full stack and merchantdump 11 copper bars? No! He’ll pay 30 silver to Joebob for 10 copper bars and only have to merchant-dump one bar. This player gets what he wants. And Joebob gets what he wants: top buyout price for his copper. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Remember, for most players bag and bank space is limited. No one wants to have to keep copper bars for this reason. They often want to buy and use on demand. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Will Joebob’s stack-splitting finesse always work? I don’t know. I just started it myself, and so far I’ve had mixed results. Once you get established in your WoW business and get some experience with the AH, give it a try. It may work for you! </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">AH PITFALLS </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Read the auctions very carefully. Make sure you’re getting a full stack. Watch out for players who “accidentally” set a stack of copper bars for sale for 40 GOLD instead of 40 silver at buyout. A rich player who actually has 40 gold can lose it fast this way, if he clicks without carefully reading. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">If you’re selling, don’t accidentally set your buyout for gold – or you probably won’t sell. If you accidentally set the buyout for copper instead of silver, you will lose a fortune. If you screw up (and notice it) just cancel the auction and reset it. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Don’t set your buyouts for cheaper than what NPC merchants will pay you! Check out what prices are. Write them down on paper if necessary. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Just take your time and do it right every time. That way you’ll be happy! </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">SELLING OTHER HARVESTED STUFF </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Your stacks of herbs, your light leather, your Oily Blackmouth fish and so on – sell them the same way as I outlined for copper. Search the AH, get an idea of what prices are, and set a buyout that feels good to you. Maybe you have three stacks of “ruined scraps” and no one else is selling them. What price should you set? See what the non-player-character or NPC merchant will pay. Do “/1 what should I sell a stack of 20 Ruined Scraps for please?” See what other players say. Then gauge it accordingly. As long as you’re getting better than what an NPC merchant would pay, you’re doing okay (remember to factor in the AH’s fees). </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">DIRECT SELLING </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">If you’re a Miner, Skinner, Herbalist or Fisherman, buyout at the AH is your friend. It’s easy and safe. You don’t need to fool with trying to sell directly to other players. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Occasionally you may see someone doing “/2 want to buy stacks of light leather.” What do you do? Well if you happen to have some light leather on you, and if you know what AH prices are, you can safely sell to this person directly. Try to agree on a price. If they wont pay at least AH prices, wish them a good day and move on. If you like their price, arrange to meet them. Right click their “picture” and hit “trade”. You get a trade window. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Put your stack or stacks in the window on your side (look for your picture and name) and wait for them to put in the right amount of money AND to commit (or turn their side of the trade window green). When their side has the proper money and is green, then click Sell. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Don’t click Sell earlier. Scumbag players like Margar the Orc can pull some of the money out and shortchange or rip you off. So if you happen to play on a server that starts with “K” and have an Orc named Margar try to trade with you, do yourself a favor and make a rude gesture at him, instead (and put him on your /ignore list) – he’s a lowlife thief who will pull just this trick on you. This is a real exploit, and players like Margar really exist (on a server that starts with “K”) and really do this. Make a rude gesture at him for me if you see him. And have nothing to do with him and players like him. </span><br /><p align="justify"><span style="font-family:Arial;"><b><span style="font-size:85%;">OTHER WAYS TO MAKE MONEY </span></b><br /></span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">At higher levels one of the best ways to make money is to get rare and highly desirable magic items. Some players make groups specifically to go hunt down bosses for such items. I’ve heard of groups of Rogues with maxed Sneak skills going on “instance raids” – they sneak to the back, kill the bosses, loot em, sneak out, get a new instance (they may have to break up and reform for this), and do it again and again (until their bags are bulging with items). I’ve never tried this myself, but it sounds doable. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Another way to make money is to luck into very rare and highly desirable drops, like a Tiny Crimson Whelpling. This is a little fluff pet, a baby dragon that hovers in the air by your shoulder and looks cute as all heck. Last I looked on my server, the buyout price for one of these was 105 gold! Actually there are three kinds, red, black and green. The red can be hunted starting in the low 20’s in the Wetlands (Eastern Island). More on these on my Pet guide. