tag:blogger.com,1999:blog-205958672009-04-29T12:26:54.841-04:00Simulation & Game DevelopmentFollowing two years of research and development and extensive collaboration with industry leaders and sister colleges in the North Carolina system, Farhad Javidi has developed the first AAS degree program in "Simulation and Game Development" in nation. The Program was approved by North Carolina Community College System on October 24, 2005.Farhad Javidinoreply@blogger.comBlogger203125tag:blogger.com,1999:blog-20595867.post-64806285195007922072009-04-29T12:26:00.001-04:002009-04-29T12:26:50.151-04:00Experimental Game: Shadow Physics<object height="340" width="560"><param name="movie" value="http://www.youtube.com/v/Bb5DjyoDObA&amp;hl=en&amp;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/Bb5DjyoDObA&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="300" width="420"></embed></object><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-6480628519500792207?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-25172792854953887162009-01-17T16:05:00.001-05:002009-01-17T16:05:58.686-05:00How World of Warcraft Promotes InnovationBusiness Week has an interesting article for business people on how a MMORPG can help with the fundamentals for training employees.<br /><a href="http://www.businessweek.com/innovate/content/jan2009/id20090114_362962.htm">Click Here for Link</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-2517279285495388716?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Nicnoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-56106903166987039702009-01-10T13:09:00.002-05:002009-01-10T13:13:35.859-05:00ImmersionYou could say that an immersed player is a happy player. Here's an article that goes into detail about why players become immersed, and explains how to get players immersed in your game. Designers take heed!<br /><a href="http://gamedesignideas.com/games-gameplay/a-fresh-look-at-the-concept-of-immersion.html">A fresh look at the concept of immersion</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-5610690316698703970?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Nick Khttp://www.blogger.com/profile/05232505606193811715noreply@blogger.comtag:blogger.com,1999:blog-20595867.post-10905789082405691282009-01-05T02:30:00.002-05:002009-01-05T02:38:40.667-05:00Fixing Programmer ArtFor many of us programmers, creating decent art to use in our projects can be a daunting task, but let's face it, we aren't artists. However! That doesn't mean we can't create something that looks decent for use as placeholders. Here's some tips that are actually pretty good! From Gamedev.net<div><br /><a href="http://www.gamedev.net/reference/art/features/CoderGameArt/page2.asp">Better Programmer Art</a><br /></div><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-1090578908240569128?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Nick Khttp://www.blogger.com/profile/05232505606193811715noreply@blogger.comtag:blogger.com,1999:blog-20595867.post-68506723350006324552008-09-11T13:09:00.002-04:002008-09-11T13:13:53.099-04:00Almost Too Late<img src="http://o.aolcdn.com/gd-media/news/21250/ai_132.jpg" /><br />Game Republic's Yoshiki Okamoto today offered a pessimistic assessment of whether or not Japanese developers will ever catch back up with Western developers. He echoes the sentiments of Silent Hill: Homecoming producer Akira Yamaoka, who said late last year, <a href="http://www.gamedaily.com/articles/news/Silent-Hill-Producer-Believes-Japanese-Development-In-Trouble/18871">'Japan is in trouble'</a> and Hideo Kojima who commented that Japan's leadership in the gaming sphere was <a href="http://www.gamedaily.com/articles/news/Kojima-Japanese-Video-Game-Leadership-Becoming-a-Thing-of-the-Past/20188">'becoming a thing of the past.'</a><br /><br />"It's almost too late," said Okamoto according to a <a href="http://kotaku.com/5047749/western-games-are-more-advanced-than-japanese" target="_blank">Kotaku</a> translation. "During the Famicom (NES) era, Japanese video games comprised 70 percent of all video games. And currently, it's like 15 or 20 percent, isn't it? Now, Western games are more advanced. For games like GTA IV, those guys are spending something like 5 or 10 years to make them. Even if we thought about catching up with them now, they'd still be making progress. But, not necessarily giving up, it's just not possible to catch up in a single lifetime."<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-6850672335000632455?