<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-14363241</id><updated>2009-11-24T00:26:19.759-05:00</updated><title type='text'>Second Tense</title><subtitle type='html'>Let's discuss the emerging media, the Metaverse, Web 3.0, and all that other fun buzz-wordy stuff.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default?start-index=26&amp;max-results=25'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>198</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-14363241.post-7453449825994171446</id><published>2009-11-20T12:20:00.006-05:00</published><updated>2009-11-20T14:07:05.779-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='natal'/><category scheme='http://www.blogger.com/atom/ns#' term='sony home'/><category scheme='http://www.blogger.com/atom/ns#' term='microsoft'/><title type='text'>Project Natal: Forget Gaming, It's a Virtual World Tool!</title><summary type='text'>I love the idea of natural controllers and using 3-D cameras to better interact with games and virtual worlds.Working Demo, or Just a Tech Demo?Early this year Microsoft "demoed" Project Natal at E3. I put quotes around it, because a source told me that it was indeed a mock-up. That, and it was abundantly obvious to me watching the video that if they had a working project, they would have had let</summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/7453449825994171446/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=7453449825994171446&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7453449825994171446'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7453449825994171446'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/11/project-natal-forget-gaming-its-virtual.html' title='Project Natal: Forget Gaming, It&apos;s a Virtual World Tool!'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-5912359181072297241</id><published>2009-11-17T16:37:00.003-05:00</published><updated>2009-11-17T18:07:23.783-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='the first question'/><category scheme='http://www.blogger.com/atom/ns#' term='entertainment'/><category scheme='http://www.blogger.com/atom/ns#' term='smartertechnology'/><title type='text'>Value of Virtual Shows: The First Question</title><summary type='text'>Tonight I'm going to be a guest on the game show "The First Question", hosted in Second Life and streamed to the web. I caught the show for the first time last week, after a large number of friends had recommended it to me. I am very pleased to be on The First Question. Come learn what periodic element I most identify with! See if I can stump Hydra with a random factoid of knowledge! Come root </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/5912359181072297241/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=5912359181072297241&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5912359181072297241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5912359181072297241'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/11/value-of-virtual-shows-first-question.html' title='Value of Virtual Shows: The First Question'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-7619758736993379540</id><published>2009-10-27T13:54:00.003-04:00</published><updated>2009-10-27T14:31:31.454-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='hype'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='celebrities'/><category scheme='http://www.blogger.com/atom/ns#' term='facebook'/><category scheme='http://www.blogger.com/atom/ns#' term='new world notes'/><category scheme='http://www.blogger.com/atom/ns#' term='twitter'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><title type='text'>Twitter's Hype vs. Second Life's Hype</title><summary type='text'>I saw this at New World Notes:It's the final slide from a presentation Linden Lab Chief Product Officer Tom Hale gave at the Web 2.0 summit. Now, Tom's demonstrated his tech and marketing savvy during his presentations at the Second Life Community Convention this year, talking about the various ways Second Life will evolve. I won't get into it here, but just want to establish that when I disagree</summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/7619758736993379540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=7619758736993379540&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7619758736993379540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7619758736993379540'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/10/twitters-hype-vs-second-lifes-hype.html' title='Twitter&apos;s Hype vs. Second Life&apos;s Hype'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-7501345849369842873</id><published>2009-09-25T15:14:00.018-04:00</published><updated>2009-09-25T19:37:11.302-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='existance'/><category scheme='http://www.blogger.com/atom/ns#' term='philosophy'/><category scheme='http://www.blogger.com/atom/ns#' term='transhumanism'/><category scheme='http://www.blogger.com/atom/ns#' term='science fiction'/><category scheme='http://www.blogger.com/atom/ns#' term='consciousness'/><title type='text'>Me Versus Copy of Me: Transhumanism's Dilemma</title><summary type='text'>Transhumanism: "Transhumanism is an international intellectual and cultural movement supporting the use of science and technology to improve human mental and physical characteristics and capacities."It is not a philosophy, as it may sound like some reaction to Humanism. Its beliefs range from using advanced medicine to cure diseases to the extreme of uploading human consciousness into computers </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/7501345849369842873/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=7501345849369842873&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7501345849369842873'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7501345849369842873'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/09/me-versus-copy-of-me-transhumanisms.html' title='Me