<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-20638322</id><updated>2009-11-28T07:00:25.484+02:00</updated><title type='text'>Gnome's Lair</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default?start-index=26&amp;max-results=25'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>773</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20638322.post-8531714186120732966</id><published>2009-10-30T08:07:00.002+02:00</published><updated>2009-10-30T16:17:04.149+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 8: Great news I have.</title><content type='html'>&lt;div style="text-align: justify;"&gt;Unfortunately said news have nothing to do with my army duty -news on that front aren't cause for celebration really- but should be of interest to the quality gaming public that tends to visit the halls of the now half empty &lt;span style="font-style: italic;"&gt;Lair&lt;/span&gt;. It's all about news of the gaming, indie gaming and retro gaming kind then. Hope you don't mind about the fact that they really aren't the newest news around...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/Sur0aOUAmAI/AAAAAAAAFJY/sH4d2pSNwYA/s1600-h/mm.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 231px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/Sur0aOUAmAI/AAAAAAAAFJY/sH4d2pSNwYA/s400/mm.png" alt="" id="BLOGGER_PHOTO_ID_5398395834712758274" border="0" /&gt;&lt;/a&gt;Anyway. Let's start with a biggie. &lt;span style="font-weight: bold;"&gt;Unity&lt;/span&gt; the versatile, powerful, and not ridiculously difficult to use game development tool has just gone freeware. Grab it &lt;a href="http://unity3d.com/unity/download/"&gt;&lt;span style="font-weight: bold;"&gt;here&lt;/span&gt;&lt;/a&gt;, study the excellent &lt;a href="http://unity3d.com/unity/features/documentation"&gt;tutorials&lt;/a&gt;, think a bit, use your imagination and go create something.&lt;br /&gt;&lt;br /&gt;For those that would like to enjoy their quality interactive fiction on the go, classic &lt;span style="font-style: italic;"&gt;Spectrum &lt;/span&gt;developer &lt;span style="font-weight: bold;"&gt;Zenobi&lt;/span&gt; managed to cram its whole catalogue in one tiny &lt;span style="font-style: italic;"&gt;DS&lt;/span&gt; cart. Follow &lt;a href="http://www.zenobi.co.uk/"&gt;&lt;span style="font-weight: bold;"&gt;the link&lt;/span&gt;&lt;/a&gt; scroll down and see for yourselves.&lt;br /&gt;&lt;br /&gt;Further&lt;span style="font-style: italic;"&gt; DS&lt;/span&gt; focused &lt;span style="font-style: italic;"&gt;Speccy&lt;/span&gt; love comes from indie group &lt;span style="font-style: italic;"&gt;Headsoft&lt;/span&gt; who have created the fabulous &lt;span style="font-weight: bold;"&gt;Manic Miner in the Lost Levels&lt;/span&gt; for the &lt;span style="font-style: italic;"&gt;DS&lt;/span&gt;. The game sports 50 obscure and classic levels and has to be seen to be believed. Oh, and it's free. &lt;a href="http://headsoft.com.au/index.php?category=mmll"&gt;&lt;span style="font-weight: bold;"&gt;Grab it&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Staying on the retro-esque side of things, thought I'd remind everyone that the excellent third issue of &lt;a href="http://www.retroactionmagazine.com/magazine/"&gt;&lt;span style="font-weight: bold;"&gt;Retroaction&lt;/span&gt;&lt;/a&gt; magazine has also been released. It costs nothing, looks brilliant and covers such diverse topics as &lt;span style="font-style: italic;"&gt;Blade Runner&lt;/span&gt;, the &lt;span style="font-style: italic;"&gt;Atari STe&lt;/span&gt; and retro fanzines.&lt;br /&gt;&lt;br /&gt;Adventurers will be glad to know &lt;a href="http://machinarium.net/demo/"&gt;&lt;span style="font-weight: bold;"&gt;Machinarium&lt;/span&gt;&lt;/a&gt; has gotten itself released, whereas &lt;a href="http://www.telltalegames.com/"&gt;&lt;span style="font-weight: bold;"&gt;Tales of Monkey Island episode 4&lt;/span&gt;&lt;/a&gt; will be with us in a matter of hours. Yes. It's the point-and-click brigade advancing once again.&lt;br /&gt;&lt;br /&gt;The indie brigade on the other hand is organizing -with the help of &lt;span style="font-style: italic;"&gt;TIG Source&lt;/span&gt;- the &lt;a href="http://tigsource.com/articles/2009/10/24/tigsource-presents-assemblee-competition"&gt;&lt;span style="font-weight: bold;"&gt;Assemblee&lt;/span&gt;&lt;/a&gt; competition. It's the first two-part compo I've ever seen!&lt;br /&gt;&lt;br /&gt;Oh, and I got myself a &lt;a href="http://www.playfire.com/Gnome"&gt;Playfire&lt;/a&gt; profile too.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-8531714186120732966?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/8531714186120732966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=8531714186120732966' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8531714186120732966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8531714186120732966'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/10/army-break-8-great-news-i-have.html' title='Army Break 8: Great news I have.'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BDCqpuwRnf4/Sur0aOUAmAI/AAAAAAAAFJY/sH4d2pSNwYA/s72-c/mm.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-2617796696937678366</id><published>2009-10-26T18:37:00.003+02:00</published><updated>2009-10-26T18:50:18.387+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Videos'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 7: Enough is enough.</title><content type='html'>&lt;center&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hV1NBHL9Fa4&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/hV1NBHL9Fa4&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div style="text-align: justify;"&gt;Just a lovely &lt;span style="font-weight: bold;"&gt;Grim Fandango&lt;/span&gt; video for you luvs. We'll soon be talking about armies, games and, err, stuff though.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-2617796696937678366?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/2617796696937678366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=2617796696937678366' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2617796696937678366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2617796696937678366'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/10/army-break-7-enough-is-enough.html' title='Army Break 7: Enough is enough.'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-225407931309545594</id><published>2009-10-11T00:08:00.000+03:00</published><updated>2009-10-10T16:05:39.776+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><category scheme='http://www.blogger.com/atom/ns#' term='Magazine'/><title type='text'>Army Break 6: Ahh, yes, the army. And PC Zone.</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/Ss9K27bIaxI/AAAAAAAAFIw/0veShg0DhGc/s1600-h/pcz.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 459px; height: 149px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/Ss9K27bIaxI/AAAAAAAAFIw/0veShg0DhGc/s400/pcz.png" alt="" id="BLOGGER_PHOTO_ID_5390609586510654226" border="0" /&gt;&lt;/a&gt;It occurred to me that, well, I haven't really mentioned anything regarding my time spent in the army, which frankly is kinda weird. I am after all boring everyone to death about the subject. Seems to be the only thing on my mind lately, exactly as people had foretold. Then again this is -supposedly- a gaming blog, and surely you lovable lot wouldn't care for crude jokes that don't make sense outside a military camp, nor would it be normal for you to be interested in my ridiculously long list of petty and not so petty complaints.&lt;br /&gt;&lt;br /&gt;So, let me just say that the whole experience has so far been far more tiring than expected, feels outrageously pointless and really isn't that much fun. On the other hand, a rare moment of  army induced boredom, coupled with a bit of free time, led me to paying for a ridiculously overpriced issue of &lt;span style="font-weight: bold;"&gt;PC Zone&lt;/span&gt; UK. And then to promptly and quite obviously reading it. &lt;span style="font-style: italic;"&gt;PC Zone&lt;/span&gt;, you see, had always been my fav PC gaming magazine ever since I laid hands (ages ago) on its jaw-dropping issue 4. And yes, even though I am no longer a regular reader, I was quite aware of the fact that the mag had changed hands and that things aren't up to old times standards.&lt;br /&gt;&lt;br /&gt;Still, I was expecting a good, rich and well-written issue. Despite the ridiculously cheap and thin paper  the mag was printed on and the impressively uninspired cover. Sadly, I was quite disappointed.&lt;br /&gt;&lt;br /&gt;The mag felt painfully small, heavily focused on mainstream gaming and lacked the variety of articles, humorous bits, features, reviews and previews that made it what I used to enjoy. Granted, most parts were actually well written and the humour -where present- was generally good, but I just couldn't help but feel annoyed at some really silly and sub-par reviews that judged games solely on genre. Or the fact that half of the issue covered, in what can only be described as excited fanboy tones, dull FPS offerings. Or that the retro section was incredibly poor. Or that &lt;span style="font-style: italic;"&gt;PC Zone&lt;/span&gt; completely failed to offer something other than what can readily be accessed in your average gaming site. Or that the DVD was filled with demos. Or that the number of reviews was shockingly low.&lt;br /&gt;&lt;br /&gt;Oh well, at least there's still Retro Gamer to provide me with analog reading fun...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-225407931309545594?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/225407931309545594/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=225407931309545594' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/225407931309545594'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/225407931309545594'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/10/army-break-6-ahh-yes-army-and-pc-zone.html' title='Army Break 6: Ahh, yes, the army. And PC Zone.'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BDCqpuwRnf4/Ss9K27bIaxI/AAAAAAAAFIw/0veShg0DhGc/s72-c/pcz.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-6136200086465383279</id><published>2009-09-24T16:55:00.005+03:00</published><updated>2009-09-27T16:21:02.289+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 5: Spanking Death</title><content type='html'>&lt;center&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qbbcqOrcoYk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/qbbcqOrcoYk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="255"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;div style="text-align: justify;"&gt;Don't quite know why but it felt oddly appropriate.&lt;br /&gt;&lt;br /&gt;UPDATE: Just got myself a &lt;a href="https://twitter.com/gnomeslair"&gt;&lt;span style="font-weight:bold;"&gt;twitter&lt;/span&gt;&lt;/a&gt; thingy! Hoorah! Now, time to return to them desolate border island and torment myself.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-6136200086465383279?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/6136200086465383279/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=6136200086465383279' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/6136200086465383279'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/6136200086465383279'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/09/armybreak-5-spanking-death.html' title='Army Break 5: Spanking Death'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-5881530109633217486</id><published>2009-08-15T14:54:00.002+03:00</published><updated>2009-08-15T14:59:01.186+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 4: Off to the borders</title><content type='html'>Well, as I only have another couple of hours in Athens, thought I'd let you know that a) I'll be off very soon to serve on a certain island and b) that I really need some sleep. Should be back after a few months or -provided I get really lucky- some weeks.&lt;br /&gt;&lt;br /&gt;Cheers and take care everyone!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-5881530109633217486?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/5881530109633217486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=5881530109633217486' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/5881530109633217486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/5881530109633217486'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/08/army-break-4-off-to-borders.html' title='Army Break 4: Off to the borders'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-6537339593698660065</id><published>2009-07-31T11:20:00.004+03:00</published><updated>2009-07-31T14:18:33.549+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 3: Games for men</title><content type='html'>&lt;div style="text-align: justify;"&gt;Surely most wont be surprised, but the people (involuntarily) serving the Greek army are indeed men. Men coming from all classes, of all educational levels and generally between their late teens and early thirties. Men, one would say, that are what video game demographers would describe as the gaming's hardcore audience. So, this being a gaming blog and me having understood that people not in the army don't find army jokes and funny situations particularly amusing, let me talk about what these men play. Oh, and please don't expect any sort of sociological insight and/or analysis. The army does after all rot ones brain. Severely.