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-88668747114598581462008-09-11T13:00:00.000-04:002008-09-11T13:01:20.932-04:00Force Unleashed on Xbox Live Sets Download RecordThe Force is indeed strong with this one. The Star Wars: The Force Unleashed demo has been downloaded 2.3 million times on both Xbox Live and PSN.<br /><a href="http://www.gamedaily.com/articles/news/force-unleashed-on-xbox-live-sets-download-record/?biz=1">Read more... </a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-8866874711459858146?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-30965611947200469742008-09-11T01:06:00.000-04:002008-09-11T01:10:54.828-04:00Game DeveloperGame Developer magazine is now on-line:<br /><a href="http://gamedeveloper.texterity.com/gamedeveloper/200809/?sub_id=Dazf2Nfzxyy2E">http://gamedeveloper.texterity.com/gamedeveloper/200809/?sub_id=Dazf2Nfzxyy2E</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-3096561194720046974?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-73178243759364437472008-06-05T00:15:00.001-04:002008-06-05T00:17:38.798-04:00Insomniac to Open Studio in North CarolinaRALEIGH, NC--North Carolina is becoming a hotbed of video game development. Insomniac Games is the latest game company to target the Raleigh-Durham area (known as the Research Triangle with its collection of technology, video game and biotech companies) as the perfect location to make games. For the first time in its 14-year history, the independent developer is expanding beyond its Burbank, California studio.<br /><a href="http://www.gamedaily.com/articles/news/insomniac-to-open-studio-in-north-carolina/?biz=1">Read more...</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-7317824375936443747?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-14945721865582793132008-06-02T10:31:00.000-04:002008-06-02T10:32:19.021-04:00New Robotic Arms<embed src="http://services.brightcove.com/services/viewer/federated_f8/452319854" bgcolor="#FFFFFF" flashVars="videoId=1576332530&playerId=452319854&viewerSecureGatewayURL=https://services.brightcove.com/services/amfgateway&servicesURL=http://services.brightcove.com/services&cdnURL=http://admin.brightcove.com&domain=embed&autoStart=false&" base="http://admin.brightcove.com" name="flashObj" width="486" height="412" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-1494572186558279313?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-9150622525249090442008-05-31T11:54:00.002-04:002008-05-31T11:58:29.317-04:00Miyamoto<img src="http://img.timeinc.net/time/2008/time_100_walkup/shigeru_miyamoto.jpg" /><br />Although <a href="http://www.time.com/time/specials/2007/article/0,28804,1725112_1723512_1725872,00.html">Miyamoto</a>'s name has become one of the few in the video game industry to actually reach the mainstream (he came in first on the <a href="http://www.time.com/time/specials/2007/article/0,28804,1725112_1726934_1726935,00.html/">Time 100</a>), the creator of Mario and Donkey Kong isn't one to seek out the spotlight. All he cares about is that Nintendo thrives. "What's important is that the people that I work with are also recognized and that it's the Nintendo brand that goes forward and continues to become strong and popular," he said when asked about comparisons to Walt Disney. He added, "And if people are going to consider the Nintendo brand as being on the same level as the Disney brand, that's very flattering and makes me happy to hear."<br /><p>Miyamoto also reflected on how he's changed as a designer in recent years. "I would say that over the last five years or so, the types of games I create has changed somewhat," he said. "Whereas before I could kind of use my own imagination to create these worlds or create these games, I would say that over the last five years I've had more of a tendency to take interests or topics in my life and try to draw the entertainment out of that."</p> <p>Certainly with games like <i>Pikmin</i> (inspired by his love of gardening), <i>Nintendogs</i> (inspired by his family getting a dog) or <i>Wii Fit</i> (inspired by his own recent weight obsession), his change in game design philosophy is quite evident.</p><p><br /></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-915062252524909044?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-79169396883857630772008-05-19T12:04:00.001-04:002008-05-19T12:05:55.802-04:00EA Extends Offer a Third Time, Take-Two Rebuffs It AgainSame old, same old. EA won't up its offer, and instead simply extended the deadline, while Take-Two politely told them to take their offer and stick it where the sun don't shine.