<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-20296920</id><updated>2009-02-21T10:32:25.551-05:00</updated><title type='text'>Paradox Interactive</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default?start-index=26&amp;max-results=25'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>88</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20296920.post-5095324418309047545</id><published>2007-12-18T09:33:00.000-05:00</published><updated>2007-12-18T09:40:41.939-05:00</updated><title type='text'>Omnium rerum principia parva sunt (Cicero)</title><content type='html'>Cicero's quote is of course especially true for Rome, which started as a tiny city-state and turned into an Empire beyond anything the world had ever seen.&lt;br /&gt;&lt;br /&gt;Things are busy here at Paradox before the holiday season. The dev-team is working intensely on Europa Universalis: Rome. The beta has opened and we are busy looking at the initial feedback. So far so good. &lt;br /&gt;&lt;br /&gt;Personally I have been really happy with the design of the EU: Rome box. That is what our Art Director Stefan Thulin along with Josefina and me have been working on these last days. I think this box has a real shot at becoming a classic. Along with the special we are planning for the web shop orders this makes for the most fun I have had for a product… ever! You will see.&lt;br /&gt;&lt;br /&gt;Let me also take this opportunity to, from all of us here at Paradox, wish you Happy Holidays and a great and prosperous 2008! &lt;br /&gt;&lt;br /&gt;Florian Santer&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-5095324418309047545?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/5095324418309047545/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=5095324418309047545' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5095324418309047545'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5095324418309047545'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/12/omnium-rerum-principia-parva-sunt.html' title='Omnium rerum principia parva sunt (Cicero)'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-7144972000024167060</id><published>2007-08-31T06:40:00.000-04:00</published><updated>2007-08-31T06:49:07.343-04:00</updated><title type='text'>Supreme Ruler 2020</title><content type='html'>We just signed &lt;a href="http://www.gamespot.com/pc/strategy/supremeruler2020/index.html?tag=result;title;0"&gt;Supreme Ruler 2020&lt;/a&gt; from &lt;a href="http://www.battlegoat.com"&gt;Battlegoat Studios&lt;/a&gt;. This is a game that should be perfect for the fans of Hearts of Iron. &lt;br /&gt;&lt;br /&gt;The first game in the series, Supreme Ruler 2010, received mixed reviews and I think the team has learnt a lot from that. &lt;br /&gt;&lt;br /&gt;We welcome the cooperation with Battlegoat and really hope it will be a long-term relationship.&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-7144972000024167060?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/7144972000024167060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=7144972000024167060' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/7144972000024167060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/7144972000024167060'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/08/supreme-ruler-2020.html' title='Supreme Ruler 2020'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-4441801892734577574</id><published>2007-08-29T04:00:00.000-04:00</published><updated>2007-08-29T04:06:04.521-04:00</updated><title type='text'>RTS, TBS or what?</title><content type='html'>Reading the previews and reviews on &lt;a href="http://www.galacticassault.com"&gt;Galactic Assault&lt;/a&gt;, I see many people refer to it as an RTS game.&lt;br /&gt;&lt;br /&gt;I wouldn't use that word; GA is less Supreme Commander than it is Panzer General. It is less Starcraft than it is Battle Isle (for all of you that remember this gem for the Amiga). &lt;br /&gt;&lt;br /&gt;I would simply say it is a wargame, am I the only one using this term nowadays?&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-4441801892734577574?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/4441801892734577574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=4441801892734577574' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/4441801892734577574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/4441801892734577574'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/08/rts-tbs-or-what.html' title='RTS, TBS or what?'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-7832539330739506693</id><published>2007-07-05T08:41:00.000-04:00</published><updated>2007-07-05T15:36:21.551-04:00</updated><title type='text'>Tarr Chronicles</title><content type='html'>If you're a fan of Wing Commander you should check out the latest game signed by Paradox Interactive: Tarr Chronicles. We are licensing the game for all European territories and release on &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt; in September. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamespot.com/pc/sim/tarrchronicles/news.html?sid=6173082&amp;mode=recent"&gt;Check out the Gamespot preview of Tarr Chronicles&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;You can also take a look at these screenies:&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_p12cof8y3uc/RozqjuJzvHI/AAAAAAAAAAk/xWscf4f_w5s/s1600-h/tarr_cdv_release_shot_02.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://bp3.blogger.com/_p12cof8y3uc/RozqjuJzvHI/AAAAAAAAAAk/xWscf4f_w5s/s320/tarr_cdv_release_shot_02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5083695978799938674" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp2.blogger.com/_p12cof8y3uc/RozqweJzvII/AAAAAAAAAAs/mJigqCuEn00/s1600-h/tarr_cdv_release_shot_12.