&lt;br /&gt;&lt;br /&gt;Anyway, in their vast majority soldiers tend to enjoy &lt;span style="font-weight: bold;"&gt;Pro Evolution Soccer&lt;/span&gt; on either the &lt;span style="font-style: italic;"&gt;PS2&lt;/span&gt; or the &lt;span style="font-style: italic;"&gt;PS3&lt;/span&gt;. Shockingly even sheepherders (a certain sheepherder actually) that can't read or write also play and love it, as do most officers. &lt;span style="font-weight: bold;"&gt;Football Manager &lt;/span&gt;on the PC sits firmly in the second place, closely followed by the collective forces of console-based fighting and driving games. &lt;span style="font-weight: bold;"&gt;World of Warcraft&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Street Fighter&lt;/span&gt; are also among the more popular titles, unlike all things &lt;span style="font-style: italic;"&gt;Wii&lt;/span&gt;. &lt;span style="font-style: italic;"&gt;Nintnendo&lt;/span&gt;'s ultra-popular family oriented beast is, it seems, considered an obscure kids console that can't even play porn DVDs.&lt;br /&gt;&lt;br /&gt;As for handhelds the &lt;span style="font-style: italic;"&gt;PSP&lt;/span&gt; is by far the more popular. The &lt;span style="font-style: italic;"&gt;iPhone&lt;/span&gt; comes a distant second and I've yet to see a &lt;span style="font-style: italic;"&gt;Nintendo DS&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Oh, and on an unexpected note, adventure games are actually popular among us grunts. Especially &lt;span style="font-weight: bold;"&gt;Monkey Island&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Gabriel Knight&lt;/span&gt; it seems, though &lt;span style="font-weight: bold;"&gt;Grim Fandango&lt;/span&gt; has more than a few admirers itself.&lt;br /&gt;&lt;br /&gt;Cheers for now. Gotta sleep some more. Last night's 14 hours were apparently not enough...&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-6537339593698660065?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/6537339593698660065/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=6537339593698660065' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/6537339593698660065'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/6537339593698660065'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/07/army-break-3-games-for-men.html' title='Army Break 3: Games for men'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-5438635458415860776</id><published>2009-07-03T19:01:00.005+03:00</published><updated>2009-07-03T19:27:00.077+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>Army Break 2: The Indie Rox (and military blues)</title><content type='html'>&lt;div style="text-align: justify;"&gt;I really don't feel like discussing the army or anything related to it. I'll just mention the general lack of sleep it seems to impose on people and the fact that I never thought I could lose that much weight that fast. Oh, and it's dreadfully stupid, paranoid, tiring and boring. Right. Now I'll move on to something more game related. A list of interesting things that seem to have happened while I was guarding obsolete stuff nobody would ever want to steal anyway:&lt;br /&gt;&lt;/div&gt;&lt;ul style="text-align: justify;"&gt;&lt;li&gt;&lt;a href="http://www.rgcd.co.uk/r0x/"&gt;Rox -the brand new Atari ST game- got itself released.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.zombie-cow.com/?page_id=559"&gt;Time Gentlemen, Please is here&lt;/a&gt; AND &lt;a href="http://hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/"&gt;so is the interview with its creators&lt;/a&gt;. &lt;/li&gt;&lt;li&gt;&lt;a href="http://www.supermariobrothers.org/smbx/index.html"&gt;Super Mario Bros. X can nowadays make our PCs happy.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://hardydev.com/2009/06/27/frantic-franko-demo/"&gt;Frantic Franko Demoooooooo!&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://tigsource.com/articles/2009/06/27/tigsource-presents-the-adult-educational-competition"&gt;The Adult/Educational compo has began.&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-5438635458415860776?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/5438635458415860776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=5438635458415860776' title='16 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/5438635458415860776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/5438635458415860776'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/07/army-break-2-indie-rox-and-military.html' title='Army Break 2: The Indie Rox (and military blues)'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>16</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-1375496126931904738</id><published>2009-06-08T13:48:00.004+03:00</published><updated>2009-06-09T03:19:15.565+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventure Games'/><title type='text'>Army Break 1: Monkeys, Housekeeping and Parades</title><content type='html'>&lt;div style="text-align: justify;"&gt;Seems the first part of my basic training has come to an end, and, well, I must admit that, despite the silliness, pointlessness and downright ridiculousness of the whole thing, the army provided me with a ton of opportunities for a good laugh. Simply watching all those screaming people trying to make confusion more confusing can be bloody hilarious, you see. Anyway. My legs are still sore and the back isn't at its best, but at least I acquired all the combat abilities required for a decent surrender: saluting, parading, toilet cleaning, quick-shaving, bed making and cooking large quantities of horrid food. Oh well, at least I still got a few  more days before I return to the bloody camp for another two weeks or so...&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BDCqpuwRnf4/Siz1ZlCHGfI/AAAAAAAAFIk/CFOWCkID1TI/s1600-h/Monkey+Island.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 216px;" src="http://4.bp.blogspot.com/_BDCqpuwRnf4/Siz1ZlCHGfI/AAAAAAAAFIk/CFOWCkID1TI/s400/Monkey+Island.png" alt="The Secret of Monkey Island: Special Edition" id="BLOGGER_PHOTO_ID_5344916677568436722" border="0" /&gt;&lt;/a&gt;On the happy side of things and ignoring the disheartening results of yesterday's euro-elections, it seems I've returned to a gaming world where &lt;span style="font-weight: bold;"&gt;Monkey Island&lt;/span&gt; has returned from it's undeserved grave and is ready to bring classic quality adventures to the progressive masses. In an unexpected move &lt;span style="font-style: italic;"&gt;Lucasarts&lt;/span&gt; (which apparently got itself a new president) is releasing the jaw-dropping &lt;a style="font-weight: bold;" href="http://www.lucasarts.com/games/monkeyisland/"&gt;The Secret of Monkey Island: Special Edition&lt;/a&gt; for &lt;span style="font-style: italic;"&gt;Xbox 360&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Windows&lt;/span&gt;. It's a faithful remake of the original SCUMM game with high-res hand-painted graphics, an orchestral soundtrack, full voice over, a hint system, new interface and the chance to instantly switch from the &lt;span style="font-style: italic;"&gt;Special Edition&lt;/span&gt; to the classic one. Oh, and it seems that a few nice little easter eggs and touches have also been added.&lt;br /&gt;&lt;br /&gt;What's more, everyone's favourite heroes of the episodic variety, &lt;span style="font-style: italic;"&gt;Telltale Games&lt;/span&gt;, have started accepting pre-orders for their spanking new &lt;a href="http://www.telltalegames.com/monkeyisland"&gt;&lt;span style="font-weight: bold;"&gt;Tales of Monkey Island&lt;/span&gt;&lt;/a&gt; series, that will span 5 hopefully glorious episodes. Impressively, the team behind the games series consists of &lt;span style="font-style: italic;"&gt;Monkey Island&lt;/span&gt; veterans and even Ron Gilbert himself has offered his advice and ideas. As for the pre-order offer itself, it's more than generous. &lt;a href="http://www.telltalegames.com/store/talesofmonkeyisland"&gt;Have a look&lt;/a&gt;. I already did and happily spent my 34$, mind.&lt;br /&gt;&lt;br /&gt;Early previews of both games can be found &lt;a href="http://www.mixnmojo.com/features/read.php?article=tmipreview"&gt;here&lt;/a&gt;, &lt;a href="http://www.adventuregamers.com/article/id,1024"&gt;here&lt;/a&gt; and &lt;a href="http://www.adventuregamers.com/article/id,1025"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-1375496126931904738?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/1375496126931904738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=1375496126931904738' title='21 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1375496126931904738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1375496126931904738'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/06/army-break-1-monkeys-housekeeping-and.html' title='Army Break 1: Monkeys, Housekeeping and Parades'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BDCqpuwRnf4/Siz1ZlCHGfI/AAAAAAAAFIk/CFOWCkID1TI/s72-c/Monkey+Island.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>21</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-3460395041137267615</id><published>2009-05-16T11:41:00.003+03:00</published><updated>2009-05-16T11:54:27.809+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><title type='text'>You're in the army now...</title><content type='html'>&lt;div style="text-align: justify;"&gt;Well, actually, not you, but me, and, well, I haven't technically joined anyone or anything yet, but surely you get the idea... As many of you dear friends and readers already know, I'll have to serve my compulsory army duty for the better part of this year. This quite obviously means that &lt;span style="font-style: italic;"&gt;Gnome's Lair&lt;/span&gt; wont be updated that much -not at all for the first couple of months I'm afraid- and that I'll have to make sure I provide you with these links before I leave: &lt;a href="http://deathspank.com/"&gt;DeathSpank&lt;/a&gt;, &lt;a href="http://xiigames.com/resonance/"&gt;Resonance&lt;/a&gt;, &lt;a href="http://www.getlamp.com/"&gt;Get Lamp&lt;/a&gt;, &lt;a href="http://bagfullofwrong.co.uk/bagfullofwords/about/synso-squid-harder/"&gt;SYNSO 2: Squid Harder&lt;/a&gt; and &lt;a href="http://spacecatrocketship.blogspot.com/search/label/Pulp%20Serial"&gt;Into the Mind of Sky Spiders&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;That's it from me. Gotta leave now and have a nice weekend before getting dressed in green and shaving my beard. Oh dear, oh dear...&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-3460395041137267615?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/3460395041137267615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=3460395041137267615' title='19 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/3460395041137267615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/3460395041137267615'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/youre-in-army-now.html' title='You&apos;re in the army now...'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>19</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-2635861436527855642</id><published>2009-05-15T02:12:00.001+03:00</published><updated>2009-05-15T13:15:01.877+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo Wii'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventure Games'/><title type='text'>Broken Sword: The Shadow of the Templars: The Director's Cut: The Wii Review</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/Sgrb_u_35jI/AAAAAAAAFH8/cdHcJ8IsKVU/s1600-h/Broken+Sword+Wii.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 424px; height: 128px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/Sgrb_u_35jI/AAAAAAAAFH8/cdHcJ8IsKVU/s400/Broken+Sword+Wii.png" alt="Broken Sword: The Shadow of the Templars The Director's Cut Wii" id="BLOGGER_PHOTO_ID_5335318596567950898" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_BDCqpuwRnf4/SgrrVpF8WVI/AAAAAAAAFIc/zJoDV5LaaK8/s1600-h/bs4.