<br /><br /><span style="font-size:78%;"> -- Posted by James Brightman on Monday, May 19, 2008</span><br /><br /><a href="http://www.gamedaily.com/articles/news/ea-extends-offer-a-third-time-taketwo-rebuffs-it-again/?biz=1">Read more ...</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-7916939688385763077?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-88888534044202954672008-02-05T16:35:00.000-05:002008-02-05T16:37:18.202-05:00New GamesSome news on some new games:<br /><a href="http://www.cnn.com/video/#/video/tech/2008/02/01/intv.west.game.on.cnn">http://www.cnn.com/video/#/video/tech/2008/02/01/intv.west.game.on.cnn</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-8888853404420295467?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-37288049050216089082007-12-03T19:31:00.000-05:002007-12-03T19:36:25.618-05:00Activision Blizzard!<a href="http://arstechnica.com/">ARS Technica</a>: Activision has announced some earth-shattering news: the gaming giant would be merging with Vivendi Games to form one monolithic gaming company called Activision Blizzard. The deal, worth almost $20 billion, will see Activision CEO Bobby Kotick keep his place as CEO, while Vivendi's Bruce Hack will become the Chief Corporate Officer of the combined company. After all the stock shuffling, Vivendi will own approximately 68 percent of the new company. [<a href="http://arstechnica.com/news.ars/post/20071203-activision-and-vivendi-games-merge-to-for-activision-blizzard.html">more</a>]<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-3728804905021608908?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Bahram Dahihttp://www.blogger.com/profile/17003883360066319563noreply@blogger.comtag:blogger.com,1999:blog-20595867.post-7510286322602302442007-10-11T09:22:00.001-04:002007-10-11T09:22:56.511-04:00Human Joysticks<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/y6izXII54Qc"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/y6izXII54Qc" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-751028632260230244?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-78499954130483370492007-10-10T09:14:00.000-04:002007-10-11T09:15:43.466-04:00300 - the halo version<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/hOFwmVM8g8E"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/hOFwmVM8g8E" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-7849995413048337049?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-8746984728886240552007-10-09T21:06:00.000-04:002007-10-11T09:08:38.838-04:00JingA program which is the always-ready program that instantly captures and shares images and video…from your computer to anywhere:<br /><br /><a href="https://webmail.cpcc.edu/exchweb/bin/redir.asp?URL=http://www.jingproject.com" target="_blank">http://www.jingproject.com</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-874698472888624055?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-19965213899360979262007-10-09T08:45:00.000-04:002007-10-11T08:47:58.884-04:00Nintendo<embed src="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1712418" width="400" height="300" type="application/x-shockwave-flash" quality="best" /></embed><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-1996521389936097926?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-72921704187890341252007-10-01T09:16:00.000-04:002007-10-11T09:20:49.186-04:00Halo 3So, who could possibly know that Halo would change the world so much? We had no idea:<br /><br /><a href="http://www.loadingreadyrun.com/videos/view/228/Halo:+The+Future+of+Gaming">http://www.loadingreadyrun.com/videos/view/228/Halo:+The+Future+of+Gaming</a> <br /><br />And, a funny one:<br /><a href="http://www.youtube.com/watch?v=kvanJYOGlus">http://www.youtube.com/watch?v=kvanJYOGlus</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-7292170418789034125?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-20843825254771116972007-09-20T11:39:00.000-04:002007-10-11T08:41:29.935-04:00Halo 3 - You are invitedThe biggest video game launch ever is coming in a few weeks. This is your invite to join in the fun and have a sneak peek before everyone else.<br /><br />This is an exclusive, invite-only event for our special guests to discover Halo 3 first-hand. We will have several Xboxes setup with Halo 3 for multiplayer play, including the opportunity to play the Halo 3 campaign for the first time.<br /><br />We’ll also have other Xbox 360 games to enjoy, as well as food, drinks, and prizes to give away, including some exclusive Halo 3 branded items. And for those up to the challenge, we will be hosting a tournament pitting the top teams from cities across the US against each other. This is a one-time only event… don’t miss it!