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://bp2.blogger.com/_p12cof8y3uc/RozqweJzvII/AAAAAAAAAAs/mJigqCuEn00/s320/tarr_cdv_release_shot_12.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5083696197843270786" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-7832539330739506693?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/7832539330739506693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=7832539330739506693' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/7832539330739506693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/7832539330739506693'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/07/tarr-chronicles.html' title='Tarr Chronicles'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_p12cof8y3uc/RozqjuJzvHI/AAAAAAAAAAk/xWscf4f_w5s/s72-c/tarr_cdv_release_shot_02.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-1617508440670692741</id><published>2007-07-04T04:00:00.000-04:00</published><updated>2007-07-04T04:05:40.268-04:00</updated><title type='text'>Global Conflict: Palestine</title><content type='html'>Tired of generic games without engaging story-line?&lt;br /&gt;&lt;br /&gt;Check out the new engaging, emotional and though-provoking "Global Conflict: Palestine" from Serious Games, released today at &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt;. &lt;br&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamersgate.com/index.php?page=shop.product_details&amp;flypage=shop.flypage&amp;product_id=184&amp;category_id=8&amp;manufacturer_id=0&amp;option=com_virtuemart&amp;Itemid=14"&gt;Read more about the game here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-1617508440670692741?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/1617508440670692741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=1617508440670692741' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/1617508440670692741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/1617508440670692741'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/07/global-conflict-palestine.html' title='Global Conflict: Palestine'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-3338157452190492659</id><published>2007-07-04T03:53:00.000-04:00</published><updated>2007-07-04T03:58:33.845-04:00</updated><title type='text'>Again your Majesty?</title><content type='html'>It has been one of those days with many questions in my inbox when arriving at the office. &lt;br /&gt;- "Why did you purchase Majesty IP?"&lt;br /&gt;- "Are you going to stop creating Grand Strategy Games?"&lt;br /&gt;- "I loved Majesty, are you going to stick to the original design when creating a sequel?"&lt;br /&gt;&lt;br /&gt;First of all I am happy to see there are so many gamers who still care about the brand. Secondly we are not planning just to sit on the rights to the game, but to create something from it. I can also tell you that our plan is to not let it slow down our pace on creating great Grand Strategy Games. I'm afraid I can't say more at the moment, but I will keep you updated.&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-3338157452190492659?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/3338157452190492659/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=3338157452190492659' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/3338157452190492659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/3338157452190492659'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/07/again-your-majesty.html' title='Again your Majesty?'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-6665308369495329433</id><published>2007-06-05T02:18:00.001-04:00</published><updated>2007-06-05T02:26:49.681-04:00</updated><title type='text'>Galactic Assault</title><content type='html'>What is Galactic Assault? I got this question from a gamer last week. It can best be described as a mix between the old Panzer General and Massive Assault, with a little influence of Heroes of Might &amp; Magic. We just released some new screenies of night combat that can be found on &lt;a href="http://www.gamespot.com/pc/strategy/galacticassault/index.html?tag=result;title;0"&gt;Gamespot&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Gamers Gate just added 1C to the list of publishers and we are happy to see titles such as Star Wolves 2 and You Are Empty presented on GG. These are not even out in the traditional retail channels yet. &lt;br /&gt;&lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We are also getting closer to the release of Combat Mission: Shock Force. I hope you saw the unconventional warfare screens. If not, visit &lt;a href="http://www.gamespot.com/pc/strategy/combatmissionshockforce/images.html?om_act=convert&amp;om_clk=tabs&amp;tag=tabs;images"&gt;Gamespot&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-6665308369495329433?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/6665308369495329433/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=6665308369495329433' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6665308369495329433'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6665308369495329433'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/06/galactic-assault.html' title='Galactic Assault'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-6104445360016983530</id><published>2007-04-26T17:10:00.000-04:00</published><updated>2007-04-26T17:13:24.690-04:00</updated><title type='text'>Galactic Assault</title><content type='html'>Some new screenies from our latest addition to the publishing portfolio. From the developers of Massive Assault. The game is named Galactic Assault, check out the greaet sci-fi setting!&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_p12cof8y3uc/RjEV0PdYDsI/AAAAAAAAAAc/7ydzo0My2vM/s1600-h/screen_09.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp3.blogger.com/_p12cof8y3uc/RjEV0PdYDsI/AAAAAAAAAAc/7ydzo0My2vM/s320/screen_09.