tag:blogger.com,1999:blog-151154522009-07-03T09:27:54.931-07:00Brad Avery's Art BlogBrad Avery's current explorations in art.bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-15115452.post-80040459489432884822009-06-29T14:49:00.000-07:002009-06-29T15:02:02.765-07:00Trapcode Form TestTrapcode Form is shaping up to be a lot of fun. For this test, I created a sine wave in "Illustrator" then animated it in a precomp in "After Effects". The animated precomp when paired with an excerpt from the song "Shave My Head" (from the album "Hello Friends" by Jack Dangers) drives several variables of Trapcode "Form". You can see the animated result <a href = "http://www.youtube.com/watch?v=M96LZvvvzeA" target = "blank">here</a>. Fun, fun, double fun.<br /><br /><img src="blog_images/Form_01.jpg" width="690" height="194" border="0" alt="Frames from Trapcode Form experiment"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-8004045948943288482?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-49804047186800463572009-06-26T15:28:00.001-07:002009-06-26T15:47:11.660-07:00Trapcode Horizon TestI recently purchased some new After Effects plug-ins, one of which is Trapcode Horizon. Horizon is a handy little plug-in that allows you to import spherical panoramas into AE and navigate around them. In this test I took two spherical panos (an original that I shot, and a version with a 3d villa and pool composited in (both from my time at Screampoint)), aligned them, and animated a 3d camera in after effects. The people are people that I shot on green screen for another project (hence the sweater on the girl in the middle of the desert ). The sparkles on the pool are done using Trapcode particular. The caustics on the pool and on the wall at the end of the pool are generated in AE. The animated result can be seen <a href="http://www.youtube.com/watch?v=dLfkzpZ21Po" Target="blank">here.</a> The video was made using lower res versions of the panos (3k wide vs 7K wide for the final panos that the files came from - I did this for speed as this is a test. The video would be a lot sharper had I used the 7K renders as source material. Anyway, after doing this simple test, I see a lot of possibilities....<br /><br /><img src="blog_images/horizon_01.jpg" width="690" height="561" border="0" alt="Frames from Trapcode Horizon experiment"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-4980404718680046357?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-29002812543996556712009-06-03T15:29:00.000-07:002009-06-03T15:47:24.713-07:00Timelapse rig testLast night I conducted an hour long test using my MK panomachine MK III in timelapse mode (15 second intervals) paired with a canon 20D. The resulting animation was complied in after effects and I have posted it <a href="http://www.youtube.com/watch?v=4hQ4LZw0UUs&feature=player_embedded" target="blank">here</a> (2.35:1 crop, and panning added in post). The next step is to take this thing up into the hills and catch some scenery. Two things I am going to try next time - setting the ISO lower, and shortening the interval to 4 seconds. <br /><br /><img src="blog_images/tlapse_01.jpg" width="690" height="153" border="0" alt="Frames from timelapse experiment"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-2900281254399655671?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-9384426640941544122009-06-03T15:00:00.001-07:002009-06-03T15:18:31.329-07:00Painting on the iphoneAfter reading that the cover of the most recent cover of the "New Yorker" was painted on an iphone with an $5 application called "Brushes", I decided to purchase it and see what all of the fuss was about. After playing around a bit, I can truly say that the program is a lot of fun to use and even though the tools are simple, it is very usable. Below is my first doodle done with "Brushes" (reduced for web). Even though the image was painted on an iphone, the final resolution is actually a respectable 2880 x 1920, which works out to 9.6" x 6.4" at 300dpi. One novel inclusion is the ability to play back your brush strokes to show your painting process - I have done that for this doodle and placed the movie <a href="http://www.youtube.com/watch?v=QFPuPISRg8k&feature=player_embedded" target="blank">here</a>. More information about "Brushes" can be found <a href="http://brushesapp.com/" target="blank">here</a>.<br><br /><br /><img src="blog_images/brushes_fish.jpg" width="690" height="460" border="0" alt="Fishy iphone doodle"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-938442664094154412?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-8920780773901000662009-05-20T14:31:00.000-07:002009-05-20T14:49:39.942-07:00Fun with SolderLast night I broke out the soldering iron (and by broke out, I mean broke it out of the packaging because I haven't used a soldering iron since 7th grade) and made a custom interface cable to connect my MK Pano Machine to my Canon DSLR.... Holy Crap! the thing actually works!! Not only does the cable work, (I'm surprised as this was my practice one - I have the parts to make another one) but it was fun to make. I'm thinking now that I should revisit some of my back issues of "Make" magazine and seriously consider making some of the projects.<br /><br /><img src="blog_images/trigger_cable.jpg" width="690" height="186" border="0" alt="Pano Machine Trigger Cable"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-892078077390100066?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-33699926078986666602009-05-15T15:27:00.000-07:002009-05-15T19:04:32.169-07:00GM was once hipOk, so with GM getting a lot of unfortunate press lately, I thought I'd bring to light something something stylish from their past. The house my wife and I rent has an old Frigidaire Flair Custom Deluxe - it was so dirty when we moved in that we could not tell if the console light was on or not through the caked on grease - seriously the person who lived here before us must have had bacon at every meal and had an irrational fear of cleaning products. Anyway, under all of the grime (the grime that isn't permanently baked into the glass that is) was a very stylish relic. Who can argue with an appliance that offers "infinite heat" (infinite and fairly uncontrollable). Anyway, I thought I would share, possibly some of you will find something inspiring the details I photographed - possibly a palette for a print piece or web site - who knows.