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 424px; height: 314px;" src="http://3.bp.blogspot.com/_BDCqpuwRnf4/SgrrVpF8WVI/AAAAAAAAFIc/zJoDV5LaaK8/s400/bs4.png" alt="" id="BLOGGER_PHOTO_ID_5335335465614334290" border="0" /&gt;&lt;/a&gt;As far as legendary creators of point-and-click adventure games go, &lt;span style="font-style: italic;"&gt;Revo&lt;/span&gt;&lt;span style="font-style: italic;"&gt;lution&lt;/span&gt;, despite having only released a handful of titles, is second only to &lt;span style="font-style: italic;"&gt;Lucasarts&lt;/span&gt;, though, as most &lt;span style="font-style: italic;"&gt;S&lt;/span&gt;&lt;span style="font-style: italic;"&gt;ierra&lt;/span&gt; fans will happily admit, quantity has absolutely nothing to do with quality. As for most hardened adventurers, they will definitely remember &lt;span style="font-weight: bold;"&gt;Beneath A Steel Sky&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Revolution&lt;/span&gt;'s magnum opus, a game that is up there with &lt;span style="font-style: italic;"&gt;Monkey Island 2&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Gabriel Knight 3&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Grim Fandango&lt;/span&gt;, and a game that you simply have to play and then play again just to make sure you fully enjoyed its delights (especially now that it's &lt;a href="http://www.revolution.co.uk/_display.php?id=16"&gt;free&lt;/a&gt;). Many more though, the rather more mainstream audience apparently, will probably remember &lt;span style="font-style: italic;"&gt;Revolution&lt;/span&gt; for the original &lt;span style="font-weight: bold;"&gt;Broken Sword&lt;/span&gt; instead; it was always the more popular game and has even gone on and spawned three quality sequels.&lt;br /&gt;&lt;br /&gt;Interestingly &lt;span style="font-style: italic;"&gt;Broken Sword&lt;/span&gt;, or to give it its full name &lt;span style="font-weight: bold;"&gt;Broken Swor&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;d: The Shadow of the Templars&lt;/span&gt; (a.k.a. &lt;span style="font-style: italic;"&gt;The Circle of Blood&lt;/span&gt; in the US), was, despite its popularity and the fact that it also appeared on the &lt;span style="font-style: italic;"&gt;PlayStation,&lt;/span&gt; a truly great point-and-click adventure game. Possibly even the last truly successful genre offering ever, and one of the first games to have a Templars theme. Some would even call it a classic and they definitely wouldn't be wrong.&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgrrU_oGEuI/AAAAAAAAFIE/ykJOOpI6gi0/s1600-h/bs1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgrrU_oGEuI/AAAAAAAAFIE/ykJOOpI6gi0/s400/bs1.png" alt="" id="BLOGGER_PHOTO_ID_5335335454483288802" border="0" /&gt;&lt;/a&gt;The player stepped into the shoes of George Stobbart (a semi-likeable American tourist in Paris), who, with the help of Nico Collard (a very likeable French journalist), had to travel around the world solving puzzles, discovering the true history of said monastic order and uncovering conspiracies. Now, as most of you dear readers are either already familiar with the plot or don't care to have it spoilt for you, well, I wont say anything else about it. I'll just admit it's way above than the average game offering in terms of quality, sports some well defined characters, interesting themes, varied locales, a decent story arc and some rather successful touches of humour. Actually I'd rather watch someone play through &lt;span style="font-style: italic;"&gt;Broken Sword&lt;/span&gt; than watch the &lt;span style="font-style: italic;"&gt;Da Vinci Code&lt;/span&gt; ever again. Besides, &lt;span style="font-style: italic;"&gt;Broken Swor&lt;/span&gt;d still looks absolutely fantastic.&lt;br /&gt;&lt;br /&gt;What's more, the game I should be talking about -what this review is all about- is none other than the brand new &lt;span style="font-style: italic;"&gt;Director's Cut&lt;/span&gt; of &lt;span style="font-style: italic;"&gt;Broken Sword&lt;/span&gt; for the Nintendo &lt;span style="font-style: italic;"&gt;Wii&lt;/span&gt;; the only console that can properly handle adventures. And, yes, it does handle &lt;span style="font-style: italic;"&gt;Broken Sword&lt;/span&gt; brilliantly, despite the Wii Remote being no mouse. After all, the slight lack of precision is offset by the sheer joy of playing an adventure on a big screen and from the comfort of your sofa.&lt;br /&gt;&lt;br /&gt;Now, and to be absolutely honest, I have to admit I would probably have loved this &lt;span style="font-style: italic;"&gt;Director's Cut&lt;/span&gt; if it was nothing more than a quick and dirty &lt;span style="font-style: italic;"&gt;Wii port&lt;/span&gt; with new controls thrown in. I really would, but this, well, this was just unexpected. The game has really been expanded, updated, enriched and given the true -and 100% successful- director's cut treatment. Possibly for the first time in gaming history.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgrrVQaLnnI/AAAAAAAAFIU/-X2g4l3b5WQ/s1600-h/bs3.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgrrVQaLnnI/AAAAAAAAFIU/-X2g4l3b5WQ/s400/bs3.png" alt="" id="BLOGGER_PHOTO_ID_5335335458988334706" border="0" /&gt;&lt;/a&gt;Not only have all the original artists (and that would of course include legendary Dave Gibbons of &lt;span style="font-style: italic;"&gt;Watchmen&lt;/span&gt; fame), actors,  and team returned to update this classic, but the work they've done is truly stellar. There are brand new gameplay segments where you get to play as Nico, new recorded music, new bits of dialog, new cut-scenes, brand new graphics, more puzzles, an amazing hint system, a helpful and well written diary you can access at all times and even a new anti-colonial (!) subplot. Of course the old bits have also been upgraded to look and sound the part -though a slight gap of quality, especially between new and old audio, is  at times noticeable- and some gameplay glitches have also been fixed. Yes, even that notoriously frustrating goat puzzle has been simplified. And picking up that irritating little wire in Ireland wont irritate anyone any more.&lt;br /&gt;&lt;br /&gt;On the downside of things the clickable hotspots have been reduced and the disc doesn't offer anything else besides the game as one -well, I at least- would expect form anything labeled a director's cut. I mean, really, how difficult would it be to include some trailers, bits of concept art, some sort of making of and a slightly richer manual?&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgrrVAhlyKI/AAAAAAAAFIM/JmZhUX2bpzk/s1600-h/bs2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgrrVAhlyKI/AAAAAAAAFIM/JmZhUX2bpzk/s400/bs2.png" alt="" id="BLOGGER_PHOTO_ID_5335335454724442274" border="0" /&gt;&lt;/a&gt;Then again, I really shouldn't be complaining. I mean, look at the screenshot above. The improved interface and Dave Gibbons' close-ups of characters , as well as the excellent and innovative new puzzles (especially the two deciphering ones) are more than enough extras and brilliant additions to an already excellent adventure.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Verdict&lt;/span&gt;&lt;/span&gt;: Buy it. Even if you don't have Nintendo's latest console, buy a &lt;span style="font-style: italic;"&gt;Wii &lt;/span&gt;and then buy it. Then love it sweetly, passionately and deeply for Broken Sword deserves it.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/05/space-war-commander-review.html"&gt;Space War Commander Review&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/01/ten-gnomish-question-vince-twelve-of.html"&gt;Vince Twelve: The xii games Interview&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/07/guide-to-world-of-indy-adventure-game.html"&gt;A guide to the world of the indie adventure&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/04/molstrums-vintage-apple-mansion.html"&gt;Molstrums Mansion&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-2635861436527855642?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/2635861436527855642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=2635861436527855642' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2635861436527855642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2635861436527855642'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/broken-sword-shadow-of-templars.html' title='Broken Sword: The Shadow of the Templars: The Director&apos;s Cut: The Wii Review'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/Sgrb_u_35jI/AAAAAAAAFH8/cdHcJ8IsKVU/s72-c/Broken+Sword+Wii.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-9139881430261188319</id><published>2009-05-12T16:26:00.001+03:00</published><updated>2009-05-12T18:14:04.216+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Features'/><category scheme='http://www.blogger.com/atom/ns#' term='Freebies'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Forty (+), Fearsome, Fabulous and Free (Games, that is)</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgmQYx2DcqI/AAAAAAAAFH0/UMpuRy9Mc7c/s1600-h/Fourty+Freeware+Games.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 370px; height: 400px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgmQYx2DcqI/AAAAAAAAFH0/UMpuRy9Mc7c/s400/Fourty+Freeware+Games.png" alt="" id="BLOGGER_PHOTO_ID_5334953988968379042" border="0" /&gt;&lt;/a&gt;Haven't made one of those lists for quite some time, but, well, I guess it's never too late to let you know about some of the best freeware games that recently made themselves available. Neither of course is it too late to make another horrid attempt at a collage supposedly showcasing some of the freebies that made the list. What list? &lt;span style="font-style: italic;"&gt;That&lt;/span&gt; list:&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.quakelive.com/"&gt;QuakeLive&lt;/a&gt;: It's Quake III playable in your browser with -or indeed against- thousands of lightning fast veterans. Please don't shoot anyone called Gnomey.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.blendogames.com/"&gt;Gravity Bone&lt;/a&gt;: A rather more novel use of that ageing Q3 engine. Brilliant, beautiful and innovative.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.tigsource.com/index.php?topic=4017.0"&gt;Spelunky&lt;/a&gt;: One of the greatest games ever. Ever! Also what Rick Dangerous should have been.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://legendsofzork.com/"&gt;Legends Of Zork&lt;/a&gt;: Casual MMO with frying pans and a zorkian touch.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.christianpinder.com/games/"&gt;Elite The New Kind&lt;/a&gt;: Elite's space traveling experience brought kicking and screaming to the 21st century.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.naked-war.com/"&gt;Naked War&lt;/a&gt;: The brilliant two-player strategy game the Pickford Brothers developed finally got itself a free play mode.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.tigsource.com/index.php?topic=4883.0"&gt;Opera Omnia&lt;/a&gt;: It's interesting and quirky. Please explain it to me.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://sarien.net/"&gt;Sarien.net&lt;/a&gt;: Not a game &lt;span style="font-style: italic;"&gt;per se&lt;/span&gt;, but rather a way to enjoy some classic Sierra adventures online and in a lovably silly multiplayer environment. Larry and Space Quest should be the first ones to try.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mojang.com/notch/j4k/l4kd/"&gt;Left 4k Dead&lt;/a&gt;: Just like Valve's zombie shooter only vastly different and in a mere 4kb.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.swatbugs.com/play-bop2k-launch.php"&gt;Balance of Power&lt;/a&gt;: Showcasing the amazing power of Chris Crawford's Stotytron.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.bigbluecup.com/yabb/index.php?topic=36688.0"&gt;Annie Android: Automated Affection&lt;/a&gt;: AGS cartoon adventure anyone? It's got a hot mailbot in it, you know.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.lacunastory.com/index.html"&gt;Blue Lacuna&lt;/a&gt;: The evolution of interactive fiction.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://spacecatrocketship.blogspot.com/2009/03/dead-like-ants-make-rocket-go-now.html"&gt;Dead Like Ants&lt;/a&gt;: Literary fun with insects.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ultimatestunts.nl/index.php?page=2&amp;amp;lang=en"&gt;Ultimate Stunts&lt;/a&gt;: Impressive stunts, glorious graphics and realistic physics, all packed inside a fantastic driving game.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.codemasters.co.uk/downloads/details.php?id=17409&amp;amp;territory=EnglishUK"&gt;Treasure Island Dizzy&lt;/a&gt;: The egg with the face makes the jump to the PC freeware scene in an official re-release. Thank you Codemasters.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.fileradar.net/files/view/Nanozoa_Nanozoa---Full-Free-Game/3928"&gt;Nanozoa&lt;/a&gt;: Smart name for a beautiful shmup.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.talesofgames.com/barkley/"&gt;Barkley, Shut Up &amp;amp; Jam: Gaiden&lt;/a&gt;: A surreal, vast, funny and quite frankly excellent CRPG of sorts.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://hulub.ch/mentalrepairs.php"&gt;Mental Repairs, Inc&lt;/a&gt;: In the Mind of John Malkovich in point-and-click format.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ufoai.sourceforge.net/"&gt;UFO Alien Invasion&lt;/a&gt;: Deeply tactical and inspired by the classic X-COM / UFO series.