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5057847843760901826" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://bp3.blogger.com/_p12cof8y3uc/RjEVuPdYDrI/AAAAAAAAAAU/aVjQmdmJRPo/s1600-h/screen_06.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp3.blogger.com/_p12cof8y3uc/RjEVuPdYDrI/AAAAAAAAAAU/aVjQmdmJRPo/s320/screen_06.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5057847740681686706" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://bp0.blogger.com/_p12cof8y3uc/RjEVlfdYDqI/AAAAAAAAAAM/jARRrmfIYBE/s1600-h/screen_01.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://bp0.blogger.com/_p12cof8y3uc/RjEVlfdYDqI/AAAAAAAAAAM/jARRrmfIYBE/s320/screen_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5057847590357831330" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-6104445360016983530?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/6104445360016983530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=6104445360016983530' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6104445360016983530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6104445360016983530'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/04/galactic-assault.html' title='Galactic Assault'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_p12cof8y3uc/RjEV0PdYDsI/AAAAAAAAAAc/7ydzo0My2vM/s72-c/screen_09.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-5280513848929967152</id><published>2007-04-25T15:04:00.000-04:00</published><updated>2007-04-25T15:07:56.329-04:00</updated><title type='text'>Extraterrestrials spotted!</title><content type='html'>Are you in for some nostalgic moments with great gameplay? If so we have great news for you! &lt;br /&gt;&lt;br /&gt;Paradox just signed &lt;a href="http://www.ufo-extraterrestrials.com"&gt;UFO: Extraterrestrials&lt;/a&gt; for European release. Release is scheduled for the end of June with a sneak release on &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt; May 4. &lt;br /&gt;&lt;br /&gt;And yes, we have signed another great sci-fi game for worldwide publishing as well. More news will follow ;)&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-5280513848929967152?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/5280513848929967152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=5280513848929967152' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5280513848929967152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5280513848929967152'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/04/extraterrestrials-spotted.html' title='Extraterrestrials spotted!'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-4186230975933281303</id><published>2007-03-28T03:46:00.000-04:00</published><updated>2007-03-28T04:03:30.144-04:00</updated><title type='text'>Valusoft and other things</title><content type='html'>We just added &lt;a href="http://www.valusoft.com"&gt;Valusoft&lt;/a&gt; to &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt;. They have a wide range of products that we haven't worked with before including &lt;a href="http://www.gamersgate.com/index.php?page=shop.browse&amp;category_id=15&amp;limit=10&amp;option=com_virtuemart&amp;Itemid=14"&gt;Casual games&lt;/a&gt; and &lt;a href="http://www.gamersgate.com/index.php?page=shop.browse&amp;category_id=14&amp;limit=10&amp;option=com_virtuemart&amp;Itemid=14"&gt;Kids games&lt;/a&gt;. We are really looking forward to see how this develops.&lt;br /&gt;&lt;br /&gt;The cover art of Combat Mission: Shock Force is close to complety. Nice to have a modern warefare cover for once :)&lt;br /&gt;&lt;br /&gt;We are in negotiations on some other titles as well, including sci-fi and historical settings. More updates the coming weeks. &lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-4186230975933281303?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/4186230975933281303/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=4186230975933281303' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/4186230975933281303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/4186230975933281303'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/03/valusoft-and-other-things.html' title='Valusoft and other things'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-6630798910575087411</id><published>2007-03-23T04:39:00.000-04:00</published><updated>2007-03-23T04:51:41.384-04:00</updated><title type='text'>First reviews... again</title><content type='html'>Frontline: Fields of Thunder is getting some good first reviews:&lt;br /&gt;&lt;br /&gt;&lt;a href="%3Ca"&gt;Strategy Informer gives it 80%&lt;/a&gt;:&lt;br /&gt;"If you played Blitzkrieg, you're going to be super excited by what Frontline has to throw at you."&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gameindustry.com/review/item.asp?id=823"&gt;Game Industry News rates Frontline 4/5&lt;/a&gt;:&lt;br /&gt;If you like big battles and plenty or realism, then Frontline is the game for you.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt; is also developing nicely. We just added our Kids tab with two games so far. Keep an eye on the site the coming weeks since we have a lot of things planned for release.&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-6630798910575087411?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/6630798910575087411/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=6630798910575087411' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6630798910575087411'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/6630798910575087411'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/03/first-reviews-again.html' title='First reviews... again'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-3227005494220812675</id><published>2007-02-27T10:49:00.000-05:00</published><updated>2007-02-27T10:52:32.151-05:00</updated><title type='text'>Gamers Gate</title><content type='html'>We have worked hard to get &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt; to run smoothly and to get more attractive games up on the site. It seems our efforts hasn't been in wain since two quite big publishers have shown interest in what we are doing with GG.