<br /><br /><img src="blog_images/Flair_01.jpg" width="690" height="294" border="0" alt="Flair Custom Deluxe Detail"><br><br /><img src="blog_images/Flair_02.jpg" width="690" height="294" border="0" alt="Flair Custom Deluxe Detail"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-3369992607898666660?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-32178954544398245352009-05-15T15:06:00.000-07:002009-05-15T15:26:56.160-07:00Luminous SurfacesRecently I finished reading <a href ="http://www.amazon.com/mental-ray-Maya-3ds-Max/dp/0470008547" target = "new">"Metal Ray for Maya, 3Ds Max, and XSI"</a> which all things considered was a long read for me. This was part of my ongoing investigation of mental ray which can produce nice results, but is not the easiest renderer to master. The image below is a recent test I created to teach myself about using luminous surfaces with Final Gather. All the light in the image comes from the red, green, and blue stripes which (because the colored stripes are fairly evenly distributed r,g,b) produce an overall neutral light. All objects in the scene are using the mia_material type as a base.<br /><br /><img src="blog_images/Waveroom_01.jpg" width="690" height="293" border="0" alt="Mental Ray luminous surfaces"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-3217895454439824535?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-89850628141423608842009-04-28T09:43:00.000-07:002009-04-28T10:11:23.947-07:00Day and NightI enjoy shooting panoramas, and I have gotten to shoot some pretty cool ones in past year. The images below are sections of two spherical panoramas that I shot from the massive penthouse high atop the St. Regis in San Francisco (The original images are 16,400 pixels wide). These images are part of an architectural rendering project that I worked on with SteelBlue | Neorama. Most of the photography I shot for the project was used to demonstrate the actual views outside the windows of the various rooms in the penthouse, since the interiors were not completed, we did those as 3d renders. The renderings from the project itself are mostly confidential due to the nature of the property, some of them however can be seen <a href="http://www.socketsite.com/archives/2008/11/inside_the_st_regis_penthouse_the_rendering_scoop_and_d.html" target="blank">here</a>. Around the time that I took these, I also got the opportunity to get on top of some other buildings in the area and I would love to get on top of some more to shoot - fun stuff. Anyway, since these are not anywhere else on my site, I thought I'd at least put them here. <br /><br /><img src="blog_images/CPH_view_day.jpg" width="690" height="215" border="0" alt="Day view looking North from the St. Regis Penthouse"><br><br /><img src="blog_images/CPH_view_night.jpg" width="690" height="215" border="0" alt="Night view looking North from the St. Regis Penthouse"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-8985062814142360884?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-42641799033033587002009-04-13T15:08:00.001-07:002009-04-13T15:32:57.442-07:00Revisiting ZbrushAfter a long absence (I bought an Intel based Mac a while back, and Zbrush did not run at all on Intel Mac), I am now back to running Zbrush. I'm taking some time to get up to speed on the changes that came with version 3 and for the most part liking it, although there are are few persistent bugs and omissions that I am finding (no turntable - c'mon!). One thing that is nice is the addition of subtools which allows for having several pieces of geometry linked together in a way that you can have them all in your editable ztool at once. Here you can see my in-progress greyhound character (Modeled low poly in MAYA / detailed and painted in Zbrush)<br /><br /><img src="blog_images/Ghound_r1_a.jpg" width="690" height="203" border="0" alt="Greyhound Model in Zbrush 3.12"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-4264179903303358700?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-12656680528370341232009-04-07T11:02:00.000-07:002009-04-07T15:38:17.278-07:00Where's the Love?There was a special section in last months "SanFrancisco" magazine that highlighted some of the downtown SF Luxury towers. A couple of the images in the section were uncredited, and at least one should have been credited. Normally I wouldn't write about this, but the images happen to be ones that I was directly involved in. The photo in the center is a crop of an aerial shot that I photographed for SteelBlue | Neorama of Millennium Tower (the color treatment was done by Ronin Advertising) - the photo should be credited to Steelblue | Neorama. The images on the right were produced by Screampoint LLC (I managed the project).<br /><br /><img src="blog_images/301_SF_mag.jpg" width="690" height="278" border="0" alt="Uncredited images from march 2009 SF Mag"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-1265668052837034123?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-23139083599269799862009-04-04T13:15:00.000-07:002009-04-04T13:47:47.963-07:00Gigapixel FunRecently I shot and stitched the largest pano that I have ever attempted. This thing is a monster, and I would really love to find a buyer so that I can see it printed full size (100' x 2' at 300dpi). The panorama covers from the point where the Bay Bridge hits Treasure Island, all the way to the point where the Golden Gate Bridge hits the Marin headlands. There is no good way of showing the image in its entirety here, so I'll defer you to the image below and ask you to use your imagination.<br /><br /><img src="blog_images/sf_gigapano.jpg" width="690" height="800" border="0" alt="Gigapixel photo of SF"><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-2313908359926979986?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.comtag:blogger.com,1999:blog-15115452.post-53334379916789077952009-04-04T12:14:00.000-07:002009-04-04T13:35:42.740-07:00Fresh StartWelcome to my new blog. All the old posts have been removed, and I am starting fresh. If you are wondering what this is all about, please visit my <a href="about.html">about page.</a><div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/15115452-5333437991678907795?l=bradavery.com'/></div>bradhttp://www.blogger.com/profile/12299859202100234583noreply@blogger.com