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.ferrari.com/English/Community/Ferrari_Virtual_Race/Pages/Game_home.aspx"&gt;Ferrari Virtual Race&lt;/a&gt;: As close as you can get to driving a Ferrari, provided you only choose to use your PC and not spend any money.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://ifsoftware.net/FOM.htm"&gt;Doom: Fall of Mars&lt;/a&gt;: Diablo meets Doom; hilarity ensues. By If Software.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.senileteam.com/beatsofrage.html"&gt;Beats of Rage&lt;/a&gt;: Always thought that Streets of Rage can't get any better, didn't you? Well, think again.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gog.com/en/gamecard/teenagent"&gt;Teen Agent&lt;/a&gt;: Obscure 1994 adventure released as freeware by GOG.com. Quite interesting too.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://source.bungie.org/get/"&gt;The Marathon Trilogy&lt;/a&gt;: Top quality FPS offerings from the era before HALO and after the Mac was invented. Playable on everything with a keyboard.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://wiebo.wordpress.com/my-pc-games/"&gt;Thrust Extreme&lt;/a&gt;: With its lovely entourage of arcadey and neon lighted retro remakes. Obvious highlight said reimagining of Thrust.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bagfullofwrong.co.uk/bagfullofwords/about/synso/"&gt;Squid Yes! Not So Octopus!&lt;/a&gt;: Arena shooting squids FTW!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamershell.com/news_60914.html"&gt;The Suffering&lt;/a&gt;: Formerly commercial, distinctly shocking and always fun. Also developed by the aptly named Surreal Software.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;a href="http://pagesperso-orange.fr/jotd/gods/"&gt;Gods Deluxe&lt;/a&gt;: A remake of the brutal Bitmap Bros fighting platformer.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://generally.rscsites.org/download.shtml"&gt;GeneRally&lt;/a&gt;: Another remake, though this time of the racing persuasion.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.tigsource.com/index.php?topic=4964.0"&gt;Enviro-Bear 2000&lt;/a&gt;: The outrageous winner of the TIG Source Cockpit competition and the only game to ever let you play as a bear.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.newgrounds.com/portal/view/254456"&gt;Dad 'n Me&lt;/a&gt;: Flash arcade fun by the creators of Alien Hominid.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.livelyivy.com/?page_id=73"&gt;Nanobots&lt;/a&gt;: Unique point-and-click adventure sporting lovable robots and innovative mechanics.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fretsonfire.sourceforge.net/"&gt;Frets on Fire&lt;/a&gt;: The indie version of Guitar Hero (or indeed Rock Band) that sports a ton of available content.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.alteraction.com/"&gt;Masq&lt;/a&gt;: An interactive story for grown-ups.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://springrts.com/"&gt;The Spring Project&lt;/a&gt;: The best free RTS money can get! Actually compares rather favorably to most current commercial releases...&lt;br /&gt;&lt;br /&gt;&lt;a href="http://users.skynet.be/rmypegww2/Pages/install.htm"&gt;PeG&lt;/a&gt;: Excellent digital wargames for every historical taste.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.playnileonline.com/"&gt;Immortal Cities&lt;/a&gt;: The one and only (I guess) online Egyptian city builder&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.3drealms.com/vb/showthread.php?t=35042"&gt;The 3D Realms Oldies&lt;/a&gt;: Kroz, Dark Ages, Beyond the Titanic, Monuments of Mars and more.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sold-out.co.uk/free.asp"&gt;And the Mastertronic ones&lt;/a&gt;: Though mainly remakes of classic (a.k.a. ancient) arcades.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mirrorsedge2d.com/"&gt;Mirror's Edge 2D&lt;/a&gt;: A promotional game that's fun. I'm shocked.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/01/100-excellent-free-games-in-bloom.html"&gt;100 excellent free games&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2006/05/oh-no-more-hand-picked-free-games.html"&gt;Oh no! More hand-picked free games&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/06/bouquet-of-hand-picked-free-games-with.html"&gt;The formerly commercial ones&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2006/02/our-freshly-hand-picked-free-games.html"&gt;The original free games list&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-9139881430261188319?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/9139881430261188319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=9139881430261188319' title='29 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/9139881430261188319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/9139881430261188319'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/forty-fearsome-fabulous-and-free-games.html' title='Forty (+), Fearsome, Fabulous and Free (Games, that is)'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/SgmQYx2DcqI/AAAAAAAAFH0/UMpuRy9Mc7c/s72-c/Fourty+Freeware+Games.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>29</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-537010438764273401</id><published>2009-05-11T16:03:00.007+03:00</published><updated>2009-05-12T12:11:02.724+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='Magazine'/><title type='text'>Retroaction Issue Two Released</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BDCqpuwRnf4/Sggm2UzQykI/AAAAAAAAFHk/POQrSqNVk60/s1600-h/Retroaction+2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 416px; height: 294px;" src="http://4.bp.blogspot.com/_BDCqpuwRnf4/Sggm2UzQykI/AAAAAAAAFHk/POQrSqNVk60/s400/Retroaction+2.png" alt="" id="BLOGGER_PHOTO_ID_5334556473358862914" border="0" /&gt;&lt;/a&gt;After any &lt;a href="http://www.gnomeslair.com/2009/05/retroaction-2-first-final-teaser.html"&gt;teaser&lt;/a&gt; it is customary for the real thing to come, and the time for this particular real thing has apparently... err... come. All you now have to do to grab your very own, very freeware, very retro and very PDF version of &lt;span style="font-weight: bold;"&gt;Retroaction #2&lt;/span&gt; is follow &lt;a href="http://www.retroactionmagazine.com/magazine/"&gt;&lt;span style="font-weight: bold;"&gt;this link&lt;/span&gt;&lt;/a&gt; and click your way to 84 pages of retro gaming goodness. And yes, it is indeed a fantastic new issue of everyone's favourite retro gaming magazine, sporting new writers, shiny design, top quality content and even a few pieces by yours truly. Here's what you can expect:&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold;"&gt;Features&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Building Classics&lt;/span&gt;&lt;br /&gt;We take a look at one of the most successful game engines ever, including the many games developed for it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Retr0brite Project&lt;/span&gt;&lt;br /&gt;Are your old computers and consoles looking “not-so-mellow yellow”? Then read our Retr0brite feature where we explain how to deal with this problem.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Retromags&lt;/span&gt;&lt;br /&gt;Want to re-live old retrogaming nostalgia or discover old publications that you didn’t read first time around? Then join us as we bring details of some of the most popular magazines of olde.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Twilight of the Spectrum&lt;/span&gt;&lt;br /&gt;The Sinclair ZX Spectrum didn’t really disappear in the early 1990s. As we explain, in this first part of a huge Spectrum retrospective, Europe enjoyed many years of rubber-keyed gaming...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;MAME: Emulator Profile&lt;/span&gt;&lt;br /&gt;Often referred to as the best arcade emulator and most recognisable names in the emulation world. We tell you why, while examining the history, the software, and some of the better known games.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Computer Warrior, Part 2&lt;/span&gt;&lt;br /&gt;Memoirs of the Computer Warrior comic strip, from the 1980s Eagle comic, where gamers discover how to play computer games within the computer's realm.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Interviews&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Ken Silverman&lt;/span&gt;&lt;br /&gt;We talked to Ken Silverman, the creator of the Build engine, about the development of said engine and the games that have appeared on it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Simon Ullyatt&lt;/span&gt;&lt;br /&gt;We managed to corner indie publisher Simon Ullyatt, and chat with him about Cronosoft, new games on old machines, bedroom coding and obscure 8-bit micros.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Mort&lt;/span&gt;&lt;br /&gt;The retro magazine scanner king gives us a moment to speak about his scans, the DVDs, his current projects, and future plans.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Regulars&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Retroscene&lt;/span&gt;&lt;br /&gt;The latest happenings in the world of retrogaming.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Retro Respect: Hexen&lt;/span&gt;&lt;br /&gt;We've all missed a classic during our time (I know I have). This is where we pay respects to the forgotten classics, the misunderstood, and the underdogs.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;GamesMaster Lookback, episode 2&lt;/span&gt;&lt;br /&gt;Lookback at an episode of the classic GamesMaster television show. The challenges, the games, the celebrities, the journalist commentators, and Dominik.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Raiders of the Lost Arcades: X-Men: Children of the Atom&lt;/span&gt;&lt;br /&gt;Unfortunately, the arcade is becoming extinct as a gaming platform, so we take a trek back through time to relive some of the arcades' greatest and underrated games.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Retro Respect: Buck Rogers: Countdown to Doomsday&lt;/span&gt;&lt;br /&gt;SSI's Tactical RPG gets the Retro Respect treatment.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Killer App: Killer Instinct Gold&lt;/span&gt;&lt;br /&gt;These are the games that are so outstanding that you would buy the system just to play that game. The essential games that every retro gamer should play.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;How to Cause a Complete Controversy: Night Trap&lt;/span&gt;&lt;br /&gt;Forget the GTAs and Manhunts of the new generation of consoles; games were causing controversy from as far back as the 8-bit days. Here we look at the controversy that surrounded these games.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Retro Respect: Bio Miracle Bokutte Upa&lt;/span&gt;&lt;br /&gt;We pay respect to one of the Famicom's best Disk System game.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Weird and Wonderful World of Retrogaming: Traffic&lt;/span&gt;&lt;br /&gt;There have been some truly strange games, demos, and cover disks released in the heyday of retrogaming. This is where we dig up some of these weird and daft creations.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Reviews&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;Rock Boshers (windows)&lt;br /&gt;BeTiled! (Amstrad CPC)&lt;br /&gt;Legion of the Damned (C64)&lt;br /&gt;Phantomas Tales #1: Marsport (Amstrad CPC, ZX Spectrum)&lt;br /&gt;K.O. Cruiser (Atari 2600)&lt;br /&gt;W*H*B (ZX Spectrum)&lt;br /&gt;Star Sabre 128K (Amstrad CPC)&lt;br /&gt;Captain S (windows)&lt;br /&gt;Deathchase (Dragon 32, Tandy CoCo)&lt;br /&gt;Frogger (ZX Spectrum)&lt;br /&gt;Nanako Descends to Hell (Amstrad CPC, ZX Spectrum)&lt;br /&gt;I Need Speed (ZX Spectrum, MSX)&lt;br /&gt;Giddy 3 (Windows)&lt;br /&gt;Danger Tower (MSX)&lt;br /&gt;Sort'em (Amstrad CPC)&lt;br /&gt;Banger Management (ZX Spectrum)&lt;br /&gt;Deep Dungeon (MSX)&lt;br /&gt;Horace Goes Skiing (Windows)&lt;br /&gt;Eternal Light (Amstrad CPC)&lt;br /&gt;Supaplex (ZX Spectrum)&lt;br /&gt;SEUD (ZX Spectrum)&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Oh, and please be nice and let the &lt;a href="http://www.retroactionmagazine.com/forum/"&gt;Retroaction forum&lt;/a&gt; (and its inhabitants) know what you thought of this very issue.Better yet stay a bit longer and discuss your retro obsessions.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-537010438764273401?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/537010438764273401/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=537010438764273401' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/537010438764273401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/537010438764273401'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/retroaction-issue-two-released.html' title='Retroaction Issue Two Released'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BDCqpuwRnf4/Sggm2UzQykI/AAAAAAAAFHk/POQrSqNVk60/s72-c/Retroaction+2.