&lt;br /&gt;&lt;br /&gt;We are soon opening new areas of interest such as kids and casual. More news will follow. :)&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-3227005494220812675?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/3227005494220812675/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=3227005494220812675' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/3227005494220812675'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/3227005494220812675'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/02/gamers-gate.html' title='Gamers Gate'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-5198636153828371620</id><published>2007-02-21T11:18:00.000-05:00</published><updated>2007-02-21T11:19:38.970-05:00</updated><title type='text'>Commenting</title><content type='html'>Finally I've found out how to moderate comments and make them available on the site. Like they said when landing on the moon, a small step for one man...&lt;br /&gt;&lt;br /&gt;Signing Combat Mission: Shock Force was fantastic. To have the opportunity to release a flagship title from Battlefront.com the same year as EU3 is just... Mmmmmm :)&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-5198636153828371620?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/5198636153828371620/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=5198636153828371620' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5198636153828371620'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/5198636153828371620'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/02/commenting.html' title='Commenting'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-117014649347037969</id><published>2007-01-30T03:40:00.000-05:00</published><updated>2007-02-21T07:08:04.250-05:00</updated><title type='text'>...and climbing</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/2619/2030/1600/191163/eu_top.jpg"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/2619/2030/320/326452/eu_top.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;EU3 did finally make it to the top of the PC game chart on Gamespot!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-117014649347037969?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/117014649347037969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=117014649347037969' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/117014649347037969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/117014649347037969'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/01/and-climbing.html' title='...and climbing'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116904219546741010</id><published>2007-01-17T08:54:00.000-05:00</published><updated>2007-02-16T01:55:09.010-05:00</updated><title type='text'>Who's number one?</title><content type='html'>&lt;a href="http://photos1.blogger.com/x/blogger/2619/2030/1600/151656/EU3.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/x/blogger/2619/2030/320/317402/EU3.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As you can see, Europa Universalis 3 is currently the number one PC game on the Gamespot ranking! Well, except for that game you know, and its expansion.&lt;br /&gt;&lt;br /&gt;You can calculate it your own way, I still say number one :)&lt;br /&gt;&lt;br /&gt;/Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116904219546741010?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116904219546741010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116904219546741010' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116904219546741010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116904219546741010'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/01/whos-number-one.html' title='Who&apos;s number one?'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116885127547624131</id><published>2007-01-15T03:50:00.000-05:00</published><updated>2007-01-25T20:48:58.106-05:00</updated><title type='text'>EU3 finished - new web site</title><content type='html'>Last week we finally finished our new web site, still a few missing links and minor issues but overall we're happy with the new look.&lt;br /&gt;&lt;br /&gt;With the upcoming release of &lt;a href="http://www.paradoxplaza.com"&gt;Europa Universalis 3&lt;/a&gt; we are now looking forward to the reviews to start dropping in. Last week the game went gold and next week we're shipping to stores. A lot to look forward to indeed. &lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116885127547624131?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116885127547624131/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116885127547624131' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116885127547624131'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116885127547624131'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2007/01/eu3-finished-new-web-site.html' title='EU3 finished - new web site'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116720979561149387</id><published>2006-12-27T03:50:00.000-05:00</published><updated>2006-12-27T03:56:35.626-05:00</updated><title type='text'>2007... a Happy New Year!</title><content type='html'>We're not even there yet, but we can already say that 2007 is a good year for Paradox Interactive. Europa Universalis 3, Frontline: Fields of Thunder and several new contracts for &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt; makes us dream of a very Happy New Year. &lt;br /&gt;&lt;br /&gt;We get more and more requests from distributors, publishers and developers who want to work with Paradox and Gamers Gate which feels like a proof that we're doing the right things. &lt;br /&gt;&lt;br /&gt;Our plan for next year will be to combine download only products, like Victoria: Revolutions, with box products and some minor upgrades available through Gamers Gate for our current games portfolio. Remember where you heard it first :)&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116720979561149387?