<br /><br />Microsoft Office from 6:00 p.m. to 10:00 p.m.<br />8055 Microsoft Way<br />Charlotte, NC 28273<br />Food, Drink, Great Prizes and Attendee Gifts for All!<br />To register, go to<br /><a href="http://iammasterchief.com/">http://iammasterchief.com/</a> <br />and register to attend with your RSVP code:<br />H3X924BNC2<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-2084382525477111697?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-36086567915942256132007-09-17T09:44:00.000-04:002007-10-11T08:44:36.341-04:00Cool SpritesIf you are looking for cool sprites you can find some on the following websites:<br /><br /><a href="http://www.emugifs.emuita.it/sprites.htm">http://www.emugifs.emuita.it/sprites.htm</a> <br /><a href="http://www.freewebs.com/bonzo_industries/sprites.htm">http://www.freewebs.com/bonzo_industries/sprites.htm</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-3608656791594225613?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-66775247436475995882007-09-13T08:58:00.000-04:002007-09-13T09:02:47.712-04:003ds MaxDownload this file and save it under your "My documents".<a href="http://www.javidi.com/sgd/3D%20animation.zip">3D%20animation.zip</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-6677524743647599588?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Nick Khttp://www.blogger.com/profile/05232505606193811715noreply@blogger.comtag:blogger.com,1999:blog-20595867.post-27479475191769074592007-09-11T00:41:00.000-04:002007-10-11T08:43:32.659-04:0014 Reasons Why Artists Keep Visual Journals<ol><li>Keeping a visual journal helps the artist develop a sense of self–discipline. </li><li>The chronological nature of the journal means that you are automatically recording your personal improvement. </li><li>A journal can become for you a ‘place’ where you can work out themes as they develop on the journey. </li><li>It is always good when you are presenting your work to be able to fit it into a theme.<br />Style is a process of evolution. </li><li>As you develop the 'habit of creativity' you will also develop an intuitive awareness.<br />Regard your journal as your personal safe place. </li><li>It is also a means of communication, a holding place for ideas to share with other artists and students who wish to learn. </li><li>Your journal is your note-takers paradise … a place where ideas can be kept in the written form as well as visually… </li><li>Keep technical notes - make sure you are learning about mixing colours and learning theory. </li><li>Set your self - 'paced learning tasks' of a specified nature. </li><li>Have a particular learning outcome in mind. </li><li>Your journal is a safe place where you can experiment with abstractions. It will facilitate an unveiling of ways to express emotions and feelings. </li><li>Above all this safe haven of personal expression can become for you (if you let it) a source of relaxation. </li><li>As an artistic venture your journal will naturally evolve into your precious planning tool. </li></ol><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-2747947519176907459?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-84123517833072036192007-05-16T11:14:00.000-04:002007-05-16T11:15:25.977-04:00Computer Simulation Software<object width="425" height="350"><param name="movie" value="http://sclipo.com/outer_flvplayer_new.swf?file=DWL1Z9U2N6"><param name="wmode" value="transparent"><embed src="http://sclipo.com/outer_flvplayer_new.swf?file=DWL1Z9U2N6" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-8412351783307203619?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-43565079236684114712007-05-14T11:29:00.000-04:002007-05-14T11:30:37.623-04:00Working ConnectionsWe have a wonderful time at the Working Connections Conference.<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-4356507923668411471?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.comtag:blogger.com,1999:blog-20595867.post-82688752945592635742007-04-18T09:53:00.000-04:002007-10-11T08:53:49.319-04:00MS Silverlight<p>If you haven't heard or seen Silverlight, checkout this article for some background info:</p><p><a href="http://e.ccialerts.com/a/hBG5q4sAHJQfmAexGg3BDmXy2Is/clck35" target="_blank">http://e.ccialerts.com/a/hBG5q4sAHJQfmAexGg3BDmXy2Is/clck35</a></p><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20595867-8268875294559263574?l=www.javidi.com%2Fsgd%2Fdefault.html'/></div>Farhad Javidinoreply@blogger.com