Versus Copy of Me: Transhumanism&apos;s Dilemma'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-7369222937594498421</id><published>2009-09-23T15:36:00.011-04:00</published><updated>2009-09-23T16:00:59.873-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='art'/><category scheme='http://www.blogger.com/atom/ns#' term='truth'/><category scheme='http://www.blogger.com/atom/ns#' term='writing'/><category scheme='http://www.blogger.com/atom/ns#' term='language'/><category scheme='http://www.blogger.com/atom/ns#' term='biography'/><title type='text'>Life's Meaning From Written Word</title><summary type='text'>Things seem more authoritative when written down. Why are people drawn to biographical stories, even in common TV and movies and other media? Personal blogs? Etc? The written word has a magical property.I am in the middle of a long blog post that I've been working on about 9/11, technology, god, philosophy, and transhumanism. (It will probably become a series of blog posts; it's already really </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/7369222937594498421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=7369222937594498421&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7369222937594498421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7369222937594498421'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/09/lifes-meaning-from-written-word.html' title='Life&apos;s Meaning From Written Word'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-6347095727743334717</id><published>2009-09-10T12:15:00.010-04:00</published><updated>2009-09-10T15:31:48.871-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='metaverse'/><category scheme='http://www.blogger.com/atom/ns#' term='convention'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='slcc'/><title type='text'>SLCC: How Do We Move Forward?</title><summary type='text'>So, last month I went to Second Life Community Convention 5, held this year in San Francisco. There were about 350ish attendees, a mix of professionals developers, entrepreneurs, musicians, and various other Second Life users. Along with the superbly talented and friendly Hydra Shaftoe, I co-ran the Business Track; I was very pleased with the fact that the Business Track rooms was almost always </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/6347095727743334717/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=6347095727743334717&amp;isPopup=true' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6347095727743334717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6347095727743334717'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/09/slcc-how-do-we-move-forward.html' title='SLCC: How Do We Move Forward?'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-5553717028222751199</id><published>2009-08-20T13:57:00.004-04:00</published><updated>2009-08-20T14:01:45.162-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='movies'/><category scheme='http://www.blogger.com/atom/ns#' term='space'/><title type='text'>James Cameron's Avatar movie trailer out</title><summary type='text'>http://www.apple.com/trailers/fox/avatar/check out the hotness!So, from what I gather from the trailer:1. Humans have spaceflight, travel to habitable world (with different atmosphere that can't be breathed by humans.)2. Humans have download-your-brain technology.3. Humans discover alien race, either capture / find dead one and plug human soldier's (protagonist) brain into one of them. (hence, </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/5553717028222751199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=5553717028222751199&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5553717028222751199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5553717028222751199'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/08/james-camerons-avatar-movie-trailer-out.html' title='James Cameron&apos;s Avatar movie trailer out'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-510371985063621502</id><published>2009-07-03T12:20:00.000-04:00</published><updated>2009-07-03T12:33:46.049-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='economics'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='money'/><category scheme='http://www.blogger.com/atom/ns#' term='hipihi'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='government'/><category scheme='http://www.blogger.com/atom/ns#' term='china'/><title type='text'>China Declares: Game Money Can't Be Spent Outside the Game</title><summary type='text'>This blew my mind the other day.CNN reports that China has made a decision that all virtual currencies can not be used for any purpose outside of purchasing virtual goods.An Information Week article came out two days prior, but was more ambiguous whether sale of virtual money for real money was explicitly banned.What blows my mind on a smaller scale is that I waited two days before continuing to </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/510371985063621502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=510371985063621502&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/510371985063621502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/510371985063621502'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/07/china-declares-game-money-cant-be-spent.html' title='China Declares: Game Money Can&apos;t Be Spent Outside the Game'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-6012795242358635927</id><published>2009-06-16T12:24:00.003-04:00</published><updated>2009-06-16T12:28:25.823-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><title type='text'>Second Life Solution Provider Conference: Lots of Great Features</title><summary type='text'>... and I can't talk about them yet. Solution Provider Conference attendees are under NDA. Inevitably, it will be leaked, and I'll talk about