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-2588900001736036148</id><published>2009-05-09T13:27:00.005+03:00</published><updated>2009-05-09T13:58:29.824+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Introversion's fine games-in-a-box</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgVfE76WPvI/AAAAAAAAFHc/IkzsoqgK-50/s1600-h/multiwinia.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 414px; height: 264px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgVfE76WPvI/AAAAAAAAFHc/IkzsoqgK-50/s400/multiwinia.jpg" alt="Multiwinia" id="BLOGGER_PHOTO_ID_5333773872096755442" border="0" /&gt;&lt;/a&gt;It was roughly a week ago when everyone's favourite indie gaming blog &lt;a href="http://tigsource.com/articles/2009/04/30/introversions-difficult-2008"&gt;TIG Source&lt;/a&gt; reported that British indie developers &lt;span style="font-style: italic;"&gt;Introversion&lt;/span&gt; weren't in the best of shapes, and thus a mere week since I ordered the complete and utterly brilliant &lt;a style="font-weight: bold;" href="http://store.introversion.co.uk/product_info.php?products_id=58"&gt;Introversion Anthology&lt;/a&gt;. In a box! And no, it was neither a matter of guilt for having never purchased any of their games, nor a matter of bad feelings regarding a certain not particularly legitimate version of &lt;span style="font-style: italic;"&gt;Uplink&lt;/span&gt; I briefly enjoyed 8 years ago. It's just that I felt that such talent had to be supported and that the games on offer -&lt;span style="font-weight: bold;"&gt;Uplink&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Darwinia&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Multiwinia&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Defcon&lt;/span&gt;- are some of the best and most original to ever grace a PC.&lt;br /&gt;&lt;br /&gt;As for the point of this post, well, there isn't one really. Just thought I'd let you know I'm still spending what little money I make (mostly) on quality games and suggest you try a few of the &lt;span style="font-style: italic;"&gt;Introversion&lt;/span&gt; &lt;a href="http://store.introversion.co.uk/index.php"&gt;&lt;span style="font-weight: bold;"&gt;demos&lt;/span&gt;&lt;/a&gt; on offer yourselves. Oh, and admit that I really enjoy it when my downloadable toys are also available in a proper old fashioned box.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-2588900001736036148?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/2588900001736036148/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=2588900001736036148' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2588900001736036148'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/2588900001736036148'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/introversions-fine-games-in-box.html' title='Introversion&apos;s fine games-in-a-box'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BDCqpuwRnf4/SgVfE76WPvI/AAAAAAAAFHc/IkzsoqgK-50/s72-c/multiwinia.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-311666380445175974</id><published>2009-05-08T17:04:00.003+03:00</published><updated>2009-05-08T17:14:41.575+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='Magazine'/><title type='text'>Retroaction 2: The First &amp; Final Teaser</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgQ90F6f8wI/AAAAAAAAFG0/yAogBJqzB2Q/s1600-h/retroaction_2_front.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgQ90F6f8wI/AAAAAAAAFG0/yAogBJqzB2Q/s400/retroaction_2_front.JPG" alt="" id="BLOGGER_PHOTO_ID_5333455823863542530" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgQ90sqIbRI/AAAAAAAAFG8/xL6HMIgnE-Y/s1600-h/retroaction_2_teaser_5.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgQ90sqIbRI/AAAAAAAAFG8/xL6HMIgnE-Y/s400/retroaction_2_teaser_5.JPG" alt="" id="BLOGGER_PHOTO_ID_5333455834263874834" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgQ90zhL_FI/AAAAAAAAFHE/9QgNnyxNt_Q/s1600-h/retroaction_2_teaser_7.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 283px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgQ90zhL_FI/AAAAAAAAFHE/9QgNnyxNt_Q/s400/retroaction_2_teaser_7.JPG" alt="" id="BLOGGER_PHOTO_ID_5333455836105407570" border="0" /&gt;&lt;/a&gt;Expect &lt;span style="font-weight: bold;"&gt;Retroaction&lt;/span&gt; issue #2 crashing onto them retro loving Internets very soon, while impressively spanning dozens of pages filled with all things retro gaming. It will also -as was promised and prophesied- come in the lovely form of free, brilliantly designed PDF magazine.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-311666380445175974?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/311666380445175974/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=311666380445175974' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/311666380445175974'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/311666380445175974'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/retroaction-2-first-final-teaser.html' title='Retroaction 2: The First &amp; Final Teaser'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/SgQ90F6f8wI/AAAAAAAAFG0/yAogBJqzB2Q/s72-c/retroaction_2_front.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-654277037647056041</id><published>2009-05-06T13:19:00.000+03:00</published><updated>2009-05-06T15:33:43.012+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Space War Commander Review</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgF-gitXrdI/AAAAAAAAFGU/aGrGMH8JcnM/s1600-h/Space+War+Commander.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 395px; height: 400px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SgF-gitXrdI/AAAAAAAAFGU/aGrGMH8JcnM/s400/Space+War+Commander.png" alt="Space War Commander" id="BLOGGER_PHOTO_ID_5332682531321392594" border="0" /&gt;&lt;/a&gt;You'd be excused if -by looking at the above screenshot, that is- you were expecting some sort of retro review, and you would also, quite happily, be very wrong. That, you see, is the beauty of indie games: developers and artists that simply create the stuff they like, without trying to appeal to everyone and without having to suffer armies of useless managers telling them what is supposed to be popular (as if any creative person ever really cared about such trivial matters). That is also why &lt;a href="http://dreamspike.com/"&gt;&lt;span style="font-weight: bold;"&gt;Space War Commander&lt;/span&gt;&lt;/a&gt; is such a unique game with such unique 16-bit retro style graphics.&lt;br /&gt;&lt;br /&gt;Come to think about it, the only thing not unique about &lt;span style="font-style: italic;"&gt;Space War Commander&lt;/span&gt; (hence &lt;span style="font-style: italic;"&gt;SWC&lt;/span&gt;) is its name. It's definitely apt mind, though as far from imaginative as computer game names get. You actually get to  assume the role of a commander in what can only be described as a space war. Then again, gamers never really cared for names, did they? It's the way a game plays that matters or, well, should matter, and SWC plays a great game indeed.&lt;br /&gt;&lt;br /&gt;SWC could best be described as an RTS version of a board game with intuitive controls, simple rules, simple sounds and Amiga-like graphics. And don't expect something at the frantic pace of &lt;span style="font-style: italic;"&gt;Command and Conquer&lt;/span&gt; or &lt;span style="font-style: italic;"&gt;Dune 2&lt;/span&gt;. This is a much slower -you can even pause the game completely to issue orders- and way deeper affair, that does away with base building and focuses on resource gathering and -mainly- tactical movement. All you seemingly have to do is buy some ships, group them into fleets if you so wish,  left click to select and right-click to move them around, make sure you have a steady influx of resources by conquering planets or even trading (nothing more complicated than another movement selection), and make sure you beat each level before your base explodes. Should a ship or a fleet contact the enemy it will automatically attack it and give you the tactically handy option of disengaging parts of your fleet for repairs, and, well, that's all there is to it really.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgF_D5c3LcI/AAAAAAAAFGc/v0_laN4Okws/s1600-h/swc.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SgF_D5c3LcI/AAAAAAAAFGc/v0_laN4Okws/s400/swc.png" alt="SWC" id="BLOGGER_PHOTO_ID_5332683138721590722" border="0" /&gt;&lt;/a&gt;Getting to grips with SWC is thus incredibly easy. Mastering it is wholly different matter, as the aforementioned depth comes into play. Think of SWC's gameplay as chess with a bit of chance thrown in and you won't be far off. Each ship has its own unique strengths and weakness and each map its unique tactical necessities, sometimes even making the whole experience feel like an elaborate puzzle game. An excellent, tough and addictive puzzle game to be precise, that would definitely benefit from some multiplayer options.&lt;br /&gt;&lt;br /&gt;After all, the only thing SWC really lacks is the chance to pit yourself against another human player in some lovely multiplayer carnage. That and a bit more variety , though all in all it  admittedly is a great indie strategy game that will appeal to most PC gamers of the t&lt;span style="font-style: italic;"&gt;hinking while gaming&lt;/span&gt; persuasion. Oh, and it can easily be played in 15 minute chunks too!&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Verdict&lt;/span&gt;&lt;/span&gt;: &lt;span style="font-style: italic;"&gt;Simple, deep, addictive, smart and -dare I say- sexy as an Amiga game. You really have to at least &lt;/span&gt;&lt;a style="font-style: italic;" href="http://dreamspike.com/"&gt;try it&lt;/a&gt;&lt;span style="font-style: italic;"&gt;. Really.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;a href="http://www.gnomeslair.com/2009/03/buccaneer-pursuit-of-infamy-review.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/03/buccaneer-pursuit-of-infamy-review.html"&gt;The review of Bucaneer: The Pursuit of Infamy&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/05/skin-bones-reminds-me-of-amiga.html"&gt;Skin &amp;amp; Bones' Amiga look&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/02/ten-gnomish-questions-age-of-decadence.html"&gt;An Age of Decadence interview&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/09/b-game-competition-mega-mini-review.html"&gt;The complete B-Games Competition&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-654277037647056041?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/654277037647056041/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=654277037647056041' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/654277037647056041'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/654277037647056041'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/space-war-commander-review.html' title='Space War Commander Review'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BDCqpuwRnf4/SgF-gitXrdI/AAAAAAAAFGU/aGrGMH8JcnM/s72-c/Space+War+Commander.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-81167349630619419</id><published>2009-05-04T14:26:00.007+03:00</published><updated>2009-05-04T14:44:31.075+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Freebies'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Squid Harderer (coming soonerish)</title><content type='html'>&lt;center&gt;&lt;object width="440" height="247"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4367741&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1&amp;amp;group_id="&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4367741&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1&amp;amp;group_id=" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="440" height="247"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/groups/1903/videos/4367741"&gt;Squid Yes, Not So Octopus 2&lt;/a&gt; from &lt;a href="http://vimeo.com/oddbob"&gt;oddbob&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;/center&gt;&lt;div style="text-align: justify;"&gt;First there was &lt;a style="font-weight: bold;" href="http://bagfullofwrong.co.uk/bagfullofwords/about/war-twat/"&gt;War Twat&lt;/a&gt; (and its kid-friendly version &lt;span style="font-style: italic;"&gt;War Bus&lt;/span&gt;) and it was the best arena shooter ever. Then the Bob that is Odd created &lt;a href="http://bagfullofwrong.co.uk/bagfullofwords/about/synso/"&gt;&lt;span style="font-weight: bold;"&gt;Squid Yes! Not So Octopus!&lt;/span&gt;&lt;/a&gt; and this was the best arena shooter ever. Now the time has almost come for what will surely be hailed as &lt;span style="font-style: italic;"&gt;the best arena shooter ever&lt;/span&gt;: &lt;span style="font-weight: bold;"&gt;SY!NSO! 2: Squid Harder&lt;/span&gt;! Oh, and to learn when it will actually be released better watch &lt;a href="http://www.merseyremakes.co.uk/gibber/"&gt;this space&lt;/a&gt;. Also watch the video above. It's really nice.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-81167349630619419?