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;"><b>MAKING USE OF THE NEUTRAL AUCTION HOUSE IN in goblin towns (GADGETZAN, everlook, booty bay)</b> </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">These are places where Hoard and Alliance players can trade objects and money. If you want to start a WoW “smuggling” operation, these are the places you can do it. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I learned the hard way that you can’t bid on “your own” auction – you can’t bid on auctions set by characters in the same account. But if you can get a friend to help you (or if you own two accounts), you can trade objects (and money) from side to side. And you can make money doing this. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">I’ve done some smuggling of Hoard-dropped and Hoard-purchasable items to Alliance side, and if you know what you’re doing you can make good money at this. But it’s a complex subject and requires its own guide (soon to come – look </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">for part of this in my pet guide – and I may have to do a separate smuggling guide).</span><br /><p align="justify"><span style="font-family:Arial;"><a name="9"></a><br /></span><br /><p align="justify"><br /><hr align="justify" width="85%"><br /><div align="justify"><span style="font-family:Arial;font-size:85%;"><br /><br /></span><span style="font-family:Arial;font-size:130%;"><b>Auction House Gold Mine </b></span><br /></div><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Ok, this is what I have been doing to make consistent gold on the auction house. I made over 30 gold today. It will probably not last long once the word gets out. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">In Arathi Highlands there is a location called Stromgarde Keep (if you use cosmosui the coords are : 26,58). Now, this area is half controlled by the alliance and half controlled by reds that attack on sight. But if you are careful you can avoid the reds. The entire arathi highlands zone is level 30-35 mobs but the keep is level 35+ elite mobs so you want to avoid fighting if you can. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Anyway, to make it simple to keep going back here, I go to Refuge Pointe at 45,47 on the map. There is a griffon guy there. This point hooks up directly to the griffon master in IronForge where the AH is. So after getting the griffon point established I can fly from Ironforge to refuge pointe and back again. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Now, like I said there is level 30+ mobs in this zone, but the nice thing is, there is a patrol that moves along the road that heads south from refuge pointe and follows the road all the way to Stromgarde Keep. So the road is usually cleared of reds for you. Just keep an eye out for them . If you are over level 30 though, you can probably handle it on your own. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">So, you basically want to take the road south out of refuge pointe and once you hit the road where you can go east or west you want to go west. Follow that road until you get to a road between two lakes. That is Stromgarde Keep. (you should see it on your map now.) You take that road into Stromgarde Keep. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">***This is the tricky part. People might be fighting the reds in here, so just watch out for their battles. When you first enter the Keep, you are in a courtyard. Hug the wall that is on your right hand side (the west wall), that is the Alliance side of the keep. Now, the very first right that you can make once you enter the courtyard, you take that... you will know you are in the right spot because you will see a bunch of green guards. Basically now, you want to take the road all the way back and then to the right, and follow the walls. Eventually you will see an opening in the wall with a walkway over the entrance you originally came in. Take that walkway(bridge) over to the other side, It will still be green. Now once you are across, hang a right and another right. You are looking for the NPC vendor named Deneb Walker. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">Hope you brought some money with you. Anyway, he is the vendor that sells the Expert first aid book. Thats fine and dandy and all... I mean it costs a gold piece. But you can sell it on the auction house for at least 1.5 gp and often 2 gp. But I didn't send you all the way here for that stupid book. No, you are here to buy the two other books he sells. The one that only costs you 22 sp and 50 sp. The manual for mageweave bandage and the manual for the heavy silk bandage. Now remember that 22sp and 50 sp you just spent. Well, those books sell on my auction house for ********* 1.9-2.2gp EACH ************* YOU HEARD ME!!!! EACH. I have put up 5 of each book today for 1.9 buyout that I paid 22 sp and 50 sp for. I sold each one of them. (in fact, the heavy silk ones sell better and they are only 22 sp each) I also bought 5 books for the first aid for a gp each, and sold them for 1.9 gp. </span><br /><p align="justify"><span style="font-family:Arial;font-size:85%;">After all those sold, I went back and bought even more. These things are selling. Now, I don't know what they are selling for on your server, </span></p><br /><p align="right"><strong>==><span class="post-labels" id="labels-6153212413721040422"><a href="http://wow-powerlevelings.blogspot.com/2008/01/all-wow-guide-list.html">All WoW Guide List</a><==</span></strong></p><p align="right"><strong>==><a class="post-title entry-title" href="http://wow-powerlevelings.blogspot.com/2008/01/wow-gold-guide-list.html">WoW Gold Guide List</a><==</strong></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4951685848212583926-4283632274756406004?l=wow-powerlevelings.blogspot.com'/></div>samnoreply@blogger.com0