them once they're out there, but suffice it to say -A LOT of long-asked simple features are being implemented in new versions of the Second Life browser and into next year. There's also really smart changes to the Second Life website coming.One thing that </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/6012795242358635927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=6012795242358635927&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6012795242358635927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6012795242358635927'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/06/second-life-solution-provider.html' title='Second Life Solution Provider Conference: Lots of Great Features'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-3352745795271749355</id><published>2009-06-12T10:45:00.006-04:00</published><updated>2009-06-12T11:22:17.001-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='popcha'/><category scheme='http://www.blogger.com/atom/ns#' term='postal service'/><category scheme='http://www.blogger.com/atom/ns#' term='augmented reality'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='nvidia'/><title type='text'>Augmented Reality Uses: A Brief Overview</title><summary type='text'>Let's cut to the chase. This is what nVidia's working on for graphics-enabled phones (iPhone, Blackberry, etc):Cool, eh?What's cooler is the Postal Service has a released augmented reality app for you to estimate box sizes for your shipping needs, by projecting semi-transparent boxes on top of images of your real items.Augmented Reality is, naturally, perfect for virtual worlds. Here's a </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/3352745795271749355/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=3352745795271749355&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/3352745795271749355'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/3352745795271749355'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/06/augmented-reality-uses-brief-overview.html' title='Augmented Reality Uses: A Brief Overview'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DrFgL3MmFUc/SjJuVIYGs_I/AAAAAAAAADU/5A6CAauXzkY/s72-c/popchaAR.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-2942417301136182514</id><published>2009-06-08T11:31:00.004-04:00</published><updated>2009-06-08T12:22:45.143-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='There.com'/><category scheme='http://www.blogger.com/atom/ns#' term='censorship'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='new world notes'/><category scheme='http://www.blogger.com/atom/ns#' term='facial expressions'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><category scheme='http://www.blogger.com/atom/ns#' term='communication'/><category scheme='http://www.blogger.com/atom/ns#' term='china'/><title type='text'>Virtual Worlds: Why Handshakes Pale Compared to Facial Expressions</title><summary type='text'>Before you call me a hypocrite, understand that I still think handshakes are important. But facial expressions are an order of magnitude more important.Recently, a good discussion has come up in the SLDeveloper mailing list about facial expressions from video. This is, of course, a topic I trumpet every few months here. The discussion on the mailing list soon went back to another old </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/2942417301136182514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=2942417301136182514&amp;isPopup=true' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/2942417301136182514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/2942417301136182514'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/06/virtual-worlds-why-handshakes-pale.html' title='Virtual Worlds: Why Handshakes Pale Compared to Facial Expressions'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-1661624327044674558</id><published>2009-05-11T22:12:00.008-04:00</published><updated>2009-05-12T13:16:11.213-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='griefers'/><category scheme='http://www.blogger.com/atom/ns#' term='anonymous'/><category scheme='http://www.blogger.com/atom/ns#' term='wired'/><category scheme='http://www.blogger.com/atom/ns#' term='habbo hotel'/><category scheme='http://www.blogger.com/atom/ns#' term='hackers'/><title type='text'>Wired Misses the Whole Point of Anonymous</title><summary type='text'>Religious ConvictionsI believe people can believe whatever that they want as long as it doesn't hurt others. In my personal life, I've spoken out against a variety of religious groups that claim to be part of many religions, including my own. I speak out when they do things like promote Proposition 8 in California. When they teach people that the only way to heaven is through suicide. When they </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/1661624327044674558/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=1661624327044674558&amp;isPopup=true' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1661624327044674558'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1661624327044674558'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/05/wired-misses-whole-point-of-anonymous.html' title='Wired Misses the Whole Point of Anonymous'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-901485348067936432</id><published>2009-05-11T12:21:00.001-04:00</published><updated>2009-05-11T12:23:18.621-04:00</updated><title type='text'>Format Change</title><summary type='text'>As much as I love the beautiful design of the aesthetics of my blog, it's time for a change. It's been a few years, and so a new look is warranted on that note alone. In addition, there are Blogger features that I'd like to use that I can't with my current format, so upgrading will allow me to do new neat embedded stuff.Anyway, apologies are in order while I poke around with a new template for </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/901485348067936432/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=901485348067936432&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/901485348067936432'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/901485348067936432'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/05/format-change.html' title='Format Change'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-5447579940320303878</id><published>2009-05-01T15:40:00.003-04:00</published><updated>2009-05-01T15:53:07.758-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='machinima'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='uncanny valley'/><title type='text'>Lipsync and Facial Expressions and The Uncanny Valley</title><summary type='text'>I've talked about the Uncanny Valley before when it comes to avatars in a virtual world, and how close Second Life is to getting avatars to a convincing level and not be "freaky-looking".The topic has come up again in the SL Developers mailing list in regards to a discussion on whether or not to make lip-sync a default setting in a newer version of the Second Life client. For those unaware, you </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/5447579940320303878/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=5447579940320303878&amp;isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5447579940320303878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/5447579940320303878'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/05/lipsync-and-facial-expressions-and.html' title='Lipsync and Facial Expressions and The Uncanny Valley'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-8663517072416850841</id><published>2009-04-12T09:26:00.003-04:00</published><updated>2009-04-12T09:54:39.676-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='marketing'/><title type='text'>The Same Old Second Life First Life Joke</title><summary type='text'>If you're familiar with Second Life, it's a pun you've heard before. Heck, you've probably even told it yourself. It's a typical straight-faced setup by someone talking about Second Life followed by the obvious punchline. It goes something like this:Person enthusiastic about Second Life: "Something something something Second Life something something avatars in a virtual world something something </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/8663517072416850841/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=8663517072416850841&amp;isPopup=true' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8663517072416850841'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8663517072416850841'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/04/same-old-second-life-first-life-joke.html' title='The Same Old Second Life First Life Joke'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-783198859390670229</id><published>2009-04-07T11:04:00.002-04:00</published><updated>2009-04-07T11:30:15.806-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='nokia'/><category scheme='http://www.blogger.com/atom/ns#' term='molaskey&apos;s pub'/><title type='text'>Two Speaking Engagements Today</title><summary type='text'>I have the honor of speaking at two different engagements today, that you can attend virtually in Second Life.First, at 3pm EST / 12Noon PST, I will be speaking at Nokia Connected Worlds - April Edition"Nokia Corporation is proud to announce its April edition of Nokia Connected Worlds. This will be a panel-style moderated discussion about perceptions of non-human avatars in virtual world business</summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/783198859390670229/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=783198859390670229&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/783198859390670229'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/783198859390670229'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/04/two-speaking-engagements-today.html' title='Two Speaking Engagements Today'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-8702422740167554114</id><published>2009-04-03T14:31:00.016-04:00</published><updated>2009-04-03T20:28:48.803-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wikipedia'/><category scheme='http://www.blogger.com/atom/ns#' term='charles stross'/><category scheme='http://www.blogger.com/atom/ns#' term='facebook'/><category scheme='http://www.blogger.com/atom/ns#' term='internet'/><category scheme='http://www.blogger.com/atom/ns#' term='television'/><category scheme='http://www.blogger.com/atom/ns#' term='privacy'/><category scheme='http://www.blogger.com/atom/ns#' term='YouTube'/><category scheme='http://www.blogger.com/atom/ns#' term='social networking'/><category scheme='http://www.blogger.com/atom/ns#' term='new york times'/><category scheme='http://www.blogger.com/atom/ns#' term='accelerando'/><category scheme='http://www.blogger.com/atom/ns#' term='IMDB'/><category scheme='http://www.blogger.com/atom/ns#' term='LinkedIn'/><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='fbi'/><category scheme='http://www.blogger.com/atom/ns#' term='amazon'/><category scheme='http://www.blogger.com/atom/ns#' term='music'/><category scheme='http://www.blogger.com/atom/ns#' term='netflix'/><category scheme='http://www.blogger.com/atom/ns#' term='google'/><title type='text'>The Impending Reputation Market</title><summary type='text'>Credit where credit due: Charles Stross and his book Accelerando provided the tangible idea of the Reputation Market to me.What is a Reputation Market? Rank EVERYTHING!We as humans been comparing and rating things since ... well, forever. We rank everything:- New York Times Bestseller list- IMDB's popularity ratings of all movies and movie-making professionals- Social cliques we form in school (</summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/8702422740167554114/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=8702422740167554114&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8702422740167554114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8702422740167554114'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/04/impending-reputation-market.html' title='The Impending Reputation Market'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-3670579394424191540</id><published>2009-03-31T10:30:00.003-04:00</published><updated>2009-03-31T11:10:41.380-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='features'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><title type='text'>Basic Functions Second Life Needs</title><summary type='text'>double-click ground to walkThis is a case of using an already-existing paradigm of navigation. People know what a double-click is from operating system navigation. Other virtual worlds and games use the double-click on the ground as a standard. So, you know the "Go here" function on the right-click pie menu? Why can't that same function be the default double-click action on the land?Look AtHere's</summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/3670579394424191540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=3670579394424191540&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/3670579394424191540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/3670579394424191540'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/03/basic-functions-second-life-needs.html' title='Basic Functions Second Life Needs'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-7465252307371112383</id><published>2009-03-13T11:15:00.017-04:00</published><updated>2009-03-13T17:06:05.650-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='policy'/><category scheme='http://www.blogger.com/atom/ns#' term='adult content'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><category scheme='http://www.blogger.com/atom/ns#' term='privacy'/><title type='text'>Linden Lab's Red Light District Idea: Re-evaluating Adult Content and Privacy in Second Life</title><summary type='text'>So I was pleased to read to read that Linden Lab was re-evaluating their adult content policies in their blog. The blog post also contains links to five discussions on the Linden Lab forums to discuss various aspects. As a business professional, too often I encounter the perception of Second Life (and other virtual worlds) as being inherently attached to adult content. The natural </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/7465252307371112383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=7465252307371112383&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7465252307371112383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/7465252307371112383'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/03/linden-labs-red-light-district-idea-re.html' title='Linden Lab&apos;s Red Light District Idea: Re-evaluating Adult Content and Privacy in Second Life'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-1229710450835280842</id><published>2009-02-12T01:19:00.004-05:00</published><updated>2009-02-12T01:49:42.279-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='technology'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><title type='text'>Using Virtual Worlds: Enslave or Empower?</title><summary type='text'>The ultimate question for this century, I believe, is: "Will we control technology or will technology control us?" It's the theme of many modern philosophers and a great deal of novelists and filmmakers, especially in the science fiction genre.Ultimately, technology does neither, at least, until it becomes sentient. Technology is just a proxy for our control over one another. My laptop allows me </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/1229710450835280842/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=1229710450835280842&amp;isPopup=true' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1229710450835280842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1229710450835280842'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/02/using-virtual-worlds-enslave-or-empower.html' title='Using Virtual Worlds: Enslave or Empower?'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-8306559824283831780</id><published>2009-02-10T11:37:00.003-05:00</published><updated>2009-02-10T12:12:35.092-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='SLim'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><title type='text'>SLim: Why Isn't Every SLr Using It?</title><summary type='text'>So, a couple days ago I installed SLim. It lets me do text and voice chat with anyone on my avatar's buddy list, without having to be logged into Second Life's browser. This is nice, especially since on my computer with a good video card and dual-processor and 2gb of RAM, I'm using up over half a gig of RAM, 1 meg of bandwidth, and the entirety of one of my CPUs when I run Second Life.The client </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/8306559824283831780/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=8306559824283831780&amp;isPopup=true' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8306559824283831780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/8306559824283831780'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/02/slim-why-isnt-every-slr-using-it.html' title='SLim: Why Isn&apos;t Every SLr Using It?'