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/81167349630619419/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=81167349630619419' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/81167349630619419'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/81167349630619419'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/05/squid-harderer-coming-soonerish.html' title='Squid Harderer (coming soonerish)'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-9030431962825866225</id><published>2009-04-30T16:30:00.008+03:00</published><updated>2009-04-30T17:24:12.531+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Freebies'/><title type='text'>The Adventure 2600 Reboot</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SfmomWx5V8I/AAAAAAAAFFc/mCa-_8tqyI4/s1600-h/Adventure+Reboot.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 440px; height: 262px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SfmomWx5V8I/AAAAAAAAFFc/mCa-_8tqyI4/s400/Adventure+Reboot.png" alt="Atari Adventure 2600 Reboot" id="BLOGGER_PHOTO_ID_5330477010873046978" border="0" /&gt;&lt;/a&gt;When I first encountered &lt;span style="font-weight: bold;"&gt;Adventure&lt;/span&gt; on the &lt;span style="font-style: italic;"&gt;Atari 2600&lt;/span&gt;, I was nothing more than a ridiculously young kid, and was thus too confused by its less than straightforward gameplay to actually bother. It was only years later -on the very same &lt;span style="font-style: italic;"&gt;2600&lt;/span&gt;- that I actually gave the game a fair chance to impress me, and, to point, it did. &lt;span style="font-style: italic;"&gt;Adventure&lt;/span&gt; was far more complex and ambitious than the vast majority of simple arcade games that were available for the console and also a decent attempt at transforming the original text-based &lt;a style="font-style: italic;" href="http://en.wikipedia.org/wiki/Colossal_Cave_Adventure"&gt;Adventure&lt;/a&gt; (a.k.a. &lt;span style="font-style: italic;"&gt;Colossal Cave, Advent &lt;/span&gt;&lt;span&gt;etc&lt;/span&gt;) into a simpler, joystick controlled, graphical and less processor hungry form. It even sported the first ever video game easter egg. &lt;span style="font-style: italic;"&gt;Adventure&lt;/span&gt; was indeed a classic.&lt;br /&gt;&lt;br /&gt;Then again, not all classics or ground-breaking games age that well. Load &lt;a href="http://www.gnomeslair.com/2007/03/adventure.html"&gt;&lt;span style="font-style: italic;"&gt;Adventure&lt;/span&gt;&lt;/a&gt; on any emulator for reasons other than nostalgia or historical curiosity, and you'll probably fail to see what the fuss was all about. It'll most probably feel clunky, archaic and quite confusing. Load &lt;a style="font-style: italic;" href="http://www.wurb.com/if/game/1"&gt;Colossal Cave&lt;/a&gt;, on the other hand, and you'll still be blown away; but that's beside the point.&lt;br /&gt;&lt;br /&gt;The point, you see, is nothing else than the shiny &lt;a href="http://slashx.googlepages.com/adventure2600reboot"&gt;&lt;span style="font-weight: bold;"&gt;Adventure 2600 Reboot&lt;/span&gt;&lt;/a&gt;, for it is a brand new, excellent and obviously freeware retro remake of the Atari's &lt;span style="font-style: italic;"&gt;Adventure&lt;/span&gt;. It sports excellent 16-bit styled graphics, proper sound effects, music, more options, new areas, tons of polish and -importantly- a brand new interface that makes the original gameplay shine. Download it, play it, enjoy it and then go on and read this &lt;a href="http://www.gamesetwatch.com/2009/04/gamesetinterview_rebooting_adv.php#more"&gt;GameSetInterview on Adventure Reboot&lt;/a&gt;.&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/12/cthulhu-remakes-commonplace-retro-books.html"&gt;Retro Remakes '08 meet Cthulhu&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/04/grab-first-issue-of-electronic-gaming.html"&gt;EGM issue #1&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/02/ten-gnomish-questions-mersy-remakes.html"&gt;The Oddbob Mersey Remakes interview&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/07/saboteur-95-8-bit-retro-remake.html"&gt;Saboteur 95: a remake&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-9030431962825866225?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/9030431962825866225/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=9030431962825866225' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/9030431962825866225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/9030431962825866225'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/adventure-2600-reboot.html' title='The Adventure 2600 Reboot'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/SfmomWx5V8I/AAAAAAAAFFc/mCa-_8tqyI4/s72-c/Adventure+Reboot.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-7445211281939782840</id><published>2009-04-28T17:27:00.004+03:00</published><updated>2009-04-28T17:57:39.106+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Games'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventure Games'/><title type='text'>Simon the Sorcerer 5 and some Gnome's Lair news</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SfcWKyGFCBI/AAAAAAAAFFM/9AMMs_lVEJ0/s1600-h/Simon5.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 292px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SfcWKyGFCBI/AAAAAAAAFFM/9AMMs_lVEJ0/s400/Simon5.png" alt="Simon the Sorcerer 5" id="BLOGGER_PHOTO_ID_5329753058518042642" border="0" /&gt;&lt;/a&gt;Finally! After two not particularly exciting games, Simon nailed that elusive 3D look. Probably has to do with the combination of gorgeous hand-painted background graphics with smartly cell-shaded characters methinks. Now, if the humour and puzzles are as good as the they were in the first two 16-bit &lt;span style="font-style: italic;"&gt;Simon the Sorcerer&lt;/span&gt; installments, we can all be sure that &lt;span style="font-weight: bold;"&gt;Simon the Sorcerer 5: Who'd Even Want Contact?!&lt;/span&gt; will be an excellent PC adventure indeed. Mind you, the German demo seems fine, and you can download it from Simon's highly informative &lt;a style="font-weight: bold;" href="http://www.simon-the-sorcerer-5.com/"&gt;official site&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;For another (or a first) go at the original games on the other hand, you could do much worse than having a look at &lt;a href="http://www.gog.com/en/search/sort/search/simon%20the%20sorcerer"&gt;GOG.com&lt;/a&gt;. Oh, and better avoid &lt;span style="font-style: italic;"&gt;Simon 3D&lt;/span&gt; as it does have more than its fair share of flaws.&lt;br /&gt;&lt;br /&gt;Anyway. On to the &lt;span style="font-style: italic;"&gt;Gnome's Lair&lt;/span&gt; related bit of the post. Thing is, you see, I'll soon (mid-May) be joining the army for something less than year, meaning that new posts will be sporadic at best. BUT, till then, I hope to actually revitalize the blog and provide you with quite a few decent quality posts, that will among other things include two game reviews, an interview, a retro focused guest post and a lot of free games. And that while working on the upcoming issue of &lt;a href="http://www.retroactionmagazine.com/"&gt;Retroaction&lt;/a&gt;, updating &lt;a href="http://retro-treasures.blogspot.com/"&gt;Retro Treasures&lt;/a&gt;, doing stuff for that &lt;a href="http://www.gnomeslair.com/2009/01/teaser-to-tease-you-with.html"&gt;little project&lt;/a&gt; of mine and adding the finishing touches to a PhD.&lt;br /&gt;&lt;br /&gt;That's all for now. Really.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-7445211281939782840?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/7445211281939782840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=7445211281939782840' title='19 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/7445211281939782840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/7445211281939782840'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/simon-sorcerer-5-and-some-gnomes-lair.html' title='Simon the Sorcerer 5 and some Gnome&apos;s Lair news'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/SfcWKyGFCBI/AAAAAAAAFFM/9AMMs_lVEJ0/s72-c/Simon5.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>19</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-1849743418834371340</id><published>2009-04-19T21:25:00.005+03:00</published><updated>2009-04-19T21:50:43.167+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='varia'/><category scheme='http://www.blogger.com/atom/ns#' term='Magazine'/><title type='text'>A nice little post with some nice little mags in it</title><content type='html'>&lt;div style="text-align: justify;"&gt;Not that you would have noticed otherwise (I'm quite aware my posting isn't as frequent as it should be; sorry about that), but, well, guess I'd let you know I wont be around for the next 6-7 days. Taking a short vacation, you see. In Crete of all places!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/Setx8-gsT0I/AAAAAAAAFEk/ZMWcMYQHU9Q/s1600-h/next.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 333px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/Setx8-gsT0I/AAAAAAAAFEk/ZMWcMYQHU9Q/s400/next.png" alt="" id="BLOGGER_PHOTO_ID_5326476276681953090" border="0" /&gt;&lt;/a&gt;Now, to keep you occupied while you're anxiously waiting, I thought I'd point you towards the latest &lt;span style="font-style: italic;"&gt;Retromags&lt;/span&gt; offerings: &lt;a style="font-weight: bold;" href="http://www.retromags.com/forums/Next-Generation-Issue-020-file1191.html"&gt;Next Generation #20&lt;/a&gt; and &lt;a href="http://www.retromags.com/forums/PSM-Issue-002-file1195.html"&gt;&lt;span style="font-weight: bold;"&gt;PSM #2&lt;/span&gt;&lt;/a&gt;. Both issues are freely available for download, scanned and preserved to perfection and sport an amazing variety of quality retro reading. Personal favourites include reviews of &lt;span style="font-style: italic;"&gt;X-Wing&lt;/span&gt; (Mac), &lt;span style="font-style: italic;"&gt;Duke Nukem 3D&lt;/span&gt; (PC) and &lt;span style="font-style: italic;"&gt;Oddworld&lt;/span&gt; (PS), mind. And yes, I did notice the extensive coverage of &lt;span style="font-style: italic;"&gt;Mario 64&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;N64&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Oh, and if you want to find out what I've already loved to bits and will soon be reviewing for this very lair do follow &lt;a href="http://dreamspike.com/"&gt;mystery link 1&lt;/a&gt; and &lt;a href="http://broken-sword.uk.ubi.com/"&gt;mystery link 2&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-1849743418834371340?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/1849743418834371340/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=1849743418834371340' title='17 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1849743418834371340'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1849743418834371340'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/nice-little-post-with-some-nice-little.html' title='A nice little post with some nice little mags in it'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_BDCqpuwRnf4/Setx8-gsT0I/AAAAAAAAFEk/ZMWcMYQHU9Q/s72-c/next.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>17</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-8983903254496858356</id><published>2009-04-13T12:22:00.005+03:00</published><updated>2009-04-13T13:44:14.173+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Decker&apos;s Delight Links'/><title type='text'>Decker's Delight Links (13.Apr.09)</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;Deckers and shadowrunners rejoice! Here -finally- are the links you've been asking for. The links to some of the smartest and most original (though not particularly fresh) things the gaming side of the Internet has to offer. Click away.&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/SeMKCvwWcPI/AAAAAAAAFD8/x3_LaKYfooE/s1600-h/ss2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 425px; height: 230px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/SeMKCvwWcPI/AAAAAAAAFD8/x3_LaKYfooE/s400/ss2.png" alt="System Shock 2 Shodan" id="BLOGGER_PHOTO_ID_5324110226777338098" border="0" /&gt;&lt;/a&gt;Let's start by me reminding everyone that &lt;span style="font-style: italic;"&gt;Gabriel Knight 3&lt;/span&gt; remains one of the best and most memorable games I've ever played. Ever! So, uhm, here's an excellent &lt;a style="font-weight: bold;" href="http://www.edge-online.com/magazine/the-making-of%E2%80%A6-the-gabriel-knight-trilogy"&gt;Making Of... The GK Trilogy&lt;/a&gt;, an incredibly enlightening &lt;a style="font-weight: bold;" href="http://www.drizzle.com/%7Escottb/publish/gk3_postmortem_draft.htm"&gt;Gabriel Knight 3&lt;/a&gt; postmortem and a shocking &lt;a style="font-weight: bold;" href="http://hardydev.com/2009/02/24/gabriel-knight-3-rennes-le-chateau/"&gt;visit to Rennes-le-Chateau&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Oh, and while you are rummaging through the &lt;a href="http://hardydev.com/"&gt;hardy developer's workshop&lt;/a&gt; (which you should), you do have to pay extra attention at the &lt;a href="http://hardydev.com/2009/04/01/top-7-martial-arts-fight-scenes-in-adventure-games/"&gt;&lt;span style="font-weight: bold;"&gt;7 best martial art scenes in adventure games&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Keeping on with classic adventure gaming links let me point you to a comprehensive piece on &lt;a style="font-weight: bold;" href="http://www.gunaxin.com/sierra-on-line-early-computer-adventure-games/12891"&gt;early Sierra&lt;/a&gt; games and &lt;span style="font-style: italic;"&gt;Mojo&lt;/span&gt;'s detailed -nay, exhaustive- look at &lt;a href="http://www.mixnmojo.com/features/read.php?article=thedig"&gt;&lt;span style="font-weight: bold;"&gt;The Dig&lt;/span&gt;&lt;/a&gt;. Then, be wise and study an article about &lt;a style="font-weight: bold;" href="http://www.adventureclassicgaming.com/index.php/site/features/451/"&gt;adventure game puzzles&lt;/a&gt; to put things into perspective.