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116720979561149387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116720979561149387' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116720979561149387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116720979561149387'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/12/2007-happy-new-year.html' title='2007... a Happy New Year!'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116602011597312196</id><published>2006-12-13T09:24:00.000-05:00</published><updated>2006-12-13T09:28:35.996-05:00</updated><title type='text'>EU3 collectors</title><content type='html'>We always sell some boxes directly to our community and the level of interest from our gamers have never been higher than with the release of Europa Universalis 3. The Collectors Edition box will be limited to one print run and therefore all people interested need to get their hands on the box within the first weeks of release. We normally do not order that many boxes for our own web shop, but I hope we ordered enough. Judging from the first day of sales I am not so sure. &lt;br /&gt;&lt;br /&gt;It is always great to see such interest and dedication from our gamers. &lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116602011597312196?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116602011597312196/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116602011597312196' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116602011597312196'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116602011597312196'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/12/eu3-collectors.html' title='EU3 collectors'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116556850582031001</id><published>2006-12-08T03:57:00.000-05:00</published><updated>2006-12-08T04:01:45.833-05:00</updated><title type='text'>Lyon</title><content type='html'>Just came back from the &lt;a href="http://www.game-connection.com/index.php"&gt;Game Connection&lt;/a&gt; in Lyon. It seems like everyone didn't have the same opinion on the market situation. While some people openly declared that there are no good independent game developers anymore, I would like to say the exact opposite. Instead of "bubble economy" games where people need "only 2.5M EUR to complete the game" I found more small, hard-working, indie developers than ever before. From my point of view the business has gone from all flash to being actually some substance. I appreciate and welcome this progress.&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116556850582031001?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116556850582031001/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116556850582031001' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116556850582031001'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116556850582031001'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/12/lyon.html' title='Lyon'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116403931682030491</id><published>2006-11-20T11:13:00.000-05:00</published><updated>2007-02-15T17:07:41.186-05:00</updated><title type='text'>Next Generation downloads</title><content type='html'>We just released a new version of &lt;a href="http://www.gamersgate.com"&gt;Gamers Gate&lt;/a&gt;. Now we're geared up for a great 2007, starting with Europa Universalis 3.&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116403931682030491?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116403931682030491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116403931682030491' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116403931682030491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116403931682030491'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/11/next-generation-downloads.html' title='Next Generation downloads'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116315149274883565</id><published>2006-11-10T04:34:00.000-05:00</published><updated>2007-02-15T14:12:23.726-05:00</updated><title type='text'>Release dates</title><content type='html'>Finally a release date decided for EU3. January 23 in North America and January 26 in Europe. Other markets to be decided, we need to get that d*** Australian age rating on the box :)&lt;br /&gt;&lt;br /&gt;For &lt;a href="http://www.gamespot.com/pc/strategy/frontlinekursk/index.html?q=frontline"&gt;Frontline: Fields of Thunder&lt;/a&gt; we aim for end of February.&lt;br /&gt;&lt;br /&gt;For "un-named sci-fi game" we aim for March. For "another game we are currently evaluating" we might aim for late March. I guess you'll all find out within a few weeks...&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116315149274883565?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116315149274883565/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116315149274883565' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116315149274883565'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116315149274883565'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/11/release-dates.html' title='Release dates'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116282107856035085</id><published>2006-11-06T08:46:00.000-05:00</published><updated>2006-11-06T08:56:30.680-05:00</updated><title type='text'>Moscow</title><content type='html'>It is always great to visit other countries. I spent the past weekend in Moscow and this was my fourth time in the Russian capital in one and a half years. The reason for my visit was mainly the Igromir show (a Russian version of E3) and to promote EU3 to the Russian press. The show was very much like E3; loud and lots of people. &lt;br /&gt;&lt;br /&gt;We also found some REALLY interesting strategy games from well-known teams and had the chance to visit &lt;a href="http://www.nival.com"&gt;Nival Interactive&lt;/a&gt; and discuss the development on &lt;a href="http://www.gamespot.com/pc/strategy/frontlinekursk/index.html?q=kursk"&gt;Frontline: Fields of Thunder&lt;/a&gt;. This game is going back to basics with the more hardcore-oriented gameplay of Blitzkrieg 1, it should really be something for our gamers.