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-1176018349591145907</id><published>2009-01-27T11:38:00.011-05:00</published><updated>2009-01-27T14:26:38.739-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webkinz'/><category scheme='http://www.blogger.com/atom/ns#' term='There.com'/><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='game worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='active worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='vastpark'/><category scheme='http://www.blogger.com/atom/ns#' term='sony home'/><category scheme='http://www.blogger.com/atom/ns#' term='metaplace'/><category scheme='http://www.blogger.com/atom/ns#' term='habbo hotel'/><title type='text'>Virtual Worlds, Game Worlds, and User Created Worlds</title><summary type='text'>DefinitionsMetaverse: An interconnected set of virtual worlds and media where data and identity can move from one place seamlessly into another. This includes 3-D, 2-D, social networks, text and instant messaging, and game-worlds.Virtual World: A world that exists on computers and accessed by multiple users simultaneously.Virtual World Platform: A software platform where the primary or third </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/1176018349591145907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=1176018349591145907&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1176018349591145907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1176018349591145907'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/01/virtual-worlds-game-worlds-and-user.html' title='Virtual Worlds, Game Worlds, and User Created Worlds'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_DrFgL3MmFUc/SX9aK_jaDXI/AAAAAAAAACY/wC8rnRxufnc/s72-c/VirtualWorldsHierarchy.gif' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-6667720950947740198</id><published>2009-01-21T12:11:00.006-05:00</published><updated>2009-01-21T12:49:21.227-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='second life'/><category scheme='http://www.blogger.com/atom/ns#' term='xstreet'/><category scheme='http://www.blogger.com/atom/ns#' term='electric sheep company'/><category scheme='http://www.blogger.com/atom/ns#' term='onrez'/><category scheme='http://www.blogger.com/atom/ns#' term='Linden Lab'/><title type='text'>Linden Lab Buys 3rd Party Virtual Goods Sales Sites: What does this mean?</title><summary type='text'>(disclaimer at bottom)I just received notice today that Linden Lab, makers of Second Life, have acquired two competing third-party virtual goods sales websites. The sites, X-Street (formerly SLExchange until Linden Lab changed their trademark policy) and OnRez (formerly SLBoutique until Electric Sheep Company purchased it and rebranded it.)Here's the link to the press release.So what does this </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/6667720950947740198/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=6667720950947740198&amp;isPopup=true' title='10 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6667720950947740198'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/6667720950947740198'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/01/linden-lab-buys-3rd-party-virtual-goods.html' title='Linden Lab Buys 3rd Party Virtual Goods Sales Sites: What does this mean?'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>10</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-2542452921254532766</id><published>2009-01-20T14:26:00.004-05:00</published><updated>2009-01-20T14:30:47.156-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='conference'/><category scheme='http://www.blogger.com/atom/ns#' term='sony'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='sony home'/><category scheme='http://www.blogger.com/atom/ns#' term='engage expo'/><title type='text'>Sony to Keynote the VW Conf --- erm, Engage! Expo</title><summary type='text'>No offense, Chris Sherman, but Sony PlayStation Home Director Jack Buser? As your keynote? The only rationale I can see in that choice is "ZOMG SONY IS A BIG NAME COMPANY!"Otherwise, every other colleague and blogger I've read and/or talked to has agreed:Sony Home sucks. It's an utter waste of time and, according to multiple reports, it's an unsafe place for females to be.Oh, and "Engage" as a </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/2542452921254532766/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=2542452921254532766&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/2542452921254532766'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/2542452921254532766'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2009/01/sony-to-keynote-vw-conf-erm-engage-expo.html' title='Sony to Keynote the VW Conf --- erm, Engage! Expo'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-14363241.post-1332153072470513981</id><published>2008-12-29T23:17:00.010-05:00</published><updated>2009-01-23T12:44:58.942-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='law'/><category scheme='http://www.blogger.com/atom/ns#' term='virtual worlds'/><category scheme='http://www.blogger.com/atom/ns#' term='patent'/><category scheme='http://www.blogger.com/atom/ns#' term='worlds.com'/><category scheme='http://www.blogger.com/atom/ns#' term='blackboard.'/><title type='text'>Worlds.com: We're as big jerks as Blackboard</title><summary type='text'>I just read this - it's a couple weeks stale.So, the US Patent office allows *another* stinker: Worlds.com apparently now has the patent for "a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system." - as well as other patents. Basically, they appear to be laying claim on all virtual worlds. Kind of the same way Blackboard was awarded the </summary><link rel='replies' type='application/atom+xml' href='http://secondtense.blogspot.com/feeds/1332153072470513981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=14363241&amp;postID=1332153072470513981&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1332153072470513981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/14363241/posts/default/1332153072470513981'/><link rel='alternate' type='text/html' href='http://secondtense.blogspot.com/2008/12/worldscom-were-as-big-jerks-as.html' title='Worlds.com: We&apos;re as big jerks as Blackboard'/><author><name>Hiro Pendragon</name><uri>http://www.blogger.com/profile/07160049835937278838</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12409395806063137914'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>