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://playthisthing.com/"&gt;Play this thing&lt;/a&gt; gives sound advice and speaks words of wisdom in &lt;a href="http://playthisthing.com/mothers-dont-let-your-children-grow-be-game-developers"&gt;&lt;span style="font-weight: bold;"&gt;Mothers, don't let your children grow up to be game developers&lt;/span&gt;&lt;/a&gt;. By the way, remember the &lt;a style="font-weight: bold;" href="http://www.homeoftheunderdogs.net/scratch.php"&gt;Scratchware Manifesto&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;And to keep the indie flag flying and -of course- our spirits high here is  WiiHD's quite amazing &lt;a href="http://www.wiihd.net/news:062408-wiihds-homebrew-guide"&gt;&lt;span style="font-weight: bold;"&gt;Wii Homebrew Guide&lt;/span&gt;&lt;/a&gt;, that allows everyone to have some cost effective fun. What a concept. Oh, dear.&lt;br /&gt;&lt;br /&gt;Speaking of concepts, well, here are some rather interesting examples of &lt;a style="font-weight: bold;" href="http://www.pcworld.com/printable/article/id,160321/printable.html"&gt;video game box art &lt;/a&gt;courtesy of &lt;a href="http://www.pcworld.com/"&gt;PC World&lt;/a&gt;. As is customary in these things, you should epect more than a few Maria Whittaker, Psygnosis and Amiga references.&lt;br /&gt;&lt;br /&gt;Meanwhile in the dark halls of &lt;a href="http://www.gamesetwatch.com/"&gt;GameSetWatch&lt;/a&gt;: Intergalactic spies bring us the secrets behind the development of &lt;span style="font-style: italic;"&gt;N64&lt;/span&gt; hit &lt;a style="font-weight: bold;" href="http://www.gamesetwatch.com/2009/04/postmortem_star_wars_shadows_o.php"&gt;Star Wars: Shadows Of the Empire&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://mattyongames.wordpress.com/"&gt;Matty on Games&lt;/a&gt;, on the other hand, has done some stellar work exploring some not particularly well known Henhouse Harry games. Like &lt;a href="http://mattyongames.wordpress.com/2009/03/05/chuckie-what/"&gt;&lt;span style="font-weight: bold;"&gt;Chuckie Apple&lt;/span&gt;&lt;/a&gt; for example. Or even &lt;span style="font-style: italic;"&gt;Chuckie Egg 2&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;On the unreleased games front, let me tell you that (as discovered by the &lt;a href="http://thejoyofsticks.wordpress.com/"&gt;Joy of Sticks&lt;/a&gt;)   the &lt;span style="font-style: italic;"&gt;Jaguar XJ220&lt;/span&gt; Atari ST version is no longer one. I mean it just got finished and released as freeware by its original programmer. &lt;a style="font-weight: bold;" href="http://thejoyofsticks.wordpress.com/2009/03/18/software-that-was-wasnt-now-is/"&gt;Read on...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Finally, &lt;a href="http://www.ironicsans.com/"&gt;Ironic Sans&lt;/a&gt;, presents a truly novel idea, that apparently looked -and to be frank still looks- great on paper. It's the &lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;a href="http://www.ironicsans.com/2009/02/idea_the_blogosphere_adventure.html"&gt;Blogosphere Adventure Game&lt;/a&gt;&lt;/span&gt; concept, it is.&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;Super fast &lt;span style="font-weight: bold;"&gt;Quick Links&lt;/span&gt;&lt;/span&gt;:&lt;a href="http://www.offworld.com/2009/03/jordan-mechners-the-last-expre.html"&gt;&lt;br /&gt;&lt;/a&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://tech.msn.com/products/slideshow.aspx?cp-documentid=17645619&amp;amp;GT1=40000"&gt;10 great and very characteristic &lt;span style="font-weight: bold;"&gt;PC Games&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.offworld.com/2009/03/jordan-mechners-the-last-expre.html"&gt;&lt;span style="font-weight: bold;"&gt;The Last Express&lt;/span&gt; movie (Offworld)&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://fromthegutter.org/?p=1260"&gt;Hey, look! A &lt;span style="font-weight: bold;"&gt;DSi&lt;/span&gt; from the gutter!&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.artfulgamer.com/2009/03/21/muckin-around-with-the-cletus-clay-team/"&gt;&lt;span style="font-weight: bold;"&gt;Cletus Clay&lt;/span&gt; interview&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://rezcycle.livejournal.com/15419.html"&gt;A truly amazing &lt;span style="font-weight: bold;"&gt;book&lt;/span&gt; on vintage games&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://nickm.com/if/winchester.html"&gt;Hardware novel: &lt;span style="font-weight: bold;"&gt;Winchester's Nightmare&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.youtube.com/watch?v=BTs4d7xW704&amp;amp;feature=rec-HM-rn"&gt;The complete story of &lt;span style="font-weight: bold;"&gt;Defender&lt;/span&gt; in video&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.eurogamer.net/articles/dante-from-text-to-tv-article"&gt;&lt;span style="font-weight: bold;"&gt;Dante&lt;/span&gt;: from text to TV&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gameplayer.com.au/gp_documents/080905HistoryofNintendo.aspx?catid=Features"&gt;Another complete history of &lt;span style="font-weight: bold;"&gt;Nintendo&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.internetservicedeals.com/blog/74/100-sites-for-playing-free-video-games-online/"&gt;100+ &lt;span style="font-weight: bold;"&gt;free games&lt;/span&gt; sites &lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.destructoid.com/games-time-forgot-zork-grand-inquisitor-29004.phtml"&gt;&lt;span style="font-weight: bold;"&gt;Zork&lt;/span&gt;: The quite excellent Grand Inquisitor&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.rockpapershotgun.com/2009/03/04/doomablo/"&gt;&lt;span style="font-weight: bold;"&gt;Doomablo!&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-8983903254496858356?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/8983903254496858356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=8983903254496858356' title='24 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8983903254496858356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8983903254496858356'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/deckers-delight-links-13apr09.html' title='Decker&apos;s Delight Links (13.Apr.09)'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/SeMKCvwWcPI/AAAAAAAAFD8/x3_LaKYfooE/s72-c/ss2.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>24</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-8444911388310696138</id><published>2009-04-09T12:51:00.004+03:00</published><updated>2009-04-09T13:23:14.537+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro gaming'/><category scheme='http://www.blogger.com/atom/ns#' term='Magazine'/><title type='text'>Retromags unleashing three wild GameFan issues</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_BDCqpuwRnf4/Sd3HbIZ6luI/AAAAAAAAFDk/UGMqNMc7DsI/s1600-h/GameFan.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 290px;" src="http://2.bp.blogspot.com/_BDCqpuwRnf4/Sd3HbIZ6luI/AAAAAAAAFDk/UGMqNMc7DsI/s400/GameFan.png" alt="" id="BLOGGER_PHOTO_ID_5322629603548370658" border="0" /&gt;&lt;/a&gt;&lt;a href="http://en.wikipedia.org/wiki/GameFan"&gt;&lt;span style="font-weight: bold;"&gt;GameFan&lt;/span&gt;&lt;/a&gt; was a US magazine that I, well, had never heard of really. Apparently the thing was first released in 1992 and managed to survive all the way to 2000, despite (?) having an obvious thing for all things console and an admittedly interesting ultra-colourful layout. Now, as the super retro mag scanning team that runs the excellent &lt;a href="http://www.retromags.com/"&gt;Retromags&lt;/a&gt; has scanned the three first issues of &lt;span style="font-style: italic;"&gt;GameFan&lt;/span&gt; and as I have already happily browsed through dozens of virtual  &lt;span style="font-style: italic;"&gt;GameFan&lt;/span&gt; pages, I can't help but suggest you too have a look. It might not be the console equivalent of the 90s &lt;span style="font-style: italic;"&gt;PC Zone&lt;/span&gt;, but &lt;span style="font-style: italic;"&gt;GameFan&lt;/span&gt; makes for an interesting, nostalgic and fun read.&lt;br /&gt;&lt;br /&gt;Download issue 1 &lt;a style="font-weight: bold;" href="http://www.retromags.com/forums/Gamefan-Volume-1-Issue-01-file1169.html"&gt;here&lt;/a&gt;, issue 2 &lt;a style="font-weight: bold;" href="http://www.retromags.com/forums/Gamefan-Volume-1-Issue-02-file1173.html"&gt;here&lt;/a&gt; and issue 3 &lt;a style="font-weight: bold;" href="http://www.retromags.com/forums/GameFan-Volume-1-Issue-3-file1063.html"&gt;here&lt;/a&gt;. They are obviously free to get and you should probably also get a copy of the equally freeware &lt;a href="http://www.geocities.com/davidayton/CDisplay.html"&gt;CDisplay&lt;/a&gt; to help you read through them and enjoy game reviews covering everything from the &lt;span style="font-style: italic;"&gt;Neo Geo&lt;/span&gt;, to the &lt;span style="font-style: italic;"&gt;Sega CD&lt;/span&gt;, the &lt;span style="font-style: italic;"&gt;Genesis&lt;/span&gt;, the &lt;span style="font-style: italic;"&gt;SNES&lt;/span&gt;, the &lt;span style="font-style: italic;"&gt;Turbografx-16&lt;/span&gt; and even the &lt;span style="font-style: italic;"&gt;Atari Lynx&lt;/span&gt;. Oh, and vintage &lt;span style="font-style: italic;"&gt;Nintendo&lt;/span&gt; fans should definitely follow &lt;a style="font-weight: bold;" href="http://www.retromags.com/forums/Nintendo-Fun-Club-downloads-cat11.html"&gt;this link&lt;/a&gt; too.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/02/retroaction-premiere.html"&gt;The Retroaction Premiere&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/04/grab-first-issue-of-electronic-gaming.html"&gt;The first issue of Electronic Gaming Monthly&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2007/11/gaming-magazines-of-pre-internet-era.html"&gt;Classic gaming magazines online&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/02/retro-abomination-super-gran.html"&gt;Retro Abomination: Super Gran&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-8444911388310696138?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/8444911388310696138/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=8444911388310696138' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8444911388310696138'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8444911388310696138'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/retromags-unleashing-three-wild-gamefan.html' title='Retromags unleashing three wild GameFan issues'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_BDCqpuwRnf4/Sd3HbIZ6luI/AAAAAAAAFDk/UGMqNMc7DsI/s72-c/GameFan.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-3750615650931108638</id><published>2009-04-06T12:26:00.008+03:00</published><updated>2009-04-06T13:17:54.594+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freebies'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Adventure Games'/><title type='text'>Molstrums Vintage Apple Mansion</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_BDCqpuwRnf4/SdnPIOTLlHI/AAAAAAAAFC0/tQcOIfNCzkc/s1600-h/legacy.