&lt;br /&gt;&lt;br /&gt;We also had the chance to drink vodka (what else?) with some people from THQ and Buena Vista Games as well as visiting the street market. Next time you'll see me I'll be wearing a Russian hat and a CSKA hockey shirt. Or maybe not...&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116282107856035085?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116282107856035085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116282107856035085' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116282107856035085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116282107856035085'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/11/moscow.html' title='Moscow'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116133755132820380</id><published>2006-10-20T05:42:00.000-04:00</published><updated>2006-10-20T05:47:36.540-04:00</updated><title type='text'>World War 2... again</title><content type='html'>As you will soon know from our newsletter, we just signed &lt;a href="http://www.battlefront.com/products/tow/index.html"&gt;Theatre of War&lt;/a&gt; from &lt;a href="http://www.battlefront.com/index.htm"&gt;Battlefront&lt;/a&gt; and &lt;a href="http://www.1c.ru"&gt;1C&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Previously known as Wartime Command (Codemasters) and World War 2 RTS, the game has been in development for several years. &lt;br /&gt;&lt;br /&gt;Do you like details? Then this is the game for you. We are releasing the title on its premiere date, end of November. Specific date will be known within soon. &lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116133755132820380?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116133755132820380/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116133755132820380' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116133755132820380'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116133755132820380'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/10/world-war-2-again.html' title='World War 2... again'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-116055356258202490</id><published>2006-10-11T03:54:00.000-04:00</published><updated>2006-10-12T14:17:45.196-04:00</updated><title type='text'>Collector Editions</title><content type='html'>We would really like to make a Collector's Edition of &lt;a href="http://www.paradoxplaza.com/eu3.asp"&gt;Europa Universalis 3&lt;/a&gt;. We are currently working on some cool things we could put in a possible Collectors Edition box.&lt;br /&gt;&lt;br /&gt;Speaking about Collectors Edition, the &lt;a href="http://forum.paradoxplaza.com/forum/showthread.php?t=266194"&gt;Warhammer: Mark of Chaos Collectors Edition&lt;/a&gt; is already out of print (1.5 months before release!) and we are not even sure we can fill all orders from stores in Scandinavia. Seems like people really like Collector Edition boxes...&lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-116055356258202490?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/116055356258202490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=116055356258202490' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116055356258202490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/116055356258202490'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/10/collector-editions.html' title='Collector Editions'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-20296920.post-115995203388856288</id><published>2006-10-04T04:49:00.000-04:00</published><updated>2006-10-20T16:42:38.896-04:00</updated><title type='text'>More than Blitzkrieg</title><content type='html'>I have received quite a few questions about the new Nival title &lt;a href="http://www.gamespot.com/pc/strategy/frontlinekursk/index.html?q=kursk"&gt;Frontline: Kursk&lt;/a&gt; that we are publishing next year worldwide. The idea of the game is to go back to the basics in the Blitzkrieg series. &lt;br /&gt;&lt;br /&gt;Blitzkrieg 1 was a great game, while the 2nd game was so-so to the core fans of the first game. We wanted to move back to the Blitzkrieg 1 feeling and add all details possible of the &lt;a href="http://en.wikipedia.org/wiki/Battle_of_Kursk"&gt;Battle of Kursk&lt;/a&gt;. Go tanks!&lt;br /&gt;&lt;br /&gt;We'll be back with more details from the development process. The game is due Q1 next year. &lt;br /&gt;&lt;br /&gt;Fredrik&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/20296920-115995203388856288?l=paradox-interactive.blogspot.com'/&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paradox-interactive.blogspot.com/feeds/115995203388856288/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=20296920&amp;postID=115995203388856288' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/115995203388856288'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20296920/posts/default/115995203388856288'/><link rel='alternate' type='text/html' href='http://paradox-interactive.blogspot.com/2006/10/more-than-blitzkrieg.html' title='More than Blitzkrieg'/><author><name>Paradox Interactive</name><uri>http://www.blogger.com/profile/06033893859219061545</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08884965150009592475'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry></feed>