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 198px;" src="http://3.bp.blogspot.com/_BDCqpuwRnf4/SdnPIOTLlHI/AAAAAAAAFC0/tQcOIfNCzkc/s400/legacy.png" alt="Legacy realms of Terror" id="BLOGGER_PHOTO_ID_5321512174899401842" border="0" /&gt;&lt;/a&gt;I still have fond and occasionally terrifying memories of the first non-parser driven adventure I ever played: &lt;span style="font-weight: bold;"&gt;Uninvited&lt;/span&gt;. It was brilliant, innovative and horrific and was followed by &lt;span style="font-style: italic;"&gt;Déjà Vu&lt;/span&gt; -which I somehow ignored-and then the excellent &lt;span style="font-style: italic;"&gt;Shadowgate&lt;/span&gt; that once again attempted to scare me to death. But, sadly, I was 12 by the time I tried that last one and could already bare over 3 horror movies a day, thus failing to feel that dear uneasiness. Then I think I missed most of &lt;span style="font-weight: bold;"&gt;ICOM&lt;/span&gt;'s other adventures and only came close to experiencing something similar when &lt;span style="font-style: italic;"&gt;Microprose&lt;/span&gt; released the great but flawed &lt;span style="font-style: italic;"&gt;The Legacy: Realms of Terror&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;And then, well, glorious &lt;a href="http://tigsource.com/articles/2009/04/01/malstrums-mansion"&gt;TIG Source&lt;/a&gt; came along and showed me the way to another haunted mansion. &lt;a href="http://www.aceteam.cl/retro/"&gt;&lt;span style="font-weight: bold;"&gt;Molstrums Mansion&lt;/span&gt;&lt;/a&gt;. It's an &lt;span style="font-style: italic;"&gt;ACE Team&lt;/span&gt; creation that feels, smells and plays like a proper early point-and-click adventure (it must be one then, right?), runs in your browser, sports a decidedly &lt;span style="font-style: italic;"&gt;ICOM&lt;/span&gt;-esque interface, comes with glorious black and white graphics and successfully atmospheric sounds, takes place in a spooky mansion, has a solid plot with a few humorous bits in it and is a true joy to play through. Yes, despite being on the rather easy side of things and lacking a save feature.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_BDCqpuwRnf4/SdnVNRag0tI/AAAAAAAAFDM/N98XYmgSMyk/s1600-h/molstrums.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_BDCqpuwRnf4/SdnVNRag0tI/AAAAAAAAFDM/N98XYmgSMyk/s400/molstrums.png" alt="Molstrums Mansion" id="BLOGGER_PHOTO_ID_5321518858704573138" border="0" /&gt;&lt;/a&gt;Oh, and &lt;span style="font-style: italic;"&gt;Molstrums Mansion&lt;/span&gt; plays on what can only be described as a web-based simulation of a vintage b&amp;amp;w &lt;span style="font-style: italic;"&gt;Mac&lt;/span&gt;, utilizing what can only be described as a &lt;span style="font-style: italic;"&gt;faux&lt;/span&gt; copy protection scheme that subtly plugs the team's visually stunning (and forthcoming) commercial &lt;a href="http://www.zenoclash.com/"&gt;ZenoClash&lt;/a&gt; project.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;PS&lt;/span&gt;. Yes, I know I should have also mentioned &lt;span style="font-style: italic;"&gt;Elvira I&lt;/span&gt; &amp;amp; &lt;span style="font-style: italic;"&gt;II&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Waxworks&lt;/span&gt; and those excellent &lt;span style="font-style: italic;"&gt;Radical Poesis Game&lt;/span&gt;s like &lt;a href="http://studioeres.com/games/fedora"&gt;Fedora Spade&lt;/a&gt; and  &lt;a href="http://studioeres.com/games/missing"&gt;Missing&lt;/a&gt;, which is something I apparently just did. All fine then. Go play &lt;a href="http://www.aceteam.cl/retro/"&gt;Molstrums Mansion&lt;/a&gt;.&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/03/pacian-presents-dead-like-ants.html"&gt;Dead Like Ants&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/01/behind-scenes-hitchhikers-guide-to.html"&gt;The HHGttG point and click remake&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/01/belated-yet-aptly-adventurous-look-at.html"&gt;Them Good Old Games&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/02/spectrum-of-beauty-tiny-digital.html"&gt;A Spectrum of Beauty&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-3750615650931108638?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/3750615650931108638/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=3750615650931108638' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/3750615650931108638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/3750615650931108638'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/molstrums-vintage-apple-mansion.html' title='Molstrums Vintage Apple Mansion'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_BDCqpuwRnf4/SdnPIOTLlHI/AAAAAAAAFC0/tQcOIfNCzkc/s72-c/legacy.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-4036175341447259360</id><published>2009-04-01T12:11:00.005+03:00</published><updated>2009-04-01T12:19:54.328+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Freebies'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Legends of Zork LIVE!</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_BDCqpuwRnf4/SdMwRgSvgeI/AAAAAAAAFB8/ZtyfdqmCDXs/s1600-h/Legends+of+Zork.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 413px; height: 273px;" src="http://3.bp.blogspot.com/_BDCqpuwRnf4/SdMwRgSvgeI/AAAAAAAAFB8/ZtyfdqmCDXs/s400/Legends+of+Zork.png" alt="Legends of Zork" id="BLOGGER_PHOTO_ID_5319648662139142626" border="0" /&gt;&lt;/a&gt;This blog will remain April Fool's Day joke free forever. Or, well, for as long as it stays around, meaning you simply won't have to doubt the good news I bring you, consequently meaning that you should be clicking your collective way to the virtual world of &lt;a style="font-weight: bold;" href="http://legendsofzork.com/"&gt;Legends of Zork&lt;/a&gt;. It just opened its gates, you see, and after trying it for over 20 minutes I must say I'm happily surprised with the quality of the thing. One might even call it brilliant.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-4036175341447259360?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/4036175341447259360/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=4036175341447259360' title='11 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/4036175341447259360'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/4036175341447259360'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/04/legends-of-zork-live.html' title='Legends of Zork LIVE!'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_BDCqpuwRnf4/SdMwRgSvgeI/AAAAAAAAFB8/ZtyfdqmCDXs/s72-c/Legends+of+Zork.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-1478672441552750539</id><published>2009-03-24T12:00:00.006+02:00</published><updated>2009-03-24T12:36:36.044+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Indie'/><category scheme='http://www.blogger.com/atom/ns#' term='Interactive Fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='Non-Retro'/><title type='text'>Pacian presents Dead Like Ants</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BDCqpuwRnf4/SciydN0BB5I/AAAAAAAAFA0/3IKH0UjAXmk/s1600-h/DeadLikeAnts.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 362px; height: 362px;" src="http://4.bp.blogspot.com/_BDCqpuwRnf4/SciydN0BB5I/AAAAAAAAFA0/3IKH0UjAXmk/s400/DeadLikeAnts.jpg" alt="Dead Like Ants Pacian i-f" id="BLOGGER_PHOTO_ID_5316695575104653202" border="0" /&gt;&lt;/a&gt;Having already enjoyed a significant part of &lt;span style="font-weight: bold;"&gt;Dead Like Ants&lt;/span&gt; I can assure you dear readers that it is indeed an excellent game -or should I say &lt;span style="font-style: italic;"&gt;read&lt;/span&gt;- that absolutely everyone has to experience. But, I'm apparently jumping ahead of myself. Let me first explain that &lt;span style="font-style: italic;"&gt;Dead Like Ants&lt;/span&gt;, a little downloadable something just released for the &lt;a href="http://www.ifwiki.org/index.php/EnvComp"&gt;EnvComp&lt;/a&gt; competition, is a freeware piece of interactive fiction (a.k.a. a text adventure) created by Pacian of &lt;a href="http://spacecatrocketship.blogspot.com/2008/03/gun-mute-download-now.html"&gt;Gun Mute&lt;/a&gt; and &lt;a href="http://spacecatrocketship.blogspot.com/2007/09/poizoned-mind-release-go-go.html"&gt;Poizoned Mind&lt;/a&gt; fame for your PC, Mac or Linux machine. Now you know and, well, you should really download it and find out more about it &lt;span style="font-size:130%;"&gt;&lt;a href="http://spacecatrocketship.blogspot.com/2009/03/dead-like-ants-make-rocket-go-now.html"&gt;&lt;span style="font-weight: bold;"&gt;here&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;. Immediately.&lt;br /&gt;&lt;br /&gt;As I don't want to spoil anything major here, let me just tell you that -as is usually the case with Pacian's offerings- &lt;span style="font-style: italic;"&gt;Dead Like Ants&lt;/span&gt; sports a truly unique and beautiful fairy tale-esque setting, a pretty innovative way of handling puzzles (and in-game death), a selection of well written characters, an amazing world to explore and an excellent story. As for the difficulty of the puzzles, well, guess I'll let you figure it out yourselves. Not that you'll encounter anything particularly frustrating, mind. Oh, and here's the author's description of things:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;Dead Like Ants is a low-fi, fairy tale-ish game for an Interactive Fiction (i.e. text game) environment competition. Explore your surroundings, meet strange new people, try to stand-out from your thousands of identical sisters... And perhaps at the end of it all, you'll grow some wings.&lt;/blockquote&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Related @ Gnome's Lair&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2009/01/ten-gnomish-questions-pacian.html"&gt;An interview with Pacian&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2008/03/gun-mute-text-only-free-shoot-em-up.html"&gt;Gun Mute: the text only shmup&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2006/10/mapping-classic-text-adventure.html"&gt;Classic text adventures maps&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.gnomeslair.com/2006/04/dungeon-man-3-review-of-sorts.html"&gt;A review (of sorts) of Dungeon Man 3&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-1478672441552750539?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/1478672441552750539/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=1478672441552750539' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1478672441552750539'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/1478672441552750539'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/03/pacian-presents-dead-like-ants.html' title='Pacian presents Dead Like Ants'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BDCqpuwRnf4/SciydN0BB5I/AAAAAAAAFA0/3IKH0UjAXmk/s72-c/DeadLikeAnts.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20638322.post-8148037885676230199</id><published>2009-03-18T12:42:00.004+02:00</published><updated>2009-03-18T13:14:29.274+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Retro'/><category scheme='http://www.blogger.com/atom/ns#' term='Retro gaming'/><title type='text'>The Home of the Underdogs: It Returns!</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_BDCqpuwRnf4/ScDVyZi4XbI/AAAAAAAAFAU/nQqeJAwzFW0/s1600-h/hotu.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 399px; height: 400px;" src="http://4.bp.blogspot.com/_BDCqpuwRnf4/ScDVyZi4XbI/AAAAAAAAFAU/nQqeJAwzFW0/s400/hotu.png" alt="The Home of the Underdogs" id="BLOGGER_PHOTO_ID_5314482622124547506" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;The Home of the Underdogs&lt;/span&gt; was the first site I really cared for, deeply enjoyed and daily visited since the era when a 33.6k modem was considered high-tech. I happily witnessed countless upgrades, radical design changes and a ton of new, indie, obscure, classic and old games being constantly added. What's more each game came complete with excellent reviews, download (or even buying) options, links, covers and all the info a PC and/or retro minded gamer could ask for. Then, quite suddenly and after a couple years of inactivity,  &lt;span style="font-style: italic;"&gt;HotU&lt;/span&gt; just disappeared as Sarinee lost her web host. The internet cried and went to &lt;a href="http://www.abandonia.com/"&gt;abandonia&lt;/a&gt; for a drink.&lt;br /&gt;&lt;br /&gt;Enter &lt;a href="http://hotud.org/"&gt;&lt;span style="font-weight: bold;"&gt;hotud.org&lt;/span&gt;&lt;/a&gt;. A brand new attempt -with an &lt;a href="http://www.artfulgamer.com/"&gt;artful gamer&lt;/a&gt; touch, mind- to revive that historic abandonware site, add some web 2.0 bits 'n' bolts and once again call it &lt;span style="font-weight: bold;"&gt;The Home of the Underdogs&lt;/span&gt;! Thousands of games have already been added, things look  more than hopeful, vibrant and properly retro, and I would strongly suggest you pay the thing a visit.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20638322-8148037885676230199?l=www.gnomeslair.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.gnomeslair.com/feeds/8148037885676230199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20638322&amp;postID=8148037885676230199' title='39 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8148037885676230199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20638322/posts/default/8148037885676230199'/><link rel='alternate' type='text/html' href='http://www.gnomeslair.com/2009/03/home-of-underdogs-it-returns.html' title='The Home of the Underdogs: It Returns!'/><author><name>gnome</name><uri>http://www.blogger.com/profile/03497613771780431048</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='16143615667701150833'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_BDCqpuwRnf4/ScDVyZi4XbI/AAAAAAAAFAU/nQqeJAwzFW0/s72-c/hotu.png' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>39</thr:total></entry></feed>